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tint/test-runner: Split expectations for FXC and DXC
Change tint's `--fxc` flag to take the path of the FXC compiler DLL. Have tint attempt to validate with both FXC and DXC if `--validate` is passed. Fix the 'dirsWithNoPassExpectations' logic which looks like it got broken with the tint -> dawn merge. It also incorrectly applied filepath.FromSlash() on windows. Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
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Dawn LUCI CQ
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0778d9a48f
commit
7d34de88f1
@@ -0,0 +1,44 @@
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struct Inner {
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int x;
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};
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ByteAddressBuffer s : register(t0, space0);
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float2x3 tint_symbol_6(ByteAddressBuffer buffer, uint offset) {
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return float2x3(asfloat(buffer.Load3((offset + 0u))), asfloat(buffer.Load3((offset + 16u))));
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}
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float3x2 tint_symbol_7(ByteAddressBuffer buffer, uint offset) {
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return float3x2(asfloat(buffer.Load2((offset + 0u))), asfloat(buffer.Load2((offset + 8u))), asfloat(buffer.Load2((offset + 16u))));
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}
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Inner tint_symbol_9(ByteAddressBuffer buffer, uint offset) {
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const Inner tint_symbol_11 = {asint(buffer.Load((offset + 0u)))};
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return tint_symbol_11;
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}
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typedef Inner tint_symbol_10_ret[4];
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tint_symbol_10_ret tint_symbol_10(ByteAddressBuffer buffer, uint offset) {
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Inner arr[4] = (Inner[4])0;
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{
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[loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
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arr[i_1] = tint_symbol_9(buffer, (offset + (i_1 * 4u)));
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}
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}
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return arr;
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}
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[numthreads(1, 1, 1)]
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void main() {
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const int3 a = asint(s.Load3(0u));
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const int b = asint(s.Load(12u));
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const uint3 c = s.Load3(16u);
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const uint d = s.Load(28u);
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const float3 e = asfloat(s.Load3(32u));
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const float f = asfloat(s.Load(44u));
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const float2x3 g = tint_symbol_6(s, 48u);
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const float3x2 h = tint_symbol_7(s, 80u);
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const Inner i = tint_symbol_9(s, 104u);
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const Inner j[4] = tint_symbol_10(s, 108u);
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return;
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}
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@@ -0,0 +1,46 @@
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struct Inner {
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int x;
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};
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RWByteAddressBuffer s : register(u0, space0);
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void tint_symbol_6(RWByteAddressBuffer buffer, uint offset, float2x3 value) {
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buffer.Store3((offset + 0u), asuint(value[0u]));
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buffer.Store3((offset + 16u), asuint(value[1u]));
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}
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void tint_symbol_7(RWByteAddressBuffer buffer, uint offset, float3x2 value) {
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buffer.Store2((offset + 0u), asuint(value[0u]));
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buffer.Store2((offset + 8u), asuint(value[1u]));
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buffer.Store2((offset + 16u), asuint(value[2u]));
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}
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void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, Inner value) {
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buffer.Store((offset + 0u), asuint(value.x));
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}
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void tint_symbol_10(RWByteAddressBuffer buffer, uint offset, Inner value[4]) {
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Inner array[4] = value;
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{
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[loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
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tint_symbol_9(buffer, (offset + (i_1 * 4u)), array[i_1]);
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}
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}
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}
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[numthreads(1, 1, 1)]
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void main() {
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s.Store3(0u, asuint((0).xxx));
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s.Store(12u, asuint(0));
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s.Store3(16u, asuint((0u).xxx));
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s.Store(28u, asuint(0u));
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s.Store3(32u, asuint((0.0f).xxx));
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s.Store(44u, asuint(0.0f));
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tint_symbol_6(s, 48u, float2x3((0.0f).xxx, (0.0f).xxx));
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tint_symbol_7(s, 80u, float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx));
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const Inner tint_symbol_11 = (Inner)0;
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tint_symbol_9(s, 104u, tint_symbol_11);
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const Inner tint_symbol_12[4] = (Inner[4])0;
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tint_symbol_10(s, 108u, tint_symbol_12);
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return;
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}
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