Fix MSVC build
(Manual)?SwapChainTests had a narrowing conversions from double to float Bug: dawn:269 Change-Id: I5b07f53556fa5461877631904fa2c1ab6c8e6596 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17540 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
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@ -150,7 +150,7 @@ void DoRender(WindowData* data) {
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utils::ComboRenderPassDescriptor desc({view});
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desc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear;
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desc.cColorAttachments[0].clearColor = {data->clearCycle, 1.0 - data->clearCycle, 0.0, 1.0};
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desc.cColorAttachments[0].clearColor = {data->clearCycle, 1.0f - data->clearCycle, 0.0f, 1.0f};
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&desc);
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pass.EndPass();
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@ -160,7 +160,7 @@ TEST_P(SwapChainTests, ResizingSwapChainOnly) {
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desc.height -= i * 10;
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wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &desc);
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ClearTexture(swapchain.GetCurrentTextureView(), {0.05 * i, 0.0, 0.0, 1.0});
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ClearTexture(swapchain.GetCurrentTextureView(), {0.05f * i, 0.0f, 0.0f, 1.0f});
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swapchain.Present();
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}
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}
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@ -173,7 +173,7 @@ TEST_P(SwapChainTests, ResizingWindowOnly) {
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glfwSetWindowSize(window, 400 - 10 * i, 400 + 10 * i);
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glfwPollEvents();
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ClearTexture(swapchain.GetCurrentTextureView(), {0.05 * i, 0.0, 0.0, 1.0});
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ClearTexture(swapchain.GetCurrentTextureView(), {0.05f * i, 0.0f, 0.0f, 1.0f});
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swapchain.Present();
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}
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}
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@ -193,7 +193,7 @@ TEST_P(SwapChainTests, ResizingWindowAndSwapChain) {
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desc.height = height;
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wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &desc);
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ClearTexture(swapchain.GetCurrentTextureView(), {0.05 * i, 0.0, 0.0, 1.0});
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ClearTexture(swapchain.GetCurrentTextureView(), {0.05f * i, 0.0f, 0.0f, 1.0f});
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swapchain.Present();
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}
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}
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