Add texture_external to inspector
Adds texture_external to the inspector, allowing us to recognize the type and return provide binding information. Includes a basic test. Bug: Dawn:728 Change-Id: Ib0f39998359dc22a530ad222141229f9ba30552f Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/51161 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Brandon Jones <brandon1.jones@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -337,6 +337,8 @@ std::string ResourceTypeToString(
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return "WriteOnlyStorageTexture";
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case tint::inspector::ResourceBinding::ResourceType::kDepthTexture:
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return "DepthTexture";
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case tint::inspector::ResourceBinding::ResourceType::kExternalTexture:
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return "ExternalTexture";
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}
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return "Unknown";
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@ -381,7 +381,8 @@ std::vector<ResourceBinding> Inspector::GetResourceBindings(
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AppendResourceBindings(
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&result, GetWriteOnlyStorageTextureResourceBindings(entry_point));
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AppendResourceBindings(&result, GetDepthTextureResourceBindings(entry_point));
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AppendResourceBindings(&result,
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GetExternalTextureResourceBindings(entry_point));
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return result;
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}
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@ -531,6 +532,33 @@ std::vector<ResourceBinding> Inspector::GetDepthTextureResourceBindings(
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return result;
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}
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std::vector<ResourceBinding> Inspector::GetExternalTextureResourceBindings(
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const std::string& entry_point) {
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auto* func = FindEntryPointByName(entry_point);
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if (!func) {
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return {};
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}
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std::vector<ResourceBinding> result;
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auto* func_sem = program_->Sem().Get(func);
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for (auto& ref : func_sem->ReferencedExternalTextureVariables()) {
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auto* var = ref.first;
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auto binding_info = ref.second;
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ResourceBinding entry;
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entry.resource_type = ResourceBinding::ResourceType::kExternalTexture;
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entry.bind_group = binding_info.group->value();
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entry.binding = binding_info.binding->value();
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auto* texture_type = var->Type()->UnwrapAccess()->As<sem::Texture>();
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entry.dim = TypeTextureDimensionToResourceBindingTextureDimension(
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texture_type->dim());
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result.push_back(entry);
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}
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return result;
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}
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ast::Function* Inspector::FindEntryPointByName(const std::string& name) {
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auto* func = program_->AST().Functions().Find(program_->Symbols().Get(name));
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if (!func) {
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@ -104,6 +104,7 @@ struct ResourceBinding {
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kReadOnlyStorageTexture,
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kWriteOnlyStorageTexture,
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kDepthTexture,
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kExternalTexture
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};
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/// Type of resource that is bound.
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@ -209,6 +210,11 @@ class Inspector {
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std::vector<ResourceBinding> GetDepthTextureResourceBindings(
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const std::string& entry_point);
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/// @param entry_point name of the entry point to get information about.
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/// @returns vector of all of the bindings for external textures.
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std::vector<ResourceBinding> GetExternalTextureResourceBindings(
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const std::string& entry_point);
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private:
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const Program* program_;
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std::string error_;
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@ -19,6 +19,7 @@
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#include "src/ast/struct_block_decoration.h"
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#include "src/ast/workgroup_decoration.h"
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#include "src/sem/depth_texture_type.h"
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#include "src/sem/external_texture_type.h"
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#include "src/sem/multisampled_texture_type.h"
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#include "src/sem/sampled_texture_type.h"
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#include "src/sem/variable.h"
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@ -380,6 +381,12 @@ class InspectorHelper : public ProgramBuilder {
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return ty.multisampled_texture(dim, type);
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}
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/// Generates an ExternalTexture appropriate for the params
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/// @returns the generated ExternalTexture
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typ::ExternalTexture MakeExternalTextureType() {
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return ty.external_texture();
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}
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/// Adds a sampled texture variable to the program
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/// @param name the name of the variable
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/// @param type the type to use
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@ -420,6 +427,18 @@ class InspectorHelper : public ProgramBuilder {
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AddBinding(name, type, ast::StorageClass::kNone, group, binding);
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}
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/// Adds an external texture variable to the program
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/// @param name the name of the variable
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/// @param type the type to use
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/// @param group the binding/group to use for the external texture
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/// @param binding the binding number to use for the external texture
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void AddExternalTexture(const std::string& name,
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ast::Type* type,
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uint32_t group,
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uint32_t binding) {
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AddBinding(name, type, ast::StorageClass::kNone, group, binding);
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}
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/// Generates a function that references a specific sampler variable
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/// @param func_name name of the function created
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/// @param texture_name name of the texture to be sampled
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@ -697,6 +716,9 @@ class InspectorGetStorageTextureResourceBindingsTestWithParam
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: public InspectorHelper,
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public testing::TestWithParam<GetStorageTextureTestParams> {};
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class InspectorGetExternalTextureResourceBindingsTest : public InspectorHelper,
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public testing::Test {};
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TEST_F(InspectorGetEntryPointTest, NoFunctions) {
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Inspector& inspector = Build();
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@ -2936,6 +2958,30 @@ INSTANTIATE_TEST_SUITE_P(
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ast::TextureDimension::kCubeArray,
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inspector::ResourceBinding::TextureDimension::kCubeArray}));
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TEST_F(InspectorGetExternalTextureResourceBindingsTest, Simple) {
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auto external_texture_type = MakeExternalTextureType();
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AddExternalTexture("et", external_texture_type, 0, 0);
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Func("ep", ast::VariableList(), ty.void_(),
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ast::StatementList{
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create<ast::CallStatement>(Call("textureDimensions", "et")),
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},
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ast::DecorationList{
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Stage(ast::PipelineStage::kFragment),
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});
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Inspector& inspector = Build();
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auto result = inspector.GetExternalTextureResourceBindings("ep");
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ASSERT_FALSE(inspector.has_error()) << inspector.error();
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EXPECT_EQ(ResourceBinding::ResourceType::kExternalTexture,
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result[0].resource_type);
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ASSERT_EQ(1u, result.size());
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EXPECT_EQ(0u, result[0].bind_group);
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EXPECT_EQ(0u, result[0].binding);
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}
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} // namespace
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} // namespace inspector
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} // namespace tint
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@ -869,6 +869,12 @@ class ProgramBuilder {
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dims, format, ast::AccessControl::kInvalid, sem_subtype)};
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}
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/// @returns the external texture
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typ::ExternalTexture external_texture() const {
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return {builder->create<ast::ExternalTexture>(),
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builder->create<sem::ExternalTexture>()};
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}
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/// @param source the Source of the node
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/// @returns the external texture
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typ::ExternalTexture external_texture(const Source& source) const {
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@ -16,6 +16,7 @@
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#include "src/ast/function.h"
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#include "src/sem/depth_texture_type.h"
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#include "src/sem/external_texture_type.h"
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#include "src/sem/multisampled_texture_type.h"
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#include "src/sem/sampled_texture_type.h"
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#include "src/sem/storage_texture_type.h"
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@ -168,6 +169,24 @@ Function::VariableBindings Function::ReferencedDepthTextureVariables() const {
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return ret;
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}
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Function::VariableBindings Function::ReferencedExternalTextureVariables()
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const {
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VariableBindings ret;
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for (auto* var : ReferencedModuleVariables()) {
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auto* unwrapped_type = var->Type()->UnwrapAccess();
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auto* external_texture = unwrapped_type->As<sem::ExternalTexture>();
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if (external_texture == nullptr) {
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continue;
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}
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if (auto binding_point = var->Declaration()->binding_point()) {
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ret.push_back({var, binding_point});
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}
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}
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return ret;
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}
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bool Function::HasAncestorEntryPoint(Symbol symbol) const {
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for (const auto& point : ancestor_entry_points_) {
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if (point == symbol) {
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@ -135,9 +135,14 @@ class Function : public Castable<Function, CallTarget> {
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/// Retrieves any referenced depth texture variables. Note, the variables
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/// must be decorated with both binding and group decorations.
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/// @returns the referenced storage textures
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/// @returns the referenced depth textures
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VariableBindings ReferencedDepthTextureVariables() const;
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/// Retrieves any referenced external texture variables. Note, the variables
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/// must be decorated with both binding and group decorations.
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/// @returns the referenced external textures
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VariableBindings ReferencedExternalTextureVariables() const;
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/// Checks if the given entry point is an ancestor
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/// @param sym the entry point symbol
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/// @returns true if `sym` is an ancestor entry point of this function
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