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tint/test-runner: Split expectations for FXC and DXC
Change tint's `--fxc` flag to take the path of the FXC compiler DLL. Have tint attempt to validate with both FXC and DXC if `--validate` is passed. Fix the 'dirsWithNoPassExpectations' logic which looks like it got broken with the tint -> dawn merge. It also incorrectly applied filepath.FromSlash() on windows. Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
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Dawn LUCI CQ
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0778d9a48f
commit
7d34de88f1
@@ -0,0 +1,42 @@
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ByteAddressBuffer s : register(t0, space0);
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struct tint_symbol_1 {
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uint idx : SV_GroupIndex;
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};
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float2x3 tint_symbol_8(ByteAddressBuffer buffer, uint offset) {
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return float2x3(asfloat(buffer.Load3((offset + 0u))), asfloat(buffer.Load3((offset + 16u))));
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}
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float3x2 tint_symbol_9(ByteAddressBuffer buffer, uint offset) {
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return float3x2(asfloat(buffer.Load2((offset + 0u))), asfloat(buffer.Load2((offset + 8u))), asfloat(buffer.Load2((offset + 16u))));
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}
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typedef int4 tint_symbol_11_ret[4];
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tint_symbol_11_ret tint_symbol_11(ByteAddressBuffer buffer, uint offset) {
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int4 arr_1[4] = (int4[4])0;
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{
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[loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
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arr_1[i_1] = asint(buffer.Load4((offset + (i_1 * 16u))));
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}
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}
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return arr_1;
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}
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void main_inner(uint idx) {
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const int3 a = asint(s.Load3((176u * idx)));
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const int b = asint(s.Load(((176u * idx) + 12u)));
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const uint3 c = s.Load3(((176u * idx) + 16u));
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const uint d = s.Load(((176u * idx) + 28u));
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const float3 e = asfloat(s.Load3(((176u * idx) + 32u)));
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const float f = asfloat(s.Load(((176u * idx) + 44u)));
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const float2x3 g = tint_symbol_8(s, ((176u * idx) + 48u));
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const float3x2 h = tint_symbol_9(s, ((176u * idx) + 80u));
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const int4 i[4] = tint_symbol_11(s, ((176u * idx) + 112u));
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}
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[numthreads(1, 1, 1)]
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void main(tint_symbol_1 tint_symbol) {
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main_inner(tint_symbol.idx);
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return;
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}
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@@ -0,0 +1,44 @@
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RWByteAddressBuffer s : register(u0, space0);
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struct tint_symbol_1 {
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uint idx : SV_GroupIndex;
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};
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void tint_symbol_8(RWByteAddressBuffer buffer, uint offset, float2x3 value) {
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buffer.Store3((offset + 0u), asuint(value[0u]));
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buffer.Store3((offset + 16u), asuint(value[1u]));
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}
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void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, float3x2 value) {
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buffer.Store2((offset + 0u), asuint(value[0u]));
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buffer.Store2((offset + 8u), asuint(value[1u]));
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buffer.Store2((offset + 16u), asuint(value[2u]));
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}
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void tint_symbol_11(RWByteAddressBuffer buffer, uint offset, int4 value[4]) {
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int4 array[4] = value;
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{
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[loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
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buffer.Store4((offset + (i_1 * 16u)), asuint(array[i_1]));
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}
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}
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}
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void main_inner(uint idx) {
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s.Store3((176u * idx), asuint((0).xxx));
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s.Store(((176u * idx) + 12u), asuint(0));
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s.Store3(((176u * idx) + 16u), asuint((0u).xxx));
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s.Store(((176u * idx) + 28u), asuint(0u));
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s.Store3(((176u * idx) + 32u), asuint((0.0f).xxx));
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s.Store(((176u * idx) + 44u), asuint(0.0f));
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tint_symbol_8(s, ((176u * idx) + 48u), float2x3((0.0f).xxx, (0.0f).xxx));
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tint_symbol_9(s, ((176u * idx) + 80u), float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx));
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const int4 tint_symbol_13[4] = (int4[4])0;
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tint_symbol_11(s, ((176u * idx) + 112u), tint_symbol_13);
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}
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[numthreads(1, 1, 1)]
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void main(tint_symbol_1 tint_symbol) {
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main_inner(tint_symbol.idx);
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return;
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}
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