test/tint/builtins/gen: Use returned value
It appears that FXC and DXC do some validation post dead-code-elimination. These tests have been updated so that the return value is assigned to a storage buffer, ensuring that all validation is performed. Many DXC tests are affected by https://github.com/microsoft/DirectXShaderCompiler/issues/5082, which have been SKIP'ed. Fixed: tint:1859 Change-Id: I0001a9a9821846cd0855c3d8ce2bec79ab8e64ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122662 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
This commit is contained in:
parent
a753ad47a4
commit
77a90cb796
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@ -145,8 +145,23 @@ fn {{$permutation}}() {
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{{- if $i -}}, {{end}}{{$args.Get $i -}}
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{{- end -}}
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);
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{{- /* Ensure the call isn't dead-code eliminated */ -}}
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{{- if and $overload.ReturnType (IsDeclarable $overload.ReturnType)}}
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{{- if IsHostShareable $overload.ReturnType}}
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prevent_dce = res;
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{{- else}}
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prevent_dce = select(0, 1, all(res == {{template "Type" $overload.ReturnType}}()));
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{{- end}}
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{{- end}}
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}
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{{/*new line*/ -}}
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{{- if and $overload.ReturnType (IsDeclarable $overload.ReturnType)}}
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{{- if IsHostShareable $overload.ReturnType}}
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@group(2) @binding(0) var<storage, read_write> prevent_dce : {{template "Type" $overload.ReturnType}};
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{{- else}}
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@group(2) @binding(0) var<storage, read_write> prevent_dce : i32;
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{{ end}}
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{{ end}}
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{{- if $overload.CanBeUsedInStage.Vertex }}
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@vertex
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@ -24,7 +24,9 @@
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// fn abs(vec<4, f32>) -> vec<4, f32>
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fn abs_002533() {
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var res: vec4<f32> = abs(vec4<f32>(1.f));
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prevent_dce = res;
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}
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@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
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@vertex
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fn vertex_main() -> @builtin(position) vec4<f32> {
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@ -1,5 +1,8 @@
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RWByteAddressBuffer prevent_dce : register(u0, space2);
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void abs_002533() {
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float4 res = (1.0f).xxxx;
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prevent_dce.Store4(0u, asuint(res));
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}
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struct tint_symbol {
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@ -1,5 +1,8 @@
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RWByteAddressBuffer prevent_dce : register(u0, space2);
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void abs_002533() {
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float4 res = (1.0f).xxxx;
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prevent_dce.Store4(0u, asuint(res));
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}
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struct tint_symbol {
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@ -1,7 +1,12 @@
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#version 310 es
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layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
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vec4 inner;
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} prevent_dce;
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void abs_002533() {
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vec4 res = vec4(1.0f);
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prevent_dce.inner = res;
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}
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vec4 vertex_main() {
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@ -20,8 +25,13 @@ void main() {
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#version 310 es
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precision mediump float;
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layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
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vec4 inner;
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} prevent_dce;
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void abs_002533() {
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vec4 res = vec4(1.0f);
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prevent_dce.inner = res;
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}
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void fragment_main() {
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@ -34,8 +44,13 @@ void main() {
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}
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#version 310 es
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layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
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vec4 inner;
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} prevent_dce;
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void abs_002533() {
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vec4 res = vec4(1.0f);
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prevent_dce.inner = res;
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}
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void compute_main() {
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@ -1,33 +1,34 @@
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#include <metal_stdlib>
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using namespace metal;
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void abs_002533() {
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void abs_002533(device float4* const tint_symbol_1) {
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float4 res = float4(1.0f);
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*(tint_symbol_1) = res;
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner() {
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abs_002533();
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float4 vertex_main_inner(device float4* const tint_symbol_2) {
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abs_002533(tint_symbol_2);
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return float4(0.0f);
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}
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vertex tint_symbol vertex_main() {
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float4 const inner_result = vertex_main_inner();
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vertex tint_symbol vertex_main(device float4* tint_symbol_3 [[buffer(0)]]) {
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float4 const inner_result = vertex_main_inner(tint_symbol_3);
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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fragment void fragment_main() {
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abs_002533();
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fragment void fragment_main(device float4* tint_symbol_4 [[buffer(0)]]) {
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abs_002533(tint_symbol_4);
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return;
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}
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kernel void compute_main() {
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abs_002533();
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kernel void compute_main(device float4* tint_symbol_5 [[buffer(0)]]) {
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abs_002533(tint_symbol_5);
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return;
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}
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@ -1,7 +1,7 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 30
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; Bound: 38
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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@ -12,6 +12,9 @@
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OpExecutionMode %compute_main LocalSize 1 1 1
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OpName %value "value"
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OpName %vertex_point_size "vertex_point_size"
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OpName %prevent_dce_block "prevent_dce_block"
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OpMemberName %prevent_dce_block 0 "inner"
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OpName %prevent_dce "prevent_dce"
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OpName %abs_002533 "abs_002533"
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OpName %res "res"
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OpName %vertex_main_inner "vertex_main_inner"
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@ -20,6 +23,10 @@
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OpName %compute_main "compute_main"
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OpDecorate %value BuiltIn Position
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OpDecorate %vertex_point_size BuiltIn PointSize
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OpDecorate %prevent_dce_block Block
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OpMemberDecorate %prevent_dce_block 0 Offset 0
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OpDecorate %prevent_dce DescriptorSet 2
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OpDecorate %prevent_dce Binding 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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@ -28,37 +35,46 @@
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%_ptr_Output_float = OpTypePointer Output %float
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%8 = OpConstantNull %float
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%vertex_point_size = OpVariable %_ptr_Output_float Output %8
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%prevent_dce_block = OpTypeStruct %v4float
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%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
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%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%12 = OpTypeFunction %void
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%float_1 = OpConstant %float 1
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%14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%17 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%17 = OpTypeFunction %v4float
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%abs_002533 = OpFunction %void None %9
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%12 = OpLabel
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%_ptr_StorageBuffer_v4float = OpTypePointer StorageBuffer %v4float
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%25 = OpTypeFunction %v4float
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%abs_002533 = OpFunction %void None %12
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%15 = OpLabel
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%res = OpVariable %_ptr_Function_v4float Function %5
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OpStore %res %14
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OpStore %res %17
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%23 = OpAccessChain %_ptr_StorageBuffer_v4float %prevent_dce %uint_0
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%24 = OpLoad %v4float %res
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OpStore %23 %24
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %17
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%19 = OpLabel
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%20 = OpFunctionCall %void %abs_002533
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%vertex_main_inner = OpFunction %v4float None %25
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%27 = OpLabel
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%28 = OpFunctionCall %void %abs_002533
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%22 = OpLabel
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%23 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %23
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%vertex_main = OpFunction %void None %12
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%30 = OpLabel
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%31 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %31
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%25 = OpLabel
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%26 = OpFunctionCall %void %abs_002533
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%fragment_main = OpFunction %void None %12
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%33 = OpLabel
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%34 = OpFunctionCall %void %abs_002533
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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%28 = OpLabel
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%29 = OpFunctionCall %void %abs_002533
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%compute_main = OpFunction %void None %12
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%36 = OpLabel
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%37 = OpFunctionCall %void %abs_002533
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OpReturn
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OpFunctionEnd
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@ -1,7 +1,10 @@
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fn abs_002533() {
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var res : vec4<f32> = abs(vec4<f32>(1.0f));
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prevent_dce = res;
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}
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@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
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@vertex
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fn vertex_main() -> @builtin(position) vec4<f32> {
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abs_002533();
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@ -24,7 +24,9 @@
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// fn abs(vec<3, f32>) -> vec<3, f32>
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fn abs_005174() {
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var res: vec3<f32> = abs(vec3<f32>(1.f));
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prevent_dce = res;
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}
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@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f32>;
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@vertex
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fn vertex_main() -> @builtin(position) vec4<f32> {
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@ -1,5 +1,8 @@
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RWByteAddressBuffer prevent_dce : register(u0, space2);
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void abs_005174() {
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float3 res = (1.0f).xxx;
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prevent_dce.Store3(0u, asuint(res));
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}
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struct tint_symbol {
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@ -1,5 +1,8 @@
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RWByteAddressBuffer prevent_dce : register(u0, space2);
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void abs_005174() {
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float3 res = (1.0f).xxx;
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prevent_dce.Store3(0u, asuint(res));
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}
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struct tint_symbol {
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@ -1,7 +1,12 @@
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#version 310 es
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layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
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vec3 inner;
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} prevent_dce;
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void abs_005174() {
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vec3 res = vec3(1.0f);
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prevent_dce.inner = res;
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}
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vec4 vertex_main() {
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#version 310 es
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precision mediump float;
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layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
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vec3 inner;
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} prevent_dce;
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void abs_005174() {
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vec3 res = vec3(1.0f);
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prevent_dce.inner = res;
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}
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void fragment_main() {
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@ -34,8 +44,13 @@ void main() {
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}
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#version 310 es
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layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
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vec3 inner;
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} prevent_dce;
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void abs_005174() {
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vec3 res = vec3(1.0f);
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prevent_dce.inner = res;
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}
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void compute_main() {
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@ -1,33 +1,34 @@
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#include <metal_stdlib>
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using namespace metal;
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void abs_005174() {
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void abs_005174(device packed_float3* const tint_symbol_1) {
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float3 res = float3(1.0f);
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*(tint_symbol_1) = packed_float3(res);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner() {
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abs_005174();
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float4 vertex_main_inner(device packed_float3* const tint_symbol_2) {
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abs_005174(tint_symbol_2);
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return float4(0.0f);
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}
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vertex tint_symbol vertex_main() {
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float4 const inner_result = vertex_main_inner();
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vertex tint_symbol vertex_main(device packed_float3* tint_symbol_3 [[buffer(0)]]) {
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float4 const inner_result = vertex_main_inner(tint_symbol_3);
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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fragment void fragment_main() {
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abs_005174();
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fragment void fragment_main(device packed_float3* tint_symbol_4 [[buffer(0)]]) {
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abs_005174(tint_symbol_4);
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return;
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}
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kernel void compute_main() {
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abs_005174();
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kernel void compute_main(device packed_float3* tint_symbol_5 [[buffer(0)]]) {
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abs_005174(tint_symbol_5);
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return;
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}
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@ -1,7 +1,7 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 32
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; Bound: 40
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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@ -12,6 +12,9 @@
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OpExecutionMode %compute_main LocalSize 1 1 1
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OpName %value "value"
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OpName %vertex_point_size "vertex_point_size"
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OpName %prevent_dce_block "prevent_dce_block"
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OpMemberName %prevent_dce_block 0 "inner"
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OpName %prevent_dce "prevent_dce"
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OpName %abs_005174 "abs_005174"
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OpName %res "res"
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OpName %vertex_main_inner "vertex_main_inner"
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@ -20,6 +23,10 @@
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OpName %compute_main "compute_main"
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OpDecorate %value BuiltIn Position
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OpDecorate %vertex_point_size BuiltIn PointSize
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OpDecorate %prevent_dce_block Block
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OpMemberDecorate %prevent_dce_block 0 Offset 0
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OpDecorate %prevent_dce DescriptorSet 2
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OpDecorate %prevent_dce Binding 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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@ -28,39 +35,48 @@
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%_ptr_Output_float = OpTypePointer Output %float
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%8 = OpConstantNull %float
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%vertex_point_size = OpVariable %_ptr_Output_float Output %8
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%v3float = OpTypeVector %float 3
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%prevent_dce_block = OpTypeStruct %v3float
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%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
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%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
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%void = OpTypeVoid
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%13 = OpTypeFunction %void
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%float_1 = OpConstant %float 1
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%15 = OpConstantComposite %v3float %float_1 %float_1 %float_1
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%18 = OpConstantComposite %v3float %float_1 %float_1 %float_1
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%_ptr_Function_v3float = OpTypePointer Function %v3float
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%18 = OpConstantNull %v3float
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%19 = OpTypeFunction %v4float
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%abs_005174 = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v3float Function %18
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OpStore %res %15
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%21 = OpConstantNull %v3float
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%_ptr_StorageBuffer_v3float = OpTypePointer StorageBuffer %v3float
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%27 = OpTypeFunction %v4float
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%abs_005174 = OpFunction %void None %13
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%16 = OpLabel
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%res = OpVariable %_ptr_Function_v3float Function %21
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OpStore %res %18
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%25 = OpAccessChain %_ptr_StorageBuffer_v3float %prevent_dce %uint_0
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%26 = OpLoad %v3float %res
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OpStore %25 %26
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %19
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%21 = OpLabel
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%22 = OpFunctionCall %void %abs_005174
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%vertex_main_inner = OpFunction %v4float None %27
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%29 = OpLabel
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%30 = OpFunctionCall %void %abs_005174
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%24 = OpLabel
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%25 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %25
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%vertex_main = OpFunction %void None %13
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%32 = OpLabel
|
||||
%33 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %33
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %abs_005174
|
||||
%fragment_main = OpFunction %void None %13
|
||||
%35 = OpLabel
|
||||
%36 = OpFunctionCall %void %abs_005174
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_005174
|
||||
%compute_main = OpFunction %void None %13
|
||||
%38 = OpLabel
|
||||
%39 = OpFunctionCall %void %abs_005174
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_005174() {
|
||||
var res : vec3<f32> = abs(vec3<f32>(1.0f));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_005174();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<4, u32>) -> vec<4, u32>
|
||||
fn abs_1ce782() {
|
||||
var res: vec4<u32> = abs(vec4<u32>(1u));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_1ce782() {
|
||||
uint4 res = (1u).xxxx;
|
||||
prevent_dce.Store4(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_1ce782() {
|
||||
uint4 res = (1u).xxxx;
|
||||
prevent_dce.Store4(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec4 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_1ce782() {
|
||||
uvec4 res = uvec4(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec4 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_1ce782() {
|
||||
uvec4 res = uvec4(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec4 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_1ce782() {
|
||||
uvec4 res = uvec4(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_1ce782() {
|
||||
void abs_1ce782(device uint4* const tint_symbol_1) {
|
||||
uint4 res = uint4(1u);
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_1ce782();
|
||||
float4 vertex_main_inner(device uint4* const tint_symbol_2) {
|
||||
abs_1ce782(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device uint4* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_1ce782();
|
||||
fragment void fragment_main(device uint4* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_1ce782(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_1ce782();
|
||||
kernel void compute_main(device uint4* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_1ce782(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 41
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_1ce782 "abs_1ce782"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,41 +35,49 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%v4uint = OpTypeVector %uint 4
|
||||
%prevent_dce_block = OpTypeStruct %v4uint
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%16 = OpConstantComposite %v4uint %uint_1 %uint_1 %uint_1 %uint_1
|
||||
%19 = OpConstantComposite %v4uint %uint_1 %uint_1 %uint_1 %uint_1
|
||||
%_ptr_Function_v4uint = OpTypePointer Function %v4uint
|
||||
%19 = OpConstantNull %v4uint
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v4uint
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v4uint = OpTypePointer StorageBuffer %v4uint
|
||||
%27 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_1ce782 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4uint Function %19
|
||||
OpStore %res %16
|
||||
%abs_1ce782 = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4uint Function %22
|
||||
OpStore %res %19
|
||||
%25 = OpAccessChain %_ptr_StorageBuffer_v4uint %prevent_dce %uint_0
|
||||
%26 = OpLoad %v4uint %res
|
||||
OpStore %25 %26
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_1ce782
|
||||
%vertex_main_inner = OpFunction %v4float None %27
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_1ce782
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %33
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_1ce782
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %abs_1ce782
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_1ce782
|
||||
%compute_main = OpFunction %void None %14
|
||||
%39 = OpLabel
|
||||
%40 = OpFunctionCall %void %abs_1ce782
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_1ce782() {
|
||||
var res : vec4<u32> = abs(vec4<u32>(1u));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_1ce782();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<2, f32>) -> vec<2, f32>
|
||||
fn abs_1e9d53() {
|
||||
var res: vec2<f32> = abs(vec2<f32>(1.f));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_1e9d53() {
|
||||
float2 res = (1.0f).xx;
|
||||
prevent_dce.Store2(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_1e9d53() {
|
||||
float2 res = (1.0f).xx;
|
||||
prevent_dce.Store2(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
vec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_1e9d53() {
|
||||
vec2 res = vec2(1.0f);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
vec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_1e9d53() {
|
||||
vec2 res = vec2(1.0f);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
vec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_1e9d53() {
|
||||
vec2 res = vec2(1.0f);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_1e9d53() {
|
||||
void abs_1e9d53(device float2* const tint_symbol_1) {
|
||||
float2 res = float2(1.0f);
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_1e9d53();
|
||||
float4 vertex_main_inner(device float2* const tint_symbol_2) {
|
||||
abs_1e9d53(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device float2* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_1e9d53();
|
||||
fragment void fragment_main(device float2* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_1e9d53(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_1e9d53();
|
||||
kernel void compute_main(device float2* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_1e9d53(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 40
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_1e9d53 "abs_1e9d53"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,39 +35,48 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%prevent_dce_block = OpTypeStruct %v2float
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%13 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%15 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%18 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%abs_1e9d53 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
%21 = OpConstantNull %v2float
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v2float = OpTypePointer StorageBuffer %v2float
|
||||
%27 = OpTypeFunction %v4float
|
||||
%abs_1e9d53 = OpFunction %void None %13
|
||||
%16 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %21
|
||||
OpStore %res %18
|
||||
%25 = OpAccessChain %_ptr_StorageBuffer_v2float %prevent_dce %uint_0
|
||||
%26 = OpLoad %v2float %res
|
||||
OpStore %25 %26
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %abs_1e9d53
|
||||
%vertex_main_inner = OpFunction %v4float None %27
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_1e9d53
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%vertex_main = OpFunction %void None %13
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %33
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %abs_1e9d53
|
||||
%fragment_main = OpFunction %void None %13
|
||||
%35 = OpLabel
|
||||
%36 = OpFunctionCall %void %abs_1e9d53
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_1e9d53
|
||||
%compute_main = OpFunction %void None %13
|
||||
%38 = OpLabel
|
||||
%39 = OpFunctionCall %void %abs_1e9d53
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_1e9d53() {
|
||||
var res : vec2<f32> = abs(vec2<f32>(1.0f));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_1e9d53();
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
fn abs_2f861b() {
|
||||
var res = abs(vec3(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_2f861b();
|
||||
|
|
|
@ -26,7 +26,9 @@ enable f16;
|
|||
// fn abs(vec<3, f16>) -> vec<3, f16>
|
||||
fn abs_421ca3() {
|
||||
var res: vec3<f16> = abs(vec3<f16>(1.h));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f16>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_421ca3() {
|
||||
vector<float16_t, 3> res = (float16_t(1.0h)).xxx;
|
||||
prevent_dce.Store<vector<float16_t, 3> >(0u, res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
SKIP: FAILED
|
||||
|
||||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_421ca3() {
|
||||
vector<float16_t, 3> res = (float16_t(1.0h)).xxx;
|
||||
prevent_dce.Store<vector<float16_t, 3> >(0u, res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,8 +1,13 @@
|
|||
#version 310 es
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_421ca3() {
|
||||
f16vec3 res = f16vec3(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -22,8 +27,13 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_421ca3() {
|
||||
f16vec3 res = f16vec3(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -37,8 +47,13 @@ void main() {
|
|||
#version 310 es
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_421ca3() {
|
||||
f16vec3 res = f16vec3(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_421ca3() {
|
||||
void abs_421ca3(device packed_half3* const tint_symbol_1) {
|
||||
half3 res = half3(1.0h);
|
||||
*(tint_symbol_1) = packed_half3(res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_421ca3();
|
||||
float4 vertex_main_inner(device packed_half3* const tint_symbol_2) {
|
||||
abs_421ca3(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device packed_half3* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_421ca3();
|
||||
fragment void fragment_main(device packed_half3* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_421ca3(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_421ca3();
|
||||
kernel void compute_main(device packed_half3* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_421ca3(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 42
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
|
@ -16,6 +16,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_421ca3 "abs_421ca3"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -24,6 +27,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -32,41 +39,50 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%prevent_dce_block = OpTypeStruct %v3half
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%16 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%19 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%_ptr_Function_v3half = OpTypePointer Function %v3half
|
||||
%19 = OpConstantNull %v3half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v3half
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v3half = OpTypePointer StorageBuffer %v3half
|
||||
%28 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_421ca3 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3half Function %19
|
||||
OpStore %res %16
|
||||
%abs_421ca3 = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3half Function %22
|
||||
OpStore %res %19
|
||||
%26 = OpAccessChain %_ptr_StorageBuffer_v3half %prevent_dce %uint_0
|
||||
%27 = OpLoad %v3half %res
|
||||
OpStore %26 %27
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_421ca3
|
||||
%vertex_main_inner = OpFunction %v4float None %28
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_421ca3
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %34
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_421ca3
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %abs_421ca3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_421ca3
|
||||
%compute_main = OpFunction %void None %14
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %void %abs_421ca3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -2,8 +2,11 @@ enable f16;
|
|||
|
||||
fn abs_421ca3() {
|
||||
var res : vec3<f16> = abs(vec3<f16>(1.0h));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f16>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_421ca3();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(u32) -> u32
|
||||
fn abs_467cd1() {
|
||||
var res: u32 = abs(1u);
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_467cd1() {
|
||||
uint res = 1u;
|
||||
prevent_dce.Store(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_467cd1() {
|
||||
uint res = 1u;
|
||||
prevent_dce.Store(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uint inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_467cd1() {
|
||||
uint res = 1u;
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uint inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_467cd1() {
|
||||
uint res = 1u;
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uint inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_467cd1() {
|
||||
uint res = 1u;
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_467cd1() {
|
||||
void abs_467cd1(device uint* const tint_symbol_1) {
|
||||
uint res = 1u;
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_467cd1();
|
||||
float4 vertex_main_inner(device uint* const tint_symbol_2) {
|
||||
abs_467cd1(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device uint* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_467cd1();
|
||||
fragment void fragment_main(device uint* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_467cd1(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_467cd1();
|
||||
kernel void compute_main(device uint* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_467cd1(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 39
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_467cd1 "abs_467cd1"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,39 +35,47 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%prevent_dce_block = OpTypeStruct %uint
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%13 = OpTypeFunction %void
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%17 = OpConstantNull %uint
|
||||
%18 = OpTypeFunction %v4float
|
||||
%20 = OpConstantNull %uint
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_uint = OpTypePointer StorageBuffer %uint
|
||||
%25 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_467cd1 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_uint Function %17
|
||||
%abs_467cd1 = OpFunction %void None %13
|
||||
%16 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_uint Function %20
|
||||
OpStore %res %uint_1
|
||||
%23 = OpAccessChain %_ptr_StorageBuffer_uint %prevent_dce %uint_0
|
||||
%24 = OpLoad %uint %res
|
||||
OpStore %23 %24
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %abs_467cd1
|
||||
%vertex_main_inner = OpFunction %v4float None %25
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %abs_467cd1
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
%vertex_main = OpFunction %void None %13
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %31
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %abs_467cd1
|
||||
%fragment_main = OpFunction %void None %13
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %abs_467cd1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_467cd1
|
||||
%compute_main = OpFunction %void None %13
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %abs_467cd1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_467cd1() {
|
||||
var res : u32 = abs(1u);
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_467cd1();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(i32) -> i32
|
||||
fn abs_4ad288() {
|
||||
var res: i32 = abs(1i);
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : i32;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_4ad288() {
|
||||
int res = 1;
|
||||
prevent_dce.Store(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_4ad288() {
|
||||
int res = 1;
|
||||
prevent_dce.Store(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
int inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_4ad288() {
|
||||
int res = 1;
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
int inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_4ad288() {
|
||||
int res = 1;
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
int inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_4ad288() {
|
||||
int res = 1;
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_4ad288() {
|
||||
void abs_4ad288(device int* const tint_symbol_1) {
|
||||
int res = 1;
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_4ad288();
|
||||
float4 vertex_main_inner(device int* const tint_symbol_2) {
|
||||
abs_4ad288(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device int* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_4ad288();
|
||||
fragment void fragment_main(device int* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_4ad288(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_4ad288();
|
||||
kernel void compute_main(device int* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_4ad288(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 40
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_4ad288 "abs_4ad288"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,39 +35,48 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%prevent_dce_block = OpTypeStruct %int
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%13 = OpTypeFunction %void
|
||||
%int_1 = OpConstant %int 1
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%17 = OpConstantNull %int
|
||||
%18 = OpTypeFunction %v4float
|
||||
%20 = OpConstantNull %int
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_int = OpTypePointer StorageBuffer %int
|
||||
%26 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_4ad288 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %17
|
||||
%abs_4ad288 = OpFunction %void None %13
|
||||
%16 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %20
|
||||
OpStore %res %int_1
|
||||
%24 = OpAccessChain %_ptr_StorageBuffer_int %prevent_dce %uint_0
|
||||
%25 = OpLoad %int %res
|
||||
OpStore %24 %25
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %abs_4ad288
|
||||
%vertex_main_inner = OpFunction %v4float None %26
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %abs_4ad288
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
%vertex_main = OpFunction %void None %13
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %32
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %abs_4ad288
|
||||
%fragment_main = OpFunction %void None %13
|
||||
%35 = OpLabel
|
||||
%36 = OpFunctionCall %void %abs_4ad288
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_4ad288
|
||||
%compute_main = OpFunction %void None %13
|
||||
%38 = OpLabel
|
||||
%39 = OpFunctionCall %void %abs_4ad288
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_4ad288() {
|
||||
var res : i32 = abs(1i);
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : i32;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_4ad288();
|
||||
|
|
|
@ -26,7 +26,9 @@ enable f16;
|
|||
// fn abs(vec<4, f16>) -> vec<4, f16>
|
||||
fn abs_538d29() {
|
||||
var res: vec4<f16> = abs(vec4<f16>(1.h));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f16>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_538d29() {
|
||||
vector<float16_t, 4> res = (float16_t(1.0h)).xxxx;
|
||||
prevent_dce.Store<vector<float16_t, 4> >(0u, res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
SKIP: FAILED
|
||||
|
||||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_538d29() {
|
||||
vector<float16_t, 4> res = (float16_t(1.0h)).xxxx;
|
||||
prevent_dce.Store<vector<float16_t, 4> >(0u, res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,8 +1,13 @@
|
|||
#version 310 es
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec4 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_538d29() {
|
||||
f16vec4 res = f16vec4(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -22,8 +27,13 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec4 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_538d29() {
|
||||
f16vec4 res = f16vec4(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -37,8 +47,13 @@ void main() {
|
|||
#version 310 es
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec4 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_538d29() {
|
||||
f16vec4 res = f16vec4(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_538d29() {
|
||||
void abs_538d29(device half4* const tint_symbol_1) {
|
||||
half4 res = half4(1.0h);
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_538d29();
|
||||
float4 vertex_main_inner(device half4* const tint_symbol_2) {
|
||||
abs_538d29(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device half4* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_538d29();
|
||||
fragment void fragment_main(device half4* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_538d29(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_538d29();
|
||||
kernel void compute_main(device half4* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_538d29(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 42
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
|
@ -16,6 +16,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_538d29 "abs_538d29"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -24,6 +27,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -32,41 +39,50 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v4half = OpTypeVector %half 4
|
||||
%prevent_dce_block = OpTypeStruct %v4half
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%16 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%19 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
||||
%19 = OpConstantNull %v4half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v4half
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v4half = OpTypePointer StorageBuffer %v4half
|
||||
%28 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_538d29 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4half Function %19
|
||||
OpStore %res %16
|
||||
%abs_538d29 = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4half Function %22
|
||||
OpStore %res %19
|
||||
%26 = OpAccessChain %_ptr_StorageBuffer_v4half %prevent_dce %uint_0
|
||||
%27 = OpLoad %v4half %res
|
||||
OpStore %26 %27
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_538d29
|
||||
%vertex_main_inner = OpFunction %v4float None %28
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_538d29
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %34
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_538d29
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %abs_538d29
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_538d29
|
||||
%compute_main = OpFunction %void None %14
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %void %abs_538d29
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -2,8 +2,11 @@ enable f16;
|
|||
|
||||
fn abs_538d29() {
|
||||
var res : vec4<f16> = abs(vec4<f16>(1.0h));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f16>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_538d29();
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
fn abs_577d6e() {
|
||||
var res = abs(vec2(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_577d6e();
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
fn abs_5a8af1() {
|
||||
var res = abs(1);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_5a8af1();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<3, i32>) -> vec<3, i32>
|
||||
fn abs_5ad50a() {
|
||||
var res: vec3<i32> = abs(vec3<i32>(1i));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<i32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_5ad50a() {
|
||||
int3 res = (1).xxx;
|
||||
prevent_dce.Store3(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_5ad50a() {
|
||||
int3 res = (1).xxx;
|
||||
prevent_dce.Store3(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
ivec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_5ad50a() {
|
||||
ivec3 res = ivec3(1);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
ivec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_5ad50a() {
|
||||
ivec3 res = ivec3(1);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
ivec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_5ad50a() {
|
||||
ivec3 res = ivec3(1);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_5ad50a() {
|
||||
void abs_5ad50a(device packed_int3* const tint_symbol_1) {
|
||||
int3 res = int3(1);
|
||||
*(tint_symbol_1) = packed_int3(res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_5ad50a();
|
||||
float4 vertex_main_inner(device packed_int3* const tint_symbol_2) {
|
||||
abs_5ad50a(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device packed_int3* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_5ad50a();
|
||||
fragment void fragment_main(device packed_int3* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_5ad50a(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_5ad50a();
|
||||
kernel void compute_main(device packed_int3* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_5ad50a(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 42
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_5ad50a "abs_5ad50a"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,41 +35,50 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%v3int = OpTypeVector %int 3
|
||||
%prevent_dce_block = OpTypeStruct %v3int
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%int_1 = OpConstant %int 1
|
||||
%16 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%19 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%_ptr_Function_v3int = OpTypePointer Function %v3int
|
||||
%19 = OpConstantNull %v3int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v3int
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v3int = OpTypePointer StorageBuffer %v3int
|
||||
%28 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_5ad50a = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3int Function %19
|
||||
OpStore %res %16
|
||||
%abs_5ad50a = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3int Function %22
|
||||
OpStore %res %19
|
||||
%26 = OpAccessChain %_ptr_StorageBuffer_v3int %prevent_dce %uint_0
|
||||
%27 = OpLoad %v3int %res
|
||||
OpStore %26 %27
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_5ad50a
|
||||
%vertex_main_inner = OpFunction %v4float None %28
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_5ad50a
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %34
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_5ad50a
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %abs_5ad50a
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_5ad50a
|
||||
%compute_main = OpFunction %void None %14
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %void %abs_5ad50a
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_5ad50a() {
|
||||
var res : vec3<i32> = abs(vec3<i32>(1i));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<i32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_5ad50a();
|
||||
|
|
|
@ -26,7 +26,9 @@ enable f16;
|
|||
// fn abs(vec<2, f16>) -> vec<2, f16>
|
||||
fn abs_5ae4fe() {
|
||||
var res: vec2<f16> = abs(vec2<f16>(1.h));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f16>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_5ae4fe() {
|
||||
vector<float16_t, 2> res = (float16_t(1.0h)).xx;
|
||||
prevent_dce.Store<vector<float16_t, 2> >(0u, res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
SKIP: FAILED
|
||||
|
||||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_5ae4fe() {
|
||||
vector<float16_t, 2> res = (float16_t(1.0h)).xx;
|
||||
prevent_dce.Store<vector<float16_t, 2> >(0u, res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,8 +1,13 @@
|
|||
#version 310 es
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_5ae4fe() {
|
||||
f16vec2 res = f16vec2(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -22,8 +27,13 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_5ae4fe() {
|
||||
f16vec2 res = f16vec2(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -37,8 +47,13 @@ void main() {
|
|||
#version 310 es
|
||||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
f16vec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_5ae4fe() {
|
||||
f16vec2 res = f16vec2(1.0hf);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_5ae4fe() {
|
||||
void abs_5ae4fe(device half2* const tint_symbol_1) {
|
||||
half2 res = half2(1.0h);
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_5ae4fe();
|
||||
float4 vertex_main_inner(device half2* const tint_symbol_2) {
|
||||
abs_5ae4fe(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device half2* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_5ae4fe();
|
||||
fragment void fragment_main(device half2* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_5ae4fe(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_5ae4fe();
|
||||
kernel void compute_main(device half2* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_5ae4fe(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 42
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
|
@ -16,6 +16,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_5ae4fe "abs_5ae4fe"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -24,6 +27,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -32,41 +39,50 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%prevent_dce_block = OpTypeStruct %v2half
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%16 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%19 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%_ptr_Function_v2half = OpTypePointer Function %v2half
|
||||
%19 = OpConstantNull %v2half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v2half
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v2half = OpTypePointer StorageBuffer %v2half
|
||||
%28 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_5ae4fe = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2half Function %19
|
||||
OpStore %res %16
|
||||
%abs_5ae4fe = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2half Function %22
|
||||
OpStore %res %19
|
||||
%26 = OpAccessChain %_ptr_StorageBuffer_v2half %prevent_dce %uint_0
|
||||
%27 = OpLoad %v2half %res
|
||||
OpStore %26 %27
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_5ae4fe
|
||||
%vertex_main_inner = OpFunction %v4float None %28
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_5ae4fe
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %34
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_5ae4fe
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %abs_5ae4fe
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_5ae4fe
|
||||
%compute_main = OpFunction %void None %14
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %void %abs_5ae4fe
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -2,8 +2,11 @@ enable f16;
|
|||
|
||||
fn abs_5ae4fe() {
|
||||
var res : vec2<f16> = abs(vec2<f16>(1.0h));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f16>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_5ae4fe();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<3, u32>) -> vec<3, u32>
|
||||
fn abs_7326de() {
|
||||
var res: vec3<u32> = abs(vec3<u32>(1u));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<u32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_7326de() {
|
||||
uint3 res = (1u).xxx;
|
||||
prevent_dce.Store3(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_7326de() {
|
||||
uint3 res = (1u).xxx;
|
||||
prevent_dce.Store3(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7326de() {
|
||||
uvec3 res = uvec3(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7326de() {
|
||||
uvec3 res = uvec3(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec3 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7326de() {
|
||||
uvec3 res = uvec3(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_7326de() {
|
||||
void abs_7326de(device packed_uint3* const tint_symbol_1) {
|
||||
uint3 res = uint3(1u);
|
||||
*(tint_symbol_1) = packed_uint3(res);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_7326de();
|
||||
float4 vertex_main_inner(device packed_uint3* const tint_symbol_2) {
|
||||
abs_7326de(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device packed_uint3* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_7326de();
|
||||
fragment void fragment_main(device packed_uint3* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_7326de(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_7326de();
|
||||
kernel void compute_main(device packed_uint3* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_7326de(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 41
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_7326de "abs_7326de"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,41 +35,49 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%v3uint = OpTypeVector %uint 3
|
||||
%prevent_dce_block = OpTypeStruct %v3uint
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%16 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%19 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
|
||||
%19 = OpConstantNull %v3uint
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v3uint
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v3uint = OpTypePointer StorageBuffer %v3uint
|
||||
%27 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_7326de = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3uint Function %19
|
||||
OpStore %res %16
|
||||
%abs_7326de = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3uint Function %22
|
||||
OpStore %res %19
|
||||
%25 = OpAccessChain %_ptr_StorageBuffer_v3uint %prevent_dce %uint_0
|
||||
%26 = OpLoad %v3uint %res
|
||||
OpStore %25 %26
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_7326de
|
||||
%vertex_main_inner = OpFunction %v4float None %27
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_7326de
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %33
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_7326de
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %abs_7326de
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_7326de
|
||||
%compute_main = OpFunction %void None %14
|
||||
%39 = OpLabel
|
||||
%40 = OpFunctionCall %void %abs_7326de
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_7326de() {
|
||||
var res : vec3<u32> = abs(vec3<u32>(1u));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<u32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_7326de();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<2, u32>) -> vec<2, u32>
|
||||
fn abs_7f28e6() {
|
||||
var res: vec2<u32> = abs(vec2<u32>(1u));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<u32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_7f28e6() {
|
||||
uint2 res = (1u).xx;
|
||||
prevent_dce.Store2(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_7f28e6() {
|
||||
uint2 res = (1u).xx;
|
||||
prevent_dce.Store2(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7f28e6() {
|
||||
uvec2 res = uvec2(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7f28e6() {
|
||||
uvec2 res = uvec2(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
uvec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7f28e6() {
|
||||
uvec2 res = uvec2(1u);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_7f28e6() {
|
||||
void abs_7f28e6(device uint2* const tint_symbol_1) {
|
||||
uint2 res = uint2(1u);
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_7f28e6();
|
||||
float4 vertex_main_inner(device uint2* const tint_symbol_2) {
|
||||
abs_7f28e6(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device uint2* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_7f28e6();
|
||||
fragment void fragment_main(device uint2* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_7f28e6(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_7f28e6();
|
||||
kernel void compute_main(device uint2* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_7f28e6(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 41
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_7f28e6 "abs_7f28e6"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,41 +35,49 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%v2uint = OpTypeVector %uint 2
|
||||
%prevent_dce_block = OpTypeStruct %v2uint
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%16 = OpConstantComposite %v2uint %uint_1 %uint_1
|
||||
%19 = OpConstantComposite %v2uint %uint_1 %uint_1
|
||||
%_ptr_Function_v2uint = OpTypePointer Function %v2uint
|
||||
%19 = OpConstantNull %v2uint
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v2uint
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v2uint = OpTypePointer StorageBuffer %v2uint
|
||||
%27 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_7f28e6 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2uint Function %19
|
||||
OpStore %res %16
|
||||
%abs_7f28e6 = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2uint Function %22
|
||||
OpStore %res %19
|
||||
%25 = OpAccessChain %_ptr_StorageBuffer_v2uint %prevent_dce %uint_0
|
||||
%26 = OpLoad %v2uint %res
|
||||
OpStore %25 %26
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_7f28e6
|
||||
%vertex_main_inner = OpFunction %v4float None %27
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_7f28e6
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %33
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_7f28e6
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %abs_7f28e6
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_7f28e6
|
||||
%compute_main = OpFunction %void None %14
|
||||
%39 = OpLabel
|
||||
%40 = OpFunctionCall %void %abs_7f28e6
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_7f28e6() {
|
||||
var res : vec2<u32> = abs(vec2<u32>(1u));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<u32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_7f28e6();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<2, i32>) -> vec<2, i32>
|
||||
fn abs_7faa9e() {
|
||||
var res: vec2<i32> = abs(vec2<i32>(1i));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<i32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_7faa9e() {
|
||||
int2 res = (1).xx;
|
||||
prevent_dce.Store2(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_7faa9e() {
|
||||
int2 res = (1).xx;
|
||||
prevent_dce.Store2(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
ivec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7faa9e() {
|
||||
ivec2 res = ivec2(1);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -20,8 +25,13 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
ivec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7faa9e() {
|
||||
ivec2 res = ivec2(1);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -34,8 +44,13 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
|
||||
ivec2 inner;
|
||||
} prevent_dce;
|
||||
|
||||
void abs_7faa9e() {
|
||||
ivec2 res = ivec2(1);
|
||||
prevent_dce.inner = res;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,33 +1,34 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void abs_7faa9e() {
|
||||
void abs_7faa9e(device int2* const tint_symbol_1) {
|
||||
int2 res = int2(1);
|
||||
*(tint_symbol_1) = res;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
abs_7faa9e();
|
||||
float4 vertex_main_inner(device int2* const tint_symbol_2) {
|
||||
abs_7faa9e(tint_symbol_2);
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
vertex tint_symbol vertex_main(device int2* tint_symbol_3 [[buffer(0)]]) {
|
||||
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
abs_7faa9e();
|
||||
fragment void fragment_main(device int2* tint_symbol_4 [[buffer(0)]]) {
|
||||
abs_7faa9e(tint_symbol_4);
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
abs_7faa9e();
|
||||
kernel void compute_main(device int2* tint_symbol_5 [[buffer(0)]]) {
|
||||
abs_7faa9e(tint_symbol_5);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 42
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -12,6 +12,9 @@
|
|||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %prevent_dce_block "prevent_dce_block"
|
||||
OpMemberName %prevent_dce_block 0 "inner"
|
||||
OpName %prevent_dce "prevent_dce"
|
||||
OpName %abs_7faa9e "abs_7faa9e"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
|
@ -20,6 +23,10 @@
|
|||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
OpDecorate %prevent_dce_block Block
|
||||
OpMemberDecorate %prevent_dce_block 0 Offset 0
|
||||
OpDecorate %prevent_dce DescriptorSet 2
|
||||
OpDecorate %prevent_dce Binding 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
|
@ -28,41 +35,50 @@
|
|||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%v2int = OpTypeVector %int 2
|
||||
%prevent_dce_block = OpTypeStruct %v2int
|
||||
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
|
||||
%prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
|
||||
%void = OpTypeVoid
|
||||
%14 = OpTypeFunction %void
|
||||
%int_1 = OpConstant %int 1
|
||||
%16 = OpConstantComposite %v2int %int_1 %int_1
|
||||
%19 = OpConstantComposite %v2int %int_1 %int_1
|
||||
%_ptr_Function_v2int = OpTypePointer Function %v2int
|
||||
%19 = OpConstantNull %v2int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%22 = OpConstantNull %v2int
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_StorageBuffer_v2int = OpTypePointer StorageBuffer %v2int
|
||||
%28 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%abs_7faa9e = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2int Function %19
|
||||
OpStore %res %16
|
||||
%abs_7faa9e = OpFunction %void None %14
|
||||
%17 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2int Function %22
|
||||
OpStore %res %19
|
||||
%26 = OpAccessChain %_ptr_StorageBuffer_v2int %prevent_dce %uint_0
|
||||
%27 = OpLoad %v2int %res
|
||||
OpStore %26 %27
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %abs_7faa9e
|
||||
%vertex_main_inner = OpFunction %v4float None %28
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %abs_7faa9e
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%vertex_main = OpFunction %void None %14
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %34
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %abs_7faa9e
|
||||
%fragment_main = OpFunction %void None %14
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %abs_7faa9e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %abs_7faa9e
|
||||
%compute_main = OpFunction %void None %14
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %void %abs_7faa9e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
fn abs_7faa9e() {
|
||||
var res : vec2<i32> = abs(vec2<i32>(1i));
|
||||
prevent_dce = res;
|
||||
}
|
||||
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<i32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_7faa9e();
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
fn abs_82ff9d() {
|
||||
var res = abs(vec2(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_82ff9d();
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
fn abs_8ca9b1() {
|
||||
var res = abs(vec4(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
abs_8ca9b1();
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
// fn abs(vec<4, i32>) -> vec<4, i32>
|
||||
fn abs_9c80a6() {
|
||||
var res: vec4<i32> = abs(vec4<i32>(1i));
|
||||
prevent_dce = res;
|
||||
}
|
||||
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_9c80a6() {
|
||||
int4 res = (1).xxxx;
|
||||
prevent_dce.Store4(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
||||
|
||||
void abs_9c80a6() {
|
||||
int4 res = (1).xxxx;
|
||||
prevent_dce.Store4(0u, asuint(res));
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue