Fix operator% for f32 and vecN<f32>

https://github.com/gpuweb/gpuweb/pull/1945 changes the SPIR-V mapping of this operator so that it now maps to OpFRem instead of OpFMod. Polyfill OpFMod with `x - y * floor(x / y)`

Also map the MSL output of this operator to use `fmod()`.

Behavior of this operator is now consistent across all backends.

Fixed: tint:945
Fixed: tint:977
Fixed: tint:1010
Change-Id: Iefa009b905989c55ace24e073ab0e261c7cf69b0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58393
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
This commit is contained in:
Ben Clayton 2021-07-21 14:11:01 +00:00 committed by Tint LUCI CQ
parent 1ec484410a
commit 81d4ed0d9c
17 changed files with 453 additions and 98 deletions

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@ -212,7 +212,7 @@ ast::BinaryOp ConvertBinaryOp(SpvOp opcode) {
return ast::BinaryOp::kDivide; return ast::BinaryOp::kDivide;
case SpvOpUMod: case SpvOpUMod:
case SpvOpSMod: case SpvOpSMod:
case SpvOpFMod: case SpvOpFRem:
return ast::BinaryOp::kModulo; return ast::BinaryOp::kModulo;
case SpvOpLogicalEqual: case SpvOpLogicalEqual:
case SpvOpIEqual: case SpvOpIEqual:
@ -398,8 +398,9 @@ std::string GetGlslStd450FuncName(uint32_t ext_opcode) {
return "unpack2x16float"; return "unpack2x16float";
default: default:
// TODO(dneto) - The following are not implemented. // TODO(dneto) - The following are not implemented.
// They are grouped semantically, as in GLSL.std.450.h. // They are grouped semantically, as in GLSL.std.450.h.
case GLSLstd450SSign: case GLSLstd450SSign:
case GLSLstd450Radians: case GLSLstd450Radians:
@ -3854,6 +3855,10 @@ TypedExpression FunctionEmitter::MaybeEmitCombinatorialValue(
return MakeIntrinsicCall(inst); return MakeIntrinsicCall(inst);
} }
if (opcode == SpvOpFMod) {
return MakeFMod(inst);
}
if (opcode == SpvOpAccessChain || opcode == SpvOpInBoundsAccessChain) { if (opcode == SpvOpAccessChain || opcode == SpvOpInBoundsAccessChain) {
return MakeAccessChain(inst); return MakeAccessChain(inst);
} }
@ -4074,6 +4079,21 @@ ast::IdentifierExpression* FunctionEmitter::PrefixSwizzle(uint32_t n) {
return nullptr; return nullptr;
} }
TypedExpression FunctionEmitter::MakeFMod(
const spvtools::opt::Instruction& inst) {
auto x = MakeOperand(inst, 0);
auto y = MakeOperand(inst, 1);
if (!x || !y) {
return {};
}
// Emulated with: x - y * floor(x / y)
auto* div = builder_.Div(x.expr, y.expr);
auto* floor = builder_.Call("floor", div);
auto* y_floor = builder_.Mul(y.expr, floor);
auto* res = builder_.Sub(x.expr, y_floor);
return {x.type, res};
}
TypedExpression FunctionEmitter::MakeAccessChain( TypedExpression FunctionEmitter::MakeAccessChain(
const spvtools::opt::Instruction& inst) { const spvtools::opt::Instruction& inst) {
if (inst.NumInOperands() < 1) { if (inst.NumInOperands() < 1) {

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@ -966,6 +966,11 @@ class FunctionEmitter {
/// @results a copy of the expression, with possibly updated type /// @results a copy of the expression, with possibly updated type
TypedExpression InferFunctionStorageClass(TypedExpression expr); TypedExpression InferFunctionStorageClass(TypedExpression expr);
/// Returns an expression for a SPIR-V OpFMod instruction.
/// @param inst the SPIR-V instruction
/// @returns an expression
TypedExpression MakeFMod(const spvtools::opt::Instruction& inst);
/// Returns an expression for a SPIR-V OpAccessChain or OpInBoundsAccessChain /// Returns an expression for a SPIR-V OpAccessChain or OpInBoundsAccessChain
/// instruction. /// instruction.
/// @param inst the SPIR-V instruction /// @param inst the SPIR-V instruction

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@ -1239,18 +1239,120 @@ TEST_F(SpvBinaryArithTestBasic, SMod_Vector_UnsignedResult) {
} }
INSTANTIATE_TEST_SUITE_P( INSTANTIATE_TEST_SUITE_P(
SpvParserTest_FMod, SpvParserTest_FRem,
SpvBinaryArithTest, SpvBinaryArithTest,
::testing::Values( ::testing::Values(
// Scalar float // Scalar float
BinaryData{"float", "float_50", "OpFMod", "float_60", "__f32", BinaryData{"float", "float_50", "OpFRem", "float_60", "__f32",
"ScalarConstructor[not set]{50.000000}", "modulo", "ScalarConstructor[not set]{50.000000}", "modulo",
"ScalarConstructor[not set]{60.000000}"}, "ScalarConstructor[not set]{60.000000}"},
// Vector float // Vector float
BinaryData{"v2float", "v2float_50_60", "OpFMod", "v2float_60_50", BinaryData{"v2float", "v2float_50_60", "OpFRem", "v2float_60_50",
"__vec_2__f32", AstFor("v2float_50_60"), "modulo", "__vec_2__f32", AstFor("v2float_50_60"), "modulo",
AstFor("v2float_60_50")})); AstFor("v2float_60_50")}));
TEST_F(SpvBinaryArithTestBasic, FMod_Scalar) {
const auto assembly = Preamble() + R"(
%100 = OpFunction %void None %voidfn
%entry = OpLabel
%1 = OpFMod %float %float_50 %float_60
OpReturn
OpFunctionEnd
)";
auto p = parser(test::Assemble(assembly));
ASSERT_TRUE(p->BuildAndParseInternalModuleExceptFunctions())
<< p->error() << "\n"
<< assembly;
auto fe = p->function_emitter(100);
EXPECT_TRUE(fe.EmitBody()) << p->error();
EXPECT_THAT(ToString(p->builder(), fe.ast_body()), HasSubstr(R"(
VariableConst{
x_1
none
undefined
__f32
{
Binary[not set]{
ScalarConstructor[not set]{50.000000}
subtract
Binary[not set]{
ScalarConstructor[not set]{60.000000}
multiply
Call[not set]{
Identifier[not set]{floor}
(
Binary[not set]{
ScalarConstructor[not set]{50.000000}
divide
ScalarConstructor[not set]{60.000000}
}
)
}
}
}
}
})"));
}
TEST_F(SpvBinaryArithTestBasic, FMod_Vector) {
const auto assembly = Preamble() + R"(
%100 = OpFunction %void None %voidfn
%entry = OpLabel
%1 = OpFMod %v2float %v2float_50_60 %v2float_60_50
OpReturn
OpFunctionEnd
)";
auto p = parser(test::Assemble(assembly));
ASSERT_TRUE(p->BuildAndParseInternalModuleExceptFunctions())
<< p->error() << "\n"
<< assembly;
auto fe = p->function_emitter(100);
EXPECT_TRUE(fe.EmitBody()) << p->error();
EXPECT_THAT(ToString(p->builder(), fe.ast_body()), HasSubstr(R"(
VariableConst{
x_1
none
undefined
__vec_2__f32
{
Binary[not set]{
TypeConstructor[not set]{
__vec_2__f32
ScalarConstructor[not set]{50.000000}
ScalarConstructor[not set]{60.000000}
}
subtract
Binary[not set]{
TypeConstructor[not set]{
__vec_2__f32
ScalarConstructor[not set]{60.000000}
ScalarConstructor[not set]{50.000000}
}
multiply
Call[not set]{
Identifier[not set]{floor}
(
Binary[not set]{
TypeConstructor[not set]{
__vec_2__f32
ScalarConstructor[not set]{50.000000}
ScalarConstructor[not set]{60.000000}
}
divide
TypeConstructor[not set]{
__vec_2__f32
ScalarConstructor[not set]{60.000000}
ScalarConstructor[not set]{50.000000}
}
}
)
}
}
}
}
})"));
}
TEST_F(SpvBinaryArithTestBasic, VectorTimesScalar) { TEST_F(SpvBinaryArithTestBasic, VectorTimesScalar) {
const auto assembly = Preamble() + R"( const auto assembly = Preamble() + R"(
%100 = OpFunction %void None %voidfn %100 = OpFunction %void None %voidfn

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@ -225,7 +225,21 @@ bool GeneratorImpl::EmitAssign(ast::AssignmentStatement* stmt) {
} }
bool GeneratorImpl::EmitBinary(std::ostream& out, ast::BinaryExpression* expr) { bool GeneratorImpl::EmitBinary(std::ostream& out, ast::BinaryExpression* expr) {
out << "("; if (expr->op() == ast::BinaryOp::kModulo &&
TypeOf(expr)->UnwrapRef()->is_float_scalar_or_vector()) {
out << "fmod";
ScopedParen sp(out);
if (!EmitExpression(out, expr->lhs())) {
return false;
}
out << ", ";
if (!EmitExpression(out, expr->rhs())) {
return false;
}
return true;
}
ScopedParen sp(out);
if (!EmitExpression(out, expr->lhs())) { if (!EmitExpression(out, expr->lhs())) {
return false; return false;
@ -303,7 +317,6 @@ bool GeneratorImpl::EmitBinary(std::ostream& out, ast::BinaryExpression* expr) {
return false; return false;
} }
out << ")";
return true; return true;
} }

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@ -42,7 +42,7 @@ TEST_P(MslBinaryTest, Emit) {
auto* right = Var("right", type()); auto* right = Var("right", type());
auto* expr = auto* expr =
create<ast::BinaryExpression>(params.op, Expr("left"), Expr("right")); create<ast::BinaryExpression>(params.op, Expr(left), Expr(right));
WrapInFunction(left, right, expr); WrapInFunction(left, right, expr);
GeneratorImpl& gen = Build(); GeneratorImpl& gen = Build();
@ -74,6 +74,34 @@ INSTANTIATE_TEST_SUITE_P(
BinaryData{"(left / right)", ast::BinaryOp::kDivide}, BinaryData{"(left / right)", ast::BinaryOp::kDivide},
BinaryData{"(left % right)", ast::BinaryOp::kModulo})); BinaryData{"(left % right)", ast::BinaryOp::kModulo}));
TEST_F(MslBinaryTest, ModF32) {
auto* left = Var("left", ty.f32());
auto* right = Var("right", ty.f32());
auto* expr = create<ast::BinaryExpression>(ast::BinaryOp::kModulo, Expr(left),
Expr(right));
WrapInFunction(left, right, expr);
GeneratorImpl& gen = Build();
std::stringstream out;
ASSERT_TRUE(gen.EmitExpression(out, expr)) << gen.error();
EXPECT_EQ(out.str(), "fmod(left, right)");
}
TEST_F(MslBinaryTest, ModVec3F32) {
auto* left = Var("left", ty.vec3<f32>());
auto* right = Var("right", ty.vec3<f32>());
auto* expr = create<ast::BinaryExpression>(ast::BinaryOp::kModulo, Expr(left),
Expr(right));
WrapInFunction(left, right, expr);
GeneratorImpl& gen = Build();
std::stringstream out;
ASSERT_TRUE(gen.EmitExpression(out, expr)) << gen.error();
EXPECT_EQ(out.str(), "fmod(left, right)");
}
} // namespace } // namespace
} // namespace msl } // namespace msl
} // namespace writer } // namespace writer

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@ -2097,7 +2097,7 @@ uint32_t Builder::GenerateBinaryExpression(ast::BinaryExpression* expr) {
} }
} else if (expr->IsModulo()) { } else if (expr->IsModulo()) {
if (lhs_is_float_or_vec) { if (lhs_is_float_or_vec) {
op = spv::Op::OpFMod; op = spv::Op::OpFRem;
} else if (lhs_is_unsigned) { } else if (lhs_is_unsigned) {
op = spv::Op::OpUMod; op = spv::Op::OpUMod;
} else { } else {

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@ -246,7 +246,7 @@ INSTANTIATE_TEST_SUITE_P(
BinaryArithFloatTest, BinaryArithFloatTest,
testing::Values(BinaryData{ast::BinaryOp::kAdd, "OpFAdd"}, testing::Values(BinaryData{ast::BinaryOp::kAdd, "OpFAdd"},
BinaryData{ast::BinaryOp::kDivide, "OpFDiv"}, BinaryData{ast::BinaryOp::kDivide, "OpFDiv"},
BinaryData{ast::BinaryOp::kModulo, "OpFMod"}, BinaryData{ast::BinaryOp::kModulo, "OpFRem"},
BinaryData{ast::BinaryOp::kMultiply, "OpFMul"}, BinaryData{ast::BinaryOp::kMultiply, "OpFMul"},
BinaryData{ast::BinaryOp::kSubtract, "OpFSub"})); BinaryData{ast::BinaryOp::kSubtract, "OpFSub"}));

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@ -1,11 +1,222 @@
SKIP: FAILED #include <metal_stdlib>
using namespace metal;
struct LeftOver {
/* 0x0000 */ float time;
/* 0x0004 */ uint padding;
/* 0x0008 */ int8_t tint_pad[8];
/* 0x0010 */ float4x4 worldViewProjection;
/* 0x0050 */ packed_float2 outputSize;
/* 0x0058 */ packed_float2 stageSize;
/* 0x0060 */ packed_float2 spriteMapSize;
/* 0x0068 */ float stageScale;
/* 0x006c */ float spriteCount;
/* 0x0070 */ packed_float3 colorMul;
/* 0x007c */ int8_t tint_pad_1[4];
};
struct main_out {
float4 glFragColor_1;
};
struct tint_symbol_2 {
float3 vPosition_param [[user(locn0)]];
float2 vUV_param [[user(locn1)]];
float2 tUV_param [[user(locn2)]];
float2 stageUnits_1_param [[user(locn3)]];
float2 levelUnits_param [[user(locn4)]];
float2 tileID_1_param [[user(locn5)]];
};
struct tint_symbol_3 {
float4 glFragColor_1 [[color(0)]];
};
float4x4 getFrameData_f1_(constant LeftOver& x_20, thread float* const frameID, texture2d<float, access::sample> tint_symbol_6, sampler tint_symbol_7) {
float fX = 0.0f;
float const x_15 = *(frameID);
float const x_25 = x_20.spriteCount;
fX = (x_15 / x_25);
float const x_37 = fX;
float4 const x_40 = tint_symbol_6.sample(tint_symbol_7, float2(x_37, 0.0f), bias(0.0f));
float const x_44 = fX;
float4 const x_47 = tint_symbol_6.sample(tint_symbol_7, float2(x_44, 0.25f), bias(0.0f));
float const x_51 = fX;
float4 const x_54 = tint_symbol_6.sample(tint_symbol_7, float2(x_51, 0.5f), bias(0.0f));
return float4x4(float4(x_40.x, x_40.y, x_40.z, x_40.w), float4(x_47.x, x_47.y, x_47.z, x_47.w), float4(x_54.x, x_54.y, x_54.z, x_54.w), float4(float4(0.0f, 0.0f, 0.0f, 0.0f).x, float4(0.0f, 0.0f, 0.0f, 0.0f).y, float4(0.0f, 0.0f, 0.0f, 0.0f).z, float4(0.0f, 0.0f, 0.0f, 0.0f).w));
}
Validation Failure: void main_1(constant LeftOver& x_20, thread float2* const tint_symbol_8, texture2d<float, access::sample> tint_symbol_9, sampler tint_symbol_10, texture2d<float, access::sample> tint_symbol_11, texture2d<float, access::sample> tint_symbol_12, sampler tint_symbol_13, thread float* const tint_symbol_14, texture2d<float, access::sample> tint_symbol_15, sampler tint_symbol_16, texture2d<float, access::sample> tint_symbol_17, sampler tint_symbol_18, thread float4* const tint_symbol_19) {
float4 color = 0.0f;
float2 tileUV = 0.0f;
float2 tileID = 0.0f;
float2 sheetUnits = 0.0f;
float spriteUnits = 0.0f;
float2 stageUnits = 0.0f;
int i = 0;
float frameID_1 = 0.0f;
float4 animationData = 0.0f;
float f = 0.0f;
float4x4 frameData = float4x4(0.0f);
float param = 0.0f;
float2 frameSize = 0.0f;
float2 offset_1 = 0.0f;
float2 ratio = 0.0f;
float4 nc = 0.0f;
float alpha = 0.0f;
float3 mixed = 0.0f;
color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float2 const x_86 = *(tint_symbol_8);
tileUV = fract(x_86);
float const x_91 = tileUV.y;
tileUV.y = (1.0f - x_91);
float2 const x_95 = *(tint_symbol_8);
tileID = floor(x_95);
float2 const x_101 = x_20.spriteMapSize;
sheetUnits = (float2(1.0f, 1.0f) / x_101);
float const x_106 = x_20.spriteCount;
spriteUnits = (1.0f / x_106);
float2 const x_111 = x_20.stageSize;
stageUnits = (float2(1.0f, 1.0f) / x_111);
i = 0;
while (true) {
int const x_122 = i;
if ((x_122 < 2)) {
} else {
break;
}
int const x_126 = i;
switch(x_126) {
case 1: {
float2 const x_150 = tileID;
float2 const x_154 = x_20.stageSize;
float4 const x_156 = tint_symbol_9.sample(tint_symbol_10, ((x_150 + float2(0.5f, 0.5f)) / x_154), bias(0.0f));
frameID_1 = x_156.x;
break;
}
case 0: {
float2 const x_136 = tileID;
float2 const x_140 = x_20.stageSize;
float4 const x_142 = tint_symbol_11.sample(tint_symbol_10, ((x_136 + float2(0.5f, 0.5f)) / x_140), bias(0.0f));
frameID_1 = x_142.x;
break;
}
default: {
break;
}
}
float const x_166 = frameID_1;
float const x_169 = x_20.spriteCount;
float4 const x_172 = tint_symbol_12.sample(tint_symbol_13, float2(((x_166 + 0.5f) / x_169), 0.0f), bias(0.0f));
animationData = x_172;
float const x_174 = animationData.y;
if ((x_174 > 0.0f)) {
float const x_181 = x_20.time;
float const x_184 = animationData.z;
*(tint_symbol_14) = fmod((x_181 * x_184), 1.0f);
f = 0.0f;
while (true) {
float const x_193 = f;
if ((x_193 < 8.0f)) {
} else {
break;
}
float const x_197 = animationData.y;
float const x_198 = *(tint_symbol_14);
if ((x_197 > x_198)) {
float const x_203 = animationData.x;
frameID_1 = x_203;
break;
}
float const x_208 = frameID_1;
float const x_211 = x_20.spriteCount;
float const x_214 = f;
float4 const x_217 = tint_symbol_12.sample(tint_symbol_13, float2(((x_208 + 0.5f) / x_211), (0.125f * x_214)), bias(0.0f));
animationData = x_217;
{
float const x_218 = f;
f = (x_218 + 1.0f);
}
}
}
float const x_222 = frameID_1;
param = (x_222 + 0.5f);
float4x4 const x_225 = getFrameData_f1_(x_20, &(param), tint_symbol_15, tint_symbol_16);
frameData = x_225;
float4 const x_228 = frameData[0];
float2 const x_231 = x_20.spriteMapSize;
frameSize = (float2(x_228.w, x_228.z) / x_231);
float4 const x_235 = frameData[0];
float2 const x_237 = sheetUnits;
offset_1 = (float2(x_235.x, x_235.y) * x_237);
float4 const x_241 = frameData[2];
float4 const x_244 = frameData[0];
ratio = (float2(x_241.x, x_241.y) / float2(x_244.w, x_244.z));
float const x_248 = frameData[2].z;
if ((x_248 == 1.0f)) {
float2 const x_252 = tileUV;
tileUV = float2(x_252.y, x_252.x);
}
int const x_254 = i;
if ((x_254 == 0)) {
float2 const x_263 = tileUV;
float2 const x_264 = frameSize;
float2 const x_266 = offset_1;
float4 const x_268 = tint_symbol_17.sample(tint_symbol_18, ((x_263 * x_264) + x_266));
color = x_268;
} else {
float2 const x_274 = tileUV;
float2 const x_275 = frameSize;
float2 const x_277 = offset_1;
float4 const x_279 = tint_symbol_17.sample(tint_symbol_18, ((x_274 * x_275) + x_277));
nc = x_279;
float const x_283 = color.w;
float const x_285 = nc.w;
alpha = fmin((x_283 + x_285), 1.0f);
float4 const x_290 = color;
float4 const x_292 = nc;
float const x_295 = nc.w;
mixed = mix(float3(x_290.x, x_290.y, x_290.z), float3(x_292.x, x_292.y, x_292.z), float3(x_295, x_295, x_295));
float3 const x_298 = mixed;
float const x_299 = alpha;
color = float4(x_298.x, x_298.y, x_298.z, x_299);
}
{
int const x_304 = i;
i = (x_304 + 1);
}
}
float3 const x_310 = x_20.colorMul;
float4 const x_311 = color;
float3 const x_313 = (float3(x_311.x, x_311.y, x_311.z) * x_310);
float4 const x_314 = color;
color = float4(x_313.x, x_313.y, x_313.z, x_314.w);
float4 const x_318 = color;
*(tint_symbol_19) = x_318;
return;
}
Compilation failed: fragment tint_symbol_3 tint_symbol(texture2d<float, access::sample> tint_symbol_26 [[texture(6)]], sampler tint_symbol_27 [[sampler(4)]], texture2d<float, access::sample> tint_symbol_28 [[texture(5)]], texture2d<float, access::sample> tint_symbol_29 [[texture(8)]], sampler tint_symbol_30 [[sampler(7)]], texture2d<float, access::sample> tint_symbol_32 [[texture(3)]], sampler tint_symbol_33 [[sampler(2)]], texture2d<float, access::sample> tint_symbol_34 [[texture(1)]], sampler tint_symbol_35 [[sampler(0)]], tint_symbol_2 tint_symbol_1 [[stage_in]], constant LeftOver& x_20 [[buffer(9)]]) {
thread float2 tint_symbol_20 = 0.0f;
thread float2 tint_symbol_21 = 0.0f;
thread float2 tint_symbol_22 = 0.0f;
thread float2 tint_symbol_23 = 0.0f;
thread float3 tint_symbol_24 = 0.0f;
thread float2 tint_symbol_25 = 0.0f;
thread float tint_symbol_31 = 0.0f;
thread float4 tint_symbol_36 = 0.0f;
float2 const tUV_param = tint_symbol_1.tUV_param;
float2 const tileID_1_param = tint_symbol_1.tileID_1_param;
float2 const levelUnits_param = tint_symbol_1.levelUnits_param;
float2 const stageUnits_1_param = tint_symbol_1.stageUnits_1_param;
float3 const vPosition_param = tint_symbol_1.vPosition_param;
float2 const vUV_param = tint_symbol_1.vUV_param;
tint_symbol_20 = tUV_param;
tint_symbol_21 = tileID_1_param;
tint_symbol_22 = levelUnits_param;
tint_symbol_23 = stageUnits_1_param;
tint_symbol_24 = vPosition_param;
tint_symbol_25 = vUV_param;
main_1(x_20, &(tint_symbol_20), tint_symbol_26, tint_symbol_27, tint_symbol_28, tint_symbol_29, tint_symbol_30, &(tint_symbol_31), tint_symbol_32, tint_symbol_33, tint_symbol_34, tint_symbol_35, &(tint_symbol_36));
main_out const tint_symbol_4 = {.glFragColor_1=tint_symbol_36};
tint_symbol_3 const tint_symbol_5 = {.glFragColor_1=tint_symbol_4.glFragColor_1};
return tint_symbol_5;
}
program_source:113:44: error: invalid operands to binary expression ('float' and 'float')
*(tint_symbol_14) = ((x_181 * x_184) % 1.0f);
~~~~~~~~~~~~~~~ ^ ~~~~

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@ -361,7 +361,7 @@
%217 = OpAccessChain %_ptr_Function_float %animationData %uint_2 %217 = OpAccessChain %_ptr_Function_float %animationData %uint_2
%218 = OpLoad %float %217 %218 = OpLoad %float %217
%219 = OpFMul %float %215 %218 %219 = OpFMul %float %215 %218
%220 = OpFMod %float %219 %float_1 %220 = OpFRem %float %219 %float_1
OpStore %mt %220 OpStore %mt %220
OpStore %f %float_0 OpStore %f %float_0
OpBranch %221 OpBranch %221

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@ -13,7 +13,7 @@ float binaryOperation_f1_f1_(inout float a, inout float b) {
return 1.0f; return 1.0f;
} }
const float x_21 = b; const float x_21 = b;
if (!((round((x_21 % 2.0f)) == 1.0f))) { if (!((round((x_21 - (2.0f * floor((x_21 / 2.0f))))) == 1.0f))) {
const float x_29 = a; const float x_29 = a;
const float x_31 = b; const float x_31 = b;
x_26 = pow(abs(x_29), x_31); x_26 = pow(abs(x_29), x_31);

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@ -1,5 +1,3 @@
SKIP: FAILED
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;
@ -25,7 +23,7 @@ float binaryOperation_f1_f1_(thread float* const a, thread float* const b) {
return 1.0f; return 1.0f;
} }
float const x_21 = *(b); float const x_21 = *(b);
if (!((rint((x_21 % 2.0f)) == 1.0f))) { if (!((rint((x_21 - (2.0f * floor((x_21 / 2.0f))))) == 1.0f))) {
float const x_29 = *(a); float const x_29 = *(a);
float const x_31 = *(b); float const x_31 = *(b);
x_26 = pow(fabs(x_29), x_31); x_26 = pow(fabs(x_29), x_31);
@ -62,10 +60,3 @@ kernel void tint_symbol_1(uint3 gl_GlobalInvocationID_param [[thread_position_in
return; return;
} }
Compilation failed:
program_source:26:21: error: invalid operands to binary expression ('const float' and 'float')
if (!((rint((x_21 % 2.0f)) == 1.0f))) {
~~~~ ^ ~~~~

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@ -1,7 +1,7 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 95 ; Bound: 98
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%43 = OpExtInstImport "GLSL.std.450" %43 = OpExtInstImport "GLSL.std.450"
@ -87,9 +87,9 @@
%float_1 = OpConstant %float 1 %float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2 %float_2 = OpConstant %float 2
%void = OpTypeVoid %void = OpTypeVoid
%67 = OpTypeFunction %void %70 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int %_ptr_Function_int = OpTypePointer Function %int
%73 = OpConstantNull %int %76 = OpConstantNull %int
%uint_0 = OpConstant %uint 0 %uint_0 = OpConstant %uint 0
%_ptr_Private_uint = OpTypePointer Private %uint %_ptr_Private_uint = OpTypePointer Private %uint
%int_n10 = OpConstant %int -10 %int_n10 = OpConstant %int -10
@ -109,56 +109,59 @@
OpReturnValue %float_1 OpReturnValue %float_1
%36 = OpLabel %36 = OpLabel
%40 = OpLoad %float %b %40 = OpLoad %float %b
%45 = OpFMod %float %40 %float_2 %46 = OpFDiv %float %40 %float_2
%42 = OpExtInst %float %43 RoundEven %45 %45 = OpExtInst %float %43 Floor %46
%46 = OpFOrdEqual %bool %42 %float_1 %47 = OpFMul %float %float_2 %45
%41 = OpLogicalNot %bool %46 %48 = OpFSub %float %40 %47
OpSelectionMerge %47 None %42 = OpExtInst %float %43 RoundEven %48
OpBranchConditional %41 %48 %49 %49 = OpFOrdEqual %bool %42 %float_1
%48 = OpLabel %41 = OpLogicalNot %bool %49
%51 = OpLoad %float %a OpSelectionMerge %50 None
%53 = OpLoad %float %b OpBranchConditional %41 %51 %52
%55 = OpExtInst %float %43 FAbs %51 %51 = OpLabel
%54 = OpExtInst %float %43 Pow %55 %53 %54 = OpLoad %float %a
OpStore %x_26 %54 %56 = OpLoad %float %b
OpBranch %47 %58 = OpExtInst %float %43 FAbs %54
%49 = OpLabel %57 = OpExtInst %float %43 Pow %58 %56
%57 = OpLoad %float %a OpStore %x_26 %57
%59 = OpLoad %float %a OpBranch %50
%61 = OpLoad %float %b %52 = OpLabel
%62 = OpExtInst %float %43 FSign %57 %60 = OpLoad %float %a
%64 = OpExtInst %float %43 FAbs %59 %62 = OpLoad %float %a
%63 = OpExtInst %float %43 Pow %64 %61 %64 = OpLoad %float %b
%65 = OpFMul %float %62 %63 %65 = OpExtInst %float %43 FSign %60
OpStore %x_26 %65 %67 = OpExtInst %float %43 FAbs %62
OpBranch %47 %66 = OpExtInst %float %43 Pow %67 %64
%47 = OpLabel %68 = OpFMul %float %65 %66
%66 = OpLoad %float %x_26 OpStore %x_26 %68
OpReturnValue %66 OpBranch %50
%50 = OpLabel
%69 = OpLoad %float %x_26
OpReturnValue %69
OpFunctionEnd OpFunctionEnd
%main_1 = OpFunction %void None %67 %main_1 = OpFunction %void None %70
%70 = OpLabel %73 = OpLabel
%index = OpVariable %_ptr_Function_int Function %73 %index = OpVariable %_ptr_Function_int Function %76
%a_1 = OpVariable %_ptr_Function_int Function %73 %a_1 = OpVariable %_ptr_Function_int Function %76
%param = OpVariable %_ptr_Function_float Function %30 %param = OpVariable %_ptr_Function_float Function %30
%param_1 = OpVariable %_ptr_Function_float Function %30 %param_1 = OpVariable %_ptr_Function_float Function %30
%79 = OpAccessChain %_ptr_Private_uint %gl_GlobalInvocationID %uint_0 %82 = OpAccessChain %_ptr_Private_uint %gl_GlobalInvocationID %uint_0
%80 = OpLoad %uint %79 %83 = OpLoad %uint %82
%81 = OpBitcast %int %80 %84 = OpBitcast %int %83
OpStore %index %81 OpStore %index %84
OpStore %a_1 %int_n10 OpStore %a_1 %int_n10
%83 = OpLoad %int %index %86 = OpLoad %int %index
OpStore %param %float_n4 OpStore %param %float_n4
OpStore %param_1 %float_n3 OpStore %param_1 %float_n3
%86 = OpFunctionCall %float %binaryOperation_f1_f1_ %param %param_1 %89 = OpFunctionCall %float %binaryOperation_f1_f1_ %param %param_1
%90 = OpAccessChain %_ptr_StorageBuffer_float %resultMatrix %uint_0 %83 %93 = OpAccessChain %_ptr_StorageBuffer_float %resultMatrix %uint_0 %86
OpStore %90 %86 OpStore %93 %89
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%main = OpFunction %void None %67 %main = OpFunction %void None %70
%92 = OpLabel %95 = OpLabel
%93 = OpLoad %v3uint %tint_symbol %96 = OpLoad %v3uint %tint_symbol
OpStore %gl_GlobalInvocationID %93 OpStore %gl_GlobalInvocationID %96
%94 = OpFunctionCall %void %main_1 %97 = OpFunctionCall %void %main_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

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@ -43,7 +43,7 @@ fn binaryOperation_f1_f1_(a : ptr<function, f32>, b : ptr<function, f32>) -> f32
return 1.0; return 1.0;
} }
let x_21 : f32 = *(b); let x_21 : f32 = *(b);
if (!((round((x_21 % 2.0)) == 1.0))) { if (!((round((x_21 - (2.0 * floor((x_21 / 2.0))))) == 1.0))) {
let x_29 : f32 = *(a); let x_29 : f32 = *(a);
let x_31 : f32 = *(b); let x_31 : f32 = *(b);
x_26 = pow(abs(x_29), x_31); x_26 = pow(abs(x_29), x_31);

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@ -1,19 +1,10 @@
SKIP: FAILED
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;
kernel void f() { kernel void f() {
float const a = 1.0f; float const a = 1.0f;
float const b = 2.0f; float const b = 2.0f;
float const r = (a % b); float const r = fmod(a, b);
return; return;
} }
Compilation failed:
program_source:7:22: error: invalid operands to binary expression ('const float' and 'const float')
float const r = (a % b);
~ ^ ~

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@ -15,6 +15,6 @@
%float_2 = OpConstant %float 2 %float_2 = OpConstant %float 2
%f = OpFunction %void None %1 %f = OpFunction %void None %1
%4 = OpLabel %4 = OpLabel
%8 = OpFMod %float %float_1 %float_2 %8 = OpFRem %float %float_1 %float_2
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

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@ -1,19 +1,10 @@
SKIP: FAILED
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;
kernel void f() { kernel void f() {
float3 const a = float3(1.0f, 2.0f, 3.0f); float3 const a = float3(1.0f, 2.0f, 3.0f);
float3 const b = float3(4.0f, 5.0f, 6.0f); float3 const b = float3(4.0f, 5.0f, 6.0f);
float3 const r = (a % b); float3 const r = fmod(a, b);
return; return;
} }
Compilation failed:
program_source:7:23: error: invalid operands to binary expression ('const float3' (vector of 3 'float' values) and 'const float3')
float3 const r = (a % b);
~ ^ ~

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@ -22,6 +22,6 @@
%14 = OpConstantComposite %v3float %float_4 %float_5 %float_6 %14 = OpConstantComposite %v3float %float_4 %float_5 %float_6
%f = OpFunction %void None %1 %f = OpFunction %void None %1
%4 = OpLabel %4 = OpLabel
%15 = OpFMod %v3float %10 %14 %15 = OpFRem %v3float %10 %14
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd