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tint/test-runner: Split expectations for FXC and DXC
Change tint's `--fxc` flag to take the path of the FXC compiler DLL. Have tint attempt to validate with both FXC and DXC if `--validate` is passed. Fix the 'dirsWithNoPassExpectations' logic which looks like it got broken with the tint -> dawn merge. It also incorrectly applied filepath.FromSlash() on windows. Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
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Dawn LUCI CQ
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commit
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@@ -0,0 +1,63 @@
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Texture2DMS<float4> arg_0 : register(t0, space1);
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static float4 tint_symbol_1 = (0.0f).xxxx;
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void textureNumSamples_a3c8a0() {
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int res = 0;
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int3 tint_tmp;
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arg_0.GetDimensions(tint_tmp.x, tint_tmp.y, tint_tmp.z);
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const int x_16 = tint_tmp.z;
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res = x_16;
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return;
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}
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void tint_symbol_2(float4 tint_symbol) {
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tint_symbol_1 = tint_symbol;
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return;
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}
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void vertex_main_1() {
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textureNumSamples_a3c8a0();
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tint_symbol_2((0.0f).xxxx);
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return;
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}
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struct vertex_main_out {
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float4 tint_symbol_1_1;
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};
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struct tint_symbol_3 {
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float4 tint_symbol_1_1 : SV_Position;
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};
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vertex_main_out vertex_main_inner() {
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vertex_main_1();
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const vertex_main_out tint_symbol_4 = {tint_symbol_1};
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return tint_symbol_4;
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}
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tint_symbol_3 vertex_main() {
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const vertex_main_out inner_result = vertex_main_inner();
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tint_symbol_3 wrapper_result = (tint_symbol_3)0;
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wrapper_result.tint_symbol_1_1 = inner_result.tint_symbol_1_1;
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return wrapper_result;
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}
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void fragment_main_1() {
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textureNumSamples_a3c8a0();
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return;
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}
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void fragment_main() {
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fragment_main_1();
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return;
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}
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void compute_main_1() {
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textureNumSamples_a3c8a0();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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compute_main_1();
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return;
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}
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