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Implement textureLoad()
Bug: tint:140 Bug: tint:143 Bug: tint:144 Bug: tint:145 Bug: tint:146 Bug: tint:147 Change-Id: I8f41abac2e355c121e8868aa708ae51d0db87665 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34960 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
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@@ -408,7 +408,7 @@ std::string GetGlslStd450FuncName(uint32_t ext_opcode) {
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return "trunc";
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default:
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// TODO(dneto). The following are not implemented.
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// TODO(dneto) - The following are not implemented.
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// They are grouped semantically, as in GLSL.std.450.h.
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case GLSLstd450RoundEven:
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case GLSLstd450SAbs:
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@@ -235,10 +235,10 @@ class ParserImpl : Reader {
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/// @returns true if parser is still successful.
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bool RegisterExtendedInstructionImports();
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// Returns true when the given instruction is an extended instruction
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// for GLSL.std.450.
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// @param inst a SPIR-V instruction
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// @returns true if its an SpvOpExtInst for GLSL.std.450
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/// Returns true when the given instruction is an extended instruction
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/// for GLSL.std.450.
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/// @param inst a SPIR-V instruction
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/// @returns true if its an SpvOpExtInst for GLSL.std.450
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bool IsGlslExtendedInstruction(const spvtools::opt::Instruction& inst) const;
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/// Registers user names for SPIR-V objects, from OpName, and OpMemberName.
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