Implement textureLoad()
Bug: tint:140 Bug: tint:143 Bug: tint:144 Bug: tint:145 Bug: tint:146 Bug: tint:147 Change-Id: I8f41abac2e355c121e8868aa708ae51d0db87665 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34960 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
parent
7a0daa233d
commit
7f04e5c1e2
4
BUILD.gn
4
BUILD.gn
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@ -431,10 +431,10 @@ source_set("libtint_core_src") {
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"src/validator/validator_impl.h",
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"src/validator/validator_test_helper.cc",
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"src/validator/validator_test_helper.h",
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"src/writer/append_vector.cc",
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"src/writer/append_vector.h",
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"src/writer/float_to_string.cc",
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"src/writer/float_to_string.h",
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"src/writer/pack_coord_arrayidx.cc",
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"src/writer/pack_coord_arrayidx.h",
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"src/writer/text.cc",
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"src/writer/text.h",
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"src/writer/text_generator.cc",
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@ -252,10 +252,10 @@ set(TINT_LIB_SRCS
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validator/validator_impl.h
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validator/validator_test_helper.cc
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validator/validator_test_helper.h
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writer/append_vector.cc
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writer/append_vector.h
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writer/float_to_string.cc
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writer/float_to_string.h
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writer/pack_coord_arrayidx.cc
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writer/pack_coord_arrayidx.h
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writer/text.cc
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writer/text.h
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writer/text_generator.cc
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@ -139,6 +139,8 @@ struct TextureSignature : public Signature {
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size_t offset = kNotUsed;
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/// `sampler` parameter index.
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size_t sampler = kNotUsed;
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/// `sample_index` parameter index.
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size_t sample_index = kNotUsed;
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/// `texture` parameter index.
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size_t texture = kNotUsed;
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};
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File diff suppressed because it is too large
Load Diff
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@ -20,6 +20,7 @@
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#include "src/ast/builder.h"
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#include "src/ast/type/sampler_type.h"
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#include "src/ast/type/storage_texture_type.h"
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#include "src/ast/type/texture_type.h"
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namespace tint {
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@ -27,37 +28,13 @@ namespace ast {
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namespace intrinsic {
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namespace test {
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enum class TextureKind { kRegular, kDepth };
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inline std::ostream& operator<<(std::ostream& out, const TextureKind& kind) {
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switch (kind) {
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case TextureKind::kRegular:
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out << "regular";
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break;
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case TextureKind::kDepth:
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out << "depth";
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break;
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}
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return out;
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}
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enum class TextureKind { kRegular, kDepth, kMultisampled, kStorage };
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enum class TextureDataType { kF32, kU32, kI32 };
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inline std::ostream& operator<<(std::ostream& out, const TextureDataType& ty) {
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switch (ty) {
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case TextureDataType::kF32:
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out << "f32";
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break;
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case TextureDataType::kU32:
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out << "u32";
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break;
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case TextureDataType::kI32:
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out << "i32";
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break;
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}
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return out;
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}
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std::ostream& operator<<(std::ostream& out, const TextureKind& kind);
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std::ostream& operator<<(std::ostream& out, const TextureDataType& ty);
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/// Non-exhaustive list of valid texture overloads
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enum class ValidTextureOverload {
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kSample1dF32,
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kSample1dArrayF32,
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@ -111,13 +88,65 @@ enum class ValidTextureOverload {
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kSampleGradDepth2dArrayOffsetF32,
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kSampleGradDepthCubeF32,
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kSampleGradDepthCubeArrayF32,
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kLoad1dF32,
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kLoad1dU32,
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kLoad1dI32,
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kLoad1dArrayF32,
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kLoad1dArrayU32,
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kLoad1dArrayI32,
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kLoad2dF32,
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kLoad2dU32,
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kLoad2dI32,
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kLoad2dLevelF32,
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kLoad2dLevelU32,
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kLoad2dLevelI32,
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kLoad2dArrayF32,
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kLoad2dArrayU32,
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kLoad2dArrayI32,
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kLoad2dArrayLevelF32,
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kLoad2dArrayLevelU32,
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kLoad2dArrayLevelI32,
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kLoad3dF32,
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kLoad3dU32,
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kLoad3dI32,
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kLoad3dLevelF32,
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kLoad3dLevelU32,
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kLoad3dLevelI32,
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kLoadMultisampled2dF32,
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kLoadMultisampled2dU32,
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kLoadMultisampled2dI32,
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kLoadMultisampled2dArrayF32,
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kLoadMultisampled2dArrayU32,
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kLoadMultisampled2dArrayI32,
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kLoadDepth2dF32,
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kLoadDepth2dLevelF32,
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kLoadDepth2dArrayF32,
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kLoadDepth2dArrayLevelF32,
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kLoadStorageRO1dRgba32float, // Not permutated for all texel formats
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kLoadStorageRO1dArrayRgba32float, // Not permutated for all texel formats
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kLoadStorageRO2dRgba8unorm,
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kLoadStorageRO2dRgba8snorm,
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kLoadStorageRO2dRgba8uint,
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kLoadStorageRO2dRgba8sint,
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kLoadStorageRO2dRgba16uint,
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kLoadStorageRO2dRgba16sint,
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kLoadStorageRO2dRgba16float,
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kLoadStorageRO2dR32uint,
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kLoadStorageRO2dR32sint,
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kLoadStorageRO2dR32float,
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kLoadStorageRO2dRg32uint,
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kLoadStorageRO2dRg32sint,
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kLoadStorageRO2dRg32float,
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kLoadStorageRO2dRgba32uint,
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kLoadStorageRO2dRgba32sint,
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kLoadStorageRO2dRgba32float,
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kLoadStorageRO2dArrayRgba32float, // Not permutated for all texel formats
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kLoadStorageRO3dRgba32float, // Not permutated for all texel formats
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};
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/// Describes a texture intrinsic overload
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struct TextureOverloadCase {
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/// Constructor
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TextureOverloadCase();
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/// Constructor
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/// Constructor for textureSample...() functions
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TextureOverloadCase(ValidTextureOverload,
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const char*,
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TextureKind,
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@ -126,42 +155,68 @@ struct TextureOverloadCase {
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TextureDataType,
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const char*,
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std::function<ExpressionList(Builder*)>);
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/// Constructor for textureLoad() functions with non-storage textures
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TextureOverloadCase(ValidTextureOverload,
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const char*,
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TextureKind,
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type::TextureDimension,
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TextureDataType,
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const char*,
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std::function<ExpressionList(Builder*)>);
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/// Constructor for textureLoad() with storage textures
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TextureOverloadCase(ValidTextureOverload,
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const char*,
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AccessControl,
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type::ImageFormat,
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type::TextureDimension,
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TextureDataType,
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const char*,
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std::function<ExpressionList(Builder*)>);
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/// Copy constructor
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TextureOverloadCase(const TextureOverloadCase&);
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/// Destructor
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~TextureOverloadCase();
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/// @return a vector containing a large number of valid texture overloads
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/// @return a vector containing a large number (non-exhaustive) of valid
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/// texture overloads.
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static std::vector<TextureOverloadCase> ValidCases();
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/// @param builder the AST builder used for the test
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/// @returns the vector component type of the texture function return value
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ast::type::Type* resultVectorComponentType(ast::Builder* builder) const;
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/// @param builder the AST builder used for the test
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/// @returns a Variable holding the test texture
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ast::Variable* buildTextureVariable(ast::Builder* builder) const;
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/// @param builder the AST builder used for the test
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/// @returns a Variable holding the test sampler
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ast::Variable* buildSamplerVariable(ast::Builder* builder) const;
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/// The enumerator for this overload
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ValidTextureOverload overload;
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ValidTextureOverload const overload;
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/// A human readable description of the overload
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const char* description;
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const char* const description;
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/// The texture kind for the texture parameter
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TextureKind texture_kind;
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TextureKind const texture_kind;
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/// The sampler kind for the sampler parameter
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type::SamplerKind sampler_kind;
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/// Used only when texture_kind is not kStorage
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type::SamplerKind const sampler_kind = type::SamplerKind::kSampler;
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/// The access control for the storage texture
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/// Used only when texture_kind is kStorage
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AccessControl const access_control = AccessControl::kReadWrite;
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/// The image format for the storage texture
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/// Used only when texture_kind is kStorage
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type::ImageFormat const image_format = type::ImageFormat::kNone;
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/// The dimensions of the texture parameter
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type::TextureDimension texture_dimension;
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type::TextureDimension const texture_dimension;
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/// The data type of the texture parameter
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TextureDataType texture_data_type;
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TextureDataType const texture_data_type;
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/// Name of the function. e.g. `textureSample`, `textureSampleGrad`, etc
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const char* function;
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const char* const function;
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/// A function that builds the AST arguments for the overload
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std::function<ExpressionList(Builder*)> args;
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std::function<ExpressionList(Builder*)> const args;
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};
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inline std::ostream& operator<<(std::ostream& out,
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const TextureOverloadCase& data) {
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out << "TextureOverloadCase" << static_cast<int>(data.overload) << "\n";
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out << data.description << "\n";
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out << "texture_kind: " << data.texture_kind << "\n";
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out << "sampler_kind: " << data.sampler_kind << "\n";
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out << "texture_dimension: " << data.texture_dimension << "\n";
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out << "texture_data_type: " << data.texture_data_type << "\n";
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return out;
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}
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std::ostream& operator<<(std::ostream& out, const TextureOverloadCase& data);
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} // namespace test
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} // namespace intrinsic
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@ -408,7 +408,7 @@ std::string GetGlslStd450FuncName(uint32_t ext_opcode) {
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return "trunc";
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default:
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// TODO(dneto). The following are not implemented.
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// TODO(dneto) - The following are not implemented.
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// They are grouped semantically, as in GLSL.std.450.h.
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case GLSLstd450RoundEven:
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case GLSLstd450SAbs:
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@ -235,10 +235,10 @@ class ParserImpl : Reader {
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/// @returns true if parser is still successful.
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bool RegisterExtendedInstructionImports();
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// Returns true when the given instruction is an extended instruction
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// for GLSL.std.450.
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// @param inst a SPIR-V instruction
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// @returns true if its an SpvOpExtInst for GLSL.std.450
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/// Returns true when the given instruction is an extended instruction
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/// for GLSL.std.450.
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/// @param inst a SPIR-V instruction
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/// @returns true if its an SpvOpExtInst for GLSL.std.450
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bool IsGlslExtendedInstruction(const spvtools::opt::Instruction& inst) const;
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/// Registers user names for SPIR-V objects, from OpName, and OpMemberName.
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@ -1,4 +1,4 @@
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// Copyright 2020 The Tint Authors.
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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@ -555,6 +555,7 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
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->As<ast::type::Texture>();
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bool is_array = false;
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bool is_multisampled = texture->Is<ast::type::MultisampledTexture>();
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switch (texture->dim()) {
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case ast::type::TextureDimension::k1dArray:
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case ast::type::TextureDimension::k2dArray:
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@ -571,13 +572,13 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
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if (is_array) {
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param.idx.array_index = param.count++;
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}
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// TODO(dsinclair): Remove the LOD param from textureLoad on storage
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// textures when https://github.com/gpuweb/gpuweb/pull/1032 gets merged.
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if (expr->params().size() > param.count) {
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param.idx.level = param.count++;
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if (is_multisampled) {
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param.idx.sample_index = param.count++;
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} else {
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param.idx.level = param.count++;
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}
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}
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break;
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case ast::Intrinsic::kTextureSample:
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param.idx.texture = param.count++;
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@ -659,21 +660,21 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
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if (texture->Is<ast::type::DepthTexture>()) {
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expr->func()->set_result_type(mod_->create<ast::type::F32>());
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return true;
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}
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ast::type::Type* type = nullptr;
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if (auto* storage = texture->As<ast::type::StorageTexture>()) {
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type = storage->type();
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} else if (auto* sampled = texture->As<ast::type::SampledTexture>()) {
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type = sampled->type();
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} else if (auto* msampled = texture->As<ast::type::MultisampledTexture>()) {
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type = msampled->type();
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} else {
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set_error(expr->source(), "unknown texture type for texture sampling");
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return false;
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ast::type::Type* type = nullptr;
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if (auto* storage = texture->As<ast::type::StorageTexture>()) {
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type = storage->type();
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} else if (auto* sampled = texture->As<ast::type::SampledTexture>()) {
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type = sampled->type();
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} else if (auto* msampled =
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texture->As<ast::type::MultisampledTexture>()) {
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type = msampled->type();
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} else {
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set_error(expr->source(), "unknown texture type for texture sampling");
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return false;
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}
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expr->func()->set_result_type(mod_->create<ast::type::Vector>(type, 4));
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}
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expr->func()->set_result_type(mod_->create<ast::type::Vector>(type, 4));
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return true;
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}
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if (ident->intrinsic() == ast::Intrinsic::kDot) {
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@ -54,6 +54,7 @@
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#include "src/ast/type/f32_type.h"
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/multisampled_texture_type.h"
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#include "src/ast/type/pointer_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/sampler_type.h"
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@ -4510,6 +4511,7 @@ std::string to_str(const std::string& function,
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maybe_add_param(sig->params.idx.level, "level");
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maybe_add_param(sig->params.idx.offset, "offset");
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maybe_add_param(sig->params.idx.sampler, "sampler");
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maybe_add_param(sig->params.idx.sample_index, "sample_index");
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maybe_add_param(sig->params.idx.texture, "texture");
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std::sort(
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params.begin(), params.end(),
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@ -4534,126 +4536,202 @@ const char* expected_texture_overload(
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using ValidTextureOverload = ast::intrinsic::test::ValidTextureOverload;
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switch (overload) {
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case ValidTextureOverload::kSample1dF32:
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return "textureSample(texture, sampler, coords)";
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return R"(textureSample(texture, sampler, coords))";
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case ValidTextureOverload::kSample1dArrayF32:
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return "textureSample(texture, sampler, coords, array_index)";
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return R"(textureSample(texture, sampler, coords, array_index))";
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case ValidTextureOverload::kSample2dF32:
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return "textureSample(texture, sampler, coords)";
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return R"(textureSample(texture, sampler, coords))";
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case ValidTextureOverload::kSample2dOffsetF32:
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return "textureSample(texture, sampler, coords, offset)";
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return R"(textureSample(texture, sampler, coords, offset))";
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case ValidTextureOverload::kSample2dArrayF32:
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return "textureSample(texture, sampler, coords, array_index)";
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return R"(textureSample(texture, sampler, coords, array_index))";
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case ValidTextureOverload::kSample2dArrayOffsetF32:
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return "textureSample(texture, sampler, coords, array_index, offset)";
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return R"(textureSample(texture, sampler, coords, array_index, offset))";
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case ValidTextureOverload::kSample3dF32:
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return "textureSample(texture, sampler, coords)";
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return R"(textureSample(texture, sampler, coords))";
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case ValidTextureOverload::kSample3dOffsetF32:
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return "textureSample(texture, sampler, coords, offset)";
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return R"(textureSample(texture, sampler, coords, offset))";
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case ValidTextureOverload::kSampleCubeF32:
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return "textureSample(texture, sampler, coords)";
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return R"(textureSample(texture, sampler, coords))";
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case ValidTextureOverload::kSampleCubeArrayF32:
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return "textureSample(texture, sampler, coords, array_index)";
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return R"(textureSample(texture, sampler, coords, array_index))";
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case ValidTextureOverload::kSampleDepth2dF32:
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return "textureSample(texture, sampler, coords)";
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return R"(textureSample(texture, sampler, coords))";
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case ValidTextureOverload::kSampleDepth2dOffsetF32:
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return "textureSample(texture, sampler, coords, offset)";
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return R"(textureSample(texture, sampler, coords, offset))";
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case ValidTextureOverload::kSampleDepth2dArrayF32:
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return "textureSample(texture, sampler, coords, array_index)";
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return R"(textureSample(texture, sampler, coords, array_index))";
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case ValidTextureOverload::kSampleDepth2dArrayOffsetF32:
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return "textureSample(texture, sampler, coords, array_index, offset)";
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return R"(textureSample(texture, sampler, coords, array_index, offset))";
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case ValidTextureOverload::kSampleDepthCubeF32:
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return "textureSample(texture, sampler, coords)";
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return R"(textureSample(texture, sampler, coords))";
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case ValidTextureOverload::kSampleDepthCubeArrayF32:
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return "textureSample(texture, sampler, coords, array_index)";
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return R"(textureSample(texture, sampler, coords, array_index))";
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case ValidTextureOverload::kSampleBias2dF32:
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return "textureSampleBias(texture, sampler, coords, bias)";
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||||
return R"(textureSampleBias(texture, sampler, coords, bias))";
|
||||
case ValidTextureOverload::kSampleBias2dOffsetF32:
|
||||
return "textureSampleBias(texture, sampler, coords, bias, offset)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, bias, offset))";
|
||||
case ValidTextureOverload::kSampleBias2dArrayF32:
|
||||
return "textureSampleBias(texture, sampler, coords, array_index, "
|
||||
"bias)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, array_index, bias))";
|
||||
case ValidTextureOverload::kSampleBias2dArrayOffsetF32:
|
||||
return "textureSampleBias(texture, sampler, coords, array_index, "
|
||||
"bias, offset)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, array_index, bias, offset))";
|
||||
case ValidTextureOverload::kSampleBias3dF32:
|
||||
return "textureSampleBias(texture, sampler, coords, bias)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, bias))";
|
||||
case ValidTextureOverload::kSampleBias3dOffsetF32:
|
||||
return "textureSampleBias(texture, sampler, coords, bias, offset)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, bias, offset))";
|
||||
case ValidTextureOverload::kSampleBiasCubeF32:
|
||||
return "textureSampleBias(texture, sampler, coords, bias)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, bias))";
|
||||
case ValidTextureOverload::kSampleBiasCubeArrayF32:
|
||||
return "textureSampleBias(texture, sampler, coords, array_index, "
|
||||
"bias)";
|
||||
return R"(textureSampleBias(texture, sampler, coords, array_index, bias))";
|
||||
case ValidTextureOverload::kSampleLevel2dF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level))";
|
||||
case ValidTextureOverload::kSampleLevel2dOffsetF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level, offset)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level, offset))";
|
||||
case ValidTextureOverload::kSampleLevel2dArrayF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, array_index, "
|
||||
"level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
|
||||
case ValidTextureOverload::kSampleLevel2dArrayOffsetF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, array_index, "
|
||||
"level, offset)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, array_index, level, offset))";
|
||||
case ValidTextureOverload::kSampleLevel3dF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level))";
|
||||
case ValidTextureOverload::kSampleLevel3dOffsetF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level, offset)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level, offset))";
|
||||
case ValidTextureOverload::kSampleLevelCubeF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level))";
|
||||
case ValidTextureOverload::kSampleLevelCubeArrayF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, array_index, "
|
||||
"level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dOffsetF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level, offset)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level, offset))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dArrayF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, array_index, level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, array_index, level, "
|
||||
"offset)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, array_index, level, offset))";
|
||||
case ValidTextureOverload::kSampleLevelDepthCubeF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, level))";
|
||||
case ValidTextureOverload::kSampleLevelDepthCubeArrayF32:
|
||||
return "textureSampleLevel(texture, sampler, coords, array_index, "
|
||||
"level)";
|
||||
return R"(textureSampleLevel(texture, sampler, coords, array_index, level))";
|
||||
case ValidTextureOverload::kSampleGrad2dF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, ddx, ddy)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy))";
|
||||
case ValidTextureOverload::kSampleGrad2dOffsetF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, ddx, ddy, "
|
||||
"offset)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy, offset))";
|
||||
case ValidTextureOverload::kSampleGrad2dArrayF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, array_index, ddx, "
|
||||
"ddy)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, array_index, ddx, ddy))";
|
||||
case ValidTextureOverload::kSampleGrad2dArrayOffsetF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, array_index, ddx, "
|
||||
"ddy, offset)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, array_index, ddx, ddy, offset))";
|
||||
case ValidTextureOverload::kSampleGrad3dF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, ddx, ddy)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy))";
|
||||
case ValidTextureOverload::kSampleGrad3dOffsetF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, ddx, ddy, "
|
||||
"offset)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy, offset))";
|
||||
case ValidTextureOverload::kSampleGradCubeF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, ddx, ddy)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, ddx, ddy))";
|
||||
case ValidTextureOverload::kSampleGradCubeArrayF32:
|
||||
return "textureSampleGrad(texture, sampler, coords, array_index, ddx, "
|
||||
"ddy)";
|
||||
return R"(textureSampleGrad(texture, sampler, coords, array_index, ddx, ddy))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dF32:
|
||||
return "textureSampleCompare(texture, sampler, coords, depth_ref)";
|
||||
return R"(textureSampleCompare(texture, sampler, coords, depth_ref))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dOffsetF32:
|
||||
return "textureSampleCompare(texture, sampler, coords, depth_ref, "
|
||||
"offset)";
|
||||
return R"(textureSampleCompare(texture, sampler, coords, depth_ref, offset))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dArrayF32:
|
||||
return "textureSampleCompare(texture, sampler, coords, array_index, "
|
||||
"depth_ref)";
|
||||
return R"(textureSampleCompare(texture, sampler, coords, array_index, depth_ref))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dArrayOffsetF32:
|
||||
return "textureSampleCompare(texture, sampler, coords, array_index, "
|
||||
"depth_ref, offset)";
|
||||
return R"(textureSampleCompare(texture, sampler, coords, array_index, depth_ref, offset))";
|
||||
case ValidTextureOverload::kSampleGradDepthCubeF32:
|
||||
return "textureSampleCompare(texture, sampler, coords, depth_ref)";
|
||||
return R"(textureSampleCompare(texture, sampler, coords, depth_ref))";
|
||||
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
|
||||
return "textureSampleCompare(texture, sampler, coords, array_index, "
|
||||
"depth_ref)";
|
||||
return R"(textureSampleCompare(texture, sampler, coords, array_index, depth_ref))";
|
||||
case ValidTextureOverload::kLoad1dF32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad1dU32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad1dI32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad1dArrayF32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoad1dArrayU32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoad1dArrayI32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoad2dF32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad2dU32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad2dI32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad2dLevelF32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoad2dLevelU32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoad2dLevelI32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoad2dArrayF32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoad2dArrayU32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoad2dArrayI32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelF32:
|
||||
return R"(textureLoad(texture, coords, array_index, level))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelU32:
|
||||
return R"(textureLoad(texture, coords, array_index, level))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelI32:
|
||||
return R"(textureLoad(texture, coords, array_index, level))";
|
||||
case ValidTextureOverload::kLoad3dF32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad3dU32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad3dI32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoad3dLevelF32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoad3dLevelU32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoad3dLevelI32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dF32:
|
||||
return R"(textureLoad(texture, coords, sample_index))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dU32:
|
||||
return R"(textureLoad(texture, coords, sample_index))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dI32:
|
||||
return R"(textureLoad(texture, coords, sample_index))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
|
||||
return R"(textureLoad(texture, coords, array_index, sample_index))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
|
||||
return R"(textureLoad(texture, coords, array_index, sample_index))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
|
||||
return R"(textureLoad(texture, coords, array_index, sample_index))";
|
||||
case ValidTextureOverload::kLoadDepth2dF32:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoadDepth2dLevelF32:
|
||||
return R"(textureLoad(texture, coords, level))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayF32:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
|
||||
return R"(textureLoad(texture, coords, array_index, level))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
|
||||
return R"(textureLoad(texture, coords, array_index))";
|
||||
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
|
||||
return R"(textureLoad(texture, coords))";
|
||||
}
|
||||
return "<unmatched texture overload>";
|
||||
}
|
||||
|
@ -4661,56 +4739,37 @@ const char* expected_texture_overload(
|
|||
TEST_P(TypeDeterminerTextureIntrinsicTest, Call) {
|
||||
auto param = GetParam();
|
||||
|
||||
ast::type::Type* datatype = nullptr;
|
||||
switch (param.texture_data_type) {
|
||||
case ast::intrinsic::test::TextureDataType::kF32:
|
||||
datatype = ty.f32;
|
||||
break;
|
||||
case ast::intrinsic::test::TextureDataType::kU32:
|
||||
datatype = ty.u32;
|
||||
break;
|
||||
case ast::intrinsic::test::TextureDataType::kI32:
|
||||
datatype = ty.i32;
|
||||
break;
|
||||
}
|
||||
|
||||
ast::type::Sampler sampler_type{param.sampler_kind};
|
||||
switch (param.texture_kind) {
|
||||
case ast::intrinsic::test::TextureKind::kRegular:
|
||||
Var("texture", ast::StorageClass::kNone,
|
||||
mod->create<ast::type::SampledTexture>(param.texture_dimension,
|
||||
datatype));
|
||||
break;
|
||||
|
||||
case ast::intrinsic::test::TextureKind::kDepth:
|
||||
Var("texture", ast::StorageClass::kNone,
|
||||
mod->create<ast::type::DepthTexture>(param.texture_dimension));
|
||||
break;
|
||||
}
|
||||
|
||||
Var("sampler", ast::StorageClass::kNone, &sampler_type);
|
||||
param.buildTextureVariable(this);
|
||||
param.buildSamplerVariable(this);
|
||||
|
||||
auto* ident = Expr(param.function);
|
||||
ast::CallExpression call{ident, param.args(this)};
|
||||
|
||||
EXPECT_TRUE(td()->DetermineResultType(&call)) << td()->error();
|
||||
ASSERT_TRUE(td()->Determine()) << td()->error();
|
||||
ASSERT_TRUE(td()->DetermineResultType(&call)) << td()->error();
|
||||
|
||||
switch (param.texture_kind) {
|
||||
case ast::intrinsic::test::TextureKind::kRegular:
|
||||
case ast::intrinsic::test::TextureKind::kMultisampled:
|
||||
case ast::intrinsic::test::TextureKind::kStorage: {
|
||||
auto* datatype = param.resultVectorComponentType(this);
|
||||
ASSERT_TRUE(call.result_type()->Is<ast::type::Vector>());
|
||||
EXPECT_EQ(call.result_type()->As<ast::type::Vector>()->type(), datatype);
|
||||
break;
|
||||
|
||||
case ast::intrinsic::test::TextureKind::kDepth:
|
||||
}
|
||||
case ast::intrinsic::test::TextureKind::kDepth: {
|
||||
EXPECT_EQ(call.result_type(), ty.f32);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
auto* sig = static_cast<const ast::intrinsic::TextureSignature*>(
|
||||
ident->intrinsic_signature());
|
||||
ASSERT_NE(sig, nullptr);
|
||||
|
||||
auto got = to_str(param.function, sig);
|
||||
auto* expected = expected_texture_overload(param.overload);
|
||||
EXPECT_EQ(to_str(param.function, sig), expected);
|
||||
EXPECT_EQ(got, expected);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "src/writer/pack_coord_arrayidx.h"
|
||||
#include "src/writer/append_vector.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
|
@ -36,41 +36,46 @@ ast::TypeConstructorExpression* AsVectorConstructor(ast::Expression* expr) {
|
|||
|
||||
} // namespace
|
||||
|
||||
bool PackCoordAndArrayIndex(
|
||||
ast::Expression* coords,
|
||||
ast::Expression* array_idx,
|
||||
bool AppendVector(
|
||||
ast::Expression* vector,
|
||||
ast::Expression* scalar,
|
||||
std::function<bool(ast::TypeConstructorExpression*)> callback) {
|
||||
uint32_t packed_size;
|
||||
ast::type::Type* packed_el_ty; // Currently must be f32.
|
||||
if (auto* vec = coords->result_type()->As<ast::type::Vector>()) {
|
||||
if (auto* vec = vector->result_type()->As<ast::type::Vector>()) {
|
||||
packed_size = vec->size() + 1;
|
||||
packed_el_ty = vec->type();
|
||||
} else {
|
||||
packed_size = 2;
|
||||
packed_el_ty = coords->result_type();
|
||||
packed_el_ty = vector->result_type();
|
||||
}
|
||||
|
||||
if (!packed_el_ty) {
|
||||
return false; // missing type info
|
||||
}
|
||||
|
||||
// Cast array_idx to the vector element type
|
||||
ast::TypeConstructorExpression array_index_cast(packed_el_ty, {array_idx});
|
||||
array_index_cast.set_result_type(packed_el_ty);
|
||||
// Cast scalar to the vector element type
|
||||
ast::TypeConstructorExpression scalar_cast(packed_el_ty, {scalar});
|
||||
scalar_cast.set_result_type(packed_el_ty);
|
||||
|
||||
ast::type::Vector packed_ty(packed_el_ty, packed_size);
|
||||
|
||||
// If the coordinates are already passed in a vector constructor, extract
|
||||
// the elements into the new vector instead of nesting a vector-in-vector.
|
||||
ast::ExpressionList packed;
|
||||
if (auto* vc = AsVectorConstructor(coords)) {
|
||||
if (auto* vc = AsVectorConstructor(vector)) {
|
||||
packed = vc->values();
|
||||
} else {
|
||||
packed.emplace_back(coords);
|
||||
packed.emplace_back(vector);
|
||||
}
|
||||
if (packed_el_ty != scalar->result_type()) {
|
||||
packed.emplace_back(&scalar_cast);
|
||||
} else {
|
||||
packed.emplace_back(scalar);
|
||||
}
|
||||
packed.emplace_back(&array_index_cast);
|
||||
|
||||
ast::TypeConstructorExpression constructor{&packed_ty, std::move(packed)};
|
||||
constructor.set_result_type(&packed_ty);
|
||||
|
||||
return callback(&constructor);
|
||||
}
|
|
@ -12,8 +12,8 @@
|
|||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef SRC_WRITER_PACK_COORD_ARRAYIDX_H_
|
||||
#define SRC_WRITER_PACK_COORD_ARRAYIDX_H_
|
||||
#ifndef SRC_WRITER_APPEND_VECTOR_H_
|
||||
#define SRC_WRITER_APPEND_VECTOR_H_
|
||||
|
||||
#include <functional>
|
||||
|
||||
|
@ -28,25 +28,26 @@ class TypeConstructorExpression;
|
|||
|
||||
namespace writer {
|
||||
|
||||
/// A helper function use to generate texture intrinsic function calls for
|
||||
/// backends that expect the texture coordinate and array index to be packed
|
||||
/// together into a single 'coordinate' parameter.
|
||||
/// PackCoordAndArrayIndex() calls the `callback` function with a vector
|
||||
/// expression containing the elements of `coords` followed by the single
|
||||
/// element of `array_idx` cast to the `coords` element type.
|
||||
/// A helper function used to append a vector with an additional scalar.
|
||||
/// AppendVector is used to generate texture intrinsic function calls for
|
||||
/// backends that expect the texture coordinates to be packed with an additional
|
||||
/// mip-level or array-index parameter.
|
||||
/// AppendVector() calls the `callback` function with a vector
|
||||
/// expression containing the elements of `vector` followed by the single
|
||||
/// element of `scalar` cast to the `vector` element type.
|
||||
/// All types must have been assigned to the expressions and their child nodes
|
||||
/// before calling.
|
||||
/// @param coords the texture coordinates. May be a scalar, `vec2` or `vec3`.
|
||||
/// @param array_idx the texture array index. Must be a scalar.
|
||||
/// @param vector the vector to be appended. May be a scalar, `vec2` or `vec3`.
|
||||
/// @param scalar the scalar to append to the vector. Must be a scalar.
|
||||
/// @param callback the function called with the packed result. Note that the
|
||||
/// pointer argument is only valid for the duration of the call.
|
||||
/// @returns the value returned by `callback` to indicate success
|
||||
bool PackCoordAndArrayIndex(
|
||||
ast::Expression* coords,
|
||||
ast::Expression* array_idx,
|
||||
bool AppendVector(
|
||||
ast::Expression* vector,
|
||||
ast::Expression* scalar,
|
||||
std::function<bool(ast::TypeConstructorExpression*)> callback);
|
||||
|
||||
} // namespace writer
|
||||
} // namespace tint
|
||||
|
||||
#endif // SRC_WRITER_PACK_COORD_ARRAYIDX_H_
|
||||
#endif // SRC_WRITER_APPEND_VECTOR_H_
|
|
@ -57,8 +57,8 @@
|
|||
#include "src/ast/uint_literal.h"
|
||||
#include "src/ast/unary_op_expression.h"
|
||||
#include "src/ast/variable_decl_statement.h"
|
||||
#include "src/writer/append_vector.h"
|
||||
#include "src/writer/float_to_string.h"
|
||||
#include "src/writer/pack_coord_arrayidx.h"
|
||||
|
||||
namespace tint {
|
||||
namespace writer {
|
||||
|
@ -729,9 +729,14 @@ bool GeneratorImpl::EmitTextureCall(std::ostream& pre,
|
|||
auto& pidx = signature->params.idx;
|
||||
auto const kNotUsed = ast::intrinsic::TextureSignature::Parameters::kNotUsed;
|
||||
|
||||
if (!EmitExpression(pre, out, params[pidx.texture]))
|
||||
auto* texture = params[pidx.texture];
|
||||
auto* texture_type = texture->result_type()->UnwrapPtrIfNeeded();
|
||||
|
||||
if (!EmitExpression(pre, out, texture))
|
||||
return false;
|
||||
|
||||
bool pack_mip_in_coords = false;
|
||||
|
||||
switch (ident->intrinsic()) {
|
||||
case ast::Intrinsic::kTextureSample:
|
||||
out << ".Sample(";
|
||||
|
@ -748,35 +753,61 @@ bool GeneratorImpl::EmitTextureCall(std::ostream& pre,
|
|||
case ast::Intrinsic::kTextureSampleCompare:
|
||||
out << ".SampleCmp(";
|
||||
break;
|
||||
case ast::Intrinsic::kTextureLoad:
|
||||
out << ".Load(";
|
||||
if (!texture_type->Is<ast::type::StorageTexture>()) {
|
||||
pack_mip_in_coords = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
error_ = "Internal compiler error: Unhandled texture intrinsic '" +
|
||||
ident->name() + "'";
|
||||
break;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!EmitExpression(pre, out, params[pidx.sampler]))
|
||||
return false;
|
||||
if (pidx.sampler != kNotUsed) {
|
||||
if (!EmitExpression(pre, out, params[pidx.sampler]))
|
||||
return false;
|
||||
out << ", ";
|
||||
}
|
||||
|
||||
out << ", ";
|
||||
auto* param_coords = params[pidx.coords];
|
||||
|
||||
auto emit_vector_appended_with_i32_zero = [&](tint::ast::Expression* vector) {
|
||||
auto* i32 = module_->create<ast::type::I32>();
|
||||
ast::SintLiteral zero_lit(i32, 0);
|
||||
ast::ScalarConstructorExpression zero(&zero_lit);
|
||||
zero.set_result_type(i32);
|
||||
return AppendVector(vector, &zero,
|
||||
[&](ast::TypeConstructorExpression* packed) {
|
||||
return EmitExpression(pre, out, packed);
|
||||
});
|
||||
};
|
||||
|
||||
if (pidx.array_index != kNotUsed) {
|
||||
// Array index needs to be appended to the coordinates.
|
||||
auto* param_coords = params[pidx.coords];
|
||||
auto* param_array_index = params[pidx.array_index];
|
||||
if (!PackCoordAndArrayIndex(param_coords, param_array_index,
|
||||
[&](ast::TypeConstructorExpression* packed) {
|
||||
return EmitExpression(pre, out, packed);
|
||||
})) {
|
||||
if (!AppendVector(param_coords, param_array_index,
|
||||
[&](ast::TypeConstructorExpression* packed) {
|
||||
if (pack_mip_in_coords) {
|
||||
return emit_vector_appended_with_i32_zero(packed);
|
||||
} else {
|
||||
return EmitExpression(pre, out, packed);
|
||||
}
|
||||
})) {
|
||||
return false;
|
||||
}
|
||||
|
||||
} else if (pack_mip_in_coords) {
|
||||
// Mip level needs to be appended to the coordinates, but is always zero.
|
||||
if (!emit_vector_appended_with_i32_zero(param_coords))
|
||||
return false;
|
||||
} else {
|
||||
if (!EmitExpression(pre, out, params[pidx.coords]))
|
||||
if (!EmitExpression(pre, out, param_coords))
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto idx : {pidx.depth_ref, pidx.bias, pidx.level, pidx.ddx, pidx.ddy,
|
||||
pidx.offset}) {
|
||||
pidx.sample_index, pidx.offset}) {
|
||||
if (idx != kNotUsed) {
|
||||
out << ", ";
|
||||
if (!EmitExpression(pre, out, params[idx]))
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "src/ast/builder.h"
|
||||
#include "src/ast/intrinsic_texture_helper_test.h"
|
||||
#include "src/ast/type/depth_texture_type.h"
|
||||
#include "src/ast/type/multisampled_texture_type.h"
|
||||
#include "src/ast/type/sampled_texture_type.h"
|
||||
#include "src/type_determiner.h"
|
||||
#include "src/writer/hlsl/generator_impl.h"
|
||||
|
@ -135,9 +136,102 @@ std::string expected_texture_overload(
|
|||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))";
|
||||
case ValidTextureOverload::kLoad1dF32:
|
||||
return R"(texture_tint_0.Load(int2(1, 0)))";
|
||||
case ValidTextureOverload::kLoad1dU32:
|
||||
return R"(texture_tint_0.Load(int2(1, 0)))";
|
||||
case ValidTextureOverload::kLoad1dI32:
|
||||
return R"(texture_tint_0.Load(int2(1, 0)))";
|
||||
case ValidTextureOverload::kLoad1dArrayF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad1dArrayU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad1dArrayI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dLevelF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoad2dLevelU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoad2dLevelI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoad2dArrayF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad2dArrayU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad2dArrayI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad3dF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad3dU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad3dI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad3dLevelF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad3dLevelU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad3dLevelI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadDepth2dF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoadDepth2dLevelF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
|
||||
return R"(texture_tint_0.Load(1))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
|
||||
return R"(texture_tint_0.Load(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
|
||||
return R"(texture_tint_0.Load(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 3)))";
|
||||
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 3)))";
|
||||
}
|
||||
return "<unmatched texture overload>";
|
||||
} // LINT - Ignore the length of this function
|
||||
} // NOLINT - Ignore the length of this function
|
||||
|
||||
class HlslGeneratorIntrinsicTextureTest
|
||||
: public ast::BuilderWithModule,
|
||||
|
@ -165,38 +259,13 @@ class HlslGeneratorIntrinsicTextureTest
|
|||
TEST_P(HlslGeneratorIntrinsicTextureTest, Call) {
|
||||
auto param = GetParam();
|
||||
|
||||
ast::type::Type* datatype = nullptr;
|
||||
switch (param.texture_data_type) {
|
||||
case ast::intrinsic::test::TextureDataType::kF32:
|
||||
datatype = ty.f32;
|
||||
break;
|
||||
case ast::intrinsic::test::TextureDataType::kU32:
|
||||
datatype = ty.u32;
|
||||
break;
|
||||
case ast::intrinsic::test::TextureDataType::kI32:
|
||||
datatype = ty.i32;
|
||||
break;
|
||||
}
|
||||
|
||||
ast::type::Sampler sampler_type{param.sampler_kind};
|
||||
switch (param.texture_kind) {
|
||||
case ast::intrinsic::test::TextureKind::kRegular:
|
||||
Var("texture", ast::StorageClass::kNone,
|
||||
mod->create<ast::type::SampledTexture>(param.texture_dimension,
|
||||
datatype));
|
||||
break;
|
||||
|
||||
case ast::intrinsic::test::TextureKind::kDepth:
|
||||
Var("texture", ast::StorageClass::kNone,
|
||||
mod->create<ast::type::DepthTexture>(param.texture_dimension));
|
||||
break;
|
||||
}
|
||||
|
||||
Var("sampler", ast::StorageClass::kNone, &sampler_type);
|
||||
param.buildTextureVariable(this);
|
||||
param.buildSamplerVariable(this);
|
||||
|
||||
ast::CallExpression call{Expr(param.function), param.args(this)};
|
||||
|
||||
EXPECT_TRUE(td.DetermineResultType(&call)) << td.error();
|
||||
ASSERT_TRUE(td.Determine()) << td.error();
|
||||
ASSERT_TRUE(td.DetermineResultType(&call)) << td.error();
|
||||
|
||||
ASSERT_TRUE(gen.EmitExpression(pre, out, &call)) << gen.error();
|
||||
|
||||
|
|
|
@ -663,6 +663,8 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
|
|||
if (!EmitExpression(params[pidx.texture]))
|
||||
return false;
|
||||
|
||||
bool lod_param_is_named = true;
|
||||
|
||||
switch (ident->intrinsic()) {
|
||||
case ast::Intrinsic::kTextureSample:
|
||||
case ast::Intrinsic::kTextureSampleBias:
|
||||
|
@ -673,37 +675,59 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
|
|||
case ast::Intrinsic::kTextureSampleCompare:
|
||||
out_ << ".sample_compare(";
|
||||
break;
|
||||
case ast::Intrinsic::kTextureLoad:
|
||||
out_ << ".read(";
|
||||
lod_param_is_named = false;
|
||||
break;
|
||||
default:
|
||||
error_ = "Internal compiler error: Unhandled texture intrinsic '" +
|
||||
ident->name() + "'";
|
||||
break;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!EmitExpression(params[pidx.sampler])) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto idx : {pidx.coords, pidx.array_index, pidx.depth_ref}) {
|
||||
if (idx != kNotUsed) {
|
||||
bool first_arg = true;
|
||||
auto maybe_write_comma = [&] {
|
||||
if (!first_arg) {
|
||||
out_ << ", ";
|
||||
}
|
||||
first_arg = false;
|
||||
};
|
||||
|
||||
if (pidx.sampler != kNotUsed) {
|
||||
if (!EmitExpression(params[pidx.sampler])) {
|
||||
return false;
|
||||
}
|
||||
first_arg = false;
|
||||
}
|
||||
|
||||
for (auto idx :
|
||||
{pidx.coords, pidx.array_index, pidx.depth_ref, pidx.sample_index}) {
|
||||
if (idx != kNotUsed) {
|
||||
maybe_write_comma();
|
||||
if (!EmitExpression(params[idx]))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (pidx.bias != kNotUsed) {
|
||||
out_ << ", bias(";
|
||||
maybe_write_comma();
|
||||
out_ << "bias(";
|
||||
if (!EmitExpression(params[pidx.bias])) {
|
||||
return false;
|
||||
}
|
||||
out_ << ")";
|
||||
}
|
||||
if (pidx.level != kNotUsed) {
|
||||
out_ << ", level(";
|
||||
maybe_write_comma();
|
||||
if (lod_param_is_named) {
|
||||
out_ << "level(";
|
||||
}
|
||||
if (!EmitExpression(params[pidx.level])) {
|
||||
return false;
|
||||
}
|
||||
out_ << ")";
|
||||
if (lod_param_is_named) {
|
||||
out_ << ")";
|
||||
}
|
||||
}
|
||||
if (pidx.ddx != kNotUsed) {
|
||||
auto dim = params[pidx.texture]
|
||||
|
@ -714,14 +738,17 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
|
|||
switch (dim) {
|
||||
case ast::type::TextureDimension::k2d:
|
||||
case ast::type::TextureDimension::k2dArray:
|
||||
out_ << ", gradient2d(";
|
||||
maybe_write_comma();
|
||||
out_ << "gradient2d(";
|
||||
break;
|
||||
case ast::type::TextureDimension::k3d:
|
||||
out_ << ", gradient3d(";
|
||||
maybe_write_comma();
|
||||
out_ << "gradient3d(";
|
||||
break;
|
||||
case ast::type::TextureDimension::kCube:
|
||||
case ast::type::TextureDimension::kCubeArray:
|
||||
out_ << ", gradientcube(";
|
||||
maybe_write_comma();
|
||||
out_ << "gradientcube(";
|
||||
break;
|
||||
default: {
|
||||
std::stringstream err;
|
||||
|
@ -741,7 +768,7 @@ bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
|
|||
}
|
||||
|
||||
if (pidx.offset != kNotUsed) {
|
||||
out_ << ", ";
|
||||
maybe_write_comma();
|
||||
if (!EmitExpression(params[pidx.offset])) {
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "src/ast/builder.h"
|
||||
#include "src/ast/intrinsic_texture_helper_test.h"
|
||||
#include "src/ast/type/depth_texture_type.h"
|
||||
#include "src/ast/type/multisampled_texture_type.h"
|
||||
#include "src/ast/type/sampled_texture_type.h"
|
||||
#include "src/type_determiner.h"
|
||||
#include "src/writer/msl/generator_impl.h"
|
||||
|
@ -135,9 +136,102 @@ std::string expected_texture_overload(
|
|||
return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
|
||||
return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4, 5.0f))";
|
||||
case ValidTextureOverload::kLoad1dF32:
|
||||
return R"(texture_tint_0.read(1))";
|
||||
case ValidTextureOverload::kLoad1dU32:
|
||||
return R"(texture_tint_0.read(1))";
|
||||
case ValidTextureOverload::kLoad1dI32:
|
||||
return R"(texture_tint_0.read(1))";
|
||||
case ValidTextureOverload::kLoad1dArrayF32:
|
||||
return R"(texture_tint_0.read(1, 2))";
|
||||
case ValidTextureOverload::kLoad1dArrayU32:
|
||||
return R"(texture_tint_0.read(1, 2))";
|
||||
case ValidTextureOverload::kLoad1dArrayI32:
|
||||
return R"(texture_tint_0.read(1, 2))";
|
||||
case ValidTextureOverload::kLoad2dF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoad2dU32:
|
||||
return R"(texture_tint_0.read(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoad2dI32:
|
||||
return R"(texture_tint_0.read(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoad2dLevelF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoad2dLevelU32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoad2dLevelI32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoad2dArrayF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoad2dArrayU32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoad2dArrayI32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelU32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelI32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoad3dF32:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3)))";
|
||||
case ValidTextureOverload::kLoad3dU32:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3)))";
|
||||
case ValidTextureOverload::kLoad3dI32:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3)))";
|
||||
case ValidTextureOverload::kLoad3dLevelF32:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
|
||||
case ValidTextureOverload::kLoad3dLevelU32:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
|
||||
case ValidTextureOverload::kLoad3dLevelI32:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dU32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dI32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoadDepth2dF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoadDepth2dLevelF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
|
||||
return R"(texture_tint_0.read(1))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
|
||||
return R"(texture_tint_0.read(1, 2))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba16float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dR32float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRg32float:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
|
||||
return R"(texture_tint_0.read(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
|
||||
return R"(texture_tint_0.read(int2(1, 2), 3))";
|
||||
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
|
||||
return R"(texture_tint_0.read(int3(1, 2, 3)))";
|
||||
}
|
||||
return "<unmatched texture overload>";
|
||||
} // LINT - Ignore the length of this function
|
||||
} // NOLINT - Ignore the length of this function
|
||||
|
||||
class MslGeneratorIntrinsicTextureTest
|
||||
: public ast::BuilderWithModule,
|
||||
|
@ -156,38 +250,13 @@ class MslGeneratorIntrinsicTextureTest
|
|||
TEST_P(MslGeneratorIntrinsicTextureTest, Call) {
|
||||
auto param = GetParam();
|
||||
|
||||
ast::type::Type* datatype = nullptr;
|
||||
switch (param.texture_data_type) {
|
||||
case ast::intrinsic::test::TextureDataType::kF32:
|
||||
datatype = ty.f32;
|
||||
break;
|
||||
case ast::intrinsic::test::TextureDataType::kU32:
|
||||
datatype = ty.u32;
|
||||
break;
|
||||
case ast::intrinsic::test::TextureDataType::kI32:
|
||||
datatype = ty.i32;
|
||||
break;
|
||||
}
|
||||
|
||||
ast::type::Sampler sampler_type{param.sampler_kind};
|
||||
switch (param.texture_kind) {
|
||||
case ast::intrinsic::test::TextureKind::kRegular:
|
||||
Var("texture", ast::StorageClass::kNone,
|
||||
mod->create<ast::type::SampledTexture>(param.texture_dimension,
|
||||
datatype));
|
||||
break;
|
||||
|
||||
case ast::intrinsic::test::TextureKind::kDepth:
|
||||
Var("texture", ast::StorageClass::kNone,
|
||||
mod->create<ast::type::DepthTexture>(param.texture_dimension));
|
||||
break;
|
||||
}
|
||||
|
||||
Var("sampler", ast::StorageClass::kNone, &sampler_type);
|
||||
param.buildTextureVariable(this);
|
||||
param.buildSamplerVariable(this);
|
||||
|
||||
ast::CallExpression call{Expr(param.function), param.args(this)};
|
||||
|
||||
EXPECT_TRUE(td.DetermineResultType(&call)) << td.error();
|
||||
ASSERT_TRUE(td.Determine()) << td.error();
|
||||
ASSERT_TRUE(td.DetermineResultType(&call)) << td.error();
|
||||
|
||||
ASSERT_TRUE(gen.EmitExpression(&call)) << gen.error();
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
|
||||
#include "src/writer/spirv/builder.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <limits>
|
||||
#include <sstream>
|
||||
|
@ -72,7 +73,7 @@
|
|||
#include "src/ast/uint_literal.h"
|
||||
#include "src/ast/unary_op_expression.h"
|
||||
#include "src/ast/variable_decl_statement.h"
|
||||
#include "src/writer/pack_coord_arrayidx.h"
|
||||
#include "src/writer/append_vector.h"
|
||||
|
||||
namespace tint {
|
||||
namespace writer {
|
||||
|
@ -1946,25 +1947,50 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
|
|||
spirv_params.emplace_back(std::move(result_id)); // result id
|
||||
|
||||
// Extra image operands, appended to spirv_params.
|
||||
uint32_t spirv_operand_mask = 0;
|
||||
OperandList spirv_operands;
|
||||
spirv_operands.reserve(4); // Enough to fit most parameter lists
|
||||
struct ImageOperand {
|
||||
SpvImageOperandsMask mask;
|
||||
tint::writer::spirv::Operand operand;
|
||||
};
|
||||
std::vector<ImageOperand> image_operands;
|
||||
image_operands.reserve(4); // Enough to fit most parameter lists
|
||||
|
||||
auto append_coords_to_spirv_params = [&] {
|
||||
if (pidx.array_index != kNotUsed) {
|
||||
// Array index needs to be appended to the coordinates.
|
||||
auto* param_coords = call->params()[pidx.coords];
|
||||
auto* param_array_index = call->params()[pidx.array_index];
|
||||
|
||||
if (!AppendVector(param_coords, param_array_index,
|
||||
[&](ast::TypeConstructorExpression* packed) {
|
||||
auto param =
|
||||
GenerateTypeConstructorExpression(packed, false);
|
||||
if (param == 0) {
|
||||
return false;
|
||||
}
|
||||
spirv_params.emplace_back(Operand::Int(param));
|
||||
return true;
|
||||
})) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
spirv_params.emplace_back(gen_param(pidx.coords)); // coordinates
|
||||
}
|
||||
};
|
||||
|
||||
if (ident->intrinsic() == ast::Intrinsic::kTextureLoad) {
|
||||
op = texture_type->Is<ast::type::StorageTexture>() ? spv::Op::OpImageRead
|
||||
: spv::Op::OpImageFetch;
|
||||
spirv_params.emplace_back(gen_param(pidx.texture));
|
||||
spirv_params.emplace_back(gen_param(pidx.coords));
|
||||
append_coords_to_spirv_params();
|
||||
|
||||
// TODO(dsinclair): Remove the LOD param from textureLoad on storage
|
||||
// textures when https://github.com/gpuweb/gpuweb/pull/1032 gets merged.
|
||||
if (pidx.level != kNotUsed) {
|
||||
if (texture_type->Is<ast::type::MultisampledTexture>()) {
|
||||
spirv_operand_mask |= SpvImageOperandsSampleMask;
|
||||
} else {
|
||||
spirv_operand_mask |= SpvImageOperandsLodMask;
|
||||
}
|
||||
spirv_operands.emplace_back(gen_param(pidx.level));
|
||||
image_operands.emplace_back(
|
||||
ImageOperand{SpvImageOperandsLodMask, gen_param(pidx.level)});
|
||||
}
|
||||
|
||||
if (pidx.sample_index != kNotUsed) {
|
||||
image_operands.emplace_back(ImageOperand{SpvImageOperandsSampleMask,
|
||||
gen_param(pidx.sample_index)});
|
||||
}
|
||||
} else {
|
||||
assert(pidx.sampler != kNotUsed);
|
||||
|
@ -1976,27 +2002,7 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
|
|||
|
||||
// Populate the spirv_params with the common parameters
|
||||
spirv_params.emplace_back(Operand::Int(sampled_image)); // sampled image
|
||||
|
||||
if (pidx.array_index != kNotUsed) {
|
||||
// Array index needs to be appended to the coordinates.
|
||||
auto* param_coords = call->params()[pidx.coords];
|
||||
auto* param_array_index = call->params()[pidx.array_index];
|
||||
|
||||
if (!PackCoordAndArrayIndex(
|
||||
param_coords, param_array_index,
|
||||
[&](ast::TypeConstructorExpression* packed) {
|
||||
auto param = GenerateTypeConstructorExpression(packed, false);
|
||||
if (param == 0) {
|
||||
return false;
|
||||
}
|
||||
spirv_params.emplace_back(Operand::Int(param));
|
||||
return true;
|
||||
})) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
spirv_params.emplace_back(gen_param(pidx.coords)); // coordinates
|
||||
}
|
||||
append_coords_to_spirv_params();
|
||||
|
||||
switch (ident->intrinsic()) {
|
||||
case ast::Intrinsic::kTextureSample: {
|
||||
|
@ -2006,24 +2012,25 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
|
|||
case ast::Intrinsic::kTextureSampleBias: {
|
||||
op = spv::Op::OpImageSampleImplicitLod;
|
||||
assert(pidx.bias != kNotUsed);
|
||||
spirv_operand_mask |= SpvImageOperandsBiasMask;
|
||||
spirv_operands.emplace_back(gen_param(pidx.bias));
|
||||
image_operands.emplace_back(
|
||||
ImageOperand{SpvImageOperandsBiasMask, gen_param(pidx.bias)});
|
||||
break;
|
||||
}
|
||||
case ast::Intrinsic::kTextureSampleLevel: {
|
||||
op = spv::Op::OpImageSampleExplicitLod;
|
||||
assert(pidx.level != kNotUsed);
|
||||
spirv_operand_mask |= SpvImageOperandsLodMask;
|
||||
spirv_operands.emplace_back(gen_param(pidx.level));
|
||||
image_operands.emplace_back(
|
||||
ImageOperand{SpvImageOperandsLodMask, gen_param(pidx.level)});
|
||||
break;
|
||||
}
|
||||
case ast::Intrinsic::kTextureSampleGrad: {
|
||||
op = spv::Op::OpImageSampleExplicitLod;
|
||||
assert(pidx.ddx != kNotUsed);
|
||||
assert(pidx.ddy != kNotUsed);
|
||||
spirv_operand_mask |= SpvImageOperandsGradMask;
|
||||
spirv_operands.emplace_back(gen_param(pidx.ddx));
|
||||
spirv_operands.emplace_back(gen_param(pidx.ddy));
|
||||
image_operands.emplace_back(
|
||||
ImageOperand{SpvImageOperandsGradMask, gen_param(pidx.ddx)});
|
||||
image_operands.emplace_back(
|
||||
ImageOperand{SpvImageOperandsGradMask, gen_param(pidx.ddy)});
|
||||
break;
|
||||
}
|
||||
case ast::Intrinsic::kTextureSampleCompare: {
|
||||
|
@ -2031,11 +2038,11 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
|
|||
assert(pidx.depth_ref != kNotUsed);
|
||||
spirv_params.emplace_back(gen_param(pidx.depth_ref));
|
||||
|
||||
spirv_operand_mask |= SpvImageOperandsLodMask;
|
||||
ast::type::F32 f32;
|
||||
ast::FloatLiteral float_0(&f32, 0.0);
|
||||
spirv_operands.emplace_back(
|
||||
Operand::Int(GenerateLiteralIfNeeded(nullptr, &float_0)));
|
||||
image_operands.emplace_back(ImageOperand{
|
||||
SpvImageOperandsLodMask,
|
||||
Operand::Int(GenerateLiteralIfNeeded(nullptr, &float_0))});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -2044,16 +2051,21 @@ void Builder::GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
|
|||
}
|
||||
|
||||
if (pidx.offset != kNotUsed) {
|
||||
spirv_operand_mask |= SpvImageOperandsOffsetMask;
|
||||
spirv_operands.emplace_back(gen_param(pidx.offset));
|
||||
image_operands.emplace_back(
|
||||
ImageOperand{SpvImageOperandsOffsetMask, gen_param(pidx.offset)});
|
||||
}
|
||||
|
||||
if (spirv_operand_mask != 0) {
|
||||
// Note: Order of operands is based on SpvImageXXXOperands value -
|
||||
// smaller-numbered SpvImageXXXOperands bits appear first.
|
||||
spirv_params.emplace_back(Operand::Int(spirv_operand_mask));
|
||||
spirv_params.insert(std::end(spirv_params), std::begin(spirv_operands),
|
||||
std::end(spirv_operands));
|
||||
if (!image_operands.empty()) {
|
||||
std::sort(image_operands.begin(), image_operands.end(),
|
||||
[](auto& a, auto& b) { return a.mask < b.mask; });
|
||||
uint32_t mask = 0;
|
||||
for (auto& image_operand : image_operands) {
|
||||
mask |= image_operand.mask;
|
||||
}
|
||||
spirv_params.emplace_back(Operand::Int(mask));
|
||||
for (auto& image_operand : image_operands) {
|
||||
spirv_params.emplace_back(image_operand.operand);
|
||||
}
|
||||
}
|
||||
|
||||
if (op == spv::Op::OpNop) {
|
||||
|
@ -2143,8 +2155,8 @@ bool Builder::GenerateConditionalBlock(
|
|||
auto true_block = result_op();
|
||||
auto true_block_id = true_block.to_i();
|
||||
|
||||
// if there are no more else statements we branch on false to the merge block
|
||||
// otherwise we branch to the false block
|
||||
// if there are no more else statements we branch on false to the merge
|
||||
// block otherwise we branch to the false block
|
||||
auto false_block_id =
|
||||
cur_else_idx < else_stmts.size() ? next_id() : merge_block_id;
|
||||
|
||||
|
@ -2644,12 +2656,12 @@ bool Builder::GenerateStructType(ast::type::Struct* struct_type,
|
|||
}
|
||||
|
||||
// We're attaching the access control to the members of the struct instead
|
||||
// of to the variable. The reason we do this is that WGSL models the access
|
||||
// as part of the type. If we attach to the variable, it's no longer part
|
||||
// of the type in the SPIR-V backend, but part of the variable. This differs
|
||||
// from the modeling and other backends. Attaching to the struct members
|
||||
// means the access control stays part of the type where it logically makes
|
||||
// the most sense.
|
||||
// of to the variable. The reason we do this is that WGSL models the
|
||||
// access as part of the type. If we attach to the variable, it's no
|
||||
// longer part of the type in the SPIR-V backend, but part of the
|
||||
// variable. This differs from the modeling and other backends. Attaching
|
||||
// to the struct members means the access control stays part of the type
|
||||
// where it logically makes the most sense.
|
||||
if (access_control == ast::AccessControl::kReadOnly) {
|
||||
push_annot(spv::Op::OpMemberDecorate,
|
||||
{Operand::Int(struct_id), Operand::Int(i),
|
||||
|
|
|
@ -413,173 +413,6 @@ TEST_F(IntrinsicBuilderTest, Call_Select) {
|
|||
)");
|
||||
}
|
||||
|
||||
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Storage_RO_1d) {
|
||||
ast::type::StorageTexture s(ast::type::TextureDimension::k1d,
|
||||
ast::AccessControl::kReadOnly,
|
||||
ast::type::ImageFormat::kR16Float);
|
||||
|
||||
ASSERT_TRUE(td.DetermineStorageTextureSubtype(&s)) << td.error();
|
||||
|
||||
b.push_function(Function{});
|
||||
|
||||
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
|
||||
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
|
||||
|
||||
auto expr = Call("textureLoad", "texture", 1.0f, 2);
|
||||
|
||||
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
|
||||
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.types()),
|
||||
R"(%4 = OpTypeFloat 32
|
||||
%3 = OpTypeImage %4 1D 0 0 0 2 R16f
|
||||
%2 = OpTypePointer Private %3
|
||||
%1 = OpVariable %2 Private
|
||||
%6 = OpTypeVector %4 4
|
||||
%8 = OpConstant %4 1
|
||||
%9 = OpTypeInt 32 1
|
||||
%10 = OpConstant %9 2
|
||||
)");
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
|
||||
R"(%7 = OpLoad %3 %1
|
||||
%5 = OpImageRead %6 %7 %8 Lod %10
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Storage_RO_2d) {
|
||||
ast::type::StorageTexture s(ast::type::TextureDimension::k2d,
|
||||
ast::AccessControl::kReadOnly,
|
||||
ast::type::ImageFormat::kR16Float);
|
||||
|
||||
ASSERT_TRUE(td.DetermineStorageTextureSubtype(&s)) << td.error();
|
||||
|
||||
b.push_function(Function{});
|
||||
|
||||
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
|
||||
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
|
||||
|
||||
auto expr = Call("textureLoad", "texture", vec2<f32>(1.0f, 2.0f), 2);
|
||||
|
||||
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
|
||||
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.types()),
|
||||
R"(%4 = OpTypeFloat 32
|
||||
%3 = OpTypeImage %4 2D 0 0 0 2 R16f
|
||||
%2 = OpTypePointer Private %3
|
||||
%1 = OpVariable %2 Private
|
||||
%6 = OpTypeVector %4 4
|
||||
%8 = OpTypeVector %4 2
|
||||
%9 = OpConstant %4 1
|
||||
%10 = OpConstant %4 2
|
||||
%11 = OpConstantComposite %8 %9 %10
|
||||
%12 = OpTypeInt 32 1
|
||||
%13 = OpConstant %12 2
|
||||
)");
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
|
||||
R"(%7 = OpLoad %3 %1
|
||||
%5 = OpImageRead %6 %7 %11 Lod %13
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Sampled_1d) {
|
||||
ast::type::SampledTexture s(ast::type::TextureDimension::k1d, ty.f32);
|
||||
|
||||
b.push_function(Function{});
|
||||
|
||||
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
|
||||
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
|
||||
|
||||
auto expr = Call("textureLoad", "texture", 1.0f, 2);
|
||||
|
||||
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
|
||||
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.types()),
|
||||
R"(%4 = OpTypeFloat 32
|
||||
%3 = OpTypeImage %4 1D 0 0 0 1 Unknown
|
||||
%2 = OpTypePointer Private %3
|
||||
%1 = OpVariable %2 Private
|
||||
%6 = OpTypeVector %4 4
|
||||
%8 = OpConstant %4 1
|
||||
%9 = OpTypeInt 32 1
|
||||
%10 = OpConstant %9 2
|
||||
)");
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
|
||||
R"(%7 = OpLoad %3 %1
|
||||
%5 = OpImageFetch %6 %7 %8 Lod %10
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Sampled_2d) {
|
||||
ast::type::SampledTexture s(ast::type::TextureDimension::k2d, ty.f32);
|
||||
|
||||
b.push_function(Function{});
|
||||
|
||||
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
|
||||
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
|
||||
|
||||
auto expr = Call("textureLoad", "texture", vec2<f32>(1.0f, 2.0f), 2);
|
||||
|
||||
EXPECT_TRUE(td.DetermineResultType(&expr)) << td.error();
|
||||
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.types()),
|
||||
R"(%4 = OpTypeFloat 32
|
||||
%3 = OpTypeImage %4 2D 0 0 0 1 Unknown
|
||||
%2 = OpTypePointer Private %3
|
||||
%1 = OpVariable %2 Private
|
||||
%6 = OpTypeVector %4 4
|
||||
%8 = OpTypeVector %4 2
|
||||
%9 = OpConstant %4 1
|
||||
%10 = OpConstant %4 2
|
||||
%11 = OpConstantComposite %8 %9 %10
|
||||
%12 = OpTypeInt 32 1
|
||||
%13 = OpConstant %12 2
|
||||
)");
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
|
||||
R"(%7 = OpLoad %3 %1
|
||||
%5 = OpImageFetch %6 %7 %11 Lod %13
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(IntrinsicBuilderTest, Call_TextureLoad_Multisampled_2d) {
|
||||
ast::type::MultisampledTexture s(ast::type::TextureDimension::k2d, ty.f32);
|
||||
|
||||
b.push_function(Function{});
|
||||
|
||||
auto* tex = Var("texture", ast::StorageClass::kNone, &s);
|
||||
ASSERT_TRUE(b.GenerateGlobalVariable(tex)) << b.error();
|
||||
|
||||
auto expr = Call("textureLoad", "texture", vec2<f32>(1.0f, 2.0f), 2);
|
||||
|
||||
ASSERT_TRUE(td.DetermineResultType(&expr)) << td.error();
|
||||
EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.types()),
|
||||
R"(%4 = OpTypeFloat 32
|
||||
%3 = OpTypeImage %4 2D 0 0 1 1 Unknown
|
||||
%2 = OpTypePointer Private %3
|
||||
%1 = OpVariable %2 Private
|
||||
%6 = OpTypeVector %4 4
|
||||
%8 = OpTypeVector %4 2
|
||||
%9 = OpConstant %4 1
|
||||
%10 = OpConstant %4 2
|
||||
%11 = OpConstantComposite %8 %9 %10
|
||||
%12 = OpTypeInt 32 1
|
||||
%13 = OpConstant %12 2
|
||||
)");
|
||||
|
||||
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
|
||||
R"(%7 = OpLoad %3 %1
|
||||
%5 = OpImageFetch %6 %7 %11 Sample %13
|
||||
)");
|
||||
}
|
||||
|
||||
// This tests that we do not push OpTypeSampledImage and float_0 type twice.
|
||||
TEST_F(IntrinsicBuilderTest, Call_TextureSampleCompare_Twice) {
|
||||
ast::type::Sampler s(ast::type::SamplerKind::kComparisonSampler);
|
||||
|
|
File diff suppressed because it is too large
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Reference in New Issue