Enable IndexFormatTests on D3D12

This commit is contained in:
Corentin Wallez 2018-04-17 22:34:18 -04:00 committed by Corentin Wallez
parent 5ec9683800
commit 857a1cdb0e
2 changed files with 2 additions and 2 deletions

View File

@ -134,4 +134,4 @@ TEST_P(DrawElementsTest, Uint32) {
Test(6, 1, 0, 0, filled, filled);
}
NXT_INSTANTIATE_TEST(DrawElementsTest, MetalBackend, OpenGLBackend, D3D12Backend, VulkanBackend)
NXT_INSTANTIATE_TEST(DrawElementsTest, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend)

View File

@ -306,4 +306,4 @@ TEST_P(IndexFormatTest, DISABLED_SetIndexBufferBeforeSetPipeline) {
EXPECT_PIXEL_RGBA8_EQ(RGBA8(0, 255, 0, 255), renderTarget, 100, 300);
}
NXT_INSTANTIATE_TEST(IndexFormatTest, MetalBackend, OpenGLBackend, VulkanBackend)
NXT_INSTANTIATE_TEST(IndexFormatTest, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend)