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Implement RenderBundle in the frontend
This CL implements RenderBundle and RenderBundleEncoder in the frontend and adds unittests for validation. Bug: dawn:154 Change-Id: Ice5ecd384cd627ad270b73052408f8139d1ea5f4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9221 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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src/dawn_native/RenderBundle.cpp
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61
src/dawn_native/RenderBundle.cpp
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// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/RenderBundle.h"
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#include "common/BitSetIterator.h"
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#include "dawn_native/Commands.h"
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#include "dawn_native/Device.h"
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#include "dawn_native/RenderBundleEncoder.h"
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namespace dawn_native {
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RenderBundleBase::RenderBundleBase(RenderBundleEncoderBase* encoder,
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const RenderBundleDescriptor* descriptor,
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AttachmentState* attachmentState,
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PassResourceUsage resourceUsage)
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: ObjectBase(encoder->GetDevice()),
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mCommands(encoder->AcquireCommands()),
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mAttachmentState(attachmentState),
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mResourceUsage(std::move(resourceUsage)) {
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}
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RenderBundleBase::~RenderBundleBase() {
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FreeCommands(&mCommands);
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}
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// static
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RenderBundleBase* RenderBundleBase::MakeError(DeviceBase* device) {
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return new RenderBundleBase(device, ObjectBase::kError);
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}
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RenderBundleBase::RenderBundleBase(DeviceBase* device, ErrorTag errorTag)
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: ObjectBase(device, errorTag) {
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}
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CommandIterator* RenderBundleBase::GetCommands() {
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return &mCommands;
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}
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const AttachmentState* RenderBundleBase::GetAttachmentState() const {
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ASSERT(!IsError());
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return mAttachmentState.Get();
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}
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const PassResourceUsage& RenderBundleBase::GetResourceUsage() const {
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ASSERT(!IsError());
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return mResourceUsage;
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}
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} // namespace dawn_native
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