Vulkan: Implement Set[Index|Vertex]Buffers

This commit is contained in:
Corentin Wallez 2018-01-09 07:46:27 -08:00 committed by Corentin Wallez
parent 2bd6143061
commit 88d85fbaac
1 changed files with 29 additions and 0 deletions

View File

@ -114,6 +114,35 @@ namespace backend { namespace vulkan {
dstBuffer, 1, &region);
} break;
case Command::SetIndexBuffer: {
SetIndexBufferCmd* cmd = mCommands.NextCommand<SetIndexBufferCmd>();
VkBuffer indexBuffer = ToBackend(cmd->buffer)->GetHandle();
// TODO(cwallez@chromium.org): get the index type from the last render pipeline
// and rebind if needed on pipeline change
device->fn.CmdBindIndexBuffer(commands, indexBuffer,
static_cast<VkDeviceSize>(cmd->offset),
VK_INDEX_TYPE_UINT16);
} break;
case Command::SetVertexBuffers: {
SetVertexBuffersCmd* cmd = mCommands.NextCommand<SetVertexBuffersCmd>();
auto buffers = mCommands.NextData<Ref<BufferBase>>(cmd->count);
auto offsets = mCommands.NextData<uint32_t>(cmd->count);
std::array<VkBuffer, kMaxVertexInputs> vkBuffers;
std::array<VkDeviceSize, kMaxVertexInputs> vkOffsets;
for (uint32_t i = 0; i < cmd->count; ++i) {
Buffer* buffer = ToBackend(buffers[i].Get());
vkBuffers[i] = buffer->GetHandle();
vkOffsets[i] = static_cast<VkDeviceSize>(offsets[i]);
}
device->fn.CmdBindVertexBuffers(commands, cmd->startSlot, cmd->count,
vkBuffers.data(), vkOffsets.data());
} break;
case Command::TransitionBufferUsage: {
TransitionBufferUsageCmd* cmd =
mCommands.NextCommand<TransitionBufferUsageCmd>();