Add bufferOffset to CopyBufferToTexture.

This commit is contained in:
Corentin Wallez
2017-05-09 16:57:52 +02:00
committed by Corentin Wallez
parent a2d4d14bd4
commit 7f433a5b52
8 changed files with 17 additions and 13 deletions

View File

@@ -330,7 +330,7 @@ namespace metal {
encoders.EnsureBlit(commandBuffer);
[encoders.blit
copyFromBuffer:buffer->GetMTLBuffer()
sourceOffset:0
sourceOffset:copy->bufferOffset
sourceBytesPerRow:rowSize
sourceBytesPerImage:(rowSize * copy->height)
sourceSize:size