clang/gcc: enable a bunch more warnings (#91)
* clang/gcc: enable -pedantic warnings * suppress a GCC-specific warning in stb_image * And some clang-specific warnings * -Wconversion (clang) -Wold-style-cast (clang+gcc) and fix a few warnings that show up with these (and a few more with -Wconversion on gcc, even though that's not enabled by default) * bunch more warnings * fixes * remove merge error
This commit is contained in:
parent
159bade5f5
commit
78c8b837ea
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@ -97,10 +97,29 @@ if (MSVC)
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else()
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# Activate C++14 only on C++ files, not C files.
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list(APPEND NXT_FLAGS "$<$<STREQUAL:$<TARGET_PROPERTY:LINKER_LANGUAGE>,CXX>:-std=c++14>")
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# enable -Wold-style-cast on C++
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list(APPEND NXT_FLAGS "$<$<STREQUAL:$<TARGET_PROPERTY:LINKER_LANGUAGE>,CXX>:-Wold-style-cast>")
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list(APPEND NXT_FLAGS "-fPIC")
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list(APPEND NXT_INTERNAL_FLAGS "-Wall" "-Wextra")
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list(APPEND NXT_INTERNAL_FLAGS "-pedantic")
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list(APPEND NXT_GENERATED_FLAGS "-Wno-unused-variable" "-Wno-unused-function")
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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# don't break the build on older clang versions
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list(APPEND NXT_INTERNAL_FLAGS "-Wno-error=unknown-warning-option")
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# GCC's conversion warnings are less useful than clang's
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list(APPEND NXT_INTERNAL_FLAGS "-Wconversion" "-Wno-sign-conversion")
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# disable a clang-only -pedantic warning
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list(APPEND NXT_INTERNAL_FLAGS "-Wno-gnu-zero-variadic-macro-arguments")
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# additional potentially useful warnings (feel free to remove if they prove un-useful)
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list(APPEND NXT_INTERNAL_FLAGS "-Wextra-semi")
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list(APPEND NXT_INTERNAL_FLAGS "-Wstrict-aliasing")
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list(APPEND NXT_INTERNAL_FLAGS "-Wunreachable-code")
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list(APPEND NXT_GENERATED_FLAGS "-Wno-unreachable-code")
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# Probably okay to enable if we establish a field naming convention:
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#list(APPEND NXT_INTERNAL_FLAGS "-Wshadow")
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endif()
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if(NXT_USE_WERROR)
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list(APPEND NXT_INTERNAL_FLAGS "-Werror")
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endif()
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@ -130,7 +130,7 @@ void frame() {
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size_t i = 0;
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std::vector<nxt::CommandBuffer> commands(50);
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for (int j = 0; j < 50; j++) {
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for (size_t j = 0; j < 50; j++) {
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nxt::CommandBufferBuilder builder = device.CreateCommandBufferBuilder()
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.BeginRenderPass(renderpass, framebuffer)
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@ -38,6 +38,9 @@ function(add_nxt_sample target sources)
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set_property(TARGET ${target} APPEND PROPERTY COMPILE_OPTIONS "/wd4456")
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# declaration hides previous declaration -- for picojson
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set_property(TARGET ${target} APPEND PROPERTY COMPILE_OPTIONS "/wd4706")
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else()
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# re-enable old style casts -- for GLM
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set_property(TARGET ${target} APPEND PROPERTY COMPILE_OPTIONS "-Wno-old-style-cast")
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endif()
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endfunction()
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@ -81,7 +81,7 @@ void initBuffers() {
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}
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}
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for (int i = 0; i < 2; i++) {
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for (size_t i = 0; i < 2; i++) {
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particleBuffers[i] = device.CreateBufferBuilder()
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.SetAllowedUsage(nxt::BufferUsageBit::TransferDst | nxt::BufferUsageBit::Vertex | nxt::BufferUsageBit::Storage)
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.SetInitialUsage(nxt::BufferUsageBit::TransferDst)
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@ -261,7 +261,7 @@ void initSim() {
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void initCommandBuffers() {
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static const uint32_t zeroOffsets[1] = {0};
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for (int i = 0; i < 2; ++i) {
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for (size_t i = 0; i < 2; ++i) {
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auto& bufferSrc = particleBuffers[i];
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auto& bufferDst = particleBuffers[(i + 1) % 2];
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commandBuffers[i] = device.CreateCommandBufferBuilder()
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@ -35,7 +35,7 @@ void init() {
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queue = device.CreateQueueBuilder().GetResult();
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struct {uint32_t a; float b;} s;
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memset(&s, sizeof(s), 0);
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memset(&s, 0, sizeof(s));
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buffer = device.CreateBufferBuilder()
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.SetAllowedUsage(nxt::BufferUsageBit::TransferDst | nxt::BufferUsageBit::Uniform | nxt::BufferUsageBit::Storage)
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.SetInitialUsage(nxt::BufferUsageBit::TransferDst)
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@ -63,7 +63,7 @@ void initTextures() {
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// Initialize the texture with arbitrary data until we can load images
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std::vector<uint8_t> data(4 * 1024 * 1024, 0);
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for (size_t i = 0; i < data.size(); ++i) {
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data[i] = i % 253;
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data[i] = static_cast<uint8_t>(i % 253);
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}
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@ -225,7 +225,7 @@ class PreprocessingLoader(jinja2.BaseLoader):
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numstarts = (len(self.blockstart.split(line)) - 1) // 2
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indentation_level += numstarts
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return '\n'.join(result)
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return '\n'.join(result) + '\n'
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def remove_indentation(self, line, n):
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for _ in range(n):
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@ -38,6 +38,6 @@ namespace nxt {
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template<typename BuiltObject>
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using Builder = typename BuiltObjectTrait<BuiltObject>::Builder;
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};
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}
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#endif // NXTCPP_TRAITS_H
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@ -180,7 +180,7 @@ namespace wire {
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}
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void FreeId(uint32_t id) {
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freeIds.push_back(id);
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};
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}
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// 0 is an ID reserved to represent nullptr
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uint32_t currentId = 1;
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@ -186,7 +186,8 @@ namespace backend {
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// Make sure we have space for current allocation, plus end of block and alignment padding
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// for the first id.
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if (!GetNewBlock(nextPtr - currentPtr + sizeof(uint32_t) + alignof(uint32_t))) {
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ASSERT(nextPtr > currentPtr);
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if (!GetNewBlock(static_cast<size_t>(nextPtr - currentPtr) + sizeof(uint32_t) + alignof(uint32_t))) {
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return nullptr;
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}
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return Allocate(commandId, commandSize, commandAlignment);
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@ -88,7 +88,7 @@ namespace backend {
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}
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uint32_t ComputeDefaultRowPitch(TextureBase* texture, uint32_t width) {
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uint32_t texelSize = static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat()));
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uint32_t texelSize = TextureFormatPixelSize(texture->GetFormat());
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return texelSize * width;
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}
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@ -98,7 +98,7 @@ namespace backend {
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return false;
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}
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uint32_t texelSize = static_cast<uint32_t>(TextureFormatPixelSize(location.texture.Get()->GetFormat()));
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uint32_t texelSize = TextureFormatPixelSize(location.texture.Get()->GetFormat());
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if (rowPitch < location.width * texelSize) {
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builder->HandleError("Row pitch must not be less than the number of bytes per row");
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return false;
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@ -200,7 +200,7 @@ namespace backend {
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aspects.set(VALIDATION_ASPECT_RENDER_SUBPASS);
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return true;
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};
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}
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bool CommandBufferStateTracker::EndSubpass() {
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if (!aspects[VALIDATION_ASPECT_RENDER_SUBPASS]) {
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aspects.reset(VALIDATION_ASPECT_RENDER_SUBPASS);
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UnsetPipeline();
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return true;
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};
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}
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bool CommandBufferStateTracker::BeginRenderPass(RenderPassBase* renderPass, FramebufferBase* framebuffer) {
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if (aspects[VALIDATION_ASPECT_COMPUTE_PASS]) {
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@ -402,7 +402,7 @@ namespace backend {
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}
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auto it = mostRecentBufferUsages.find(buffer);
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return it != mostRecentBufferUsages.end() && (it->second & usage);
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};
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}
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bool CommandBufferStateTracker::TextureHasGuaranteedUsageBit(TextureBase* texture, nxt::TextureUsageBit usage) const {
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ASSERT(usage != nxt::TextureUsageBit::None && nxt::HasZeroOrOneBits(usage));
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@ -411,7 +411,7 @@ namespace backend {
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}
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auto it = mostRecentTextureUsages.find(texture);
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return it != mostRecentTextureUsages.end() && (it->second & usage);
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};
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}
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bool CommandBufferStateTracker::IsInternalTextureTransitionPossible(TextureBase* texture, nxt::TextureUsageBit usage) const {
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ASSERT(usage != nxt::TextureUsageBit::None && nxt::HasZeroOrOneBits(usage));
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return false;
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}
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return texture->IsTransitionPossible(usage);
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};
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}
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bool CommandBufferStateTracker::IsExplicitTextureTransitionPossible(TextureBase* texture, nxt::TextureUsageBit usage) const {
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const nxt::TextureUsageBit attachmentUsages =
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}
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}
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return true;
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};
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}
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bool CommandBufferStateTracker::RevalidateCanDraw() {
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if (!aspects[VALIDATION_ASPECT_RENDER_PIPELINE]) {
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@ -36,7 +36,7 @@ namespace backend {
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info->mask = moduleInfo.mask;
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for (uint32_t i = 0; i < moduleInfo.names.size(); i++) {
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unsigned int size = moduleInfo.sizes[i];
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uint32_t size = moduleInfo.sizes[i];
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if (size == 0) {
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continue;
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}
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@ -96,7 +96,7 @@ namespace backend {
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// Fill in bindingInfo with the SPIRV bindings
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auto ExtractResourcesBinding = [this](const std::vector<spirv_cross::Resource>& resources,
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const spirv_cross::Compiler& compiler, nxt::BindingType type) {
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const spirv_cross::Compiler& compiler, nxt::BindingType bindingType) {
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constexpr uint64_t requiredBindingDecorationMask = (1ull << spv::DecorationBinding) | (1ull << spv::DecorationDescriptorSet);
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for (const auto& resource : resources) {
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@ -113,7 +113,7 @@ namespace backend {
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info.used = true;
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info.id = resource.id;
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info.base_type_id = resource.base_type_id;
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info.type = type;
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info.type = bindingType;
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}
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};
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@ -42,7 +42,7 @@ namespace backend {
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std::bitset<kMaxPushConstants> mask;
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std::array<std::string, kMaxPushConstants> names;
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std::array<int, kMaxPushConstants> sizes;
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std::array<uint32_t, kMaxPushConstants> sizes;
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std::array<PushConstantType, kMaxPushConstants> types;
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};
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@ -19,7 +19,7 @@
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namespace backend {
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size_t TextureFormatPixelSize(nxt::TextureFormat format) {
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uint32_t TextureFormatPixelSize(nxt::TextureFormat format) {
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switch (format) {
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case nxt::TextureFormat::R8G8B8A8Unorm:
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return 4;
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@ -23,7 +23,7 @@
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namespace backend {
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size_t TextureFormatPixelSize(nxt::TextureFormat format);
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uint32_t TextureFormatPixelSize(nxt::TextureFormat format);
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bool TextureFormatHasDepth(nxt::TextureFormat format);
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bool TextureFormatHasStencil(nxt::TextureFormat format);
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@ -48,7 +48,7 @@ namespace metal {
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mtlVertexDescriptor = [MTLVertexDescriptor new];
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const auto& attributesSetMask = GetAttributesSetMask();
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for (size_t i = 0; i < attributesSetMask.size(); ++i) {
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for (uint32_t i = 0; i < attributesSetMask.size(); ++i) {
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if (!attributesSetMask[i]) {
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continue;
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}
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@ -63,7 +63,7 @@ namespace metal {
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}
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const auto& inputsSetMask = GetInputsSetMask();
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for (size_t i = 0; i < inputsSetMask.size(); ++i) {
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for (uint32_t i = 0; i < inputsSetMask.size(); ++i) {
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if (!inputsSetMask[i]) {
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continue;
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}
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@ -181,7 +181,7 @@ namespace opengl {
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glBindTexture(target, texture->GetHandle());
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ASSERT(texture->GetDimension() == nxt::TextureDimension::e2D);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, copy->rowPitch / static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat())));
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glPixelStorei(GL_UNPACK_ROW_LENGTH, copy->rowPitch / TextureFormatPixelSize(texture->GetFormat()));
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glTexSubImage2D(target, dst.level, dst.x, dst.y, dst.width, dst.height,
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format.format, format.type,
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reinterpret_cast<void*>(static_cast<uintptr_t>(src.offset)));
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@ -212,7 +212,7 @@ namespace opengl {
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texture->GetHandle(), src.level);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer->GetHandle());
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glPixelStorei(GL_PACK_ROW_LENGTH, copy->rowPitch / static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat())));
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glPixelStorei(GL_PACK_ROW_LENGTH, copy->rowPitch / TextureFormatPixelSize(texture->GetFormat()));
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ASSERT(src.depth == 1 && src.z == 0);
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void* offset = reinterpret_cast<void*>(static_cast<uintptr_t>(dst.offset));
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glReadPixels(src.x, src.y, src.width, src.height, format.format, format.type, offset);
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@ -192,12 +192,12 @@ namespace opengl {
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}
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const std::vector<GLuint>& PipelineGL::GetTextureUnitsForSampler(GLuint index) const {
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ASSERT(index >= 0 && index < unitsForSamplers.size());
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ASSERT(index < unitsForSamplers.size());
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return unitsForSamplers[index];
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}
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const std::vector<GLuint>& PipelineGL::GetTextureUnitsForTexture(GLuint index) const {
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ASSERT(index >= 0 && index < unitsForSamplers.size());
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ASSERT(index < unitsForSamplers.size());
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return unitsForTextures[index];
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}
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@ -112,7 +112,7 @@ unsigned long BitSetIterator<N, T>::Iterator::getNextBit() {
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static std::bitset<N> wordMask(std::numeric_limits<uint32_t>::max());
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while (mOffset < N) {
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uint32_t wordBits = (mBits & wordMask).to_ulong();
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uint32_t wordBits = static_cast<uint32_t>((mBits & wordMask).to_ulong());
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if (wordBits != 0ul) {
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return ScanForward(wordBits) + mOffset;
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}
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@ -28,7 +28,7 @@ uint32_t ScanForward(uint32_t bits) {
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ASSERT(ret != 0);
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return firstBitIndex;
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#else
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return static_cast<unsigned long>(__builtin_ctz(bits));
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return static_cast<uint32_t>(__builtin_ctz(bits));
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#endif
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}
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@ -40,7 +40,7 @@ uint32_t Log2(uint32_t value) {
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ASSERT(ret != 0);
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return firstBitIndex;
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#else
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return 31 - __builtin_clz(value);
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return 31 - static_cast<uint32_t>(__builtin_clz(value));
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#endif
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}
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@ -52,13 +52,13 @@ bool IsPowerOfTwo(size_t n) {
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bool IsAligned(const void* ptr, size_t alignment) {
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ASSERT(IsPowerOfTwo(alignment));
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ASSERT(alignment != 0);
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return (reinterpret_cast<intptr_t>(ptr) & (alignment - 1)) == 0;
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return (reinterpret_cast<size_t>(ptr) & (alignment - 1)) == 0;
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}
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void* AlignVoidPtr(void* ptr, size_t alignment) {
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ASSERT(IsPowerOfTwo(alignment));
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ASSERT(alignment != 0);
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return reinterpret_cast<void*>((reinterpret_cast<intptr_t>(ptr) + (alignment - 1)) & ~(alignment - 1));
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return reinterpret_cast<void*>((reinterpret_cast<size_t>(ptr) + (alignment - 1)) & ~(alignment - 1));
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}
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uint32_t Align(uint32_t value, size_t alignment) {
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|
|
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@ -203,7 +203,7 @@ TEST(CommandAllocator, LargeCommands) {
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const int kCommandCount = 5;
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int count = 0;
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uint32_t count = 0;
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for (int i = 0; i < kCommandCount; i++) {
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CommandBig* big = allocator.Allocate<CommandBig>(CommandType::Big);
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for (int j = 0; j < kBigBufferSize; j++) {
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|
@ -260,14 +260,15 @@ TEST(CommandAllocator, ManySmallCommands) {
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iterator.DataWasDestroyed();
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}
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// ________
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// / \
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// | POUIC! |
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// \_ ______/
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// v
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// ()_()
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// (O.o)
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// (> <)o
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/* ________
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* / \
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* | POUIC! |
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* \_ ______/
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* v
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* ()_()
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* (O.o)
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* (> <)o
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*/
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// Test usage of iterator.Reset
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TEST(CommandAllocator, IteratorReset) {
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|
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@ -64,7 +64,7 @@ TEST(Math, AlignPtr) {
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ASSERT_GE(aligned - unaligned, 0);
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ASSERT_LT(static_cast<size_t>(aligned - unaligned), kTestAlignment);
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ASSERT_EQ(reinterpret_cast<intptr_t>(aligned) & (kTestAlignment -1), 0);
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ASSERT_EQ(reinterpret_cast<uintptr_t>(aligned) & (kTestAlignment -1), 0);
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}
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}
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|
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|
|
|
@ -51,3 +51,7 @@ add_library(utils STATIC ${UTILS_SOURCES})
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target_link_libraries(utils nxt_backend shaderc nxtcpp nxt)
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target_include_directories(utils PUBLIC ${SRC_DIR})
|
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NXTInternalTarget("" utils)
|
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if(NOT MSVC)
|
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# allow C-style casts -- for shaderc
|
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set_property(TARGET utils APPEND PROPERTY COMPILE_OPTIONS "-Wno-old-style-cast")
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endif()
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|
|
|
@ -50,8 +50,13 @@ namespace utils {
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return;
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}
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|
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size_t size = (result.cend() - result.cbegin());
|
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builder.SetSource(static_cast<uint32_t>(size), result.cbegin());
|
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// result.cend and result.cbegin return pointers to uint32_t.
|
||||
const uint32_t* resultBegin = result.cbegin();
|
||||
const uint32_t* resultEnd = result.cend();
|
||||
// So this size is in units of sizeof(uint32_t).
|
||||
ptrdiff_t resultSize = resultEnd - resultBegin;
|
||||
// SetSource takes data as uint32_t*.
|
||||
builder.SetSource(static_cast<uint32_t>(resultSize), result.cbegin());
|
||||
|
||||
#ifdef DUMP_SPIRV_ASSEMBLY
|
||||
{
|
||||
|
|
|
@ -25,11 +25,11 @@
|
|||
namespace utils {
|
||||
|
||||
#if defined(NXT_PLATFORM_WINDOWS)
|
||||
void USleep(int usecs) {
|
||||
void USleep(unsigned int usecs) {
|
||||
Sleep(static_cast<DWORD>(usecs / 1000));
|
||||
}
|
||||
#elif defined(NXT_PLATFORM_POSIX)
|
||||
void USleep(int usecs) {
|
||||
void USleep(unsigned int usecs) {
|
||||
usleep(usecs);
|
||||
}
|
||||
#else
|
||||
|
|
|
@ -14,6 +14,6 @@
|
|||
|
||||
namespace utils {
|
||||
|
||||
void USleep(int usecs);
|
||||
void USleep(unsigned int usecs);
|
||||
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ set(GTEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest/googletest)
|
|||
set(GMOCK_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest/googlemock)
|
||||
add_library(gtest STATIC ${GTEST_DIR}/src/gtest-all.cc ${GMOCK_DIR}/src/gmock-all.cc)
|
||||
target_include_directories(gtest SYSTEM PUBLIC ${GTEST_DIR}/include ${GMOCK_DIR}/include)
|
||||
target_include_directories(gtest PRIVATE ${GTEST_DIR} ${GMOCK_DIR})
|
||||
target_include_directories(gtest SYSTEM PRIVATE ${GTEST_DIR} ${GMOCK_DIR})
|
||||
find_package(Threads)
|
||||
target_link_libraries(gtest ${CMAKE_THREAD_LIBS_INIT})
|
||||
NXTExternalTarget("third_party" gtest)
|
||||
|
@ -36,7 +36,7 @@ add_library(glad STATIC
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/glad/include/glad/glad.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/glad/include/KHR/khrplatform.h
|
||||
)
|
||||
target_include_directories(glad PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glad/include)
|
||||
target_include_directories(glad SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glad/include)
|
||||
NXTExternalTarget("third_party" glad)
|
||||
|
||||
# ShaderC
|
||||
|
@ -90,7 +90,7 @@ add_library(spirv_cross STATIC
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_hlsl.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_hlsl.hpp
|
||||
)
|
||||
target_include_directories(spirv_cross PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
target_include_directories(spirv_cross SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
NXTExternalTarget("third_party" spirv_cross)
|
||||
|
||||
# STB, used for stb_image
|
||||
|
|
Loading…
Reference in New Issue