mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-09 21:47:47 +00:00
tint/test-runner: Split expectations for FXC and DXC
Change tint's `--fxc` flag to take the path of the FXC compiler DLL. Have tint attempt to validate with both FXC and DXC if `--validate` is passed. Fix the 'dirsWithNoPassExpectations' logic which looks like it got broken with the tint -> dawn merge. It also incorrectly applied filepath.FromSlash() on windows. Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
This commit is contained in:
committed by
Dawn LUCI CQ
parent
0778d9a48f
commit
7d34de88f1
@@ -0,0 +1,32 @@
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void set_int4(inout int4 vec, int idx, int val) {
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vec = (idx.xxxx == int4(0, 1, 2, 3)) ? val.xxxx : vec;
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}
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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struct S {
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int4 a[4];
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};
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static int counter = 0;
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int foo() {
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counter = (counter + 1);
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return counter;
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}
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int bar() {
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counter = (counter + 2);
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return counter;
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}
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void main() {
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S x = (S)0;
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const int tint_symbol_2 = foo();
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const int tint_symbol_save = tint_symbol_2;
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const int tint_symbol_1 = bar();
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set_int4(x.a[tint_symbol_save], tint_symbol_1, (x.a[tint_symbol_save][tint_symbol_1] + 5));
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}
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@@ -0,0 +1,18 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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static int a = 0;
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static float b = 0.0f;
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void foo(int maybe_zero) {
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a = (a / 1);
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a = (a % 1);
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a = (a / (maybe_zero == 0 ? 1 : maybe_zero));
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a = (a % (maybe_zero == 0 ? 1 : maybe_zero));
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b = (b / 0.0f);
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b = (b % 0.0f);
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b = (b / float(maybe_zero));
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b = (b % float(maybe_zero));
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}
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@@ -0,0 +1,44 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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static uint i = 0u;
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int idx1() {
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i = (i + 1u);
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return 1;
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}
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int idx2() {
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i = (i + 2u);
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return 1;
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}
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int idx3() {
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i = (i + 3u);
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return 1;
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}
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void foo() {
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float a[4] = (float[4])0;
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const int tint_symbol_2 = idx1();
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const int tint_symbol_save = tint_symbol_2;
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{
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a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f);
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[loop] while (true) {
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const int tint_symbol_3 = idx2();
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if (!((a[tint_symbol_3] < 10.0f))) {
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break;
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}
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{
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}
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{
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const int tint_symbol_4 = idx3();
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const int tint_symbol_1_save = tint_symbol_4;
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a[tint_symbol_1_save] = (a[tint_symbol_1_save] + 1.0f);
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}
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}
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}
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}
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@@ -0,0 +1,13 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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void foo() {
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int a = 0;
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float4 b = float4(0.0f, 0.0f, 0.0f, 0.0f);
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float2x2 c = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
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a = (a / 2);
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b = mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), b);
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c = (c * 2.0f);
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}
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@@ -0,0 +1,21 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
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buffer.Store4((offset + 0u), asuint(value[0u]));
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buffer.Store4((offset + 16u), asuint(value[1u]));
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buffer.Store4((offset + 32u), asuint(value[2u]));
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buffer.Store4((offset + 48u), asuint(value[3u]));
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}
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float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
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return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
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}
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void foo() {
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tint_symbol(v, 0u, (tint_symbol_2(v, 0u) - float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)));
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}
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@@ -0,0 +1,21 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
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buffer.Store4((offset + 0u), asuint(value[0u]));
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buffer.Store4((offset + 16u), asuint(value[1u]));
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buffer.Store4((offset + 32u), asuint(value[2u]));
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buffer.Store4((offset + 48u), asuint(value[3u]));
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}
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float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
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return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
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}
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void foo() {
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tint_symbol(v, 0u, (tint_symbol_2(v, 0u) + float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)));
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}
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@@ -0,0 +1,21 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
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buffer.Store4((offset + 0u), asuint(value[0u]));
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buffer.Store4((offset + 16u), asuint(value[1u]));
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buffer.Store4((offset + 32u), asuint(value[2u]));
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buffer.Store4((offset + 48u), asuint(value[3u]));
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}
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float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
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return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
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}
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void foo() {
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tint_symbol(v, 0u, (tint_symbol_2(v, 0u) * 2.0f));
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}
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@@ -0,0 +1,21 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
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buffer.Store4((offset + 0u), asuint(value[0u]));
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buffer.Store4((offset + 16u), asuint(value[1u]));
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buffer.Store4((offset + 32u), asuint(value[2u]));
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buffer.Store4((offset + 48u), asuint(value[3u]));
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}
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float4x4 tint_symbol_2(RWByteAddressBuffer buffer, uint offset) {
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return float4x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))), asfloat(buffer.Load4((offset + 32u))), asfloat(buffer.Load4((offset + 48u))));
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}
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void foo() {
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tint_symbol(v, 0u, mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), tint_symbol_2(v, 0u)));
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}
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@@ -0,0 +1,14 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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static int a = 0;
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static float4 b = float4(0.0f, 0.0f, 0.0f, 0.0f);
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static float2x2 c = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
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void foo() {
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a = (a / 2);
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b = mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), b);
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c = (c * 2.0f);
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) & 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) / 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) - 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) % 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) | 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) + 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) * 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store(0u, asuint((asint(v.Load(0u)) ^ 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) & (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asfloat(v.Load4(0u)) / 2.0f)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) / (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asfloat(v.Load4(0u)) - 2.0f)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) - (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) % 2)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) % (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) | (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asfloat(v.Load4(0u)) + 2.0f)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) + (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint(mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), asfloat(v.Load4(0u)))));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asfloat(v.Load4(0u)) * 2.0f)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) * (2).xxxx)));
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}
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@@ -0,0 +1,10 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer v : register(u0, space0);
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void foo() {
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v.Store4(0u, asuint((asint(v.Load4(0u)) ^ (2).xxxx)));
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}
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@@ -0,0 +1,14 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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groupshared int a;
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groupshared float4 b;
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groupshared float2x2 c;
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void foo() {
|
||||
a = (a / 2);
|
||||
b = mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), b);
|
||||
c = (c * 2.0f);
|
||||
}
|
||||
Reference in New Issue
Block a user