end2end: Add BufferMapReadAsync tests

This commit is contained in:
Corentin Wallez 2017-07-17 17:15:18 -04:00 committed by Corentin Wallez
parent ea1241af80
commit 8668fbacdd
2 changed files with 101 additions and 0 deletions

View File

@ -58,6 +58,7 @@ NXTInternalTarget("tests" nxt_unittests)
add_executable(nxt_end2end_tests
${END2END_TESTS_DIR}/BasicTests.cpp
${END2END_TESTS_DIR}/BufferTests.cpp
${END2END_TESTS_DIR}/InputStateTests.cpp
${TESTS_DIR}/End2EndTestsMain.cpp
${TESTS_DIR}/NXTTest.cpp

View File

@ -0,0 +1,100 @@
// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/NXTTest.h"
#include <cstring>
class BufferMapReadTests : public NXTTest {
protected:
static void MapReadCallback(nxtBufferMapReadStatus status, const void* data, nxtCallbackUserdata userdata) {
ASSERT_EQ(NXT_BUFFER_MAP_READ_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
auto test = reinterpret_cast<BufferMapReadTests*>(static_cast<uintptr_t>(userdata));
test->mappedData = data;
}
const void* MapReadAsyncAndWait(const nxt::Buffer& buffer, uint32_t start, uint32_t offset) {
buffer.MapReadAsync(start, offset, MapReadCallback, static_cast<nxt::CallbackUserdata>(reinterpret_cast<uintptr_t>(this)));
while (mappedData == nullptr) {
WaitABit();
}
return mappedData;
}
private:
const void* mappedData = nullptr;
};
TEST_P(BufferMapReadTests, SmallReadAtZero) {
nxt::Buffer buffer = device.CreateBufferBuilder()
.SetSize(4)
.SetAllowedUsage(nxt::BufferUsageBit::MapRead | nxt::BufferUsageBit::TransferDst)
.SetInitialUsage(nxt::BufferUsageBit::TransferDst)
.GetResult();
uint32_t myData = 2934875;
buffer.SetSubData(0, 1, &myData);
buffer.TransitionUsage(nxt::BufferUsageBit::MapRead);
const void* mappedData = MapReadAsyncAndWait(buffer, 0, 4);
ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
buffer.Unmap();
}
TEST_P(BufferMapReadTests, SmallReadAtOffset) {
nxt::Buffer buffer = device.CreateBufferBuilder()
.SetSize(4000)
.SetAllowedUsage(nxt::BufferUsageBit::MapRead | nxt::BufferUsageBit::TransferDst)
.SetInitialUsage(nxt::BufferUsageBit::TransferDst)
.GetResult();
uint32_t myData = 2934875;
buffer.SetSubData(2048 / sizeof(uint32_t), 1, &myData);
buffer.TransitionUsage(nxt::BufferUsageBit::MapRead);
const void* mappedData = MapReadAsyncAndWait(buffer, 2048, 4);
ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
buffer.Unmap();
}
TEST_P(BufferMapReadTests, LargeRead) {
constexpr uint32_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
nxt::Buffer buffer = device.CreateBufferBuilder()
.SetSize(static_cast<uint32_t>(kDataSize * sizeof(uint32_t)))
.SetAllowedUsage(nxt::BufferUsageBit::MapRead | nxt::BufferUsageBit::TransferDst)
.SetInitialUsage(nxt::BufferUsageBit::TransferDst)
.GetResult();
buffer.SetSubData(0, static_cast<uint32_t>(kDataSize), myData.data());
buffer.TransitionUsage(nxt::BufferUsageBit::MapRead);
const void* mappedData = MapReadAsyncAndWait(buffer, 0, static_cast<uint32_t>(kDataSize * sizeof(uint32_t)));
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
buffer.Unmap();
}
NXT_INSTANTIATE_TEST(BufferMapReadTests, D3D12Backend, MetalBackend, OpenGLBackend)