expectations.txt: Remove inputSource="const" [ Skip ] expectations

The new heartbeat logic can now detect that these are just slow, and no longer trigger the timeout failures.

Fixed: tint:1613
Change-Id: I2e29b0e2b7002f29984841ed4f421ec6e47be83f
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102960
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
Ben Clayton 2022-09-20 20:34:04 +00:00 committed by Dawn LUCI CQ
parent 30f51b94da
commit 7fe75f4a68
1 changed files with 78 additions and 134 deletions

View File

@ -247,123 +247,6 @@ crbug.com/tint/1524 webgpu:shader,execution,expression,call,builtin,atan2:f32:*
################################################################################ ################################################################################
crbug.com/dawn/1512 [ dawn-backend-validation linux ] webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:* [ Failure ] crbug.com/dawn/1512 [ dawn-backend-validation linux ] webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:* [ Failure ]
################################################################################
# slow shader execution 'const' tests
# KEEP
################################################################################
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,dot:f32_vec2:inputSource="const" [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="const" [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="const" [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,length:f32:inputSource="const" [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,refract:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="const";* [ Skip ]
crbug.com/tint/1613 webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="const";* [ Skip ]
################################################################################ ################################################################################
# shader execution failures # shader execution failures
################################################################################ ################################################################################
@ -403,15 +286,7 @@ crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,ca
crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=2 [ Failure ] crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=2 [ Failure ]
crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=3 [ Failure ] crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=3 [ Failure ]
crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=4 [ Failure ] crbug.com/dawn/0000 [ intel-gen-9 ubuntu ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=4 [ Failure ]
crbug.com/dawn/0000 [ monterey ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="storage_r" [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,dot:* [ Failure ]
crbug.com/dawn/0000 [ monterey ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="storage_rw" [ Failure ]
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="uniform" [ Failure ]
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="uniform" [ Failure ]
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 win10 ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="uniform" [ Failure ]
crbug.com/dawn/0000 [ monterey ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="storage_r" [ Failure ]
crbug.com/dawn/0000 [ monterey ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="storage_rw" [ Failure ]
crbug.com/dawn/0000 [ intel-gen-9 monterey target-cpu-64 ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="uniform" [ Failure ]
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 win10 ] webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="uniform" [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=1 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=1 [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=2 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=2 [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=3 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=3 [ Failure ]
@ -491,10 +366,7 @@ crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,normalize:f3
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="const" [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="const" [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="const" [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="const" [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,quantizeToF16:* [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,quantizeToF16:* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize="_undef_" [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=2 [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=3 [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=4 [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize="_undef_" [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize="_undef_" [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=2 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=2 [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=3 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=3 [ Failure ]
@ -507,10 +379,82 @@ crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,si
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=2 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=2 [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=3 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=3 [ Failure ]
crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=4 [ Failure ] crbug.com/dawn/0000 [ win10 ] webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=4 [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize="_undef_" [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=2 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=3 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="const";* [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=4 [ Failure ] crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,length:f32:inputSource="const" [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="const";* [ Failure ]
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="const";* [ Failure ]
################################################################################ ################################################################################
# webgpu:shader,execution,memory_model # webgpu:shader,execution,memory_model