Remove OldSwapChain*
Bug: dawn:269 Change-Id: I5bc6f5f8b98a88c5d0bd69e0d2eaf1e4bbd12e2b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126422 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
961f7eae70
commit
8a6ed63809
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@ -631,8 +631,6 @@ source_set("sources") {
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"opengl/SamplerGL.h",
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"opengl/ShaderModuleGL.cpp",
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"opengl/ShaderModuleGL.h",
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"opengl/SwapChainGL.cpp",
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"opengl/SwapChainGL.h",
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"opengl/TextureGL.cpp",
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"opengl/TextureGL.h",
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"opengl/UtilsEGL.cpp",
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@ -500,8 +500,6 @@ if (DAWN_ENABLE_OPENGL)
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"opengl/SamplerGL.h"
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"opengl/ShaderModuleGL.cpp"
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"opengl/ShaderModuleGL.h"
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"opengl/SwapChainGL.cpp"
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"opengl/SwapChainGL.h"
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"opengl/TextureGL.cpp"
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"opengl/TextureGL.h"
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"opengl/UtilsEGL.cpp"
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@ -1746,12 +1746,6 @@ ResultOrError<Ref<SwapChainBase>> DeviceBase::CreateSwapChain(
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descriptor);
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}
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// TODO(dawn:269): Remove this code path once implementation-based swapchains are removed.
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if (surface == nullptr) {
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return CreateSwapChainImpl(descriptor);
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} else {
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ASSERT(descriptor->implementation == 0);
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NewSwapChainBase* previousSwapChain = surface->GetAttachedSwapChain();
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ResultOrError<Ref<NewSwapChainBase>> maybeNewSwapChain =
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CreateSwapChainImpl(surface, previousSwapChain, descriptor);
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@ -1767,7 +1761,6 @@ ResultOrError<Ref<SwapChainBase>> DeviceBase::CreateSwapChain(
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surface->SetAttachedSwapChain(newSwapChain.Get());
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return newSwapChain;
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}
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}
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ResultOrError<Ref<TextureBase>> DeviceBase::CreateTexture(const TextureDescriptor* descriptor) {
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DAWN_TRY(ValidateIsAlive());
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@ -463,8 +463,6 @@ class DeviceBase : public RefCountedWithExternalCount {
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) = 0;
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virtual ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
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const SwapChainDescriptor* descriptor) = 0;
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// Note that previousSwapChain may be nullptr, or come from a different backend.
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virtual ResultOrError<Ref<NewSwapChainBase>> CreateSwapChainImpl(
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Surface* surface,
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@ -53,19 +53,10 @@ class ErrorSwapChain final : public SwapChainBase {
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MaybeError ValidateSwapChainDescriptor(const DeviceBase* device,
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const Surface* surface,
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const SwapChainDescriptor* descriptor) {
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if (descriptor->implementation != 0) {
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DAWN_INVALID_IF(surface != nullptr, "Exactly one of surface or implementation must be set");
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DAWN_INVALID_IF(descriptor->implementation != 0,
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"Implementation-based swapchains are no longer supported.");
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DawnSwapChainImplementation* impl =
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reinterpret_cast<DawnSwapChainImplementation*>(descriptor->implementation);
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DAWN_INVALID_IF(!impl->Init || !impl->Destroy || !impl->Configure ||
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!impl->GetNextTexture || !impl->Present,
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"Implementation is incomplete");
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} else {
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DAWN_INVALID_IF(surface == nullptr,
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"At least one of surface or implementation must be set");
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DAWN_INVALID_IF(surface == nullptr, "At least one of surface or implementation must be set");
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DAWN_INVALID_IF(surface->IsError(), "[Surface] is invalid.");
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DAWN_TRY(ValidatePresentMode(descriptor->presentMode));
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@ -97,7 +88,6 @@ MaybeError ValidateSwapChainDescriptor(const DeviceBase* device,
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"size (width: %u, height: %u).",
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descriptor->width, descriptor->height, device->GetLimits().v1.maxTextureDimension2D,
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device->GetLimits().v1.maxTextureDimension2D);
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}
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return {};
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}
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@ -136,131 +126,6 @@ ObjectType SwapChainBase::GetType() const {
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return ObjectType::SwapChain;
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}
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// OldSwapChainBase
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OldSwapChainBase::OldSwapChainBase(DeviceBase* device, const SwapChainDescriptor* descriptor)
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: SwapChainBase(device),
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mImplementation(*reinterpret_cast<DawnSwapChainImplementation*>(descriptor->implementation)) {
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}
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OldSwapChainBase::~OldSwapChainBase() {
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if (!IsError()) {
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const auto& im = GetImplementation();
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im.Destroy(im.userData);
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}
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}
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void OldSwapChainBase::APIConfigure(wgpu::TextureFormat format,
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wgpu::TextureUsage allowedUsage,
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uint32_t width,
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uint32_t height) {
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if (GetDevice()->ConsumedError(ValidateConfigure(format, allowedUsage, width, height))) {
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return;
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}
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ASSERT(!IsError());
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allowedUsage |= wgpu::TextureUsage::Present;
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mFormat = format;
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mAllowedUsage = allowedUsage;
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mWidth = width;
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mHeight = height;
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mImplementation.Configure(mImplementation.userData, static_cast<WGPUTextureFormat>(format),
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static_cast<WGPUTextureUsage>(allowedUsage), width, height);
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}
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TextureViewBase* OldSwapChainBase::APIGetCurrentTextureView() {
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if (GetDevice()->ConsumedError(ValidateGetCurrentTextureView())) {
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return TextureViewBase::MakeError(GetDevice());
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}
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ASSERT(!IsError());
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// Return the same current texture view until Present is called.
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if (mCurrentTextureView != nullptr) {
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// Calling GetCurrentTextureView always returns a new reference so add it even when
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// reuse the existing texture view.
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mCurrentTextureView->Reference();
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return mCurrentTextureView.Get();
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}
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// Create the backing texture and the view.
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TextureDescriptor descriptor;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.size.width = mWidth;
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descriptor.size.height = mHeight;
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descriptor.size.depthOrArrayLayers = 1;
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descriptor.sampleCount = 1;
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descriptor.format = mFormat;
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descriptor.mipLevelCount = 1;
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descriptor.usage = mAllowedUsage;
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// Get the texture but remove the external refcount because it is never passed outside
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// of dawn_native
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mCurrentTexture = AcquireRef(GetNextTextureImpl(&descriptor));
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mCurrentTextureView = mCurrentTexture->APICreateView();
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return mCurrentTextureView.Get();
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}
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void OldSwapChainBase::APIPresent() {
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if (GetDevice()->ConsumedError(ValidatePresent())) {
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return;
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}
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ASSERT(!IsError());
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if (GetDevice()->ConsumedError(OnBeforePresent(mCurrentTextureView.Get()))) {
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return;
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}
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mImplementation.Present(mImplementation.userData);
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mCurrentTexture = nullptr;
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mCurrentTextureView = nullptr;
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}
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const DawnSwapChainImplementation& OldSwapChainBase::GetImplementation() {
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ASSERT(!IsError());
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return mImplementation;
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}
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MaybeError OldSwapChainBase::ValidateConfigure(wgpu::TextureFormat format,
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wgpu::TextureUsage allowedUsage,
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uint32_t width,
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uint32_t height) const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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DAWN_TRY(ValidateTextureUsage(allowedUsage));
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DAWN_TRY(ValidateTextureFormat(format));
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DAWN_INVALID_IF(width == 0 || height == 0,
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"Configuration size (width: %u, height: %u) for %s is empty.", width, height,
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this);
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return {};
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}
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MaybeError OldSwapChainBase::ValidateGetCurrentTextureView() const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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// If width is 0, it implies swap chain has never been configured
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DAWN_INVALID_IF(mWidth == 0, "%s was not configured prior to calling GetNextTexture.", this);
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return {};
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}
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MaybeError OldSwapChainBase::ValidatePresent() const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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DAWN_INVALID_IF(
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mCurrentTextureView == nullptr,
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"GetCurrentTextureView was not called on %s this frame prior to calling Present.", this);
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return {};
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}
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// Implementation of NewSwapChainBase
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NewSwapChainBase::NewSwapChainBase(DeviceBase* device,
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@ -52,42 +52,6 @@ class SwapChainBase : public ApiObjectBase {
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void DestroyImpl() override;
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};
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// The base class for implementation-based SwapChains that are deprecated.
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class OldSwapChainBase : public SwapChainBase {
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public:
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OldSwapChainBase(DeviceBase* device, const SwapChainDescriptor* descriptor);
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// Dawn API
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void APIConfigure(wgpu::TextureFormat format,
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wgpu::TextureUsage allowedUsage,
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uint32_t width,
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uint32_t height) override;
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TextureViewBase* APIGetCurrentTextureView() override;
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void APIPresent() override;
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protected:
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~OldSwapChainBase() override;
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const DawnSwapChainImplementation& GetImplementation();
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virtual TextureBase* GetNextTextureImpl(const TextureDescriptor*) = 0;
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virtual MaybeError OnBeforePresent(TextureViewBase* view) = 0;
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private:
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MaybeError ValidateConfigure(wgpu::TextureFormat format,
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wgpu::TextureUsage allowedUsage,
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uint32_t width,
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uint32_t height) const;
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MaybeError ValidateGetCurrentTextureView() const;
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MaybeError ValidatePresent() const;
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DawnSwapChainImplementation mImplementation = {};
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wgpu::TextureFormat mFormat = {};
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wgpu::TextureUsage mAllowedUsage;
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uint32_t mWidth = 0;
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uint32_t mHeight = 0;
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Ref<TextureBase> mCurrentTexture;
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Ref<TextureViewBase> mCurrentTextureView;
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};
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// The base class for surface-based SwapChains that aren't ready yet.
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class NewSwapChainBase : public SwapChainBase {
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public:
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@ -440,10 +440,6 @@ ResultOrError<Ref<ShaderModuleBase>> Device::CreateShaderModuleImpl(
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OwnedCompilationMessages* compilationMessages) {
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return ShaderModule::Create(this, descriptor, parseResult, compilationMessages);
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}
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ResultOrError<Ref<SwapChainBase>> Device::CreateSwapChainImpl(
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const SwapChainDescriptor* descriptor) {
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return OldSwapChain::Create(this, descriptor);
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}
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ResultOrError<Ref<NewSwapChainBase>> Device::CreateSwapChainImpl(
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Surface* surface,
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NewSwapChainBase* previousSwapChain,
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@ -186,8 +186,6 @@ class Device final : public d3d::Device {
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) override;
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ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
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const SwapChainDescriptor* descriptor) override;
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ResultOrError<Ref<NewSwapChainBase>> CreateSwapChainImpl(
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Surface* surface,
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NewSwapChainBase* previousSwapChain,
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@ -74,64 +74,6 @@ DXGI_USAGE ToDXGIUsage(wgpu::TextureUsage usage) {
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} // namespace
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// OldSwapChain
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// static
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Ref<OldSwapChain> OldSwapChain::Create(Device* device, const SwapChainDescriptor* descriptor) {
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return AcquireRef(new OldSwapChain(device, descriptor));
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}
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OldSwapChain::OldSwapChain(Device* device, const SwapChainDescriptor* descriptor)
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: OldSwapChainBase(device, descriptor) {
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const auto& im = GetImplementation();
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DawnWSIContextD3D12 wsiContext = {};
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wsiContext.device = ToAPI(GetDevice());
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im.Init(im.userData, &wsiContext);
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ASSERT(im.textureUsage != WGPUTextureUsage_None);
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mTextureUsage = static_cast<wgpu::TextureUsage>(im.textureUsage);
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}
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OldSwapChain::~OldSwapChain() = default;
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TextureBase* OldSwapChain::GetNextTextureImpl(const TextureDescriptor* descriptor) {
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DeviceBase* device = GetDevice();
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const auto& im = GetImplementation();
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DawnSwapChainNextTexture next = {};
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DawnSwapChainError error = im.GetNextTexture(im.userData, &next);
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if (error) {
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device->HandleError(DAWN_INTERNAL_ERROR(error));
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return nullptr;
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}
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ComPtr<ID3D12Resource> d3d12Texture = static_cast<ID3D12Resource*>(next.texture.ptr);
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Ref<Texture> dawnTexture;
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if (device->ConsumedError(
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Texture::Create(ToBackend(GetDevice()), descriptor, std::move(d3d12Texture)),
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&dawnTexture)) {
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return nullptr;
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}
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return dawnTexture.Detach();
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}
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MaybeError OldSwapChain::OnBeforePresent(TextureViewBase* view) {
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Device* device = ToBackend(GetDevice());
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CommandRecordingContext* commandContext;
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DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext());
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// Perform the necessary transition for the texture to be presented.
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ToBackend(view->GetTexture())
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->TrackUsageAndTransitionNow(commandContext, mTextureUsage, view->GetSubresourceRange());
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DAWN_TRY(device->ExecutePendingCommandContext());
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return {};
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}
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// SwapChain
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// static
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ResultOrError<Ref<SwapChain>> SwapChain::Create(Device* device,
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Surface* surface,
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@ -27,19 +27,6 @@ namespace dawn::native::d3d12 {
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class Device;
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class Texture;
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class OldSwapChain final : public OldSwapChainBase {
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public:
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static Ref<OldSwapChain> Create(Device* device, const SwapChainDescriptor* descriptor);
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protected:
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OldSwapChain(Device* device, const SwapChainDescriptor* descriptor);
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~OldSwapChain() override;
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TextureBase* GetNextTextureImpl(const TextureDescriptor* descriptor) override;
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MaybeError OnBeforePresent(TextureViewBase* view) override;
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wgpu::TextureUsage mTextureUsage;
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};
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class SwapChain final : public NewSwapChainBase {
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public:
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static ResultOrError<Ref<SwapChain>> Create(Device* device,
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@ -111,8 +111,6 @@ class Device final : public DeviceBase {
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) override;
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ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
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const SwapChainDescriptor* descriptor) override;
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ResultOrError<Ref<NewSwapChainBase>> CreateSwapChainImpl(
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Surface* surface,
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NewSwapChainBase* previousSwapChain,
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@ -215,10 +215,6 @@ ResultOrError<Ref<ShaderModuleBase>> Device::CreateShaderModuleImpl(
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OwnedCompilationMessages* compilationMessages) {
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return ShaderModule::Create(this, descriptor, parseResult, compilationMessages);
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}
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ResultOrError<Ref<SwapChainBase>> Device::CreateSwapChainImpl(
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const SwapChainDescriptor* descriptor) {
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return OldSwapChain::Create(this, descriptor);
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}
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ResultOrError<Ref<NewSwapChainBase>> Device::CreateSwapChainImpl(
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Surface* surface,
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NewSwapChainBase* previousSwapChain,
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@ -27,17 +27,6 @@ namespace dawn::native::metal {
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class Device;
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class Texture;
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class OldSwapChain final : public OldSwapChainBase {
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public:
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static Ref<OldSwapChain> Create(Device* deivce, const SwapChainDescriptor* descriptor);
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protected:
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OldSwapChain(Device* device, const SwapChainDescriptor* descriptor);
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~OldSwapChain() override;
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TextureBase* GetNextTextureImpl(const TextureDescriptor* descriptor) override;
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MaybeError OnBeforePresent(TextureViewBase* view) override;
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};
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class SwapChain final : public NewSwapChainBase {
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public:
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static ResultOrError<Ref<SwapChain>> Create(Device* device,
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@ -24,44 +24,6 @@
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namespace dawn::native::metal {
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// OldSwapChain
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// static
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Ref<OldSwapChain> OldSwapChain::Create(Device* device, const SwapChainDescriptor* descriptor) {
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return AcquireRef(new OldSwapChain(device, descriptor));
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}
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OldSwapChain::OldSwapChain(Device* device, const SwapChainDescriptor* descriptor)
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: OldSwapChainBase(device, descriptor) {
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const auto& im = GetImplementation();
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DawnWSIContextMetal wsiContext = {};
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wsiContext.device = ToBackend(GetDevice())->GetMTLDevice();
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wsiContext.queue = ToBackend(GetDevice())->GetMTLQueue();
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im.Init(im.userData, &wsiContext);
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}
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OldSwapChain::~OldSwapChain() {}
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TextureBase* OldSwapChain::GetNextTextureImpl(const TextureDescriptor* descriptor) {
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const auto& im = GetImplementation();
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DawnSwapChainNextTexture next = {};
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DawnSwapChainError error = im.GetNextTexture(im.userData, &next);
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if (error) {
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GetDevice()->HandleError(DAWN_INTERNAL_ERROR(error));
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return nullptr;
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}
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id<MTLTexture> nativeTexture = reinterpret_cast<id<MTLTexture>>(next.texture.ptr);
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return Texture::CreateWrapping(ToBackend(GetDevice()), descriptor, nativeTexture).Detach();
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}
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MaybeError OldSwapChain::OnBeforePresent(TextureViewBase*) {
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return {};
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}
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// SwapChain
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// static
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ResultOrError<Ref<SwapChain>> SwapChain::Create(Device* device,
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Surface* surface,
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@ -173,10 +173,6 @@ ResultOrError<Ref<ShaderModuleBase>> Device::CreateShaderModuleImpl(
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DAWN_TRY(module->Initialize(parseResult, compilationMessages));
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return module;
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}
|
||||
ResultOrError<Ref<SwapChainBase>> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
return AcquireRef(new OldSwapChain(this, descriptor));
|
||||
}
|
||||
ResultOrError<Ref<NewSwapChainBase>> Device::CreateSwapChainImpl(
|
||||
Surface* surface,
|
||||
NewSwapChainBase* previousSwapChain,
|
||||
|
@ -476,24 +472,6 @@ MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult,
|
|||
return InitializeBase(parseResult, compilationMessages);
|
||||
}
|
||||
|
||||
// OldSwapChain
|
||||
|
||||
OldSwapChain::OldSwapChain(Device* device, const SwapChainDescriptor* descriptor)
|
||||
: OldSwapChainBase(device, descriptor) {
|
||||
const auto& im = GetImplementation();
|
||||
im.Init(im.userData, nullptr);
|
||||
}
|
||||
|
||||
OldSwapChain::~OldSwapChain() {}
|
||||
|
||||
TextureBase* OldSwapChain::GetNextTextureImpl(const TextureDescriptor* descriptor) {
|
||||
return GetDevice()->APICreateTexture(descriptor);
|
||||
}
|
||||
|
||||
MaybeError OldSwapChain::OnBeforePresent(TextureViewBase*) {
|
||||
return {};
|
||||
}
|
||||
|
||||
uint32_t Device::GetOptimalBytesPerRowAlignment() const {
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -146,8 +146,6 @@ class Device final : public DeviceBase {
|
|||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult,
|
||||
OwnedCompilationMessages* compilationMessages) override;
|
||||
ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<Ref<NewSwapChainBase>> CreateSwapChainImpl(
|
||||
Surface* surface,
|
||||
NewSwapChainBase* previousSwapChain,
|
||||
|
@ -312,16 +310,6 @@ class SwapChain final : public NewSwapChainBase {
|
|||
void DetachFromSurfaceImpl() override;
|
||||
};
|
||||
|
||||
class OldSwapChain final : public OldSwapChainBase {
|
||||
public:
|
||||
OldSwapChain(Device* device, const SwapChainDescriptor* descriptor);
|
||||
|
||||
protected:
|
||||
~OldSwapChain() override;
|
||||
TextureBase* GetNextTextureImpl(const TextureDescriptor* descriptor) override;
|
||||
MaybeError OnBeforePresent(TextureViewBase*) override;
|
||||
};
|
||||
|
||||
class Texture : public TextureBase {
|
||||
public:
|
||||
Texture(DeviceBase* device, const TextureDescriptor* descriptor, TextureState state);
|
||||
|
|
|
@ -31,7 +31,6 @@
|
|||
#include "dawn/native/opengl/RenderPipelineGL.h"
|
||||
#include "dawn/native/opengl/SamplerGL.h"
|
||||
#include "dawn/native/opengl/ShaderModuleGL.h"
|
||||
#include "dawn/native/opengl/SwapChainGL.h"
|
||||
#include "dawn/native/opengl/TextureGL.h"
|
||||
|
||||
namespace {
|
||||
|
@ -239,10 +238,6 @@ ResultOrError<Ref<ShaderModuleBase>> Device::CreateShaderModuleImpl(
|
|||
OwnedCompilationMessages* compilationMessages) {
|
||||
return ShaderModule::Create(this, descriptor, parseResult, compilationMessages);
|
||||
}
|
||||
ResultOrError<Ref<SwapChainBase>> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
return AcquireRef(new SwapChain(this, descriptor));
|
||||
}
|
||||
ResultOrError<Ref<NewSwapChainBase>> Device::CreateSwapChainImpl(
|
||||
Surface* surface,
|
||||
NewSwapChainBase* previousSwapChain,
|
||||
|
|
|
@ -112,8 +112,6 @@ class Device final : public DeviceBase {
|
|||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult,
|
||||
OwnedCompilationMessages* compilationMessages) override;
|
||||
ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<Ref<NewSwapChainBase>> CreateSwapChainImpl(
|
||||
Surface* surface,
|
||||
NewSwapChainBase* previousSwapChain,
|
||||
|
|
|
@ -1,50 +0,0 @@
|
|||
// Copyright 2017 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "dawn/native/opengl/SwapChainGL.h"
|
||||
|
||||
#include "dawn/native/opengl/DeviceGL.h"
|
||||
#include "dawn/native/opengl/Forward.h"
|
||||
#include "dawn/native/opengl/TextureGL.h"
|
||||
|
||||
#include "dawn/dawn_wsi.h"
|
||||
|
||||
namespace dawn::native::opengl {
|
||||
|
||||
SwapChain::SwapChain(Device* device, const SwapChainDescriptor* descriptor)
|
||||
: OldSwapChainBase(device, descriptor) {
|
||||
const auto& im = GetImplementation();
|
||||
im.Init(im.userData, nullptr);
|
||||
}
|
||||
|
||||
SwapChain::~SwapChain() {}
|
||||
|
||||
TextureBase* SwapChain::GetNextTextureImpl(const TextureDescriptor* descriptor) {
|
||||
const auto& im = GetImplementation();
|
||||
DawnSwapChainNextTexture next = {};
|
||||
DawnSwapChainError error = im.GetNextTexture(im.userData, &next);
|
||||
if (error) {
|
||||
GetDevice()->HandleError(DAWN_INTERNAL_ERROR(error));
|
||||
return nullptr;
|
||||
}
|
||||
GLuint nativeTexture = next.texture.u32;
|
||||
return new Texture(ToBackend(GetDevice()), descriptor, nativeTexture,
|
||||
TextureBase::TextureState::OwnedExternal);
|
||||
}
|
||||
|
||||
MaybeError SwapChain::OnBeforePresent(TextureViewBase*) {
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace dawn::native::opengl
|
|
@ -1,38 +0,0 @@
|
|||
// Copyright 2017 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef SRC_DAWN_NATIVE_OPENGL_SWAPCHAINGL_H_
|
||||
#define SRC_DAWN_NATIVE_OPENGL_SWAPCHAINGL_H_
|
||||
|
||||
#include "dawn/native/SwapChain.h"
|
||||
|
||||
#include "dawn/native/opengl/opengl_platform.h"
|
||||
|
||||
namespace dawn::native::opengl {
|
||||
|
||||
class Device;
|
||||
|
||||
class SwapChain final : public OldSwapChainBase {
|
||||
public:
|
||||
SwapChain(Device* device, const SwapChainDescriptor* descriptor);
|
||||
|
||||
protected:
|
||||
~SwapChain() override;
|
||||
TextureBase* GetNextTextureImpl(const TextureDescriptor* descriptor) override;
|
||||
MaybeError OnBeforePresent(TextureViewBase* view) override;
|
||||
};
|
||||
|
||||
} // namespace dawn::native::opengl
|
||||
|
||||
#endif // SRC_DAWN_NATIVE_OPENGL_SWAPCHAINGL_H_
|
|
@ -189,10 +189,6 @@ ResultOrError<Ref<ShaderModuleBase>> Device::CreateShaderModuleImpl(
|
|||
OwnedCompilationMessages* compilationMessages) {
|
||||
return ShaderModule::Create(this, descriptor, parseResult, compilationMessages);
|
||||
}
|
||||
ResultOrError<Ref<SwapChainBase>> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
return OldSwapChain::Create(this, descriptor);
|
||||
}
|
||||
ResultOrError<Ref<NewSwapChainBase>> Device::CreateSwapChainImpl(
|
||||
Surface* surface,
|
||||
NewSwapChainBase* previousSwapChain,
|
||||
|
|
|
@ -135,8 +135,6 @@ class Device final : public DeviceBase {
|
|||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult,
|
||||
OwnedCompilationMessages* compilationMessages) override;
|
||||
ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<Ref<NewSwapChainBase>> CreateSwapChainImpl(
|
||||
Surface* surface,
|
||||
NewSwapChainBase* previousSwapChain,
|
||||
|
|
|
@ -34,56 +34,6 @@
|
|||
|
||||
namespace dawn::native::vulkan {
|
||||
|
||||
// OldSwapChain
|
||||
|
||||
// static
|
||||
Ref<OldSwapChain> OldSwapChain::Create(Device* device, const SwapChainDescriptor* descriptor) {
|
||||
return AcquireRef(new OldSwapChain(device, descriptor));
|
||||
}
|
||||
|
||||
OldSwapChain::OldSwapChain(Device* device, const SwapChainDescriptor* descriptor)
|
||||
: OldSwapChainBase(device, descriptor) {
|
||||
const auto& im = GetImplementation();
|
||||
DawnWSIContextVulkan wsiContext = {};
|
||||
im.Init(im.userData, &wsiContext);
|
||||
|
||||
ASSERT(im.textureUsage != WGPUTextureUsage_None);
|
||||
mTextureUsage = static_cast<wgpu::TextureUsage>(im.textureUsage);
|
||||
}
|
||||
|
||||
OldSwapChain::~OldSwapChain() {}
|
||||
|
||||
TextureBase* OldSwapChain::GetNextTextureImpl(const TextureDescriptor* descriptor) {
|
||||
const auto& im = GetImplementation();
|
||||
DawnSwapChainNextTexture next = {};
|
||||
DawnSwapChainError error = im.GetNextTexture(im.userData, &next);
|
||||
|
||||
if (error) {
|
||||
GetDevice()->HandleError(DAWN_INTERNAL_ERROR(error));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
::VkImage image = NativeNonDispatachableHandleFromU64<::VkImage>(next.texture.u64);
|
||||
VkImage nativeTexture = VkImage::CreateFromHandle(image);
|
||||
return Texture::CreateForSwapChain(ToBackend(GetDevice()), descriptor, nativeTexture).Detach();
|
||||
}
|
||||
|
||||
MaybeError OldSwapChain::OnBeforePresent(TextureViewBase* view) {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
|
||||
// Perform the necessary pipeline barriers for the texture to be used with the usage
|
||||
// requested by the implementation.
|
||||
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
|
||||
ToBackend(view->GetTexture())
|
||||
->TransitionUsageNow(recordingContext, mTextureUsage, view->GetSubresourceRange());
|
||||
|
||||
DAWN_TRY(device->SubmitPendingCommands());
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
// SwapChain
|
||||
|
||||
namespace {
|
||||
|
||||
ResultOrError<VkSurfaceKHR> CreateVulkanSurface(Adapter* adapter, Surface* surface) {
|
||||
|
|
|
@ -27,21 +27,6 @@ class Device;
|
|||
class Texture;
|
||||
struct VulkanSurfaceInfo;
|
||||
|
||||
class OldSwapChain : public OldSwapChainBase {
|
||||
public:
|
||||
static Ref<OldSwapChain> Create(Device* device, const SwapChainDescriptor* descriptor);
|
||||
|
||||
protected:
|
||||
OldSwapChain(Device* device, const SwapChainDescriptor* descriptor);
|
||||
~OldSwapChain() override;
|
||||
|
||||
TextureBase* GetNextTextureImpl(const TextureDescriptor* descriptor) override;
|
||||
MaybeError OnBeforePresent(TextureViewBase* texture) override;
|
||||
|
||||
private:
|
||||
wgpu::TextureUsage mTextureUsage;
|
||||
};
|
||||
|
||||
class SwapChain : public NewSwapChainBase {
|
||||
public:
|
||||
static ResultOrError<Ref<SwapChain>> Create(Device* device,
|
||||
|
|
|
@ -108,10 +108,6 @@ class DeviceMock : public DeviceBase {
|
|||
ShaderModuleParseResult*,
|
||||
OwnedCompilationMessages*),
|
||||
(override));
|
||||
MOCK_METHOD(ResultOrError<Ref<SwapChainBase>>,
|
||||
CreateSwapChainImpl,
|
||||
(const SwapChainDescriptor*),
|
||||
(override));
|
||||
MOCK_METHOD(ResultOrError<Ref<NewSwapChainBase>>,
|
||||
CreateSwapChainImpl,
|
||||
(Surface*, NewSwapChainBase*, const SwapChainDescriptor*),
|
||||
|
|
Loading…
Reference in New Issue