Implement textureLoad()

Bug: tint:140
Bug: tint:143
Bug: tint:144
Bug: tint:145
Bug: tint:146
Bug: tint:147
Change-Id: I8f41abac2e355c121e8868aa708ae51d0db87665
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34960
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
Ben Clayton 2020-12-09 15:57:00 +00:00 committed by Commit Bot service account
parent 7a0daa233d
commit 7f04e5c1e2
19 changed files with 3670 additions and 1578 deletions

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@ -431,10 +431,10 @@ source_set("libtint_core_src") {
"src/validator/validator_impl.h",
"src/validator/validator_test_helper.cc",
"src/validator/validator_test_helper.h",
"src/writer/append_vector.cc",
"src/writer/append_vector.h",
"src/writer/float_to_string.cc",
"src/writer/float_to_string.h",
"src/writer/pack_coord_arrayidx.cc",
"src/writer/pack_coord_arrayidx.h",
"src/writer/text.cc",
"src/writer/text.h",
"src/writer/text_generator.cc",

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@ -252,10 +252,10 @@ set(TINT_LIB_SRCS
validator/validator_impl.h
validator/validator_test_helper.cc
validator/validator_test_helper.h
writer/append_vector.cc
writer/append_vector.h
writer/float_to_string.cc
writer/float_to_string.h
writer/pack_coord_arrayidx.cc
writer/pack_coord_arrayidx.h
writer/text.cc
writer/text.h
writer/text_generator.cc

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@ -139,6 +139,8 @@ struct TextureSignature : public Signature {
size_t offset = kNotUsed;
/// `sampler` parameter index.
size_t sampler = kNotUsed;
/// `sample_index` parameter index.
size_t sample_index = kNotUsed;
/// `texture` parameter index.
size_t texture = kNotUsed;
};

File diff suppressed because it is too large Load Diff

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@ -20,6 +20,7 @@
#include "src/ast/builder.h"
#include "src/ast/type/sampler_type.h"
#include "src/ast/type/storage_texture_type.h"
#include "src/ast/type/texture_type.h"
namespace tint {
@ -27,37 +28,13 @@ namespace ast {
namespace intrinsic {
namespace test {
enum class TextureKind { kRegular, kDepth };
inline std::ostream& operator<<(std::ostream& out, const TextureKind& kind) {
switch (kind) {
case TextureKind::kRegular:
out << "regular";
break;
case TextureKind::kDepth:
out << "depth";
break;
}
return out;
}
enum class TextureKind { kRegular, kDepth, kMultisampled, kStorage };
enum class TextureDataType { kF32, kU32, kI32 };
inline std::ostream& operator<<(std::ostream& out, const TextureDataType& ty) {
switch (ty) {
case TextureDataType::kF32:
out << "f32";
break;
case TextureDataType::kU32:
out << "u32";
break;
case TextureDataType::kI32:
out << "i32";
break;
}
return out;
}
std::ostream& operator<<(std::ostream& out, const TextureKind& kind);
std::ostream& operator<<(std::ostream& out, const TextureDataType& ty);
/// Non-exhaustive list of valid texture overloads
enum class ValidTextureOverload {
kSample1dF32,
kSample1dArrayF32,
@ -111,13 +88,65 @@ enum class ValidTextureOverload {
kSampleGradDepth2dArrayOffsetF32,
kSampleGradDepthCubeF32,
kSampleGradDepthCubeArrayF32,
kLoad1dF32,
kLoad1dU32,
kLoad1dI32,
kLoad1dArrayF32,
kLoad1dArrayU32,
kLoad1dArrayI32,
kLoad2dF32,
kLoad2dU32,
kLoad2dI32,
kLoad2dLevelF32,
kLoad2dLevelU32,
kLoad2dLevelI32,
kLoad2dArrayF32,
kLoad2dArrayU32,
kLoad2dArrayI32,
kLoad2dArrayLevelF32,
kLoad2dArrayLevelU32,
kLoad2dArrayLevelI32,
kLoad3dF32,
kLoad3dU32,
kLoad3dI32,
kLoad3dLevelF32,
kLoad3dLevelU32,
kLoad3dLevelI32,
kLoadMultisampled2dF32,
kLoadMultisampled2dU32,
kLoadMultisampled2dI32,
kLoadMultisampled2dArrayF32,
kLoadMultisampled2dArrayU32,
kLoadMultisampled2dArrayI32,
kLoadDepth2dF32,
kLoadDepth2dLevelF32,
kLoadDepth2dArrayF32,
kLoadDepth2dArrayLevelF32,
kLoadStorageRO1dRgba32float, // Not permutated for all texel formats
kLoadStorageRO1dArrayRgba32float, // Not permutated for all texel formats
kLoadStorageRO2dRgba8unorm,
kLoadStorageRO2dRgba8snorm,
kLoadStorageRO2dRgba8uint,
kLoadStorageRO2dRgba8sint,
kLoadStorageRO2dRgba16uint,
kLoadStorageRO2dRgba16sint,
kLoadStorageRO2dRgba16float,
kLoadStorageRO2dR32uint,
kLoadStorageRO2dR32sint,
kLoadStorageRO2dR32float,
kLoadStorageRO2dRg32uint,
kLoadStorageRO2dRg32sint,
kLoadStorageRO2dRg32float,
kLoadStorageRO2dRgba32uint,
kLoadStorageRO2dRgba32sint,
kLoadStorageRO2dRgba32float,
kLoadStorageRO2dArrayRgba32float, // Not permutated for all texel formats
kLoadStorageRO3dRgba32float, // Not permutated for all texel formats
};
/// Describes a texture intrinsic overload
struct TextureOverloadCase {
/// Constructor
TextureOverloadCase();
/// Constructor
/// Constructor for textureSample...() functions
TextureOverloadCase(ValidTextureOverload,
const char*,
TextureKind,
@ -126,42 +155,68 @@ struct TextureOverloadCase {
TextureDataType,
const char*,
std::function<ExpressionList(Builder*)>);
/// Constructor for textureLoad() functions with non-storage textures
TextureOverloadCase(ValidTextureOverload,
const char*,
TextureKind,
type::TextureDimension,
TextureDataType,
const char*,
std::function<ExpressionList(Builder*)>);
/// Constructor for textureLoad() with storage textures
TextureOverloadCase(ValidTextureOverload,
const char*,
AccessControl,
type::ImageFormat,
type::TextureDimension,
TextureDataType,
const char*,
std::function<ExpressionList(Builder*)>);
/// Copy constructor
TextureOverloadCase(const TextureOverloadCase&);
/// Destructor
~TextureOverloadCase();
/// @return a vector containing a large number of valid texture overloads
/// @return a vector containing a large number (non-exhaustive) of valid
/// texture overloads.
static std::vector<TextureOverloadCase> ValidCases();
/// @param builder the AST builder used for the test
/// @returns the vector component type of the texture function return value
ast::type::Type* resultVectorComponentType(ast::Builder* builder) const;
/// @param builder the AST builder used for the test
/// @returns a Variable holding the test texture
ast::Variable* buildTextureVariable(ast::Builder* builder) const;
/// @param builder the AST builder used for the test
/// @returns a Variable holding the test sampler
ast::Variable* buildSamplerVariable(ast::Builder* builder) const;
/// The enumerator for this overload
ValidTextureOverload overload;
ValidTextureOverload const overload;
/// A human readable description of the overload
const char* description;
const char* const description;
/// The texture kind for the texture parameter
TextureKind texture_kind;
TextureKind const texture_kind;
/// The sampler kind for the sampler parameter
type::SamplerKind sampler_kind;
/// Used only when texture_kind is not kStorage
type::SamplerKind const sampler_kind = type::SamplerKind::kSampler;
/// The access control for the storage texture
/// Used only when texture_kind is kStorage
AccessControl const access_control = AccessControl::kReadWrite;
/// The image format for the storage texture
/// Used only when texture_kind is kStorage
type::ImageFormat const image_format = type::ImageFormat::kNone;
/// The dimensions of the texture parameter
type::TextureDimension texture_dimension;
type::TextureDimension const texture_dimension;
/// The data type of the texture parameter
TextureDataType texture_data_type;
TextureDataType const texture_data_type;
/// Name of the function. e.g. `textureSample`, `textureSampleGrad`, etc
const char* function;
const char* const function;
/// A function that builds the AST arguments for the overload
std::function<ExpressionList(Builder*)> args;
std::function<ExpressionList(Builder*)> const args;
};
inline std::ostream& operator<<(std::ostream& out,
const TextureOverloadCase& data) {
out << "TextureOverloadCase" << static_cast<int>(data.overload) << "\n";
out << data.description << "\n";
out << "texture_kind: " << data.texture_kind << "\n";
out << "sampler_kind: " << data.sampler_kind << "\n";
out << "texture_dimension: " << data.texture_dimension << "\n";
out << "texture_data_type: " << data.texture_data_type << "\n";
return out;
}
std::ostream& operator<<(std::ostream& out, const TextureOverloadCase& data);
} // namespace test
} // namespace intrinsic

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@ -408,7 +408,7 @@ std::string GetGlslStd450FuncName(uint32_t ext_opcode) {
return "trunc";
default:
// TODO(dneto). The following are not implemented.
// TODO(dneto) - The following are not implemented.
// They are grouped semantically, as in GLSL.std.450.h.
case GLSLstd450RoundEven:
case GLSLstd450SAbs:

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@ -235,10 +235,10 @@ class ParserImpl : Reader {
/// @returns true if parser is still successful.
bool RegisterExtendedInstructionImports();
// Returns true when the given instruction is an extended instruction
// for GLSL.std.450.
// @param inst a SPIR-V instruction
// @returns true if its an SpvOpExtInst for GLSL.std.450
/// Returns true when the given instruction is an extended instruction
/// for GLSL.std.450.
/// @param inst a SPIR-V instruction
/// @returns true if its an SpvOpExtInst for GLSL.std.450
bool IsGlslExtendedInstruction(const spvtools::opt::Instruction& inst) const;
/// Registers user names for SPIR-V objects, from OpName, and OpMemberName.

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@ -1,4 +1,4 @@
// Copyright 2020 The Tint Authors.
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.

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@ -555,6 +555,7 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
->As<ast::type::Texture>();
bool is_array = false;
bool is_multisampled = texture->Is<ast::type::MultisampledTexture>();
switch (texture->dim()) {
case ast::type::TextureDimension::k1dArray:
case ast::type::TextureDimension::k2dArray:
@ -571,13 +572,13 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
if (is_array) {
param.idx.array_index = param.count++;
}
// TODO(dsinclair): Remove the LOD param from textureLoad on storage
// textures when https://github.com/gpuweb/gpuweb/pull/1032 gets merged.
if (expr->params().size() > param.count) {
if (is_multisampled) {
param.idx.sample_index = param.count++;
} else {
param.idx.level = param.count++;
}
}
break;
case ast::Intrinsic::kTextureSample:
param.idx.texture = param.count++;
@ -659,21 +660,21 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
if (texture->Is<ast::type::DepthTexture>()) {
expr->func()->set_result_type(mod_->create<ast::type::F32>());
return true;
}
} else {
ast::type::Type* type = nullptr;
if (auto* storage = texture->As<ast::type::StorageTexture>()) {
type = storage->type();
} else if (auto* sampled = texture->As<ast::type::SampledTexture>()) {
type = sampled->type();
} else if (auto* msampled = texture->As<ast::type::MultisampledTexture>()) {
} else if (auto* msampled =
texture->As<ast::type::MultisampledTexture>()) {
type = msampled->type();
} else {
set_error(expr->source(), "unknown texture type for texture sampling");
return false;
}
expr->func()->set_result_type(mod_->create<ast::type::Vector>(type, 4));
}
return true;
}
if (ident->intrinsic() == ast::Intrinsic::kDot) {

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@ -54,6 +54,7 @@
#include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h"
#include "src/ast/type/multisampled_texture_type.h"
#include "src/ast/type/pointer_type.h"
#include "src/ast/type/sampled_texture_type.h"
#include "src/ast/type/sampler_type.h"
@ -4510,6 +4511,7 @@ std::string to_str(const std::string& function,
maybe_add_param(sig->params.idx.level, "level");
maybe_add_param(sig->params.idx.offset, "offset");
maybe_add_param(sig->params.idx.sampler, "sampler");
maybe_add_param(sig->params.idx.sample_index, "sample_index");
maybe_add_param(sig->params.idx.texture, "texture");
std::sort(
params.begin(), params.end(),
@ -4534,126 +4536,202 @@ const char* expected_texture_overload(
using ValidTextureOverload = ast::intrinsic::test::ValidTextureOverload;
switch (overload) {
case ValidTextureOverload::kSample1dF32:
return "textureSample(texture, sampler, coords)";
return R"(textureSample(texture, sampler, coords))";
case ValidTextureOverload::kSample1dArrayF32:
return "textureSample(texture, sampler, coords, array_index)";
return R"(textureSample(texture, sampler, coords, array_index))";
case ValidTextureOverload::kSample2dF32:
return "textureSample(texture, sampler, coords)";
return R"(textureSample(texture, sampler, coords))";
case ValidTextureOverload::kSample2dOffsetF32:
return "textureSample(texture, sampler, coords, offset)";
return R"(textureSample(texture, sampler, coords, offset))";
case ValidTextureOverload::kSample2dArrayF32:
return "textureSample(texture, sampler, coords, array_index)";
return R"(textureSample(texture, sampler, coords, array_index))";
case ValidTextureOverload::kSample2dArrayOffsetF32:
return "textureSample(texture, sampler, coords, array_index, offset)";
return R"(textureSample(texture, sampler, coords, array_index, offset))";
case ValidTextureOverload::kSample3dF32:
return "textureSample(texture, sampler, coords)";
return R"(textureSample(texture, sampler, coords))";
case ValidTextureOverload::kSample3dOffsetF32:
return "textureSample(texture, sampler, coords, offset)";
return R"(textureSample(texture, sampler, coords, offset))";
case ValidTextureOverload::kSampleCubeF32:
return "textureSample(texture, sampler, coords)";
return R"(textureSample(texture, sampler, coords))";
case ValidTextureOverload::kSampleCubeArrayF32:
return "textureSample(texture, sampler, coords, array_index)";
return R"(textureSample(texture, sampler, coords, array_index))";
case ValidTextureOverload::kSampleDepth2dF32:
return "textureSample(texture, sampler, coords)";
return R"(textureSample(texture, sampler, coords))";
case ValidTextureOverload::kSampleDepth2dOffsetF32:
return "textureSample(texture, sampler, coords, offset)";
return R"(textureSample(texture, sampler, coords, offset))";
case ValidTextureOverload::kSampleDepth2dArrayF32:
return "textureSample(texture, sampler, coords, array_index)";
return R"(textureSample(texture, sampler, coords, array_index))";
case ValidTextureOverload::kSampleDepth2dArrayOffsetF32:
return "textureSample(texture, sampler, coords, array_index, offset)";
return R"(textureSample(texture, sampler, coords, array_index, offset))";
case ValidTextureOverload::kSampleDepthCubeF32:
return "textureSample(texture, sampler, coords)";
return R"(textureSample(texture, sampler, coords))";
case ValidTextureOverload::kSampleDepthCubeArrayF32:
return "textureSample(texture, sampler, coords, array_index)";
return R"(textureSample(texture, sampler, coords, array_index))";
case ValidTextureOverload::kSampleBias2dF32:
return "textureSampleBias(texture, sampler, coords, bias)";
return R"(textureSampleBias(texture, sampler, coords, bias))";
case ValidTextureOverload::kSampleBias2dOffsetF32:
return "textureSampleBias(texture, sampler, coords, bias, offset)";
return R"(textureSampleBias(texture, sampler, coords, bias, offset))";
case ValidTextureOverload::kSampleBias2dArrayF32:
return "textureSampleBias(texture, sampler, coords, array_index, "
"bias)";
return R"(textureSampleBias(texture, sampler, coords, array_index, bias))";
case ValidTextureOverload::kSampleBias2dArrayOffsetF32:
return "textureSampleBias(texture, sampler, coords, array_index, "
"bias, offset)";
return R"(textureSampleBias(texture, sampler, coords, array_index, bias, offset))";
case ValidTextureOverload::kSampleBias3dF32:
return "textureSampleBias(texture, sampler, coords, bias)";
return R"(textureSampleBias(texture, sampler, coords, bias))";
case ValidTextureOverload::kSampleBias3dOffsetF32:
return "textureSampleBias(texture, sampler, coords, bias, offset)";
return R"(textureSampleBias(texture, sampler, coords, bias, offset))";
case ValidTextureOverload::kSampleBiasCubeF32:
return "textureSampleBias(texture, sampler, coords, bias)";
return R"(textureSampleBias(texture, sampler, coords, bias))";
case ValidTextureOverload::kSampleBiasCubeArrayF32:
return "textureSampleBias(texture, sampler, coords, array_index, "
"bias)";
return R"(textureSampleBias(texture, sampler, coords, array_index, bias))";
case ValidTextureOverload::kSampleLevel2dF32:
return "textureSampleLevel(texture, sampler, coords, level)";
return R"(textureSampleLevel(texture, sampler, coords, level))";
case ValidTextureOverload::kSampleLevel2dOffsetF32:
return "textureSampleLevel(texture, sampler, coords, level, offset)";
return R"(textureSampleLevel(texture, sampler, coords, level, offset))";
case ValidTextureOverload::kSampleLevel2dArrayF32:
return "textureSampleLevel(texture, sampler, coords, array_index, "
"level)";
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
case ValidTextureOverload::kSampleLevel2dArrayOffsetF32:
return "textureSampleLevel(texture, sampler, coords, array_index, "
"level, offset)";
return R"(textureSampleLevel(texture, sampler, coords, array_index, level, offset))";
case ValidTextureOverload::kSampleLevel3dF32:
return "textureSampleLevel(texture, sampler, coords, level)";
return R"(textureSampleLevel(texture, sampler, coords, level))";
case ValidTextureOverload::kSampleLevel3dOffsetF32:
return "textureSampleLevel(texture, sampler, coords, level, offset)";
return R"(textureSampleLevel(texture, sampler, coords, level, offset))";
case ValidTextureOverload::kSampleLevelCubeF32:
return "textureSampleLevel(texture, sampler, coords, level)";
return R"(textureSampleLevel(texture, sampler, coords, level))";
case ValidTextureOverload::kSampleLevelCubeArrayF32:
return "textureSampleLevel(texture, sampler, coords, array_index, "
"level)";
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
case ValidTextureOverload::kSampleLevelDepth2dF32:
return "textureSampleLevel(texture, sampler, coords, level)";
return R"(textureSampleLevel(texture, sampler, coords, level))";
case ValidTextureOverload::kSampleLevelDepth2dOffsetF32:
return "textureSampleLevel(texture, sampler, coords, level, offset)";
return R"(textureSampleLevel(texture, sampler, coords, level, offset))";
case ValidTextureOverload::kSampleLevelDepth2dArrayF32:
return "textureSampleLevel(texture, sampler, coords, array_index, level)";
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
case ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32:
return "textureSampleLevel(texture, sampler, coords, array_index, level, "
"offset)";
return R"(textureSampleLevel(texture, sampler, coords, array_index, level, offset))";
case ValidTextureOverload::kSampleLevelDepthCubeF32:
return "textureSampleLevel(texture, sampler, coords, level)";
return R"(textureSampleLevel(texture, sampler, coords, level))";
case ValidTextureOverload::kSampleLevelDepthCubeArrayF32:
return "textureSampleLevel(texture, sampler, coords, array_index, "
"level)";
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
case ValidTextureOverload::kSampleGrad2dF32:
return "textureSampleGrad(texture, sampler, coords, ddx, ddy)";
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy))";
case ValidTextureOverload::kSampleGrad2dOffsetF32:
return "textureSampleGrad(texture, sampler, coords, ddx, ddy, "
"offset)";
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy, offset))";
case ValidTextureOverload::kSampleGrad2dArrayF32:
return "textureSampleGrad(texture, sampler, coords, array_index, ddx, "
"ddy)";
return R"(textureSampleGrad(texture, sampler, coords, array_index, ddx, ddy))";
case ValidTextureOverload::kSampleGrad2dArrayOffsetF32:
return "textureSampleGrad(texture, sampler, coords, array_index, ddx, "
"ddy, offset)";
return R"(textureSampleGrad(texture, sampler, coords, array_index, ddx, ddy, offset))";
case ValidTextureOverload::kSampleGrad3dF32:
return "textureSampleGrad(texture, sampler, coords, ddx, ddy)";
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy))";
case ValidTextureOverload::kSampleGrad3dOffsetF32:
return "textureSampleGrad(texture, sampler, coords, ddx, ddy, "
"offset)";
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy, offset))";
case ValidTextureOverload::kSampleGradCubeF32:
return "textureSampleGrad(texture, sampler, coords, ddx, ddy)";
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy))";
case ValidTextureOverload::kSampleGradCubeArrayF32:
return "textureSampleGrad(texture, sampler, coords, array_index, ddx, "
"ddy)";
return R"(textureSampleGrad(texture, sampler, coords, array_index, ddx, ddy))";
case ValidTextureOverload::kSampleGradDepth2dF32:
return "textureSampleCompare(texture, sampler, coords, depth_ref)";
return R"(textureSampleCompare(texture, sampler, coords, depth_ref))";
case ValidTextureOverload::kSampleGradDepth2dOffsetF32:
return "textureSampleCompare(texture, sampler, coords, depth_ref, "
"offset)";
return R"(textureSampleCompare(texture, sampler, coords, depth_ref, offset))";
case ValidTextureOverload::kSampleGradDepth2dArrayF32:
return "textureSampleCompare(texture, sampler, coords, array_index, "
"depth_ref)";
return R"(textureSampleCompare(texture, sampler, coords, array_index, depth_ref))";
case ValidTextureOverload::kSampleGradDepth2dArrayOffsetF32:
return "textureSampleCompare(texture, sampler, coords, array_index, "
"depth_ref, offset)";
return R"(textureSampleCompare(texture, sampler, coords, array_index, depth_ref, offset))";
case ValidTextureOverload::kSampleGradDepthCubeF32:
return "textureSampleCompare(texture, sampler, coords, depth_ref)";
return R"(textureSampleCompare(texture, sampler, coords, depth_ref))";
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
return "textureSampleCompare(texture, sampler, coords, array_index, "
"depth_ref)";
return R"(textureSampleCompare(texture, sampler, coords, array_index, depth_ref))";
case ValidTextureOverload::kLoad1dF32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad1dU32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad1dI32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad1dArrayF32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoad1dArrayU32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoad1dArrayI32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoad2dF32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad2dU32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad2dI32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad2dLevelF32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoad2dLevelU32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoad2dLevelI32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoad2dArrayF32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoad2dArrayU32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoad2dArrayI32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoad2dArrayLevelF32:
return R"(textureLoad(texture, coords, array_index, level))";
case ValidTextureOverload::kLoad2dArrayLevelU32:
return R"(textureLoad(texture, coords, array_index, level))";
case ValidTextureOverload::kLoad2dArrayLevelI32:
return R"(textureLoad(texture, coords, array_index, level))";
case ValidTextureOverload::kLoad3dF32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad3dU32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad3dI32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoad3dLevelF32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoad3dLevelU32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoad3dLevelI32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoadMultisampled2dF32:
return R"(textureLoad(texture, coords, sample_index))";
case ValidTextureOverload::kLoadMultisampled2dU32:
return R"(textureLoad(texture, coords, sample_index))";
case ValidTextureOverload::kLoadMultisampled2dI32:
return R"(textureLoad(texture, coords, sample_index))";
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
return R"(textureLoad(texture, coords, array_index, sample_index))";
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
return R"(textureLoad(texture, coords, array_index, sample_index))";
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
return R"(textureLoad(texture, coords, array_index, sample_index))";
case ValidTextureOverload::kLoadDepth2dF32:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoadDepth2dLevelF32:
return R"(textureLoad(texture, coords, level))";
case ValidTextureOverload::kLoadDepth2dArrayF32:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
return R"(textureLoad(texture, coords, array_index, level))";
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
case ValidTextureOverload::kLoadStorageRO2dRgba8sint:
case ValidTextureOverload::kLoadStorageRO2dRgba16uint:
case ValidTextureOverload::kLoadStorageRO2dRgba16sint:
case ValidTextureOverload::kLoadStorageRO2dRgba16float:
case ValidTextureOverload::kLoadStorageRO2dR32uint:
case ValidTextureOverload::kLoadStorageRO2dR32sint:
case ValidTextureOverload::kLoadStorageRO2dR32float:
case ValidTextureOverload::kLoadStorageRO2dRg32uint:
case ValidTextureOverload::kLoadStorageRO2dRg32sint:
case ValidTextureOverload::kLoadStorageRO2dRg32float:
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
return R"(textureLoad(texture, coords))";
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
return R"(textureLoad(texture, coords, array_index))";
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
return R"(textureLoad(texture, coords))";
}
return "<unmatched texture overload>";
}
@ -4661,56 +4739,37 @@ const char* expected_texture_overload(
TEST_P(TypeDeterminerTextureIntrinsicTest, Call) {
auto param = GetParam();
ast::type::Type* datatype = nullptr;
switch (param.texture_data_type) {
case ast::intrinsic::test::TextureDataType::kF32:
datatype = ty.f32;
break;
case ast::intrinsic::test::TextureDataType::kU32:
datatype = ty.u32;
break;
case ast::intrinsic::test::TextureDataType::kI32:
datatype = ty.i32;
break;
}
ast::type::Sampler sampler_type{param.sampler_kind};
switch (param.texture_kind) {
case ast::intrinsic::test::TextureKind::kRegular:
Var("texture", ast::StorageClass::kNone,
mod->create<ast::type::SampledTexture>(param.texture_dimension,
datatype));
break;
case ast::intrinsic::test::TextureKind::kDepth:
Var("texture", ast::StorageClass::kNone,
mod->create<ast::type::DepthTexture>(param.texture_dimension));
break;
}
Var("sampler", ast::StorageClass::kNone, &sampler_type);
param.buildTextureVariable(this);
param.buildSamplerVariable(this);
auto* ident = Expr(param.function);
ast::CallExpression call{ident, param.args(this)};
EXPECT_TRUE(td()->DetermineResultType(&call)) << td()->error();
ASSERT_TRUE(td()->Determine()) << td()->error();
ASSERT_TRUE(td()->DetermineResultType(&call)) << td()->error();
switch (param.texture_kind) {
case ast::intrinsic::test::TextureKind::kRegular:
case ast::intrinsic::test::TextureKind::kMultisampled:
case ast::intrinsic::test::TextureKind::kStorage: {
auto* datatype = param.resultVectorComponentType(this);
ASSERT_TRUE(call.result_type()->Is<ast::type::Vector>());
EXPECT_EQ(call.result_type()->As<ast::type::Vector>()->type(), datatype);
break;
case ast::intrinsic::test::TextureKind::kDepth:
}
case ast::intrinsic::test::TextureKind::kDepth: {
EXPECT_EQ(call.result_type(), ty.f32);
break;
}
}
auto* sig = static_cast<const ast::intrinsic::TextureSignature*>(
ident->intrinsic_signature());
ASSERT_NE(sig, nullptr);
auto got = to_str(param.function, sig);
auto* expected = expected_texture_overload(param.overload);
EXPECT_EQ(to_str(param.function, sig), expected);
EXPECT_EQ(got, expected);
}
} // namespace

View File

@ -12,7 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/writer/pack_coord_arrayidx.h"
#include "src/writer/append_vector.h"
#include <utility>
@ -36,41 +36,46 @@ ast::TypeConstructorExpression* AsVectorConstructor(ast::Expression* expr) {
} // namespace
bool PackCoordAndArrayIndex(
ast::Expression* coords,
ast::Expression* array_idx,
bool AppendVector(
ast::Expression* vector,
ast::Expression* scalar,
std::function<bool(ast::TypeConstructorExpression*)> callback) {
uint32_t packed_size;
ast::type::Type* packed_el_ty; // Currently must be f32.
if (auto* vec = coords->result_type()->As<ast::type::Vector>()) {
if (auto* vec = vector->result_type()->As<ast::type::Vector>()) {
packed_size = vec->size() + 1;
packed_el_ty = vec->type();
} else {
packed_size = 2;
packed_el_ty = coords->result_type();
packed_el_ty = vector->result_type();
}
if (!packed_el_ty) {
return false; // missing type info
}
// Cast array_idx to the vector element type
ast::TypeConstructorExpression array_index_cast(packed_el_ty, {array_idx});
array_index_cast.set_result_type(packed_el_ty);
// Cast scalar to the vector element type
ast::TypeConstructorExpression scalar_cast(packed_el_ty, {scalar});
scalar_cast.set_result_type(packed_el_ty);
ast::type::Vector packed_ty(packed_el_ty, packed_size);
// If the coordinates are already passed in a vector constructor, extract
// the elements into the new vector instead of nesting a vector-in-vector.
ast::ExpressionList packed;
if (auto* vc = AsVectorConstructor(coords)) {
if (auto* vc = AsVectorConstructor(vector)) {
packed = vc->values();
} else {
packed.emplace_back(coords);
packed.emplace_back(vector);
}
if (packed_el_ty != scalar->result_type()) {
packed.emplace_back(&scalar_cast);
} else {
packed.emplace_back(scalar);
}
packed.emplace_back(&array_index_cast);
ast::TypeConstructorExpression constructor{&packed_ty, std::move(packed)};
constructor.set_result_type(&packed_ty);
return callback(&constructor);
}

View File

@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_WRITER_PACK_COORD_ARRAYIDX_H_
#define SRC_WRITER_PACK_COORD_ARRAYIDX_H_
#ifndef SRC_WRITER_APPEND_VECTOR_H_
#define SRC_WRITER_APPEND_VECTOR_H_
#include <functional>
@ -28,25 +28,26 @@ class TypeConstructorExpression;
namespace writer {
/// A helper function use to generate texture intrinsic function calls for
/// backends that expect the texture coordinate and array index to be packed
/// together into a single 'coordinate' parameter.
/// PackCoordAndArrayIndex() calls the `callback` function with a vector
/// expression containing the elements of `coords` followed by the single
/// element of `array_idx` cast to the `coords` element type.
/// A helper function used to append a vector with an additional scalar.
/// AppendVector is used to generate texture intrinsic function calls for
/// backends that expect the texture coordinates to be packed with an additional
/// mip-level or array-index parameter.
/// AppendVector() calls the `callback` function with a vector
/// expression containing the elements of `vector` followed by the single
/// element of `scalar` cast to the `vector` element type.
/// All types must have been assigned to the expressions and their child nodes
/// before calling.
/// @param coords the texture coordinates. May be a scalar, `vec2` or `vec3`.
/// @param array_idx the texture array index. Must be a scalar.
/// @param vector the vector to be appended. May be a scalar, `vec2` or `vec3`.
/// @param scalar the scalar to append to the vector. Must be a scalar.
/// @param callback the function called with the packed result. Note that the
/// pointer argument is only valid for the duration of the call.
/// @returns the value returned by `callback` to indicate success
bool PackCoordAndArrayIndex(
ast::Expression* coords,
ast::Expression* array_idx,
bool AppendVector(
ast::Expression* vector,
ast::Expression* scalar,
std::function<bool(ast::TypeConstructorExpression*)> callback);
} // namespace writer
} // namespace tint
#endif // SRC_WRITER_PACK_COORD_ARRAYIDX_H_
#endif // SRC_WRITER_APPEND_VECTOR_H_

View File

@ -57,8 +57,8 @@
#include "src/ast/uint_literal.h"
#include "src/ast/unary_op_expression.h"
#include "src/ast/variable_decl_statement.h"
#include "src/writer/append_vector.h"
#include "src/writer/float_to_string.h"
#include "src/writer/pack_coord_arrayidx.h"
namespace tint {
namespace writer {
@ -729,9 +729,14 @@ bool GeneratorImpl::EmitTextureCall(std::ostream& pre,
auto& pidx = signature->params.idx;
auto const kNotUsed = ast::intrinsic::TextureSignature::Parameters::kNotUsed;
if (!EmitExpression(pre, out, params[pidx.texture]))
auto* texture = params[pidx.texture];
auto* texture_type = texture->result_type()->UnwrapPtrIfNeeded();
if (!EmitExpression(pre, out, texture))
return false;
bool pack_mip_in_coords = false;
switch (ident->intrinsic()) {
case ast::Intrinsic::kTextureSample:
out << ".Sample(";
@ -748,35 +753,61 @@ bool GeneratorImpl::EmitTextureCall(std::ostream& pre,
case ast::Intrinsic::kTextureSampleCompare:
out << ".SampleCmp(";
break;
case ast::Intrinsic::kTextureLoad:
out << ".Load(";
if (!texture_type->Is<ast::type::StorageTexture>()) {
pack_mip_in_coords = true;
}
break;
default:
error_ = "Internal compiler error: Unhandled texture intrinsic '" +
ident->name() + "'";
break;
return false;
}
if (pidx.sampler != kNotUsed) {
if (!EmitExpression(pre, out, params[pidx.sampler]))
return false;
out << ", ";
}
auto* param_coords = params[pidx.coords];
auto emit_vector_appended_with_i32_zero = [&](tint::ast::Expression* vector) {
auto* i32 = module_->create<ast::type::I32>();
ast::SintLiteral zero_lit(i32, 0);
ast::ScalarConstructorExpression zero(&zero_lit);
zero.set_result_type(i32);
return AppendVector(vector, &zero,
[&](ast::TypeConstructorExpression* packed) {
return EmitExpression(pre, out, packed);
});
};
if (pidx.array_index != kNotUsed) {
// Array index needs to be appended to the coordinates.
auto* param_coords = params[pidx.coords];
auto* param_array_index = params[pidx.array_index];
if (!PackCoordAndArrayIndex(param_coords, param_array_index,
if (!AppendVector(param_coords, param_array_index,
[&](ast::TypeConstructorExpression* packed) {
if (pack_mip_in_coords) {
return emit_vector_appended_with_i32_zero(packed);
} else {
return EmitExpression(pre, out, packed);
}
})) {
return false;
}
} else if (pack_mip_in_coords) {
// Mip level needs to be appended to the coordinates, but is always zero.
if (!emit_vector_appended_with_i32_zero(param_coords))
return false;
} else {
if (!EmitExpression(pre, out, params[pidx.coords]))
if (!EmitExpression(pre, out, param_coords))
return false;
}
for (auto idx : {pidx.depth_ref, pidx.bias, pidx.level, pidx.ddx, pidx.ddy,
pidx.offset}) {
pidx.sample_index, pidx.offset}) {
if (idx != kNotUsed) {
out << ", ";
if (!EmitExpression(pre, out, params[idx]))

View File

@ -18,6 +18,7 @@
#include "src/ast/builder.h"
#include "src/ast/intrinsic_texture_helper_test.h"
#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/multisampled_texture_type.h"
#include "src/ast/type/sampled_texture_type.h"
#include "src/type_determiner.h"
#include "src/writer/hlsl/generator_impl.h"
@ -135,9 +136,102 @@ std::string expected_texture_overload(
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))";
case ValidTextureOverload::kLoad1dF32:
return R"(texture_tint_0.Load(int2(1, 0)))";
case ValidTextureOverload::kLoad1dU32:
return R"(texture_tint_0.Load(int2(1, 0)))";
case ValidTextureOverload::kLoad1dI32:
return R"(texture_tint_0.Load(int2(1, 0)))";
case ValidTextureOverload::kLoad1dArrayF32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoad1dArrayU32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoad1dArrayI32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoad2dF32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoad2dU32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoad2dI32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoad2dLevelF32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoad2dLevelU32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoad2dLevelI32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoad2dArrayF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoad2dArrayU32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoad2dArrayI32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoad2dArrayLevelF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoad2dArrayLevelU32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoad2dArrayLevelI32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoad3dF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoad3dU32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoad3dI32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoad3dLevelF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoad3dLevelU32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoad3dLevelI32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoadMultisampled2dF32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoadMultisampled2dU32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoadMultisampled2dI32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoadDepth2dF32:
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
case ValidTextureOverload::kLoadDepth2dLevelF32:
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
case ValidTextureOverload::kLoadDepth2dArrayF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
return R"(texture_tint_0.Load(1))";
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
return R"(texture_tint_0.Load(int2(1, 2)))";
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
case ValidTextureOverload::kLoadStorageRO2dRgba8sint:
case ValidTextureOverload::kLoadStorageRO2dRgba16uint:
case ValidTextureOverload::kLoadStorageRO2dRgba16sint:
case ValidTextureOverload::kLoadStorageRO2dRgba16float:
case ValidTextureOverload::kLoadStorageRO2dR32uint:
case ValidTextureOverload::kLoadStorageRO2dR32sint:
case ValidTextureOverload::kLoadStorageRO2dR32float:
case ValidTextureOverload::kLoadStorageRO2dRg32uint:
case ValidTextureOverload::kLoadStorageRO2dRg32sint:
case ValidTextureOverload::kLoadStorageRO2dRg32float:
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
return R"(texture_tint_0.Load(int2(1, 2)))";
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
return R"(texture_tint_0.Load(int3(1, 2, 3)))";
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
return R"(texture_tint_0.Load(int3(1, 2, 3)))";
}
return "<unmatched texture overload>";
} // LINT - Ignore the length of this function
} // NOLINT - Ignore the length of this function
class HlslGeneratorIntrinsicTextureTest
: public ast::BuilderWithModule,
@ -165,38 +259,13 @@ class HlslGeneratorIntrinsicTextureTest
TEST_P(HlslGeneratorIntrinsicTextureTest, Call) {
auto param = GetParam();
ast::type::Type* datatype = nullptr;
switch (param.texture_data_type) {
case ast::intrinsic::test::TextureDataType::kF32:
datatype = ty.f32;
break;
case ast::intrinsic::test::TextureDataType::kU32:
datatype = ty.u32;
break;
case ast::intrinsic::test::TextureDataType::kI32:
datatype = ty.i32;
break;
}
ast::type::Sampler sampler_type{param.sampler_kind};
switch (param.texture_kind) {
case ast::intrinsic::test::TextureKind::kRegular:
Var("texture", ast::StorageClass::kNone,
mod->create<ast::type::SampledTexture>(param.texture_dimension,
datatype));
break;
case ast::intrinsic::test::TextureKind::kDepth:
Var("texture", ast::StorageClass::kNone,
mod->create<ast::type::DepthTexture>(param.texture_dimension));
break;
}
Var("sampler", ast::StorageClass::kNone, &sampler_type);
param.buildTextureVariable(this);
param.buildSamplerVariable(this);
ast::CallExpression call{Expr(param.function), param.args(this)};
EXPECT_TRUE(td.DetermineResultType(&call)) << td.error();
ASSERT_TRUE(td.Determine()) << td.error();
ASSERT_TRUE(td.DetermineResultType(&call)) << td.error();
ASSERT_TRUE(gen.EmitExpression(pre, out, &call)) << gen.error();

View File

@ -663,6 +663,8 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
if (!EmitExpression(params[pidx.texture]))
return false;
bool lod_param_is_named = true;
switch (ident->intrinsic()) {
case ast::Intrinsic::kTextureSample:
case ast::Intrinsic::kTextureSampleBias:
@ -673,38 +675,60 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
case ast::Intrinsic::kTextureSampleCompare:
out_ << ".sample_compare(";
break;
case ast::Intrinsic::kTextureLoad:
out_ << ".read(";
lod_param_is_named = false;
break;
default:
error_ = "Internal compiler error: Unhandled texture intrinsic '" +
ident->name() + "'";
break;
}
if (!EmitExpression(params[pidx.sampler])) {
return false;
}
for (auto idx : {pidx.coords, pidx.array_index, pidx.depth_ref}) {
if (idx != kNotUsed) {
bool first_arg = true;
auto maybe_write_comma = [&] {
if (!first_arg) {
out_ << ", ";
}
first_arg = false;
};
if (pidx.sampler != kNotUsed) {
if (!EmitExpression(params[pidx.sampler])) {
return false;
}
first_arg = false;
}
for (auto idx :
{pidx.coords, pidx.array_index, pidx.depth_ref, pidx.sample_index}) {
if (idx != kNotUsed) {
maybe_write_comma();
if (!EmitExpression(params[idx]))
return false;
}
}
if (pidx.bias != kNotUsed) {
out_ << ", bias(";
maybe_write_comma();
out_ << "bias(";
if (!EmitExpression(params[pidx.bias])) {
return false;
}
out_ << ")";
}
if (pidx.level != kNotUsed) {
out_ << ", level(";
maybe_write_comma();
if (lod_param_is_named) {
out_ << "level(";
}
if (!EmitExpression(params[pidx.level])) {
return false;
}
if (lod_param_is_named) {
out_ << ")";
}
}
if (pidx.ddx != kNotUsed) {
auto dim = params[pidx.texture]
->result_type()
@ -714,14 +738,17 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
switch (dim) {
case ast::type::TextureDimension::k2d:
case ast::type::TextureDimension::k2dArray:
out_ << ", gradient2d(";
maybe_write_comma();
out_ << "gradient2d(";
break;
case ast::type::TextureDimension::k3d:
out_ << ", gradient3d(";
maybe_write_comma();
out_ << "gradient3d(";
break;
case ast::type::TextureDimension::kCube:
case ast::type::TextureDimension::kCubeArray:
out_ << ", gradientcube(";
maybe_write_comma();
out_ << "gradientcube(";
break;
default: {
std::stringstream err;
@ -741,7 +768,7 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
}
if (pidx.offset != kNotUsed) {
out_ << ", ";
maybe_write_comma();
if (!EmitExpression(params[pidx.offset])) {
return false;
}

View File

@ -18,6 +18,7 @@
#include "src/ast/builder.h"
#include "src/ast/intrinsic_texture_helper_test.h"
#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/multisampled_texture_type.h"
#include "src/ast/type/sampled_texture_type.h"
#include "src/type_determiner.h"
#include "src/writer/msl/generator_impl.h"
@ -135,9 +136,102 @@ std::string expected_texture_overload(
return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4, 5.0f))";
case ValidTextureOverload::kLoad1dF32:
return R"(texture_tint_0.read(1))";
case ValidTextureOverload::kLoad1dU32:
return R"(texture_tint_0.read(1))";
case ValidTextureOverload::kLoad1dI32:
return R"(texture_tint_0.read(1))";
case ValidTextureOverload::kLoad1dArrayF32:
return R"(texture_tint_0.read(1, 2))";
case ValidTextureOverload::kLoad1dArrayU32:
return R"(texture_tint_0.read(1, 2))";
case ValidTextureOverload::kLoad1dArrayI32:
return R"(texture_tint_0.read(1, 2))";
case ValidTextureOverload::kLoad2dF32:
return R"(texture_tint_0.read(int2(1, 2)))";
case ValidTextureOverload::kLoad2dU32:
return R"(texture_tint_0.read(int2(1, 2)))";
case ValidTextureOverload::kLoad2dI32:
return R"(texture_tint_0.read(int2(1, 2)))";
case ValidTextureOverload::kLoad2dLevelF32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoad2dLevelU32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoad2dLevelI32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoad2dArrayF32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoad2dArrayU32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoad2dArrayI32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoad2dArrayLevelF32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoad2dArrayLevelU32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoad2dArrayLevelI32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoad3dF32:
return R"(texture_tint_0.read(int3(1, 2, 3)))";
case ValidTextureOverload::kLoad3dU32:
return R"(texture_tint_0.read(int3(1, 2, 3)))";
case ValidTextureOverload::kLoad3dI32:
return R"(texture_tint_0.read(int3(1, 2, 3)))";
case ValidTextureOverload::kLoad3dLevelF32:
return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
case ValidTextureOverload::kLoad3dLevelU32:
return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
case ValidTextureOverload::kLoad3dLevelI32:
return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
case ValidTextureOverload::kLoadMultisampled2dF32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoadMultisampled2dU32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoadMultisampled2dI32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoadDepth2dF32:
return R"(texture_tint_0.read(int2(1, 2)))";
case ValidTextureOverload::kLoadDepth2dLevelF32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoadDepth2dArrayF32:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
return R"(texture_tint_0.read(1))";
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
return R"(texture_tint_0.read(1, 2))";
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
case ValidTextureOverload::kLoadStorageRO2dRgba8sint:
case ValidTextureOverload::kLoadStorageRO2dRgba16uint:
case ValidTextureOverload::kLoadStorageRO2dRgba16sint:
case ValidTextureOverload::kLoadStorageRO2dRgba16float:
case ValidTextureOverload::kLoadStorageRO2dR32uint:
case ValidTextureOverload::kLoadStorageRO2dR32sint:
case ValidTextureOverload::kLoadStorageRO2dR32float:
case ValidTextureOverload::kLoadStorageRO2dRg32uint:
case ValidTextureOverload::kLoadStorageRO2dRg32sint:
case ValidTextureOverload::kLoadStorageRO2dRg32float:
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
return R"(texture_tint_0.read(int2(1, 2)))";
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
return R"(texture_tint_0.read(int2(1, 2), 3))";
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
return R"(texture_tint_0.read(int3(1, 2, 3)))";
}
return "<unmatched texture overload>";
} // LINT - Ignore the length of this function
} // NOLINT - Ignore the length of this function
class MslGeneratorIntrinsicTextureTest
: public ast::BuilderWithModule,
@ -156,38 +250,13 @@ class MslGeneratorIntrinsicTextureTest
TEST_P(MslGeneratorIntrinsicTextureTest, Call) {
auto param = GetParam();
ast::type::Type* datatype = nullptr;
switch (param.texture_data_type) {
case ast::intrinsic::test::TextureDataType::kF32:
datatype = ty.f32;
break;
case ast::intrinsic::test::TextureDataType::kU32:
datatype = ty.u32;
break;
case ast::intrinsic::test::TextureDataType::kI32:
datatype = ty.i32;
break;
}
ast::type::Sampler sampler_type{param.sampler_kind};
switch (param.texture_kind) {
case ast::intrinsic::test::TextureKind::kRegular:
Var("texture", ast::StorageClass::kNone,
mod->create<ast::type::SampledTexture>(param.texture_dimension,
datatype));
break;
case ast::intrinsic::test::TextureKind::kDepth:
Var("texture", ast::StorageClass::kNone,
mod->create<ast::type::DepthTexture>(param.texture_dimension));
break;
}
Var("sampler", ast::StorageClass::kNone, &sampler_type);
param.buildTextureVariable(this);
param.buildSamplerVariable(this);
ast::CallExpression call{Expr(param.function), param.args(this)};
EXPECT_TRUE(td.DetermineResultType(&call)) << td.error();
ASSERT_TRUE(td.Determine()) << td.error();
ASSERT_TRUE(td.DetermineResultType(&call)) << td.error();
ASSERT_TRUE(gen.EmitExpression(&call)) << gen.error();

View File

@ -13,6 +13,7 @@
#include "src/writer/spirv/builder.h"
#include <algorithm>
#include <iostream>
#include <limits>
#include <sstream>
@ -72,7 +73,7 @@
#include "src/ast/uint_literal.h"
#include "src/ast/unary_op_expression.h"
#include "src/ast/variable_decl_statement.h"
#include "src/writer/pack_coord_arrayidx.h"
#include "src/writer/append_vector.h"
namespace tint {
namespace writer {
@ -1946,46 +1947,23 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
spirv_params.emplace_back(std::move(result_id)); // result id
// Extra image operands, appended to spirv_params.
uint32_t spirv_operand_mask = 0;
OperandList spirv_operands;
spirv_operands.reserve(4); // Enough to fit most parameter lists
if (ident->intrinsic() == ast::Intrinsic::kTextureLoad) {
op = texture_type->Is<ast::type::StorageTexture>() ? spv::Op::OpImageRead
: spv::Op::OpImageFetch;
spirv_params.emplace_back(gen_param(pidx.texture));
spirv_params.emplace_back(gen_param(pidx.coords));
// TODO(dsinclair): Remove the LOD param from textureLoad on storage
// textures when https://github.com/gpuweb/gpuweb/pull/1032 gets merged.
if (pidx.level != kNotUsed) {
if (texture_type->Is<ast::type::MultisampledTexture>()) {
spirv_operand_mask |= SpvImageOperandsSampleMask;
} else {
spirv_operand_mask |= SpvImageOperandsLodMask;
}
spirv_operands.emplace_back(gen_param(pidx.level));
}
} else {
assert(pidx.sampler != kNotUsed);
auto sampler_param = gen_param(pidx.sampler);
auto texture_param = gen_param(pidx.texture);
auto sampled_image =
GenerateSampledImage(texture_type, texture_param, sampler_param);
// Populate the spirv_params with the common parameters
spirv_params.emplace_back(Operand::Int(sampled_image)); // sampled image
struct ImageOperand {
SpvImageOperandsMask mask;
tint::writer::spirv::Operand operand;
};
std::vector<ImageOperand> image_operands;
image_operands.reserve(4); // Enough to fit most parameter lists
auto append_coords_to_spirv_params = [&] {
if (pidx.array_index != kNotUsed) {
// Array index needs to be appended to the coordinates.
auto* param_coords = call->params()[pidx.coords];
auto* param_array_index = call->params()[pidx.array_index];
if (!PackCoordAndArrayIndex(
param_coords, param_array_index,
if (!AppendVector(param_coords, param_array_index,
[&](ast::TypeConstructorExpression* packed) {
auto param = GenerateTypeConstructorExpression(packed, false);
auto param =
GenerateTypeConstructorExpression(packed, false);
if (param == 0) {
return false;
}
@ -1997,6 +1975,34 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
} else {
spirv_params.emplace_back(gen_param(pidx.coords)); // coordinates
}
};
if (ident->intrinsic() == ast::Intrinsic::kTextureLoad) {
op = texture_type->Is<ast::type::StorageTexture>() ? spv::Op::OpImageRead
: spv::Op::OpImageFetch;
spirv_params.emplace_back(gen_param(pidx.texture));
append_coords_to_spirv_params();
if (pidx.level != kNotUsed) {
image_operands.emplace_back(
ImageOperand{SpvImageOperandsLodMask, gen_param(pidx.level)});
}
if (pidx.sample_index != kNotUsed) {
image_operands.emplace_back(ImageOperand{SpvImageOperandsSampleMask,
gen_param(pidx.sample_index)});
}
} else {
assert(pidx.sampler != kNotUsed);
auto sampler_param = gen_param(pidx.sampler);
auto texture_param = gen_param(pidx.texture);
auto sampled_image =
GenerateSampledImage(texture_type, texture_param, sampler_param);
// Populate the spirv_params with the common parameters
spirv_params.emplace_back(Operand::Int(sampled_image)); // sampled image
append_coords_to_spirv_params();
switch (ident->intrinsic()) {
case ast::Intrinsic::kTextureSample: {
@ -2006,24 +2012,25 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
case ast::Intrinsic::kTextureSampleBias: {
op = spv::Op::OpImageSampleImplicitLod;
assert(pidx.bias != kNotUsed);
spirv_operand_mask |= SpvImageOperandsBiasMask;
spirv_operands.emplace_back(gen_param(pidx.bias));
image_operands.emplace_back(
ImageOperand{SpvImageOperandsBiasMask, gen_param(pidx.bias)});
break;
}
case ast::Intrinsic::kTextureSampleLevel: {
op = spv::Op::OpImageSampleExplicitLod;
assert(pidx.level != kNotUsed);
spirv_operand_mask |= SpvImageOperandsLodMask;
spirv_operands.emplace_back(gen_param(pidx.level));
image_operands.emplace_back(
ImageOperand{SpvImageOperandsLodMask, gen_param(pidx.level)});
break;
}
case ast::Intrinsic::kTextureSampleGrad: {
op = spv::Op::OpImageSampleExplicitLod;
assert(pidx.ddx != kNotUsed);
assert(pidx.ddy != kNotUsed);
spirv_operand_mask |= SpvImageOperandsGradMask;
spirv_operands.emplace_back(gen_param(pidx.ddx));
spirv_operands.emplace_back(gen_param(pidx.ddy));
image_operands.emplace_back(
ImageOperand{SpvImageOperandsGradMask, gen_param(pidx.ddx)});
image_operands.emplace_back(
ImageOperand{SpvImageOperandsGradMask, gen_param(pidx.ddy)});
break;
}
case ast::Intrinsic::kTextureSampleCompare: {
@ -2031,11 +2038,11 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
assert(pidx.depth_ref != kNotUsed);
spirv_params.emplace_back(gen_param(pidx.depth_ref));
spirv_operand_mask |= SpvImageOperandsLodMask;
ast::type::F32 f32;
ast::FloatLiteral float_0(&f32, 0.0);
spirv_operands.emplace_back(
Operand::Int(GenerateLiteralIfNeeded(nullptr, &float_0)));
image_operands.emplace_back(ImageOperand{
SpvImageOperandsLodMask,
Operand::Int(GenerateLiteralIfNeeded(nullptr, &float_0))});
break;
}
default:
@ -2044,16 +2051,21 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
}
if (pidx.offset != kNotUsed) {
spirv_operand_mask |= SpvImageOperandsOffsetMask;
spirv_operands.emplace_back(gen_param(pidx.offset));
image_operands.emplace_back(
ImageOperand{SpvImageOperandsOffsetMask, gen_param(pidx.offset)});
}
if (spirv_operand_mask != 0) {
// Note: Order of operands is based on SpvImageXXXOperands value -
// smaller-numbered SpvImageXXXOperands bits appear first.
spirv_params.emplace_back(Operand::Int(spirv_operand_mask));
spirv_params.insert(std::end(spirv_params), std::begin(spirv_operands),
std::end(spirv_operands));
if (!image_operands.empty()) {
std::sort(image_operands.begin(), image_operands.end(),
[](auto& a, auto& b) { return a.mask < b.mask; });
uint32_t mask = 0;
for (auto& image_operand : image_operands) {
mask |= image_operand.mask;
}
spirv_params.emplace_back(Operand::Int(mask));
for (auto& image_operand : image_operands) {
spirv_params.emplace_back(image_operand.operand);
}
}
if (op == spv::Op::OpNop) {
@ -2143,8 +2155,8 @@ bool Builder::GenerateConditionalBlock(
auto true_block = result_op();
auto true_block_id = true_block.to_i();
// if there are no more else statements we branch on false to the merge block
// otherwise we branch to the false block
// if there are no more else statements we branch on false to the merge
// block otherwise we branch to the false block
auto false_block_id =
cur_else_idx < else_stmts.size() ? next_id() : merge_block_id;
@ -2644,12 +2656,12 @@ bool Builder::GenerateStructType(ast::type::Struct* struct_type,
}
// We're attaching the access control to the members of the struct instead
// of to the variable. The reason we do this is that WGSL models the access
// as part of the type. If we attach to the variable, it's no longer part
// of the type in the SPIR-V backend, but part of the variable. This differs
// from the modeling and other backends. Attaching to the struct members
// means the access control stays part of the type where it logically makes
// the most sense.
// of to the variable. The reason we do this is that WGSL models the
// access as part of the type. If we attach to the variable, it's no
// longer part of the type in the SPIR-V backend, but part of the
// variable. This differs from the modeling and other backends. Attaching
// to the struct members means the access control stays part of the type
// where it logically makes the most sense.
if (access_control == ast::AccessControl::kReadOnly) {
push_annot(spv::Op::OpMemberDecorate,
{Operand::Int(struct_id), Operand::Int(i),

View File

@ -413,173 +413,6 @@ TEST_F(IntrinsicBuilderTest, Call_Select) {
)");
}
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Storage_RO_1d) {
ast::type::StorageTexture s(ast::type::TextureDimension::k1d,
ast::AccessControl::kReadOnly,
ast::type::ImageFormat::kR16Float);
ASSERT_TRUE(td.DetermineStorageTextureSubtype(&s)) << td.error();
b.push_function(Function{});
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
auto expr = Call("textureLoad", "texture", 1.0f, 2);
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
EXPECT_EQ(DumpInstructions(b.types()),
R"(%4 = OpTypeFloat 32
%3 = OpTypeImage %4 1D 0 0 0 2 R16f
%2 = OpTypePointer Private %3
%1 = OpVariable %2 Private
%6 = OpTypeVector %4 4
%8 = OpConstant %4 1
%9 = OpTypeInt 32 1
%10 = OpConstant %9 2
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%7 = OpLoad %3 %1
%5 = OpImageRead %6 %7 %8 Lod %10
)");
}
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Storage_RO_2d) {
ast::type::StorageTexture s(ast::type::TextureDimension::k2d,
ast::AccessControl::kReadOnly,
ast::type::ImageFormat::kR16Float);
ASSERT_TRUE(td.DetermineStorageTextureSubtype(&s)) << td.error();
b.push_function(Function{});
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
auto expr = Call("textureLoad", "texture", vec2<f32>(1.0f, 2.0f), 2);
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
EXPECT_EQ(DumpInstructions(b.types()),
R"(%4 = OpTypeFloat 32
%3 = OpTypeImage %4 2D 0 0 0 2 R16f
%2 = OpTypePointer Private %3
%1 = OpVariable %2 Private
%6 = OpTypeVector %4 4
%8 = OpTypeVector %4 2
%9 = OpConstant %4 1
%10 = OpConstant %4 2
%11 = OpConstantComposite %8 %9 %10
%12 = OpTypeInt 32 1
%13 = OpConstant %12 2
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%7 = OpLoad %3 %1
%5 = OpImageRead %6 %7 %11 Lod %13
)");
}
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Sampled_1d) {
ast::type::SampledTexture s(ast::type::TextureDimension::k1d, ty.f32);
b.push_function(Function{});
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
auto expr = Call("textureLoad", "texture", 1.0f, 2);
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
EXPECT_EQ(DumpInstructions(b.types()),
R"(%4 = OpTypeFloat 32
%3 = OpTypeImage %4 1D 0 0 0 1 Unknown
%2 = OpTypePointer Private %3
%1 = OpVariable %2 Private
%6 = OpTypeVector %4 4
%8 = OpConstant %4 1
%9 = OpTypeInt 32 1
%10 = OpConstant %9 2
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%7 = OpLoad %3 %1
%5 = OpImageFetch %6 %7 %8 Lod %10
)");
}
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Sampled_2d) {
ast::type::SampledTexture s(ast::type::TextureDimension::k2d, ty.f32);
b.push_function(Function{});
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
auto expr = Call("textureLoad", "texture", vec2<f32>(1.0f, 2.0f), 2);
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
EXPECT_EQ(DumpInstructions(b.types()),
R"(%4 = OpTypeFloat 32
%3 = OpTypeImage %4 2D 0 0 0 1 Unknown
%2 = OpTypePointer Private %3
%1 = OpVariable %2 Private
%6 = OpTypeVector %4 4
%8 = OpTypeVector %4 2
%9 = OpConstant %4 1
%10 = OpConstant %4 2
%11 = OpConstantComposite %8 %9 %10
%12 = OpTypeInt 32 1
%13 = OpConstant %12 2
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%7 = OpLoad %3 %1
%5 = OpImageFetch %6 %7 %11 Lod %13
)");
}
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Multisampled_2d) {
ast::type::MultisampledTexture s(ast::type::TextureDimension::k2d, ty.f32);
b.push_function(Function{});
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
auto expr = Call("textureLoad", "texture", vec2<f32>(1.0f, 2.0f), 2);
ASSERT_TRUE(td.DetermineResultType(&expr)) << td.error();
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
EXPECT_EQ(DumpInstructions(b.types()),
R"(%4 = OpTypeFloat 32
%3 = OpTypeImage %4 2D 0 0 1 1 Unknown
%2 = OpTypePointer Private %3
%1 = OpVariable %2 Private
%6 = OpTypeVector %4 4
%8 = OpTypeVector %4 2
%9 = OpConstant %4 1
%10 = OpConstant %4 2
%11 = OpConstantComposite %8 %9 %10
%12 = OpTypeInt 32 1
%13 = OpConstant %12 2
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%7 = OpLoad %3 %1
%5 = OpImageFetch %6 %7 %11 Sample %13
)");
}
// This tests that we do not push OpTypeSampledImage and float_0 type twice.
TEST_F(IntrinsicBuilderTest, Call_TextureSampleCompare_Twice) {
ast::type::Sampler s(ast::type::SamplerKind::kComparisonSampler);

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