tint/test-runner: Split expectations for FXC and DXC

Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.

Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.

Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
This commit is contained in:
Ben Clayton
2022-07-22 17:43:27 +00:00
committed by Dawn LUCI CQ
parent 0778d9a48f
commit 7d34de88f1
5122 changed files with 73624 additions and 206 deletions

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@@ -0,0 +1,17 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
bool get_bool() {
return true;
}
void f() {
const bool tint_symbol = get_bool();
bool2 v2 = bool2((tint_symbol).xx);
const bool tint_symbol_1 = get_bool();
bool3 v3 = bool3((tint_symbol_1).xxx);
const bool tint_symbol_2 = get_bool();
bool4 v4 = bool4((tint_symbol_2).xxxx);
}

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@@ -0,0 +1,17 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
float get_f32() {
return 1.0f;
}
void f() {
const float tint_symbol = get_f32();
float2 v2 = float2((tint_symbol).xx);
const float tint_symbol_1 = get_f32();
float3 v3 = float3((tint_symbol_1).xxx);
const float tint_symbol_2 = get_f32();
float4 v4 = float4((tint_symbol_2).xxxx);
}

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@@ -0,0 +1,17 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
int get_i32() {
return 1;
}
void f() {
const int tint_symbol = get_i32();
int2 v2 = int2((tint_symbol).xx);
const int tint_symbol_1 = get_i32();
int3 v3 = int3((tint_symbol_1).xxx);
const int tint_symbol_2 = get_i32();
int4 v4 = int4((tint_symbol_2).xxxx);
}

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@@ -0,0 +1,17 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
uint get_u32() {
return 1u;
}
void f() {
const uint tint_symbol = get_u32();
uint2 v2 = uint2((tint_symbol).xx);
const uint tint_symbol_1 = get_u32();
uint3 v3 = uint3((tint_symbol_1).xxx);
const uint tint_symbol_2 = get_u32();
uint4 v4 = uint4((tint_symbol_2).xxxx);
}