mirror of
https://github.com/encounter/dawn-cmake.git
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test: Remove many expected files
For these tests, we only really care that we can successfully consume them and generate valid output for each backend. Having the expected files in the tree generates significant churn for any change to how we generate backend code, which makes it hard to inspect diffs. Change-Id: Ic98c248081144c0fb1791f1303eaf6d459548e3d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62720 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
568136dd10
commit
87cce20f67
@@ -1,48 +0,0 @@
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_5 : register(b0, space0) {
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uint4 x_5[1];
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};
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void main_1() {
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int x_9[1] = (int[1])0;
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int x_10_phi = 0;
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const int x_6 = x_9[0u];
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while (true) {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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const int x_7 = asint(x_5[0].x);
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const int x_8 = x_9[x_7];
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if ((x_8 == x_6)) {
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x_10_phi = 1;
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break;
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}
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x_10_phi = 2;
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break;
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}
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const int x_10 = x_10_phi;
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if (((x_10 == 1) | (x_10 == 2))) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_2 = {x_GLF_color};
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return tint_symbol_2;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -1,55 +0,0 @@
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#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ int zero;
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};
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struct tint_array_wrapper {
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int arr[1];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_5, thread float4* const tint_symbol_3) {
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tint_array_wrapper x_9 = {};
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int x_10_phi = 0;
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tint_array_wrapper const x_33 = x_9;
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int const x_6 = x_33.arr[0u];
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while (true) {
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*(tint_symbol_3) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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int const x_7 = x_5.zero;
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int const x_8 = x_9.arr[x_7];
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if ((x_8 == x_6)) {
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x_10_phi = 1;
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break;
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}
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x_10_phi = 2;
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break;
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}
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int const x_10 = x_10_phi;
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if (((x_10 == 1) | (x_10 == 2))) {
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*(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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*(tint_symbol_3) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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main_out tint_symbol_inner(constant buf0& x_5, thread float4* const tint_symbol_4) {
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main_1(x_5, tint_symbol_4);
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main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
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return tint_symbol_2;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_5, &(tint_symbol_5));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -1,117 +0,0 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 65
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
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OpExecutionMode %main OriginUpperLeft
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OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
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OpName %x_GLF_color "x_GLF_color"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "zero"
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OpName %x_5 "x_5"
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OpName %main_1 "main_1"
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OpName %x_9 "x_9"
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OpName %x_10_phi "x_10_phi"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %main_inner "main_inner"
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OpName %main "main"
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OpDecorate %x_GLF_color_1_1 Location 0
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OpDecorate %buf0 Block
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %x_5 NonWritable
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OpDecorate %x_5 DescriptorSet 0
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OpDecorate %x_5 Binding 0
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OpDecorate %_arr_int_uint_1 ArrayStride 4
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%5 = OpConstantNull %v4float
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%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
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%int = OpTypeInt 32 1
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%buf0 = OpTypeStruct %int
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
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%void = OpTypeVoid
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%12 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_arr_int_uint_1 = OpTypeArray %int %uint_1
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%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
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%21 = OpConstantNull %_arr_int_uint_1
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%_ptr_Function_int = OpTypePointer Function %int
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%24 = OpConstantNull %int
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%uint_0 = OpConstant %uint 0
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%float_0 = OpConstant %float 0
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%33 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%bool = OpTypeBool
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%int_1 = OpConstant %int 1
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%int_2 = OpConstant %int 2
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%float_1 = OpConstant %float 1
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%53 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%main_out = OpTypeStruct %v4float
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%54 = OpTypeFunction %main_out
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%main_1 = OpFunction %void None %12
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%15 = OpLabel
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%x_9 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
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%x_10_phi = OpVariable %_ptr_Function_int Function %24
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%25 = OpLoad %_arr_int_uint_1 %x_9
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%27 = OpCompositeExtract %int %25 0
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OpBranch %28
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%28 = OpLabel
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OpLoopMerge %29 %30 None
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OpBranch %31
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%31 = OpLabel
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OpStore %x_GLF_color %33
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%35 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0
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%36 = OpLoad %int %35
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%37 = OpAccessChain %_ptr_Function_int %x_9 %36
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%38 = OpLoad %int %37
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%39 = OpIEqual %bool %38 %27
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OpSelectionMerge %41 None
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OpBranchConditional %39 %42 %41
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%42 = OpLabel
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OpStore %x_10_phi %int_1
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OpBranch %29
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%41 = OpLabel
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OpStore %x_10_phi %int_2
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OpBranch %29
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%30 = OpLabel
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OpBranch %28
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%29 = OpLabel
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%45 = OpLoad %int %x_10_phi
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%46 = OpIEqual %bool %45 %int_1
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%47 = OpIEqual %bool %45 %int_2
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%48 = OpLogicalOr %bool %46 %47
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OpSelectionMerge %49 None
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OpBranchConditional %48 %50 %51
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%50 = OpLabel
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OpStore %x_GLF_color %53
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OpBranch %49
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%51 = OpLabel
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OpStore %x_GLF_color %33
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OpBranch %49
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%49 = OpLabel
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OpReturn
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OpFunctionEnd
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%main_inner = OpFunction %main_out None %54
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%57 = OpLabel
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%58 = OpFunctionCall %void %main_1
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%59 = OpLoad %v4float %x_GLF_color
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%60 = OpCompositeConstruct %main_out %59
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OpReturnValue %60
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OpFunctionEnd
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%main = OpFunction %void None %12
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%62 = OpLabel
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%63 = OpFunctionCall %main_out %main_inner
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%64 = OpCompositeExtract %v4float %63 0
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OpStore %x_GLF_color_1_1 %64
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OpReturn
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OpFunctionEnd
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@@ -1,44 +0,0 @@
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[[block]]
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struct buf0 {
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zero : i32;
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};
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var<private> x_GLF_color : vec4<f32>;
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[[group(0), binding(0)]] var<uniform> x_5 : buf0;
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fn main_1() {
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var x_9 : array<i32, 1>;
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var x_10_phi : i32;
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let x_33 : array<i32, 1> = x_9;
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let x_6 : i32 = x_33[0u];
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loop {
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x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
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let x_7 : i32 = x_5.zero;
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let x_8 : i32 = x_9[x_7];
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if ((x_8 == x_6)) {
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x_10_phi = 1;
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break;
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}
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x_10_phi = 2;
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break;
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}
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let x_10 : i32 = x_10_phi;
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if (((x_10 == 1) | (x_10 == 2))) {
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x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
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} else {
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x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
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}
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return;
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}
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struct main_out {
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[[location(0)]]
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x_GLF_color_1 : vec4<f32>;
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};
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[[stage(fragment)]]
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fn main() -> main_out {
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main_1();
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return main_out(x_GLF_color);
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}
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@@ -1,52 +0,0 @@
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_5 : register(b0, space0) {
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uint4 x_5[1];
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};
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void main_1() {
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int x_9[1] = (int[1])0;
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int x_10_phi = 0;
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const int x_6 = x_9[0u];
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while (true) {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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const int x_7 = asint(x_5[0].x);
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const int x_8 = x_9[x_7];
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if ((x_8 == x_6)) {
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x_10_phi = 1;
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break;
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}
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x_10_phi = 2;
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break;
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}
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const int x_10 = x_10_phi;
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bool tint_tmp = (x_10 == 1);
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if (!tint_tmp) {
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tint_tmp = (x_10 == 2);
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}
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if ((tint_tmp)) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_2 = {x_GLF_color};
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return tint_symbol_2;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -1,55 +0,0 @@
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#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ int zero;
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};
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struct tint_array_wrapper {
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int arr[1];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_5, thread float4* const tint_symbol_3) {
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tint_array_wrapper x_9 = {};
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int x_10_phi = 0;
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tint_array_wrapper const x_33 = x_9;
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int const x_6 = x_33.arr[0u];
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while (true) {
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*(tint_symbol_3) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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int const x_7 = x_5.zero;
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int const x_8 = x_9.arr[x_7];
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if ((x_8 == x_6)) {
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x_10_phi = 1;
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break;
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}
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x_10_phi = 2;
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break;
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}
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int const x_10 = x_10_phi;
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if (((x_10 == 1) || (x_10 == 2))) {
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*(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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*(tint_symbol_3) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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main_out tint_symbol_inner(constant buf0& x_5, thread float4* const tint_symbol_4) {
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main_1(x_5, tint_symbol_4);
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main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
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return tint_symbol_2;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_5, &(tint_symbol_5));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -1,122 +0,0 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 67
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
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OpExecutionMode %main OriginUpperLeft
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OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
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OpName %x_GLF_color "x_GLF_color"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "zero"
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OpName %x_5 "x_5"
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OpName %main_1 "main_1"
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OpName %x_9 "x_9"
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OpName %x_10_phi "x_10_phi"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %main_inner "main_inner"
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OpName %main "main"
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OpDecorate %x_GLF_color_1_1 Location 0
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OpDecorate %buf0 Block
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %x_5 NonWritable
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OpDecorate %x_5 DescriptorSet 0
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OpDecorate %x_5 Binding 0
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OpDecorate %_arr_int_uint_1 ArrayStride 4
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%5 = OpConstantNull %v4float
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%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
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%int = OpTypeInt 32 1
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%buf0 = OpTypeStruct %int
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
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%void = OpTypeVoid
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%12 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%_arr_int_uint_1 = OpTypeArray %int %uint_1
|
||||
%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
|
||||
%21 = OpConstantNull %_arr_int_uint_1
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%24 = OpConstantNull %int
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%float_0 = OpConstant %float 0
|
||||
%33 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%_ptr_Uniform_int = OpTypePointer Uniform %int
|
||||
%bool = OpTypeBool
|
||||
%int_1 = OpConstant %int 1
|
||||
%int_2 = OpConstant %int 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%55 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%56 = OpTypeFunction %main_out
|
||||
%main_1 = OpFunction %void None %12
|
||||
%15 = OpLabel
|
||||
%x_9 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
|
||||
%x_10_phi = OpVariable %_ptr_Function_int Function %24
|
||||
%25 = OpLoad %_arr_int_uint_1 %x_9
|
||||
%27 = OpCompositeExtract %int %25 0
|
||||
OpBranch %28
|
||||
%28 = OpLabel
|
||||
OpLoopMerge %29 %30 None
|
||||
OpBranch %31
|
||||
%31 = OpLabel
|
||||
OpStore %x_GLF_color %33
|
||||
%35 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0
|
||||
%36 = OpLoad %int %35
|
||||
%37 = OpAccessChain %_ptr_Function_int %x_9 %36
|
||||
%38 = OpLoad %int %37
|
||||
%39 = OpIEqual %bool %38 %27
|
||||
OpSelectionMerge %41 None
|
||||
OpBranchConditional %39 %42 %41
|
||||
%42 = OpLabel
|
||||
OpStore %x_10_phi %int_1
|
||||
OpBranch %29
|
||||
%41 = OpLabel
|
||||
OpStore %x_10_phi %int_2
|
||||
OpBranch %29
|
||||
%30 = OpLabel
|
||||
OpBranch %28
|
||||
%29 = OpLabel
|
||||
%45 = OpLoad %int %x_10_phi
|
||||
%46 = OpIEqual %bool %45 %int_1
|
||||
OpSelectionMerge %47 None
|
||||
OpBranchConditional %46 %47 %48
|
||||
%48 = OpLabel
|
||||
%49 = OpIEqual %bool %45 %int_2
|
||||
OpBranch %47
|
||||
%47 = OpLabel
|
||||
%50 = OpPhi %bool %46 %29 %49 %48
|
||||
OpSelectionMerge %51 None
|
||||
OpBranchConditional %50 %52 %53
|
||||
%52 = OpLabel
|
||||
OpStore %x_GLF_color %55
|
||||
OpBranch %51
|
||||
%53 = OpLabel
|
||||
OpStore %x_GLF_color %33
|
||||
OpBranch %51
|
||||
%51 = OpLabel
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main_inner = OpFunction %main_out None %56
|
||||
%59 = OpLabel
|
||||
%60 = OpFunctionCall %void %main_1
|
||||
%61 = OpLoad %v4float %x_GLF_color
|
||||
%62 = OpCompositeConstruct %main_out %61
|
||||
OpReturnValue %62
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %12
|
||||
%64 = OpLabel
|
||||
%65 = OpFunctionCall %main_out %main_inner
|
||||
%66 = OpCompositeExtract %v4float %65 0
|
||||
OpStore %x_GLF_color_1_1 %66
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -1,44 +0,0 @@
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
zero : i32;
|
||||
};
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
|
||||
|
||||
fn main_1() {
|
||||
var x_9 : array<i32, 1>;
|
||||
var x_10_phi : i32;
|
||||
let x_33 : array<i32, 1> = x_9;
|
||||
let x_6 : i32 = x_33[0u];
|
||||
loop {
|
||||
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
let x_7 : i32 = x_5.zero;
|
||||
let x_8 : i32 = x_9[x_7];
|
||||
if ((x_8 == x_6)) {
|
||||
x_10_phi = 1;
|
||||
break;
|
||||
}
|
||||
x_10_phi = 2;
|
||||
break;
|
||||
}
|
||||
let x_10 : i32 = x_10_phi;
|
||||
if (((x_10 == 1) || (x_10 == 2))) {
|
||||
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
} else {
|
||||
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
Reference in New Issue
Block a user