clang/gcc: enable a bunch more warnings (#91)

* clang/gcc: enable -pedantic warnings

* suppress a GCC-specific warning in stb_image

* And some clang-specific warnings

* -Wconversion (clang) -Wold-style-cast (clang+gcc)

and fix a few warnings that show up with these (and a few more with
-Wconversion on gcc, even though that's not enabled by default)

* bunch more warnings

* fixes

* remove merge error
This commit is contained in:
Kai Ninomiya 2017-07-21 17:00:22 -07:00 committed by GitHub
parent 159bade5f5
commit 78c8b837ea
29 changed files with 85 additions and 52 deletions

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@ -97,10 +97,29 @@ if (MSVC)
else()
# Activate C++14 only on C++ files, not C files.
list(APPEND NXT_FLAGS "$<$<STREQUAL:$<TARGET_PROPERTY:LINKER_LANGUAGE>,CXX>:-std=c++14>")
# enable -Wold-style-cast on C++
list(APPEND NXT_FLAGS "$<$<STREQUAL:$<TARGET_PROPERTY:LINKER_LANGUAGE>,CXX>:-Wold-style-cast>")
list(APPEND NXT_FLAGS "-fPIC")
list(APPEND NXT_INTERNAL_FLAGS "-Wall" "-Wextra")
list(APPEND NXT_INTERNAL_FLAGS "-pedantic")
list(APPEND NXT_GENERATED_FLAGS "-Wno-unused-variable" "-Wno-unused-function")
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
# don't break the build on older clang versions
list(APPEND NXT_INTERNAL_FLAGS "-Wno-error=unknown-warning-option")
# GCC's conversion warnings are less useful than clang's
list(APPEND NXT_INTERNAL_FLAGS "-Wconversion" "-Wno-sign-conversion")
# disable a clang-only -pedantic warning
list(APPEND NXT_INTERNAL_FLAGS "-Wno-gnu-zero-variadic-macro-arguments")
# additional potentially useful warnings (feel free to remove if they prove un-useful)
list(APPEND NXT_INTERNAL_FLAGS "-Wextra-semi")
list(APPEND NXT_INTERNAL_FLAGS "-Wstrict-aliasing")
list(APPEND NXT_INTERNAL_FLAGS "-Wunreachable-code")
list(APPEND NXT_GENERATED_FLAGS "-Wno-unreachable-code")
# Probably okay to enable if we establish a field naming convention:
#list(APPEND NXT_INTERNAL_FLAGS "-Wshadow")
endif()
if(NXT_USE_WERROR)
list(APPEND NXT_INTERNAL_FLAGS "-Werror")
endif()

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@ -130,7 +130,7 @@ void frame() {
size_t i = 0;
std::vector<nxt::CommandBuffer> commands(50);
for (int j = 0; j < 50; j++) {
for (size_t j = 0; j < 50; j++) {
nxt::CommandBufferBuilder builder = device.CreateCommandBufferBuilder()
.BeginRenderPass(renderpass, framebuffer)

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@ -38,6 +38,9 @@ function(add_nxt_sample target sources)
set_property(TARGET ${target} APPEND PROPERTY COMPILE_OPTIONS "/wd4456")
# declaration hides previous declaration -- for picojson
set_property(TARGET ${target} APPEND PROPERTY COMPILE_OPTIONS "/wd4706")
else()
# re-enable old style casts -- for GLM
set_property(TARGET ${target} APPEND PROPERTY COMPILE_OPTIONS "-Wno-old-style-cast")
endif()
endfunction()

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@ -81,7 +81,7 @@ void initBuffers() {
}
}
for (int i = 0; i < 2; i++) {
for (size_t i = 0; i < 2; i++) {
particleBuffers[i] = device.CreateBufferBuilder()
.SetAllowedUsage(nxt::BufferUsageBit::TransferDst | nxt::BufferUsageBit::Vertex | nxt::BufferUsageBit::Storage)
.SetInitialUsage(nxt::BufferUsageBit::TransferDst)
@ -261,7 +261,7 @@ void initSim() {
void initCommandBuffers() {
static const uint32_t zeroOffsets[1] = {0};
for (int i = 0; i < 2; ++i) {
for (size_t i = 0; i < 2; ++i) {
auto& bufferSrc = particleBuffers[i];
auto& bufferDst = particleBuffers[(i + 1) % 2];
commandBuffers[i] = device.CreateCommandBufferBuilder()

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@ -35,7 +35,7 @@ void init() {
queue = device.CreateQueueBuilder().GetResult();
struct {uint32_t a; float b;} s;
memset(&s, sizeof(s), 0);
memset(&s, 0, sizeof(s));
buffer = device.CreateBufferBuilder()
.SetAllowedUsage(nxt::BufferUsageBit::TransferDst | nxt::BufferUsageBit::Uniform | nxt::BufferUsageBit::Storage)
.SetInitialUsage(nxt::BufferUsageBit::TransferDst)

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@ -63,7 +63,7 @@ void initTextures() {
// Initialize the texture with arbitrary data until we can load images
std::vector<uint8_t> data(4 * 1024 * 1024, 0);
for (size_t i = 0; i < data.size(); ++i) {
data[i] = i % 253;
data[i] = static_cast<uint8_t>(i % 253);
}

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@ -225,7 +225,7 @@ class PreprocessingLoader(jinja2.BaseLoader):
numstarts = (len(self.blockstart.split(line)) - 1) // 2
indentation_level += numstarts
return '\n'.join(result)
return '\n'.join(result) + '\n'
def remove_indentation(self, line, n):
for _ in range(n):

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@ -38,6 +38,6 @@ namespace nxt {
template<typename BuiltObject>
using Builder = typename BuiltObjectTrait<BuiltObject>::Builder;
};
}
#endif // NXTCPP_TRAITS_H

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@ -180,7 +180,7 @@ namespace wire {
}
void FreeId(uint32_t id) {
freeIds.push_back(id);
};
}
// 0 is an ID reserved to represent nullptr
uint32_t currentId = 1;

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@ -186,7 +186,8 @@ namespace backend {
// Make sure we have space for current allocation, plus end of block and alignment padding
// for the first id.
if (!GetNewBlock(nextPtr - currentPtr + sizeof(uint32_t) + alignof(uint32_t))) {
ASSERT(nextPtr > currentPtr);
if (!GetNewBlock(static_cast<size_t>(nextPtr - currentPtr) + sizeof(uint32_t) + alignof(uint32_t))) {
return nullptr;
}
return Allocate(commandId, commandSize, commandAlignment);

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@ -88,7 +88,7 @@ namespace backend {
}
uint32_t ComputeDefaultRowPitch(TextureBase* texture, uint32_t width) {
uint32_t texelSize = static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat()));
uint32_t texelSize = TextureFormatPixelSize(texture->GetFormat());
return texelSize * width;
}
@ -98,7 +98,7 @@ namespace backend {
return false;
}
uint32_t texelSize = static_cast<uint32_t>(TextureFormatPixelSize(location.texture.Get()->GetFormat()));
uint32_t texelSize = TextureFormatPixelSize(location.texture.Get()->GetFormat());
if (rowPitch < location.width * texelSize) {
builder->HandleError("Row pitch must not be less than the number of bytes per row");
return false;

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@ -200,7 +200,7 @@ namespace backend {
aspects.set(VALIDATION_ASPECT_RENDER_SUBPASS);
return true;
};
}
bool CommandBufferStateTracker::EndSubpass() {
if (!aspects[VALIDATION_ASPECT_RENDER_SUBPASS]) {
@ -233,7 +233,7 @@ namespace backend {
aspects.reset(VALIDATION_ASPECT_RENDER_SUBPASS);
UnsetPipeline();
return true;
};
}
bool CommandBufferStateTracker::BeginRenderPass(RenderPassBase* renderPass, FramebufferBase* framebuffer) {
if (aspects[VALIDATION_ASPECT_COMPUTE_PASS]) {
@ -402,7 +402,7 @@ namespace backend {
}
auto it = mostRecentBufferUsages.find(buffer);
return it != mostRecentBufferUsages.end() && (it->second & usage);
};
}
bool CommandBufferStateTracker::TextureHasGuaranteedUsageBit(TextureBase* texture, nxt::TextureUsageBit usage) const {
ASSERT(usage != nxt::TextureUsageBit::None && nxt::HasZeroOrOneBits(usage));
@ -411,7 +411,7 @@ namespace backend {
}
auto it = mostRecentTextureUsages.find(texture);
return it != mostRecentTextureUsages.end() && (it->second & usage);
};
}
bool CommandBufferStateTracker::IsInternalTextureTransitionPossible(TextureBase* texture, nxt::TextureUsageBit usage) const {
ASSERT(usage != nxt::TextureUsageBit::None && nxt::HasZeroOrOneBits(usage));
@ -419,7 +419,7 @@ namespace backend {
return false;
}
return texture->IsTransitionPossible(usage);
};
}
bool CommandBufferStateTracker::IsExplicitTextureTransitionPossible(TextureBase* texture, nxt::TextureUsageBit usage) const {
const nxt::TextureUsageBit attachmentUsages =
@ -519,7 +519,7 @@ namespace backend {
}
}
return true;
};
}
bool CommandBufferStateTracker::RevalidateCanDraw() {
if (!aspects[VALIDATION_ASPECT_RENDER_PIPELINE]) {

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@ -36,7 +36,7 @@ namespace backend {
info->mask = moduleInfo.mask;
for (uint32_t i = 0; i < moduleInfo.names.size(); i++) {
unsigned int size = moduleInfo.sizes[i];
uint32_t size = moduleInfo.sizes[i];
if (size == 0) {
continue;
}

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@ -96,7 +96,7 @@ namespace backend {
// Fill in bindingInfo with the SPIRV bindings
auto ExtractResourcesBinding = [this](const std::vector<spirv_cross::Resource>& resources,
const spirv_cross::Compiler& compiler, nxt::BindingType type) {
const spirv_cross::Compiler& compiler, nxt::BindingType bindingType) {
constexpr uint64_t requiredBindingDecorationMask = (1ull << spv::DecorationBinding) | (1ull << spv::DecorationDescriptorSet);
for (const auto& resource : resources) {
@ -113,7 +113,7 @@ namespace backend {
info.used = true;
info.id = resource.id;
info.base_type_id = resource.base_type_id;
info.type = type;
info.type = bindingType;
}
};

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@ -42,7 +42,7 @@ namespace backend {
std::bitset<kMaxPushConstants> mask;
std::array<std::string, kMaxPushConstants> names;
std::array<int, kMaxPushConstants> sizes;
std::array<uint32_t, kMaxPushConstants> sizes;
std::array<PushConstantType, kMaxPushConstants> types;
};

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@ -19,7 +19,7 @@
namespace backend {
size_t TextureFormatPixelSize(nxt::TextureFormat format) {
uint32_t TextureFormatPixelSize(nxt::TextureFormat format) {
switch (format) {
case nxt::TextureFormat::R8G8B8A8Unorm:
return 4;

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@ -23,7 +23,7 @@
namespace backend {
size_t TextureFormatPixelSize(nxt::TextureFormat format);
uint32_t TextureFormatPixelSize(nxt::TextureFormat format);
bool TextureFormatHasDepth(nxt::TextureFormat format);
bool TextureFormatHasStencil(nxt::TextureFormat format);

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@ -48,7 +48,7 @@ namespace metal {
mtlVertexDescriptor = [MTLVertexDescriptor new];
const auto& attributesSetMask = GetAttributesSetMask();
for (size_t i = 0; i < attributesSetMask.size(); ++i) {
for (uint32_t i = 0; i < attributesSetMask.size(); ++i) {
if (!attributesSetMask[i]) {
continue;
}
@ -63,7 +63,7 @@ namespace metal {
}
const auto& inputsSetMask = GetInputsSetMask();
for (size_t i = 0; i < inputsSetMask.size(); ++i) {
for (uint32_t i = 0; i < inputsSetMask.size(); ++i) {
if (!inputsSetMask[i]) {
continue;
}

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@ -181,7 +181,7 @@ namespace opengl {
glBindTexture(target, texture->GetHandle());
ASSERT(texture->GetDimension() == nxt::TextureDimension::e2D);
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy->rowPitch / static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat())));
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy->rowPitch / TextureFormatPixelSize(texture->GetFormat()));
glTexSubImage2D(target, dst.level, dst.x, dst.y, dst.width, dst.height,
format.format, format.type,
reinterpret_cast<void*>(static_cast<uintptr_t>(src.offset)));
@ -212,7 +212,7 @@ namespace opengl {
texture->GetHandle(), src.level);
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer->GetHandle());
glPixelStorei(GL_PACK_ROW_LENGTH, copy->rowPitch / static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat())));
glPixelStorei(GL_PACK_ROW_LENGTH, copy->rowPitch / TextureFormatPixelSize(texture->GetFormat()));
ASSERT(src.depth == 1 && src.z == 0);
void* offset = reinterpret_cast<void*>(static_cast<uintptr_t>(dst.offset));
glReadPixels(src.x, src.y, src.width, src.height, format.format, format.type, offset);

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@ -192,12 +192,12 @@ namespace opengl {
}
const std::vector<GLuint>& PipelineGL::GetTextureUnitsForSampler(GLuint index) const {
ASSERT(index >= 0 && index < unitsForSamplers.size());
ASSERT(index < unitsForSamplers.size());
return unitsForSamplers[index];
}
const std::vector<GLuint>& PipelineGL::GetTextureUnitsForTexture(GLuint index) const {
ASSERT(index >= 0 && index < unitsForSamplers.size());
ASSERT(index < unitsForSamplers.size());
return unitsForTextures[index];
}

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@ -112,7 +112,7 @@ unsigned long BitSetIterator<N, T>::Iterator::getNextBit() {
static std::bitset<N> wordMask(std::numeric_limits<uint32_t>::max());
while (mOffset < N) {
uint32_t wordBits = (mBits & wordMask).to_ulong();
uint32_t wordBits = static_cast<uint32_t>((mBits & wordMask).to_ulong());
if (wordBits != 0ul) {
return ScanForward(wordBits) + mOffset;
}

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@ -28,7 +28,7 @@ uint32_t ScanForward(uint32_t bits) {
ASSERT(ret != 0);
return firstBitIndex;
#else
return static_cast<unsigned long>(__builtin_ctz(bits));
return static_cast<uint32_t>(__builtin_ctz(bits));
#endif
}
@ -40,7 +40,7 @@ uint32_t Log2(uint32_t value) {
ASSERT(ret != 0);
return firstBitIndex;
#else
return 31 - __builtin_clz(value);
return 31 - static_cast<uint32_t>(__builtin_clz(value));
#endif
}
@ -52,13 +52,13 @@ bool IsPowerOfTwo(size_t n) {
bool IsAligned(const void* ptr, size_t alignment) {
ASSERT(IsPowerOfTwo(alignment));
ASSERT(alignment != 0);
return (reinterpret_cast<intptr_t>(ptr) & (alignment - 1)) == 0;
return (reinterpret_cast<size_t>(ptr) & (alignment - 1)) == 0;
}
void* AlignVoidPtr(void* ptr, size_t alignment) {
ASSERT(IsPowerOfTwo(alignment));
ASSERT(alignment != 0);
return reinterpret_cast<void*>((reinterpret_cast<intptr_t>(ptr) + (alignment - 1)) & ~(alignment - 1));
return reinterpret_cast<void*>((reinterpret_cast<size_t>(ptr) + (alignment - 1)) & ~(alignment - 1));
}
uint32_t Align(uint32_t value, size_t alignment) {

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@ -203,7 +203,7 @@ TEST(CommandAllocator, LargeCommands) {
const int kCommandCount = 5;
int count = 0;
uint32_t count = 0;
for (int i = 0; i < kCommandCount; i++) {
CommandBig* big = allocator.Allocate<CommandBig>(CommandType::Big);
for (int j = 0; j < kBigBufferSize; j++) {
@ -260,14 +260,15 @@ TEST(CommandAllocator, ManySmallCommands) {
iterator.DataWasDestroyed();
}
// ________
// / \
// | POUIC! |
// \_ ______/
// v
// ()_()
// (O.o)
// (> <)o
/* ________
* / \
* | POUIC! |
* \_ ______/
* v
* ()_()
* (O.o)
* (> <)o
*/
// Test usage of iterator.Reset
TEST(CommandAllocator, IteratorReset) {

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@ -64,7 +64,7 @@ TEST(Math, AlignPtr) {
ASSERT_GE(aligned - unaligned, 0);
ASSERT_LT(static_cast<size_t>(aligned - unaligned), kTestAlignment);
ASSERT_EQ(reinterpret_cast<intptr_t>(aligned) & (kTestAlignment -1), 0);
ASSERT_EQ(reinterpret_cast<uintptr_t>(aligned) & (kTestAlignment -1), 0);
}
}

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@ -51,3 +51,7 @@ add_library(utils STATIC ${UTILS_SOURCES})
target_link_libraries(utils nxt_backend shaderc nxtcpp nxt)
target_include_directories(utils PUBLIC ${SRC_DIR})
NXTInternalTarget("" utils)
if(NOT MSVC)
# allow C-style casts -- for shaderc
set_property(TARGET utils APPEND PROPERTY COMPILE_OPTIONS "-Wno-old-style-cast")
endif()

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@ -50,8 +50,13 @@ namespace utils {
return;
}
size_t size = (result.cend() - result.cbegin());
builder.SetSource(static_cast<uint32_t>(size), result.cbegin());
// result.cend and result.cbegin return pointers to uint32_t.
const uint32_t* resultBegin = result.cbegin();
const uint32_t* resultEnd = result.cend();
// So this size is in units of sizeof(uint32_t).
ptrdiff_t resultSize = resultEnd - resultBegin;
// SetSource takes data as uint32_t*.
builder.SetSource(static_cast<uint32_t>(resultSize), result.cbegin());
#ifdef DUMP_SPIRV_ASSEMBLY
{

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@ -25,11 +25,11 @@
namespace utils {
#if defined(NXT_PLATFORM_WINDOWS)
void USleep(int usecs) {
void USleep(unsigned int usecs) {
Sleep(static_cast<DWORD>(usecs / 1000));
}
#elif defined(NXT_PLATFORM_POSIX)
void USleep(int usecs) {
void USleep(unsigned int usecs) {
usleep(usecs);
}
#else

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@ -14,6 +14,6 @@
namespace utils {
void USleep(int usecs);
void USleep(unsigned int usecs);
}

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@ -25,7 +25,7 @@ set(GTEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest/googletest)
set(GMOCK_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest/googlemock)
add_library(gtest STATIC ${GTEST_DIR}/src/gtest-all.cc ${GMOCK_DIR}/src/gmock-all.cc)
target_include_directories(gtest SYSTEM PUBLIC ${GTEST_DIR}/include ${GMOCK_DIR}/include)
target_include_directories(gtest PRIVATE ${GTEST_DIR} ${GMOCK_DIR})
target_include_directories(gtest SYSTEM PRIVATE ${GTEST_DIR} ${GMOCK_DIR})
find_package(Threads)
target_link_libraries(gtest ${CMAKE_THREAD_LIBS_INIT})
NXTExternalTarget("third_party" gtest)
@ -36,7 +36,7 @@ add_library(glad STATIC
${CMAKE_CURRENT_SOURCE_DIR}/glad/include/glad/glad.h
${CMAKE_CURRENT_SOURCE_DIR}/glad/include/KHR/khrplatform.h
)
target_include_directories(glad PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glad/include)
target_include_directories(glad SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glad/include)
NXTExternalTarget("third_party" glad)
# ShaderC
@ -90,7 +90,7 @@ add_library(spirv_cross STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_hlsl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_hlsl.hpp
)
target_include_directories(spirv_cross PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_include_directories(spirv_cross SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
NXTExternalTarget("third_party" spirv_cross)
# STB, used for stb_image