Add a symbol table.

This CL adds a table which maps symbols to strings. This will allow us
to remove the use of std::string in the various AST nodes and refer to
the symbols instead.

Change-Id: I902641b3e546a2a44b3b2a39ce4f019cdcbeacc7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/35100
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
dan sinclair 2020-12-10 16:56:02 +00:00 committed by Commit Bot service account
parent 287f6f12ef
commit 89caee197c
10 changed files with 352 additions and 0 deletions

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@ -411,6 +411,10 @@ source_set("libtint_core_src") {
"src/scope_stack.h", "src/scope_stack.h",
"src/source.cc", "src/source.cc",
"src/source.h", "src/source.h",
"src/symbol.cc",
"src/symbol.h",
"src/symbol_table.cc",
"src/symbol_table.h",
"src/transform/bound_array_accessors.cc", "src/transform/bound_array_accessors.cc",
"src/transform/bound_array_accessors.h", "src/transform/bound_array_accessors.h",
"src/transform/emit_vertex_point_size.cc", "src/transform/emit_vertex_point_size.cc",
@ -821,6 +825,8 @@ source_set("tint_unittests_core_src") {
"src/inspector/inspector_test.cc", "src/inspector/inspector_test.cc",
"src/namer_test.cc", "src/namer_test.cc",
"src/scope_stack_test.cc", "src/scope_stack_test.cc",
"src/symbol_table_test.cc",
"src/symbol_test.cc",
"src/transform/bound_array_accessors_test.cc", "src/transform/bound_array_accessors_test.cc",
"src/transform/emit_vertex_point_size_test.cc", "src/transform/emit_vertex_point_size_test.cc",
"src/transform/first_index_offset_test.cc", "src/transform/first_index_offset_test.cc",

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@ -232,6 +232,10 @@ set(TINT_LIB_SRCS
scope_stack.h scope_stack.h
source.cc source.cc
source.h source.h
symbol.cc
symbol.h
symbol_table.cc
symbol_table.h
transform/emit_vertex_point_size.cc transform/emit_vertex_point_size.cc
transform/emit_vertex_point_size.h transform/emit_vertex_point_size.h
transform/bound_array_accessors.cc transform/bound_array_accessors.cc
@ -458,6 +462,8 @@ if(${TINT_BUILD_TESTS})
inspector/inspector_test.cc inspector/inspector_test.cc
namer_test.cc namer_test.cc
scope_stack_test.cc scope_stack_test.cc
symbol_table_test.cc
symbol_test.cc
transform/emit_vertex_point_size_test.cc transform/emit_vertex_point_size_test.cc
transform/bound_array_accessors_test.cc transform/bound_array_accessors_test.cc
transform/first_index_offset_test.cc transform/first_index_offset_test.cc

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@ -25,6 +25,7 @@ namespace ast {
Module::Module() = default; Module::Module() = default;
Module::Module(Module&&) = default; Module::Module(Module&&) = default;
Module& Module::operator=(Module&& rhs) = default; Module& Module::operator=(Module&& rhs) = default;
Module::~Module() = default; Module::~Module() = default;
@ -76,6 +77,10 @@ bool Module::HasStage(ast::PipelineStage stage) const {
return false; return false;
} }
Symbol Module::RegisterSymbol(const std::string& name) {
return symbol_table_.Register(name);
}
bool Module::IsValid() const { bool Module::IsValid() const {
for (auto* var : global_variables_) { for (auto* var : global_variables_) {
if (var == nullptr || !var->IsValid()) { if (var == nullptr || !var->IsValid()) {

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@ -26,6 +26,7 @@
#include "src/ast/type/alias_type.h" #include "src/ast/type/alias_type.h"
#include "src/ast/type_manager.h" #include "src/ast/type_manager.h"
#include "src/ast/variable.h" #include "src/ast/variable.h"
#include "src/symbol_table.h"
namespace tint { namespace tint {
namespace ast { namespace ast {
@ -158,9 +159,16 @@ class Module {
/// @returns all the declared nodes in the module /// @returns all the declared nodes in the module
const std::vector<std::unique_ptr<ast::Node>>& nodes() { return ast_nodes_; } const std::vector<std::unique_ptr<ast::Node>>& nodes() { return ast_nodes_; }
/// Registers `name` as a symbol
/// @param name the name to register
/// @returns the symbol for the `name`. If `name` is already registered the
/// previously generated symbol will be returned.
Symbol RegisterSymbol(const std::string& name);
private: private:
Module(const Module&) = delete; Module(const Module&) = delete;
SymbolTable symbol_table_;
VariableList global_variables_; VariableList global_variables_;
// The constructed types are owned by the type manager // The constructed types are owned by the type manager
std::vector<type::Type*> constructed_types_; std::vector<type::Type*> constructed_types_;

41
src/symbol.cc Normal file
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@ -0,0 +1,41 @@
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/symbol.h"
namespace tint {
Symbol::Symbol() = default;
Symbol::Symbol(uint32_t val) : val_(val) {}
Symbol::Symbol(const Symbol& o) = default;
Symbol::Symbol(Symbol&& o) = default;
Symbol::~Symbol() = default;
Symbol& Symbol::operator=(const Symbol& o) = default;
Symbol& Symbol::operator=(Symbol&& o) = default;
bool Symbol::operator==(const Symbol& other) const {
return val_ == other.val_;
}
std::string Symbol::to_str() const {
return "tint_symbol_" + std::to_string(val_);
}
} // namespace tint

70
src/symbol.h Normal file
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@ -0,0 +1,70 @@
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_SYMBOL_H_
#define SRC_SYMBOL_H_
#include <string>
namespace tint {
/// A symbol representing a string in the system
class Symbol {
public:
/// Constructor
/// An invalid symbol
Symbol();
/// Constructor
/// @param val the symbol value
explicit Symbol(uint32_t val);
/// Copy constructor
/// @param o the symbol to copy
Symbol(const Symbol& o);
/// Move constructor
/// @param o the symbol to move
Symbol(Symbol&& o);
/// Destructor
~Symbol();
/// Copy assignment
/// @param o the other symbol
/// @returns the symbol after doing the copy
Symbol& operator=(const Symbol& o);
/// Move assignment
/// @param o the other symbol
/// @returns teh symbol after doing the move
Symbol& operator=(Symbol&& o);
/// Comparison operator
/// @param o the other symbol
/// @returns true if the symbols are the same
bool operator==(const Symbol& o) const;
/// @returns true if the symbol is valid
bool IsValid() const { return val_ != static_cast<uint32_t>(-1); }
/// @returns the value for the symbol
uint32_t value() const { return val_; }
/// Convert the symbol to a string
/// @return the string representation of the symbol
std::string to_str() const;
private:
uint32_t val_ = static_cast<uint32_t>(-1);
};
} // namespace tint
#endif // SRC_SYMBOL_H_

52
src/symbol_table.cc Normal file
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@ -0,0 +1,52 @@
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/symbol_table.h"
namespace tint {
SymbolTable::SymbolTable() = default;
SymbolTable::SymbolTable(SymbolTable&&) = default;
SymbolTable::~SymbolTable() = default;
SymbolTable& SymbolTable::operator=(SymbolTable&&) = default;
Symbol SymbolTable::Register(const std::string& name) {
if (name == "")
return Symbol();
auto it = name_to_symbol_.find(name);
if (it != name_to_symbol_.end())
return it->second;
Symbol sym(next_symbol_);
++next_symbol_;
name_to_symbol_[name] = sym;
symbol_to_name_[sym.value()] = name;
return sym;
}
std::string SymbolTable::NameFor(const Symbol symbol) const {
auto it = symbol_to_name_.find(symbol.value());
if (it == symbol_to_name_.end())
return "";
return it->second;
}
} // namespace tint

60
src/symbol_table.h Normal file
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@ -0,0 +1,60 @@
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_SYMBOL_TABLE_H_
#define SRC_SYMBOL_TABLE_H_
#include <string>
#include <unordered_map>
#include "src/symbol.h"
namespace tint {
/// Holds mappings from symbols to their associated string names
class SymbolTable {
public:
/// Constructor
SymbolTable();
/// Move Constructor
SymbolTable(SymbolTable&&);
/// Destructor
~SymbolTable();
/// Move assignment
/// @param other the symbol table to move
/// @returns the symbol table
SymbolTable& operator=(SymbolTable&& other);
/// Registers a name into the symbol table, returning the Symbol.
/// @param name the name to register
/// @returns the symbol representing the given name
Symbol Register(const std::string& name);
/// Returns the name for the given symbol
/// @param symbol the symbol to retrieve the name for
/// @returns the symbol name or "" if not found
std::string NameFor(const Symbol symbol) const;
private:
// The value to be associated to the next registered symbol table entry.
uint32_t next_symbol_ = 1;
std::unordered_map<uint32_t, std::string> symbol_to_name_;
std::unordered_map<std::string, Symbol> name_to_symbol_;
};
} // namespace tint
#endif // SRC_SYMBOL_TABLE_H_

54
src/symbol_table_test.cc Normal file
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@ -0,0 +1,54 @@
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/symbol_table.h"
#include "gtest/gtest.h"
namespace tint {
namespace {
using SymbolTableTest = testing::Test;
TEST_F(SymbolTableTest, GeneratesSymbolForName) {
SymbolTable s;
EXPECT_EQ(Symbol(1), s.Register("name"));
EXPECT_EQ(Symbol(2), s.Register("another_name"));
}
TEST_F(SymbolTableTest, DeduplicatesNames) {
SymbolTable s;
EXPECT_EQ(Symbol(1), s.Register("name"));
EXPECT_EQ(Symbol(2), s.Register("another_name"));
EXPECT_EQ(Symbol(1), s.Register("name"));
}
TEST_F(SymbolTableTest, ReturnsNameForSymbol) {
SymbolTable s;
auto sym = s.Register("name");
EXPECT_EQ("name", s.NameFor(sym));
}
TEST_F(SymbolTableTest, ReturnsBlankForMissingSymbol) {
SymbolTable s;
EXPECT_EQ("", s.NameFor(Symbol(2)));
}
TEST_F(SymbolTableTest, ReturnsInvalidForBlankString) {
SymbolTable s;
EXPECT_FALSE(s.Register("").IsValid());
}
} // namespace
} // namespace tint

50
src/symbol_test.cc Normal file
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@ -0,0 +1,50 @@
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/symbol.h"
#include "gtest/gtest.h"
namespace tint {
namespace {
using SymbolTest = testing::Test;
TEST_F(SymbolTest, ToStr) {
Symbol sym(1);
EXPECT_EQ("tint_symbol_1", sym.to_str());
}
TEST_F(SymbolTest, CopyAssign) {
Symbol sym1(1);
Symbol sym2;
EXPECT_FALSE(sym2.IsValid());
sym2 = sym1;
EXPECT_TRUE(sym2.IsValid());
EXPECT_EQ(sym2, sym1);
}
TEST_F(SymbolTest, Comparison) {
Symbol sym1(1);
Symbol sym2(2);
Symbol sym3(1);
EXPECT_TRUE(sym1 == sym3);
EXPECT_FALSE(sym1 == sym2);
EXPECT_FALSE(sym3 == sym2);
}
} // namespace
} // namespace tint