writer/msl: Emit texture builtin functions
Bug: tint:145 Change-Id: I8a2d10c2e7239c81a11933c009d9175d4f4d8577 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/33782 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
This commit is contained in:
parent
f48d244252
commit
83b32455c2
1
BUILD.gn
1
BUILD.gn
|
@ -1114,6 +1114,7 @@ source_set("tint_unittests_msl_writer_src") {
|
||||||
"src/writer/msl/generator_impl_if_test.cc",
|
"src/writer/msl/generator_impl_if_test.cc",
|
||||||
"src/writer/msl/generator_impl_import_test.cc",
|
"src/writer/msl/generator_impl_import_test.cc",
|
||||||
"src/writer/msl/generator_impl_intrinsic_test.cc",
|
"src/writer/msl/generator_impl_intrinsic_test.cc",
|
||||||
|
"src/writer/msl/generator_impl_intrinsic_texture_test.cc",
|
||||||
"src/writer/msl/generator_impl_loop_test.cc",
|
"src/writer/msl/generator_impl_loop_test.cc",
|
||||||
"src/writer/msl/generator_impl_member_accessor_test.cc",
|
"src/writer/msl/generator_impl_member_accessor_test.cc",
|
||||||
"src/writer/msl/generator_impl_module_constant_test.cc",
|
"src/writer/msl/generator_impl_module_constant_test.cc",
|
||||||
|
|
|
@ -657,6 +657,7 @@ if(${TINT_BUILD_MSL_WRITER})
|
||||||
writer/msl/generator_impl_if_test.cc
|
writer/msl/generator_impl_if_test.cc
|
||||||
writer/msl/generator_impl_import_test.cc
|
writer/msl/generator_impl_import_test.cc
|
||||||
writer/msl/generator_impl_intrinsic_test.cc
|
writer/msl/generator_impl_intrinsic_test.cc
|
||||||
|
writer/msl/generator_impl_intrinsic_texture_test.cc
|
||||||
writer/msl/generator_impl_loop_test.cc
|
writer/msl/generator_impl_loop_test.cc
|
||||||
writer/msl/generator_impl_member_accessor_test.cc
|
writer/msl/generator_impl_member_accessor_test.cc
|
||||||
writer/msl/generator_impl_module_constant_test.cc
|
writer/msl/generator_impl_module_constant_test.cc
|
||||||
|
|
|
@ -545,8 +545,7 @@ bool GeneratorImpl::EmitCall(ast::CallExpression* expr) {
|
||||||
auto name = generate_intrinsic_name(ident->intrinsic());
|
auto name = generate_intrinsic_name(ident->intrinsic());
|
||||||
if (name.empty()) {
|
if (name.empty()) {
|
||||||
if (ast::intrinsic::IsTextureIntrinsic(ident->intrinsic())) {
|
if (ast::intrinsic::IsTextureIntrinsic(ident->intrinsic())) {
|
||||||
error_ = "Textures not implemented yet";
|
return EmitTextureCall(expr);
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
name = generate_builtin_name(ident);
|
name = generate_builtin_name(ident);
|
||||||
if (name.empty()) {
|
if (name.empty()) {
|
||||||
|
@ -654,6 +653,107 @@ bool GeneratorImpl::EmitCall(ast::CallExpression* expr) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool GeneratorImpl::EmitTextureCall(ast::CallExpression* expr) {
|
||||||
|
auto* ident = expr->func()->AsIdentifier();
|
||||||
|
|
||||||
|
auto params = expr->params();
|
||||||
|
auto* signature = static_cast<const ast::intrinsic::TextureSignature*>(
|
||||||
|
ident->intrinsic_signature());
|
||||||
|
auto& pidx = signature->params.idx;
|
||||||
|
auto const kNotUsed = ast::intrinsic::TextureSignature::Parameters::kNotUsed;
|
||||||
|
|
||||||
|
if (!EmitExpression(params[pidx.texture]))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (ident->intrinsic()) {
|
||||||
|
case ast::Intrinsic::kTextureSample:
|
||||||
|
case ast::Intrinsic::kTextureSampleBias:
|
||||||
|
case ast::Intrinsic::kTextureSampleLevel:
|
||||||
|
case ast::Intrinsic::kTextureSampleGrad:
|
||||||
|
out_ << ".sample(";
|
||||||
|
break;
|
||||||
|
case ast::Intrinsic::kTextureSampleCompare:
|
||||||
|
out_ << ".sample_compare(";
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
error_ = "Internal compiler error: Unhandled texture intrinsic '" +
|
||||||
|
ident->name() + "'";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!EmitExpression(params[pidx.sampler])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto idx : {pidx.coords, pidx.array_index, pidx.depth_ref}) {
|
||||||
|
if (idx != kNotUsed) {
|
||||||
|
out_ << ", ";
|
||||||
|
if (!EmitExpression(params[idx]))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pidx.bias != kNotUsed) {
|
||||||
|
out_ << ", bias(";
|
||||||
|
if (!EmitExpression(params[pidx.bias])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
out_ << ")";
|
||||||
|
}
|
||||||
|
if (pidx.level != kNotUsed) {
|
||||||
|
out_ << ", level(";
|
||||||
|
if (!EmitExpression(params[pidx.level])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
out_ << ")";
|
||||||
|
}
|
||||||
|
if (pidx.ddx != kNotUsed) {
|
||||||
|
auto dim = params[pidx.texture]
|
||||||
|
->result_type()
|
||||||
|
->UnwrapPtrIfNeeded()
|
||||||
|
->AsTexture()
|
||||||
|
->dim();
|
||||||
|
switch (dim) {
|
||||||
|
case ast::type::TextureDimension::k2d:
|
||||||
|
case ast::type::TextureDimension::k2dArray:
|
||||||
|
out_ << ", gradient2d(";
|
||||||
|
break;
|
||||||
|
case ast::type::TextureDimension::k3d:
|
||||||
|
out_ << ", gradient3d(";
|
||||||
|
break;
|
||||||
|
case ast::type::TextureDimension::kCube:
|
||||||
|
case ast::type::TextureDimension::kCubeArray:
|
||||||
|
out_ << ", gradientcube(";
|
||||||
|
break;
|
||||||
|
default: {
|
||||||
|
std::stringstream err;
|
||||||
|
err << "MSL does not support gradients for " << dim << " textures";
|
||||||
|
error_ = err.str();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!EmitExpression(params[pidx.ddx])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
out_ << ", ";
|
||||||
|
if (!EmitExpression(params[pidx.ddy])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
out_ << ")";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pidx.offset != kNotUsed) {
|
||||||
|
out_ << ", ";
|
||||||
|
if (!EmitExpression(params[pidx.offset])) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
out_ << ")";
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::string GeneratorImpl::generate_builtin_name(
|
std::string GeneratorImpl::generate_builtin_name(
|
||||||
ast::IdentifierExpression* ident) {
|
ast::IdentifierExpression* ident) {
|
||||||
std::string out = "metal::";
|
std::string out = "metal::";
|
||||||
|
|
|
@ -95,6 +95,11 @@ class GeneratorImpl : public TextGenerator {
|
||||||
/// @param expr the call expression
|
/// @param expr the call expression
|
||||||
/// @returns true if the call expression is emitted
|
/// @returns true if the call expression is emitted
|
||||||
bool EmitCall(ast::CallExpression* expr);
|
bool EmitCall(ast::CallExpression* expr);
|
||||||
|
/// Handles generating a call to a texture function (`textureSample`,
|
||||||
|
/// `textureSampleGrad`, etc)
|
||||||
|
/// @param expr the call expression
|
||||||
|
/// @returns true if the call expression is emitted
|
||||||
|
bool EmitTextureCall(ast::CallExpression* expr);
|
||||||
/// Handles a case statement
|
/// Handles a case statement
|
||||||
/// @param stmt the statement
|
/// @param stmt the statement
|
||||||
/// @returns true if the statement was emitted successfully
|
/// @returns true if the statement was emitted successfully
|
||||||
|
|
|
@ -0,0 +1,207 @@
|
||||||
|
// Copyright 2020 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
#include "gtest/gtest.h"
|
||||||
|
#include "src/ast/builder.h"
|
||||||
|
#include "src/ast/intrinsic_texture_helper_test.h"
|
||||||
|
#include "src/ast/type/depth_texture_type.h"
|
||||||
|
#include "src/ast/type/sampled_texture_type.h"
|
||||||
|
#include "src/context.h"
|
||||||
|
#include "src/type_determiner.h"
|
||||||
|
#include "src/writer/msl/generator_impl.h"
|
||||||
|
|
||||||
|
namespace tint {
|
||||||
|
namespace writer {
|
||||||
|
namespace msl {
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
std::string expected_texture_overload(
|
||||||
|
ast::intrinsic::test::ValidTextureOverload overload) {
|
||||||
|
using ValidTextureOverload = ast::intrinsic::test::ValidTextureOverload;
|
||||||
|
switch (overload) {
|
||||||
|
case ValidTextureOverload::kSample1dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, 1.0f))";
|
||||||
|
case ValidTextureOverload::kSample1dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, 1.0f, 2u))";
|
||||||
|
case ValidTextureOverload::kSample2dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f)))";
|
||||||
|
case ValidTextureOverload::kSample2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), int2(3, 4)))";
|
||||||
|
case ValidTextureOverload::kSample2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u))";
|
||||||
|
case ValidTextureOverload::kSample2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, int2(4, 5)))";
|
||||||
|
case ValidTextureOverload::kSample3dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
|
||||||
|
case ValidTextureOverload::kSample3dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))";
|
||||||
|
case ValidTextureOverload::kSampleCubeF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4u))";
|
||||||
|
case ValidTextureOverload::kSampleDepth2dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleDepth2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), int2(3, 4)))";
|
||||||
|
case ValidTextureOverload::kSampleDepth2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u))";
|
||||||
|
case ValidTextureOverload::kSampleDepth2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, int2(4, 5)))";
|
||||||
|
case ValidTextureOverload::kSampleDepthCubeF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleDepthCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4u))";
|
||||||
|
case ValidTextureOverload::kSampleBias2dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), bias(3.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleBias2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), bias(3.0f), int2(4, 5)))";
|
||||||
|
case ValidTextureOverload::kSampleBias2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 4u, bias(3.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleBias2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, bias(4.0f), int2(5, 6)))";
|
||||||
|
case ValidTextureOverload::kSampleBias3dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), bias(4.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleBias3dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), bias(4.0f), int3(5, 6, 7)))";
|
||||||
|
case ValidTextureOverload::kSampleBiasCubeF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), bias(4.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleBiasCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 3u, bias(4.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleLevel2dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleLevel2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3.0f), int2(4, 5)))";
|
||||||
|
case ValidTextureOverload::kSampleLevel2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, level(4.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleLevel2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, level(4.0f), int2(5, 6)))";
|
||||||
|
case ValidTextureOverload::kSampleLevel3dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleLevel3dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4.0f), int3(5, 6, 7)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelCubeF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4u, level(5.0f)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelDepth2dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3u)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelDepth2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3u), int2(4, 5)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelDepth2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, level(4u)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, level(4u), int2(5, 6)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelDepthCubeF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4u)))";
|
||||||
|
case ValidTextureOverload::kSampleLevelDepthCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4u, level(5u)))";
|
||||||
|
case ValidTextureOverload::kSampleGrad2dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), gradient2d(float2(3.0f, 4.0f), float2(5.0f, 6.0f))))";
|
||||||
|
case ValidTextureOverload::kSampleGrad2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), gradient2d(float2(3.0f, 4.0f), float2(5.0f, 6.0f)), int2(7, 8)))";
|
||||||
|
case ValidTextureOverload::kSampleGrad2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, gradient2d(float2(4.0f, 5.0f), float2(6.0f, 7.0f))))";
|
||||||
|
case ValidTextureOverload::kSampleGrad2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3u, gradient2d(float2(4.0f, 5.0f), float2(6.0f, 7.0f)), int2(8, 9)))";
|
||||||
|
case ValidTextureOverload::kSampleGrad3dF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), gradient3d(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))))";
|
||||||
|
case ValidTextureOverload::kSampleGrad3dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), gradient3d(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)), int3(10, 11, 12)))";
|
||||||
|
case ValidTextureOverload::kSampleGradCubeF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), gradientcube(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))))";
|
||||||
|
case ValidTextureOverload::kSampleGradCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4u, gradientcube(float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f))))";
|
||||||
|
case ValidTextureOverload::kSampleGradDepth2dF32:
|
||||||
|
return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 3.0f))";
|
||||||
|
case ValidTextureOverload::kSampleGradDepth2dOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||||
|
case ValidTextureOverload::kSampleGradDepth2dArrayF32:
|
||||||
|
return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 4u, 3.0f))";
|
||||||
|
case ValidTextureOverload::kSampleGradDepth2dArrayOffsetF32:
|
||||||
|
return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 4u, 3.0f, int2(5, 6)))";
|
||||||
|
case ValidTextureOverload::kSampleGradDepthCubeF32:
|
||||||
|
return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||||
|
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
|
||||||
|
return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4u, 5.0f))";
|
||||||
|
}
|
||||||
|
return "<unmatched texture overload>";
|
||||||
|
} // LINT - Ignore the length of this function
|
||||||
|
|
||||||
|
class MslGeneratorIntrinsicTextureTest
|
||||||
|
: public ast::BuilderWithContextAndModule,
|
||||||
|
public testing::TestWithParam<ast::intrinsic::test::TextureOverloadCase> {
|
||||||
|
protected:
|
||||||
|
void OnVariableBuilt(ast::Variable* var) override {
|
||||||
|
td.RegisterVariableForTesting(var);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The type determiner
|
||||||
|
TypeDeterminer td{ctx, mod};
|
||||||
|
/// The generator
|
||||||
|
GeneratorImpl gen{ctx, mod};
|
||||||
|
};
|
||||||
|
|
||||||
|
TEST_P(MslGeneratorIntrinsicTextureTest, Call) {
|
||||||
|
auto param = GetParam();
|
||||||
|
|
||||||
|
ast::type::Type* datatype = nullptr;
|
||||||
|
switch (param.texture_data_type) {
|
||||||
|
case ast::intrinsic::test::TextureDataType::kF32:
|
||||||
|
datatype = ty.f32;
|
||||||
|
break;
|
||||||
|
case ast::intrinsic::test::TextureDataType::kU32:
|
||||||
|
datatype = ty.u32;
|
||||||
|
break;
|
||||||
|
case ast::intrinsic::test::TextureDataType::kI32:
|
||||||
|
datatype = ty.i32;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
ast::type::SamplerType sampler_type{param.sampler_kind};
|
||||||
|
switch (param.texture_kind) {
|
||||||
|
case ast::intrinsic::test::TextureKind::kRegular:
|
||||||
|
Var("texture", ast::StorageClass::kNone,
|
||||||
|
mod->create<ast::type::SampledTextureType>(param.texture_dimension,
|
||||||
|
datatype));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ast::intrinsic::test::TextureKind::kDepth:
|
||||||
|
Var("texture", ast::StorageClass::kNone,
|
||||||
|
mod->create<ast::type::DepthTextureType>(param.texture_dimension));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Var("sampler", ast::StorageClass::kNone, &sampler_type);
|
||||||
|
|
||||||
|
ast::CallExpression call{Expr(param.function), param.args(this)};
|
||||||
|
|
||||||
|
EXPECT_TRUE(td.DetermineResultType(&call)) << td.error();
|
||||||
|
|
||||||
|
ASSERT_TRUE(gen.EmitExpression(&call)) << gen.error();
|
||||||
|
|
||||||
|
auto expected = expected_texture_overload(param.overload);
|
||||||
|
EXPECT_EQ(gen.result(), expected);
|
||||||
|
}
|
||||||
|
|
||||||
|
INSTANTIATE_TEST_SUITE_P(
|
||||||
|
MslGeneratorIntrinsicTextureTest,
|
||||||
|
MslGeneratorIntrinsicTextureTest,
|
||||||
|
testing::ValuesIn(ast::intrinsic::test::TextureOverloadCase::ValidCases()));
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
} // namespace msl
|
||||||
|
} // namespace writer
|
||||||
|
} // namespace tint
|
Loading…
Reference in New Issue