Convert HLSL to higher level namer.
This CL switches the HLSL generator to use the top level UnsafeNamer instead of a custom namer. Change-Id: I7643ee6586955ed2bc493104004fb9f9c524e951 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/36660 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
parent
05b64849b2
commit
8d6e625ef4
3
BUILD.gn
3
BUILD.gn
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@ -609,8 +609,6 @@ source_set("libtint_hlsl_writer_src") {
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"src/writer/hlsl/generator.h",
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"src/writer/hlsl/generator_impl.cc",
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"src/writer/hlsl/generator_impl.h",
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"src/writer/hlsl/namer.cc",
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"src/writer/hlsl/namer.h",
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]
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configs += [ ":tint_common_config" ]
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@ -1199,7 +1197,6 @@ source_set("tint_unittests_hlsl_writer_src") {
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"src/writer/hlsl/generator_impl_type_test.cc",
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"src/writer/hlsl/generator_impl_unary_op_test.cc",
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"src/writer/hlsl/generator_impl_variable_decl_statement_test.cc",
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"src/writer/hlsl/namer_test.cc",
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"src/writer/hlsl/test_helper.h",
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]
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@ -352,8 +352,6 @@ if(${TINT_BUILD_HLSL_WRITER})
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writer/hlsl/generator.h
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writer/hlsl/generator_impl.cc
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writer/hlsl/generator_impl.h
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writer/hlsl/namer.cc
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writer/hlsl/namer.h
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)
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endif()
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@ -726,7 +724,6 @@ if(${TINT_BUILD_TESTS})
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writer/hlsl/generator_impl_type_test.cc
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writer/hlsl/generator_impl_unary_op_test.cc
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writer/hlsl/generator_impl_variable_decl_statement_test.cc
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writer/hlsl/namer_test.cc
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writer/hlsl/test_helper.h
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)
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endif()
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@ -141,7 +141,8 @@ const char* image_format_to_rwtexture_type(
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} // namespace
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GeneratorImpl::GeneratorImpl(ast::Module* module) : module_(module) {}
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GeneratorImpl::GeneratorImpl(ast::Module* module)
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: module_(module), namer_(std::make_unique<UnsafeNamer>(module)) {}
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GeneratorImpl::~GeneratorImpl() = default;
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@ -208,17 +209,6 @@ void GeneratorImpl::register_global(ast::Variable* global) {
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global_variables_.set(global->symbol(), global);
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}
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std::string GeneratorImpl::generate_name(const std::string& prefix) {
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std::string name = prefix;
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uint32_t i = 0;
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while (namer_.IsMapped(name) || namer_.IsRemapped(name)) {
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name = prefix + "_" + std::to_string(i);
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++i;
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}
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namer_.RegisterRemappedName(name);
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return name;
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}
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std::string GeneratorImpl::current_ep_var_name(VarType type) {
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std::string name = "";
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switch (type) {
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@ -254,10 +244,10 @@ bool GeneratorImpl::EmitConstructedType(std::ostream& out,
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return true;
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}
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out << "typedef ";
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if (!EmitType(out, alias->type(), "")) {
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if (!EmitType(out, alias->type(), Symbol())) {
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return false;
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}
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out << " " << namer_.NameFor(alias->name()) << ";" << std::endl;
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out << " " << namer_->NameFor(alias->symbol()) << ";" << std::endl;
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} else if (auto* str = ty->As<ast::type::Struct>()) {
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if (!EmitStructType(out, str, str->name())) {
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return false;
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@ -300,7 +290,7 @@ bool GeneratorImpl::EmitBitcast(std::ostream& pre,
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}
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out << "as";
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if (!EmitType(out, expr->type(), "")) {
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if (!EmitType(out, expr->type(), Symbol())) {
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return false;
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}
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out << "(";
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@ -366,7 +356,7 @@ bool GeneratorImpl::EmitBinary(std::ostream& pre,
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return false;
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}
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auto name = generate_name(kTempNamePrefix);
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auto name = namer_->GenerateName(kTempNamePrefix);
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make_indent(pre);
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pre << "bool " << name << " = " << lhs_out.str() << ";" << std::endl;
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@ -626,13 +616,13 @@ bool GeneratorImpl::EmitCall(std::ostream& pre,
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// // We create variables to hold the two parameters in case they're
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// // function calls with side effects.
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// auto* param0 = param[0].get();
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// auto* name0 = generate_name("outer_product_expr_0");
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// auto* name0 = namer_->GenerateName("outer_product_expr_0");
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// auto* param1 = param[1].get();
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// auto* name1 = generate_name("outer_product_expr_1");
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// auto* name1 = namer_->GenerateName("outer_product_expr_1");
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// make_indent(out);
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// if (!EmitType(out, expr->result_type(), "")) {
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// if (!EmitType(out, expr->result_type(), Symbol()) {
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// return false;
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// }
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// out << "(";
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@ -984,7 +974,7 @@ bool GeneratorImpl::EmitTypeConstructor(std::ostream& pre,
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if (expr->type()->Is<ast::type::Array>()) {
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out << "{";
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} else {
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if (!EmitType(out, expr->type(), "")) {
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if (!EmitType(out, expr->type(), Symbol())) {
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return false;
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}
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out << "(";
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@ -1090,7 +1080,7 @@ bool GeneratorImpl::EmitIdentifier(std::ostream&,
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out << name << ".";
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}
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}
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out << namer_.NameFor(ident->name());
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out << namer_->NameFor(ident->symbol());
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return true;
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}
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@ -1241,7 +1231,7 @@ bool GeneratorImpl::EmitFunctionInternal(std::ostream& out,
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Symbol ep_sym) {
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auto name = func->symbol().to_str();
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if (!EmitType(out, func->return_type(), "")) {
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if (!EmitType(out, func->return_type(), Symbol())) {
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return false;
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}
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@ -1250,13 +1240,11 @@ bool GeneratorImpl::EmitFunctionInternal(std::ostream& out,
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if (emit_duplicate_functions) {
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auto func_name = name;
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auto ep_name = ep_sym.to_str();
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// TODO(dsinclair): The SymbolToName should go away and just use
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// to_str() here when the conversion is complete.
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name = generate_name(func->name() + "_" + module_->SymbolToName(ep_sym));
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name = namer_->GenerateName(namer_->NameFor(func->symbol()) + "_" +
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namer_->NameFor(ep_sym));
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ep_func_name_remapped_[ep_name + "_" + func_name] = name;
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} else {
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// TODO(dsinclair): this should be updated to a remapped name
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name = namer_.NameFor(func->name());
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name = namer_->NameFor(func->symbol());
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}
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out << name << "(";
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@ -1292,7 +1280,7 @@ bool GeneratorImpl::EmitFunctionInternal(std::ostream& out,
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}
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first = false;
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if (!EmitType(out, v->type(), v->name())) {
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if (!EmitType(out, v->type(), v->symbol())) {
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return false;
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}
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// Array name is output as part of the type
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@ -1379,7 +1367,7 @@ bool GeneratorImpl::EmitEntryPointData(
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increment_indent();
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make_indent(out);
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if (!EmitType(out, type, "")) {
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if (!EmitType(out, type, Symbol())) {
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return false;
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}
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out << " " << var->name() << ";" << std::endl;
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@ -1423,9 +1411,9 @@ bool GeneratorImpl::EmitEntryPointData(
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}
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if (!in_variables.empty()) {
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auto in_struct_name =
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generate_name(func->name() + "_" + kInStructNameSuffix);
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auto in_var_name = generate_name(kTintStructInVarPrefix);
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auto in_struct_name = namer_->GenerateName(namer_->NameFor(func->symbol()) +
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"_" + kInStructNameSuffix);
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auto in_var_name = namer_->GenerateName(kTintStructInVarPrefix);
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ep_sym_to_in_data_[func->symbol().value()] = {in_struct_name, in_var_name};
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make_indent(out);
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@ -1438,7 +1426,7 @@ bool GeneratorImpl::EmitEntryPointData(
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auto* deco = data.second;
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make_indent(out);
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if (!EmitType(out, var->type(), var->name())) {
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if (!EmitType(out, var->type(), var->symbol())) {
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return false;
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}
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@ -1469,9 +1457,9 @@ bool GeneratorImpl::EmitEntryPointData(
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}
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if (!outvariables.empty()) {
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auto outstruct_name =
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generate_name(func->name() + "_" + kOutStructNameSuffix);
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auto outvar_name = generate_name(kTintStructOutVarPrefix);
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auto outstruct_name = namer_->GenerateName(namer_->NameFor(func->symbol()) +
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"_" + kOutStructNameSuffix);
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auto outvar_name = namer_->GenerateName(kTintStructOutVarPrefix);
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ep_sym_to_out_data_[func->symbol().value()] = {outstruct_name, outvar_name};
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make_indent(out);
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@ -1483,7 +1471,7 @@ bool GeneratorImpl::EmitEntryPointData(
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auto* deco = data.second;
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make_indent(out);
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if (!EmitType(out, var->type(), var->name())) {
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if (!EmitType(out, var->type(), var->symbol())) {
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return false;
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}
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@ -1569,8 +1557,7 @@ bool GeneratorImpl::EmitEntryPointFunction(std::ostream& out,
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} else {
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out << "void";
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}
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// TODO(dsinclair): This should output the remapped name
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out << " " << namer_.NameFor(module_->SymbolToName(current_ep_sym_)) << "(";
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out << " " << namer_->NameFor(current_ep_sym_) << "(";
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auto in_data = ep_sym_to_in_data_.find(current_ep_sym_.value());
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if (in_data != ep_sym_to_in_data_.end()) {
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@ -1649,8 +1636,8 @@ bool GeneratorImpl::EmitZeroValue(std::ostream& out, ast::type::Type* type) {
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bool GeneratorImpl::EmitLoop(std::ostream& out, ast::LoopStatement* stmt) {
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loop_emission_counter_++;
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std::string guard = namer_.NameFor("tint_hlsl_is_first_" +
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std::to_string(loop_emission_counter_));
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std::string guard = namer_->GenerateName(
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"tint_hlsl_is_first_" + std::to_string(loop_emission_counter_));
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if (stmt->has_continuing()) {
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make_indent(out);
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@ -1877,11 +1864,11 @@ bool GeneratorImpl::EmitStorageBufferAccessor(std::ostream& pre,
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uint32_t stride = mat->rows() == 2 ? 8 : 16;
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if (is_store) {
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if (!EmitType(out, mat, "")) {
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if (!EmitType(out, mat, Symbol())) {
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return false;
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}
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auto name = generate_name(kTempNamePrefix);
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auto name = namer_->GenerateName(kTempNamePrefix);
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out << " " << name << " = ";
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if (!EmitExpression(pre, out, rhs)) {
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return false;
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@ -2101,9 +2088,9 @@ bool GeneratorImpl::EmitSwitch(std::ostream& out, ast::SwitchStatement* stmt) {
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bool GeneratorImpl::EmitType(std::ostream& out,
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ast::type::Type* type,
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const std::string& name) {
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const Symbol& sym) {
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if (auto* alias = type->As<ast::type::Alias>()) {
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out << namer_.NameFor(alias->name());
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out << namer_->NameFor(alias->symbol());
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} else if (auto* ary = type->As<ast::type::Array>()) {
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ast::type::Type* base_type = ary;
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std::vector<uint32_t> sizes;
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@ -2118,11 +2105,11 @@ bool GeneratorImpl::EmitType(std::ostream& out,
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}
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base_type = arr->type();
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}
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if (!EmitType(out, base_type, "")) {
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if (!EmitType(out, base_type, Symbol())) {
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return false;
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}
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if (!name.empty()) {
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out << " " << namer_.NameFor(name);
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if (sym.IsValid()) {
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out << " " << namer_->NameFor(sym);
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}
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for (uint32_t size : sizes) {
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out << "[" << size << "]";
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@ -2134,7 +2121,7 @@ bool GeneratorImpl::EmitType(std::ostream& out,
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} else if (type->Is<ast::type::I32>()) {
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out << "int";
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} else if (auto* mat = type->As<ast::type::Matrix>()) {
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if (!EmitType(out, mat->type(), "")) {
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if (!EmitType(out, mat->type(), Symbol())) {
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return false;
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}
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out << mat->rows() << "x" << mat->columns();
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@ -2205,7 +2192,7 @@ bool GeneratorImpl::EmitType(std::ostream& out,
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out << "uint" << size;
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} else {
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out << "vector<";
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if (!EmitType(out, vec->type(), "")) {
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if (!EmitType(out, vec->type(), Symbol())) {
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return false;
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}
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out << ", " << size << ">";
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@ -2234,12 +2221,12 @@ bool GeneratorImpl::EmitStructType(std::ostream& out,
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// TODO(dsinclair): Handle [[offset]] annotation on structs
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// https://bugs.chromium.org/p/tint/issues/detail?id=184
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if (!EmitType(out, mem->type(), mem->name())) {
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if (!EmitType(out, mem->type(), mem->symbol())) {
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return false;
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}
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// Array member name will be output with the type
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if (!mem->type()->Is<ast::type::Array>()) {
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out << " " << namer_.NameFor(mem->name());
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out << " " << namer_->NameFor(mem->symbol());
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}
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out << ";" << std::endl;
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}
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@ -2298,7 +2285,7 @@ bool GeneratorImpl::EmitVariable(std::ostream& out,
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if (var->is_const()) {
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out << "const ";
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}
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if (!EmitType(out, var->type(), var->name())) {
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if (!EmitType(out, var->type(), var->symbol())) {
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return false;
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}
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if (!var->type()->Is<ast::type::Array>()) {
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@ -2347,7 +2334,7 @@ bool GeneratorImpl::EmitProgramConstVariable(std::ostream& out,
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}
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out << "#endif" << std::endl;
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out << "static const ";
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if (!EmitType(out, var->type(), var->name())) {
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if (!EmitType(out, var->type(), var->symbol())) {
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return false;
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}
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out << " " << var->name() << " = WGSL_SPEC_CONSTANT_" << const_id << ";"
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@ -2355,7 +2342,7 @@ bool GeneratorImpl::EmitProgramConstVariable(std::ostream& out,
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out << "#undef WGSL_SPEC_CONSTANT_" << const_id << std::endl;
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} else {
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out << "static const ";
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if (!EmitType(out, var->type(), var->name())) {
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if (!EmitType(out, var->type(), var->symbol())) {
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return false;
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}
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if (!var->type()->Is<ast::type::Array>()) {
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@ -15,6 +15,7 @@
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#ifndef SRC_WRITER_HLSL_GENERATOR_IMPL_H_
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#define SRC_WRITER_HLSL_GENERATOR_IMPL_H_
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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@ -41,8 +42,8 @@
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#include "src/ast/type/struct_type.h"
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#include "src/ast/type_constructor_expression.h"
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#include "src/ast/unary_op_expression.h"
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#include "src/namer.h"
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#include "src/scope_stack.h"
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#include "src/writer/hlsl/namer.h"
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namespace tint {
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namespace writer {
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@ -288,11 +289,9 @@ class GeneratorImpl {
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/// Handles generating type
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/// @param out the output stream
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/// @param type the type to generate
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/// @param name the name of the variable, only used for array emission
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/// @param sym the symbol of the variable, Only used for array emission
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/// @returns true if the type is emitted
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bool EmitType(std::ostream& out,
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ast::type::Type* type,
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const std::string& name);
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bool EmitType(std::ostream& out, ast::type::Type* type, const Symbol& sym);
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/// Handles generating a structure declaration
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/// @param out the output stream
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/// @param ty the struct to generate
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@ -379,9 +378,6 @@ class GeneratorImpl {
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/// @returns true if an input or output struct is required.
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bool has_referenced_var_needing_struct(ast::Function* func);
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/// @returns the namer for testing
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Namer* namer_for_testing() { return &namer_; }
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private:
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enum class VarType { kIn, kOut };
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@ -395,8 +391,8 @@ class GeneratorImpl {
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std::string error_;
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size_t indent_ = 0;
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Namer namer_;
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ast::Module* module_ = nullptr;
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std::unique_ptr<Namer> namer_;
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Symbol current_ep_sym_;
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bool generating_entry_point_ = false;
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uint32_t loop_emission_counter_ = 0;
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@ -34,14 +34,6 @@ TEST_F(HlslGeneratorImplTest_Alias, EmitAlias_F32) {
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)");
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}
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TEST_F(HlslGeneratorImplTest_Alias, EmitAlias_NameCollision) {
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auto* alias = ty.alias("float", ty.f32);
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ASSERT_TRUE(gen.EmitConstructedType(out, alias)) << gen.error();
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EXPECT_EQ(result(), R"(typedef float float_tint_0;
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)");
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}
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TEST_F(HlslGeneratorImplTest_Alias, EmitAlias_Struct) {
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auto* str = create<ast::Struct>(
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ast::StructMemberList{Member("a", ty.f32),
|
||||
|
|
|
@ -70,24 +70,6 @@ TEST_F(HlslGeneratorImplTest_Function, Emit_Function) {
|
|||
)");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Function, Emit_Function_Name_Collision) {
|
||||
auto* func = Func("GeometryShader", ast::VariableList{}, ty.void_,
|
||||
ast::StatementList{
|
||||
create<ast::ReturnStatement>(),
|
||||
},
|
||||
ast::FunctionDecorationList{});
|
||||
|
||||
mod->AddFunction(func);
|
||||
gen.increment_indent();
|
||||
|
||||
ASSERT_TRUE(gen.Generate(out)) << gen.error();
|
||||
EXPECT_EQ(result(), R"( void GeometryShader_tint_0() {
|
||||
return;
|
||||
}
|
||||
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Function, Emit_Function_WithParams) {
|
||||
auto* func =
|
||||
Func("my_func",
|
||||
|
@ -809,23 +791,6 @@ ep_1_out ep_1() {
|
|||
)");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Function,
|
||||
Emit_FunctionDecoration_EntryPoint_WithNameCollision) {
|
||||
auto* func = Func(
|
||||
"GeometryShader", ast::VariableList{}, ty.void_, ast::StatementList{},
|
||||
ast::FunctionDecorationList{
|
||||
create<ast::StageDecoration>(ast::PipelineStage::kFragment),
|
||||
});
|
||||
|
||||
mod->AddFunction(func);
|
||||
|
||||
ASSERT_TRUE(gen.Generate(out)) << gen.error();
|
||||
EXPECT_EQ(result(), R"(void GeometryShader_tint_0() {
|
||||
}
|
||||
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Function,
|
||||
Emit_FunctionDecoration_EntryPoint_Compute) {
|
||||
auto* func =
|
||||
|
|
|
@ -29,13 +29,6 @@ TEST_F(HlslGeneratorImplTest_Identifier, EmitIdentifierExpression) {
|
|||
EXPECT_EQ(result(), "foo");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Identifier,
|
||||
EmitIdentifierExpression_Single_WithCollision) {
|
||||
auto* i = Expr("virtual");
|
||||
ASSERT_TRUE(gen.EmitExpression(pre, out, i)) << gen.error();
|
||||
EXPECT_EQ(result(), "virtual_tint_0");
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // namespace hlsl
|
||||
} // namespace writer
|
||||
|
|
|
@ -74,7 +74,7 @@ TEST_F(HlslGeneratorImplTest_Intrinsic, DISABLED_Intrinsic_OuterProduct) {
|
|||
auto* a = Var("a", ast::StorageClass::kNone, ty.vec2<f32>());
|
||||
auto* b = Var("b", ast::StorageClass::kNone, ty.vec3<f32>());
|
||||
|
||||
auto* call = Call("outer_product", "a", "b");
|
||||
auto* call = Call("outerProduct", "a", "b");
|
||||
|
||||
td.RegisterVariableForTesting(a);
|
||||
td.RegisterVariableForTesting(b);
|
||||
|
|
|
@ -33,181 +33,181 @@ std::string expected_texture_overload(
|
|||
using ValidTextureOverload = ast::intrinsic::test::ValidTextureOverload;
|
||||
switch (overload) {
|
||||
case ValidTextureOverload::kSample1dF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, 1.0f))";
|
||||
return R"(texture.Sample(sampler, 1.0f))";
|
||||
case ValidTextureOverload::kSample1dArrayF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float2(1.0f, float(2))))";
|
||||
return R"(texture.Sample(sampler, float2(1.0f, float(2))))";
|
||||
case ValidTextureOverload::kSample2dF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float2(1.0f, 2.0f)))";
|
||||
return R"(texture.Sample(sampler, float2(1.0f, 2.0f)))";
|
||||
case ValidTextureOverload::kSample2dOffsetF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float2(1.0f, 2.0f), int2(3, 4)))";
|
||||
return R"(texture.Sample(sampler, float2(1.0f, 2.0f), int2(3, 4)))";
|
||||
case ValidTextureOverload::kSample2dArrayF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, float(3))))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, float(3))))";
|
||||
case ValidTextureOverload::kSample2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, float(3)), int2(4, 5)))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, float(3)), int2(4, 5)))";
|
||||
case ValidTextureOverload::kSample3dF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, 3.0f)))";
|
||||
case ValidTextureOverload::kSample3dOffsetF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))";
|
||||
case ValidTextureOverload::kSampleCubeF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, 3.0f)))";
|
||||
case ValidTextureOverload::kSampleCubeArrayF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4))))";
|
||||
return R"(texture.Sample(sampler, float4(1.0f, 2.0f, 3.0f, float(4))))";
|
||||
case ValidTextureOverload::kSampleDepth2dF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float2(1.0f, 2.0f)))";
|
||||
return R"(texture.Sample(sampler, float2(1.0f, 2.0f)))";
|
||||
case ValidTextureOverload::kSampleDepth2dOffsetF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float2(1.0f, 2.0f), int2(3, 4)))";
|
||||
return R"(texture.Sample(sampler, float2(1.0f, 2.0f), int2(3, 4)))";
|
||||
case ValidTextureOverload::kSampleDepth2dArrayF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, float(3))))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, float(3))))";
|
||||
case ValidTextureOverload::kSampleDepth2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, float(3)), int2(4, 5)))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, float(3)), int2(4, 5)))";
|
||||
case ValidTextureOverload::kSampleDepthCubeF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
|
||||
return R"(texture.Sample(sampler, float3(1.0f, 2.0f, 3.0f)))";
|
||||
case ValidTextureOverload::kSampleDepthCubeArrayF32:
|
||||
return R"(texture_tint_0.Sample(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4))))";
|
||||
return R"(texture.Sample(sampler, float4(1.0f, 2.0f, 3.0f, float(4))))";
|
||||
case ValidTextureOverload::kSampleBias2dF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float2(1.0f, 2.0f), 3.0f))";
|
||||
return R"(texture.SampleBias(sampler, float2(1.0f, 2.0f), 3.0f))";
|
||||
case ValidTextureOverload::kSampleBias2dOffsetF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||
return R"(texture.SampleBias(sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||
case ValidTextureOverload::kSampleBias2dArrayF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float3(1.0f, 2.0f, float(4)), 3.0f))";
|
||||
return R"(texture.SampleBias(sampler, float3(1.0f, 2.0f, float(4)), 3.0f))";
|
||||
case ValidTextureOverload::kSampleBias2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))";
|
||||
return R"(texture.SampleBias(sampler, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))";
|
||||
case ValidTextureOverload::kSampleBias3dF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
return R"(texture.SampleBias(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleBias3dOffsetF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))";
|
||||
return R"(texture.SampleBias(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))";
|
||||
case ValidTextureOverload::kSampleBiasCubeF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
return R"(texture.SampleBias(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleBiasCubeArrayF32:
|
||||
return R"(texture_tint_0.SampleBias(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(3)), 4.0f))";
|
||||
return R"(texture.SampleBias(sampler, float4(1.0f, 2.0f, 3.0f, float(3)), 4.0f))";
|
||||
case ValidTextureOverload::kSampleLevel2dF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float2(1.0f, 2.0f), 3.0f))";
|
||||
return R"(texture.SampleLevel(sampler, float2(1.0f, 2.0f), 3.0f))";
|
||||
case ValidTextureOverload::kSampleLevel2dOffsetF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||
return R"(texture.SampleLevel(sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||
case ValidTextureOverload::kSampleLevel2dArrayF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, float(3)), 4.0f))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, float(3)), 4.0f))";
|
||||
case ValidTextureOverload::kSampleLevel2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6)))";
|
||||
case ValidTextureOverload::kSampleLevel3dF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleLevel3dOffsetF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7)))";
|
||||
case ValidTextureOverload::kSampleLevelCubeF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleLevelCubeArrayF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))";
|
||||
return R"(texture.SampleLevel(sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float2(1.0f, 2.0f), 3))";
|
||||
return R"(texture.SampleLevel(sampler, float2(1.0f, 2.0f), 3))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dOffsetF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float2(1.0f, 2.0f), 3, int2(4, 5)))";
|
||||
return R"(texture.SampleLevel(sampler, float2(1.0f, 2.0f), 3, int2(4, 5)))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dArrayF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, float(3)), 4))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, float(3)), 4))";
|
||||
case ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, float(3)), 4, int2(5, 6)))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, float(3)), 4, int2(5, 6)))";
|
||||
case ValidTextureOverload::kSampleLevelDepthCubeF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4))";
|
||||
return R"(texture.SampleLevel(sampler, float3(1.0f, 2.0f, 3.0f), 4))";
|
||||
case ValidTextureOverload::kSampleLevelDepthCubeArrayF32:
|
||||
return R"(texture_tint_0.SampleLevel(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4)), 5))";
|
||||
return R"(texture.SampleLevel(sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5))";
|
||||
case ValidTextureOverload::kSampleGrad2dF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f)))";
|
||||
return R"(texture.SampleGrad(sampler, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f)))";
|
||||
case ValidTextureOverload::kSampleGrad2dOffsetF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f), int2(7, 8)))";
|
||||
return R"(texture.SampleGrad(sampler, float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f), int2(7, 8)))";
|
||||
case ValidTextureOverload::kSampleGrad2dArrayF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f)))";
|
||||
return R"(texture.SampleGrad(sampler, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f)))";
|
||||
case ValidTextureOverload::kSampleGrad2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f), int2(8, 9)))";
|
||||
return R"(texture.SampleGrad(sampler, float3(1.0f, 2.0f, float(3)), float2(4.0f, 5.0f), float2(6.0f, 7.0f), int2(8, 9)))";
|
||||
case ValidTextureOverload::kSampleGrad3dF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))";
|
||||
return R"(texture.SampleGrad(sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))";
|
||||
case ValidTextureOverload::kSampleGrad3dOffsetF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f), int3(10, 11, 12)))";
|
||||
return R"(texture.SampleGrad(sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f), int3(10, 11, 12)))";
|
||||
case ValidTextureOverload::kSampleGradCubeF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))";
|
||||
return R"(texture.SampleGrad(sampler, float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)))";
|
||||
case ValidTextureOverload::kSampleGradCubeArrayF32:
|
||||
return R"(texture_tint_0.SampleGrad(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4)), float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f)))";
|
||||
return R"(texture.SampleGrad(sampler, float4(1.0f, 2.0f, 3.0f, float(4)), float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f)))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float2(1.0f, 2.0f), 3.0f))";
|
||||
return R"(texture.SampleCmp(sampler, float2(1.0f, 2.0f), 3.0f))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dOffsetF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||
return R"(texture.SampleCmp(sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dArrayF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float3(1.0f, 2.0f, float(4)), 3.0f))";
|
||||
return R"(texture.SampleCmp(sampler, float3(1.0f, 2.0f, float(4)), 3.0f))";
|
||||
case ValidTextureOverload::kSampleGradDepth2dArrayOffsetF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float3(1.0f, 2.0f, float(4)), 3.0f, int2(5, 6)))";
|
||||
return R"(texture.SampleCmp(sampler, float3(1.0f, 2.0f, float(4)), 3.0f, int2(5, 6)))";
|
||||
case ValidTextureOverload::kSampleGradDepthCubeF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
return R"(texture.SampleCmp(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))";
|
||||
case ValidTextureOverload::kSampleGradDepthCubeArrayF32:
|
||||
return R"(texture_tint_0.SampleCmp(sampler_tint_0, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))";
|
||||
return R"(texture.SampleCmp(sampler, float4(1.0f, 2.0f, 3.0f, float(4)), 5.0f))";
|
||||
case ValidTextureOverload::kLoad1dF32:
|
||||
return R"(texture_tint_0.Load(int2(1, 0)))";
|
||||
return R"(texture.Load(int2(1, 0)))";
|
||||
case ValidTextureOverload::kLoad1dU32:
|
||||
return R"(texture_tint_0.Load(int2(1, 0)))";
|
||||
return R"(texture.Load(int2(1, 0)))";
|
||||
case ValidTextureOverload::kLoad1dI32:
|
||||
return R"(texture_tint_0.Load(int2(1, 0)))";
|
||||
return R"(texture.Load(int2(1, 0)))";
|
||||
case ValidTextureOverload::kLoad1dArrayF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad1dArrayU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad1dArrayI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoad2dLevelF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoad2dLevelU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoad2dLevelI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoad2dArrayF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad2dArrayU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad2dArrayI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad2dArrayLevelI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad3dF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad3dU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad3dI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoad3dLevelF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad3dLevelU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoad3dLevelI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dU32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dI32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayU32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadMultisampled2dArrayI32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadDepth2dF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0)))";
|
||||
return R"(texture.Load(int3(1, 2, 0)))";
|
||||
case ValidTextureOverload::kLoadDepth2dLevelF32:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 0), 3))";
|
||||
return R"(texture.Load(int3(1, 2, 0), 3))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0)))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0)))";
|
||||
case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
|
||||
return R"(texture_tint_0.Load(int4(1, 2, 3, 0), 4))";
|
||||
return R"(texture.Load(int4(1, 2, 3, 0), 4))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dRgba32float:
|
||||
return R"(texture_tint_0.Load(1))";
|
||||
return R"(texture.Load(1))";
|
||||
case ValidTextureOverload::kLoadStorageRO1dArrayRgba32float:
|
||||
return R"(texture_tint_0.Load(int2(1, 2)))";
|
||||
return R"(texture.Load(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
|
||||
|
@ -224,21 +224,21 @@ std::string expected_texture_overload(
|
|||
case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
|
||||
case ValidTextureOverload::kLoadStorageRO2dRgba32float:
|
||||
return R"(texture_tint_0.Load(int2(1, 2)))";
|
||||
return R"(texture.Load(int2(1, 2)))";
|
||||
case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 3)))";
|
||||
return R"(texture.Load(int3(1, 2, 3)))";
|
||||
case ValidTextureOverload::kLoadStorageRO3dRgba32float:
|
||||
return R"(texture_tint_0.Load(int3(1, 2, 3)))";
|
||||
return R"(texture.Load(int3(1, 2, 3)))";
|
||||
case ValidTextureOverload::kStoreWO1dRgba32float:
|
||||
return R"(texture_tint_0[1] = float4(2.0f, 3.0f, 4.0f, 5.0f))";
|
||||
return R"(texture[1] = float4(2.0f, 3.0f, 4.0f, 5.0f))";
|
||||
case ValidTextureOverload::kStoreWO1dArrayRgba32float:
|
||||
return R"(texture_tint_0[int2(1, 2)] = float4(3.0f, 4.0f, 5.0f, 6.0f))";
|
||||
return R"(texture[int2(1, 2)] = float4(3.0f, 4.0f, 5.0f, 6.0f))";
|
||||
case ValidTextureOverload::kStoreWO2dRgba32float:
|
||||
return R"(texture_tint_0[int2(1, 2)] = float4(3.0f, 4.0f, 5.0f, 6.0f))";
|
||||
return R"(texture[int2(1, 2)] = float4(3.0f, 4.0f, 5.0f, 6.0f))";
|
||||
case ValidTextureOverload::kStoreWO2dArrayRgba32float:
|
||||
return R"(texture_tint_0[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))";
|
||||
return R"(texture[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))";
|
||||
case ValidTextureOverload::kStoreWO3dRgba32float:
|
||||
return R"(texture_tint_0[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))";
|
||||
return R"(texture[int3(1, 2, 3)] = float4(4.0f, 5.0f, 6.0f, 7.0f))";
|
||||
}
|
||||
return "<unmatched texture overload>";
|
||||
} // NOLINT - Ignore the length of this function
|
||||
|
|
|
@ -39,25 +39,6 @@ TEST_F(HlslGeneratorImplTest, Generate) {
|
|||
)");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest, InputStructName) {
|
||||
ASSERT_EQ(gen.generate_name("func_main_in"), "func_main_in");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest, InputStructName_ConflictWithExisting) {
|
||||
// Register the struct name as existing.
|
||||
auto* namer = gen.namer_for_testing();
|
||||
namer->NameFor("func_main_out");
|
||||
|
||||
ASSERT_EQ(gen.generate_name("func_main_out"), "func_main_out_0");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest, NameConflictWith_InputStructName) {
|
||||
ASSERT_EQ(gen.generate_name("func_main_in"), "func_main_in");
|
||||
|
||||
ASSERT_TRUE(gen.EmitIdentifier(pre, out, Expr("func_main_in")));
|
||||
EXPECT_EQ(result(), "func_main_in_0");
|
||||
}
|
||||
|
||||
struct HlslBuiltinData {
|
||||
ast::Builtin builtin;
|
||||
const char* attribute_name;
|
||||
|
|
|
@ -46,25 +46,20 @@ using HlslGeneratorImplTest_Type = TestHelper;
|
|||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Alias) {
|
||||
auto* alias = ty.alias("alias", ty.f32);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, alias, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, alias, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "alias");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Alias_NameCollision) {
|
||||
auto* alias = ty.alias("bool", ty.f32);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, alias, "")) << gen.error();
|
||||
EXPECT_EQ(result(), "bool_tint_0");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Array) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool, 4>(), "ary")) << gen.error();
|
||||
auto sym = mod->RegisterSymbol("ary");
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool, 4>(), sym)) << gen.error();
|
||||
EXPECT_EQ(result(), "bool ary[4]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_ArrayOfArray) {
|
||||
auto* arr = ty.array(ty.array<bool, 4>(), 5);
|
||||
ASSERT_TRUE(gen.EmitType(out, arr, "ary")) << gen.error();
|
||||
auto sym = mod->RegisterSymbol("ary");
|
||||
ASSERT_TRUE(gen.EmitType(out, arr, sym)) << gen.error();
|
||||
EXPECT_EQ(result(), "bool ary[5][4]");
|
||||
}
|
||||
|
||||
|
@ -72,54 +67,46 @@ TEST_F(HlslGeneratorImplTest_Type, EmitType_ArrayOfArray) {
|
|||
TEST_F(HlslGeneratorImplTest_Type,
|
||||
DISABLED_EmitType_ArrayOfArrayOfRuntimeArray) {
|
||||
auto* arr = ty.array(ty.array(ty.array<bool, 4>(), 5), 0);
|
||||
ASSERT_TRUE(gen.EmitType(out, arr, "ary")) << gen.error();
|
||||
auto sym = mod->RegisterSymbol("ary");
|
||||
ASSERT_TRUE(gen.EmitType(out, arr, sym)) << gen.error();
|
||||
EXPECT_EQ(result(), "bool ary[5][4][1]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_ArrayOfArrayOfArray) {
|
||||
auto* arr = ty.array(ty.array(ty.array<bool, 4>(), 5), 6);
|
||||
ASSERT_TRUE(gen.EmitType(out, arr, "ary")) << gen.error();
|
||||
auto sym = mod->RegisterSymbol("ary");
|
||||
ASSERT_TRUE(gen.EmitType(out, arr, sym)) << gen.error();
|
||||
EXPECT_EQ(result(), "bool ary[6][5][4]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Array_NameCollision) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool, 4>(), "bool")) << gen.error();
|
||||
EXPECT_EQ(result(), "bool bool_tint_0[4]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Array_WithoutName) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool, 4>(), "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool, 4>(), Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "bool[4]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, DISABLED_EmitType_RuntimeArray) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool>(), "ary")) << gen.error();
|
||||
auto sym = mod->RegisterSymbol("ary");
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool>(), sym)) << gen.error();
|
||||
EXPECT_EQ(result(), "bool ary[]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type,
|
||||
DISABLED_EmitType_RuntimeArray_NameCollision) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.array<bool>(), "double")) << gen.error();
|
||||
EXPECT_EQ(result(), "bool double_tint_0[]");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Bool) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.bool_, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.bool_, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "bool");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_F32) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.f32, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.f32, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "float");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_I32) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.i32, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.i32, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "int");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Matrix) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.mat2x3<f32>(), "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.mat2x3<f32>(), Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "float3x2");
|
||||
}
|
||||
|
||||
|
@ -127,7 +114,7 @@ TEST_F(HlslGeneratorImplTest_Type, EmitType_Matrix) {
|
|||
TEST_F(HlslGeneratorImplTest_Type, DISABLED_EmitType_Pointer) {
|
||||
ast::type::Pointer p(ty.f32, ast::StorageClass::kWorkgroup);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &p, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &p, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "float*");
|
||||
}
|
||||
|
||||
|
@ -153,7 +140,7 @@ TEST_F(HlslGeneratorImplTest_Type, EmitType_Struct) {
|
|||
ast::StructDecorationList{});
|
||||
|
||||
auto* s = ty.struct_("S", str);
|
||||
ASSERT_TRUE(gen.EmitType(out, s, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, s, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "S");
|
||||
}
|
||||
|
||||
|
@ -165,7 +152,7 @@ TEST_F(HlslGeneratorImplTest_Type, DISABLED_EmitType_Struct_InjectPadding) {
|
|||
ast::StructDecorationList{});
|
||||
|
||||
auto* s = ty.struct_("S", str);
|
||||
ASSERT_TRUE(gen.EmitType(out, s, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, s, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), R"(struct {
|
||||
int8_t pad_0[4];
|
||||
int a;
|
||||
|
@ -184,8 +171,8 @@ TEST_F(HlslGeneratorImplTest_Type, EmitType_Struct_NameCollision) {
|
|||
auto* s = ty.struct_("S", str);
|
||||
ASSERT_TRUE(gen.EmitStructType(out, s, "S")) << gen.error();
|
||||
EXPECT_EQ(result(), R"(struct S {
|
||||
int double_tint_0;
|
||||
float float_tint_0;
|
||||
int double;
|
||||
float float;
|
||||
};
|
||||
)");
|
||||
}
|
||||
|
@ -209,31 +196,31 @@ TEST_F(HlslGeneratorImplTest_Type, DISABLED_EmitType_Struct_WithDecoration) {
|
|||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_U32) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.u32, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.u32, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "uint");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Vector) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.vec3<f32>(), "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.vec3<f32>(), Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "float3");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitType_Void) {
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.void_, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, ty.void_, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "void");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitSampler) {
|
||||
ast::type::Sampler sampler(ast::type::SamplerKind::kSampler);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &sampler, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &sampler, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "SamplerState");
|
||||
}
|
||||
|
||||
TEST_F(HlslGeneratorImplTest_Type, EmitSamplerComparison) {
|
||||
ast::type::Sampler sampler(ast::type::SamplerKind::kComparisonSampler);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &sampler, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &sampler, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "SamplerComparisonState");
|
||||
}
|
||||
|
||||
|
@ -251,7 +238,7 @@ TEST_P(HlslDepthtexturesTest, Emit) {
|
|||
|
||||
ast::type::DepthTexture s(params.dim);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), params.result);
|
||||
}
|
||||
INSTANTIATE_TEST_SUITE_P(
|
||||
|
@ -279,7 +266,7 @@ TEST_P(HlslSampledtexturesTest, Emit) {
|
|||
|
||||
ast::type::SampledTexture s(params.dim, ty.f32);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), params.result);
|
||||
}
|
||||
INSTANTIATE_TEST_SUITE_P(
|
||||
|
@ -300,7 +287,7 @@ INSTANTIATE_TEST_SUITE_P(
|
|||
TEST_F(HlslGeneratorImplTest_Type, EmitMultisampledTexture) {
|
||||
ast::type::MultisampledTexture s(ast::type::TextureDimension::k2d, ty.f32);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), "Texture2D");
|
||||
}
|
||||
|
||||
|
@ -324,7 +311,7 @@ TEST_P(HlslStoragetexturesTest, Emit) {
|
|||
: ast::AccessControl::kWriteOnly,
|
||||
params.imgfmt);
|
||||
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, "")) << gen.error();
|
||||
ASSERT_TRUE(gen.EmitType(out, &s, Symbol())) << gen.error();
|
||||
EXPECT_EQ(result(), params.result);
|
||||
}
|
||||
INSTANTIATE_TEST_SUITE_P(
|
||||
|
|
|
@ -1,696 +0,0 @@
|
|||
// Copyright 2020 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "src/writer/hlsl/namer.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace tint {
|
||||
namespace writer {
|
||||
namespace hlsl {
|
||||
namespace {
|
||||
|
||||
// This list is used for a binary search and must be kept in sorted order.
|
||||
const char* kNames[] = {"AddressU",
|
||||
"AddressV",
|
||||
"AddressW",
|
||||
"AllMemoryBarrier",
|
||||
"AllMemoryBarrierWithGroupSync",
|
||||
"AppendStructuredBuffer",
|
||||
"BINORMAL",
|
||||
"BLENDINDICES",
|
||||
"BLENDWEIGHT",
|
||||
"BlendState",
|
||||
"BorderColor",
|
||||
"Buffer",
|
||||
"ByteAddressBuffer",
|
||||
"COLOR",
|
||||
"CheckAccessFullyMapped",
|
||||
"ComparisonFunc",
|
||||
"CompileShader",
|
||||
"ComputeShader",
|
||||
"ConsumeStructuredBuffer",
|
||||
"D3DCOLORtoUBYTE4",
|
||||
"DEPTH",
|
||||
"DepthStencilState",
|
||||
"DepthStencilView",
|
||||
"DeviceMemoryBarrier",
|
||||
"DeviceMemroyBarrierWithGroupSync",
|
||||
"DomainShader",
|
||||
"EvaluateAttributeAtCentroid",
|
||||
"EvaluateAttributeAtSample",
|
||||
"EvaluateAttributeSnapped",
|
||||
"FOG",
|
||||
"Filter",
|
||||
"GeometryShader",
|
||||
"GetRenderTargetSampleCount",
|
||||
"GetRenderTargetSamplePosition",
|
||||
"GroupMemoryBarrier",
|
||||
"GroupMemroyBarrierWithGroupSync",
|
||||
"Hullshader",
|
||||
"InputPatch",
|
||||
"InterlockedAdd",
|
||||
"InterlockedAnd",
|
||||
"InterlockedCompareExchange",
|
||||
"InterlockedCompareStore",
|
||||
"InterlockedExchange",
|
||||
"InterlockedMax",
|
||||
"InterlockedMin",
|
||||
"InterlockedOr",
|
||||
"InterlockedXor",
|
||||
"LineStream",
|
||||
"MaxAnisotropy",
|
||||
"MaxLOD",
|
||||
"MinLOD",
|
||||
"MipLODBias",
|
||||
"NORMAL",
|
||||
"NULL",
|
||||
"Normal",
|
||||
"OutputPatch",
|
||||
"POSITION",
|
||||
"POSITIONT",
|
||||
"PSIZE",
|
||||
"PixelShader",
|
||||
"PointStream",
|
||||
"Process2DQuadTessFactorsAvg",
|
||||
"Process2DQuadTessFactorsMax",
|
||||
"Process2DQuadTessFactorsMin",
|
||||
"ProcessIsolineTessFactors",
|
||||
"ProcessQuadTessFactorsAvg",
|
||||
"ProcessQuadTessFactorsMax",
|
||||
"ProcessQuadTessFactorsMin",
|
||||
"ProcessTriTessFactorsAvg",
|
||||
"ProcessTriTessFactorsMax",
|
||||
"ProcessTriTessFactorsMin",
|
||||
"RWBuffer",
|
||||
"RWByteAddressBuffer",
|
||||
"RWStructuredBuffer",
|
||||
"RWTexture1D",
|
||||
"RWTexture1DArray",
|
||||
"RWTexture2D",
|
||||
"RWTexture2DArray",
|
||||
"RWTexture3D",
|
||||
"RasterizerState",
|
||||
"RenderTargetView",
|
||||
"SV_ClipDistance",
|
||||
"SV_Coverage",
|
||||
"SV_CullDistance",
|
||||
"SV_Depth",
|
||||
"SV_DepthGreaterEqual",
|
||||
"SV_DepthLessEqual",
|
||||
"SV_DispatchThreadID",
|
||||
"SV_DomainLocation",
|
||||
"SV_GSInstanceID",
|
||||
"SV_GroupID",
|
||||
"SV_GroupIndex",
|
||||
"SV_GroupThreadID",
|
||||
"SV_InnerCoverage",
|
||||
"SV_InsideTessFactor",
|
||||
"SV_InstanceID",
|
||||
"SV_IsFrontFace",
|
||||
"SV_OutputControlPointID",
|
||||
"SV_Position",
|
||||
"SV_PrimitiveID",
|
||||
"SV_RenderTargetArrayIndex",
|
||||
"SV_SampleIndex",
|
||||
"SV_StencilRef",
|
||||
"SV_Target",
|
||||
"SV_TessFactor",
|
||||
"SV_VertexArrayIndex",
|
||||
"SV_VertexID",
|
||||
"Sampler",
|
||||
"Sampler1D",
|
||||
"Sampler2D",
|
||||
"Sampler3D",
|
||||
"SamplerCUBE",
|
||||
"StructuredBuffer",
|
||||
"TANGENT",
|
||||
"TESSFACTOR",
|
||||
"TEXCOORD",
|
||||
"Texcoord",
|
||||
"Texture",
|
||||
"Texture1D",
|
||||
"Texture1DArray",
|
||||
"Texture2D",
|
||||
"Texture2DArray",
|
||||
"Texture2DMS",
|
||||
"Texture2DMSArray",
|
||||
"Texture3D",
|
||||
"TextureCube",
|
||||
"TextureCubeArray",
|
||||
"TriangleStream",
|
||||
"VFACE",
|
||||
"VPOS",
|
||||
"VertexShader",
|
||||
"abort",
|
||||
"abs",
|
||||
"acos",
|
||||
"all",
|
||||
"allow_uav_condition",
|
||||
"any",
|
||||
"asdouble",
|
||||
"asfloat",
|
||||
"asin",
|
||||
"asint",
|
||||
"asm",
|
||||
"asm_fragment",
|
||||
"asuint",
|
||||
"atan",
|
||||
"atan2",
|
||||
"auto",
|
||||
"bool",
|
||||
"bool1",
|
||||
"bool1x1",
|
||||
"bool1x2",
|
||||
"bool1x3",
|
||||
"bool1x4",
|
||||
"bool2",
|
||||
"bool2x1",
|
||||
"bool2x2",
|
||||
"bool2x3",
|
||||
"bool2x4",
|
||||
"bool3",
|
||||
"bool3x1",
|
||||
"bool3x2",
|
||||
"bool3x3",
|
||||
"bool3x4",
|
||||
"bool4",
|
||||
"bool4x1",
|
||||
"bool4x2",
|
||||
"bool4x3",
|
||||
"bool4x4",
|
||||
"branch",
|
||||
"break",
|
||||
"call",
|
||||
"case",
|
||||
"catch",
|
||||
"cbuffer",
|
||||
"ceil",
|
||||
"centroid",
|
||||
"char",
|
||||
"clamp",
|
||||
"class",
|
||||
"clip",
|
||||
"column_major",
|
||||
"compile_fragment",
|
||||
"const",
|
||||
"const_cast",
|
||||
"continue",
|
||||
"cos",
|
||||
"cosh",
|
||||
"countbits",
|
||||
"cross",
|
||||
"ddx",
|
||||
"ddx_coarse",
|
||||
"ddx_fine",
|
||||
"ddy",
|
||||
"ddy_coarse",
|
||||
"ddy_fine",
|
||||
"degrees",
|
||||
"delete",
|
||||
"determinant",
|
||||
"discard",
|
||||
"distance",
|
||||
"do",
|
||||
"dot",
|
||||
"double",
|
||||
"double1",
|
||||
"double1x1",
|
||||
"double1x2",
|
||||
"double1x3",
|
||||
"double1x4",
|
||||
"double2",
|
||||
"double2x1",
|
||||
"double2x2",
|
||||
"double2x3",
|
||||
"double2x4",
|
||||
"double3",
|
||||
"double3x1",
|
||||
"double3x2",
|
||||
"double3x3",
|
||||
"double3x4",
|
||||
"double4",
|
||||
"double4x1",
|
||||
"double4x2",
|
||||
"double4x3",
|
||||
"double4x4",
|
||||
"dst",
|
||||
"dword",
|
||||
"dword1",
|
||||
"dword1x1",
|
||||
"dword1x2",
|
||||
"dword1x3",
|
||||
"dword1x4",
|
||||
"dword2",
|
||||
"dword2x1",
|
||||
"dword2x2",
|
||||
"dword2x3",
|
||||
"dword2x4",
|
||||
"dword3",
|
||||
"dword3x1",
|
||||
"dword3x2",
|
||||
"dword3x3",
|
||||
"dword3x4",
|
||||
"dword4",
|
||||
"dword4x1",
|
||||
"dword4x2",
|
||||
"dword4x3",
|
||||
"dword4x4",
|
||||
"dynamic_cast",
|
||||
"else",
|
||||
"enum",
|
||||
"errorf",
|
||||
"exp",
|
||||
"exp2",
|
||||
"explicit",
|
||||
"export",
|
||||
"extern",
|
||||
"f16to32",
|
||||
"f32tof16",
|
||||
"faceforward",
|
||||
"false",
|
||||
"fastopt",
|
||||
"firstbithigh",
|
||||
"firstbitlow",
|
||||
"flatten",
|
||||
"float",
|
||||
"float1",
|
||||
"float1x1",
|
||||
"float1x2",
|
||||
"float1x3",
|
||||
"float1x4",
|
||||
"float2",
|
||||
"float2x1",
|
||||
"float2x2",
|
||||
"float2x3",
|
||||
"float2x4",
|
||||
"float3",
|
||||
"float3x1",
|
||||
"float3x2",
|
||||
"float3x3",
|
||||
"float3x4",
|
||||
"float4",
|
||||
"float4x1",
|
||||
"float4x2",
|
||||
"float4x3",
|
||||
"float4x4",
|
||||
"floor",
|
||||
"fma",
|
||||
"fmod",
|
||||
"for",
|
||||
"forcecase",
|
||||
"frac",
|
||||
"frexp",
|
||||
"friend",
|
||||
"fwidth",
|
||||
"fxgroup",
|
||||
"goto",
|
||||
"groupshared",
|
||||
"half",
|
||||
"half1",
|
||||
"half1x1",
|
||||
"half1x2",
|
||||
"half1x3",
|
||||
"half1x4",
|
||||
"half2",
|
||||
"half2x1",
|
||||
"half2x2",
|
||||
"half2x3",
|
||||
"half2x4",
|
||||
"half3",
|
||||
"half3x1",
|
||||
"half3x2",
|
||||
"half3x3",
|
||||
"half3x4",
|
||||
"half4",
|
||||
"half4x1",
|
||||
"half4x2",
|
||||
"half4x3",
|
||||
"half4x4",
|
||||
"if",
|
||||
"in",
|
||||
"inline",
|
||||
"inout",
|
||||
"int",
|
||||
"int1",
|
||||
"int1x1",
|
||||
"int1x2",
|
||||
"int1x3",
|
||||
"int1x4",
|
||||
"int2",
|
||||
"int2x1",
|
||||
"int2x2",
|
||||
"int2x3",
|
||||
"int2x4",
|
||||
"int3",
|
||||
"int3x1",
|
||||
"int3x2",
|
||||
"int3x3",
|
||||
"int3x4",
|
||||
"int4",
|
||||
"int4x1",
|
||||
"int4x2",
|
||||
"int4x3",
|
||||
"int4x4",
|
||||
"interface",
|
||||
"isfinite",
|
||||
"isinf",
|
||||
"isnan",
|
||||
"ldexp",
|
||||
"length",
|
||||
"lerp",
|
||||
"lineadj",
|
||||
"linear",
|
||||
"lit",
|
||||
"log",
|
||||
"log10",
|
||||
"log2",
|
||||
"long",
|
||||
"loop",
|
||||
"mad",
|
||||
"matrix",
|
||||
"max",
|
||||
"min",
|
||||
"min10float",
|
||||
"min10float1",
|
||||
"min10float1x1",
|
||||
"min10float1x2",
|
||||
"min10float1x3",
|
||||
"min10float1x4",
|
||||
"min10float2",
|
||||
"min10float2x1",
|
||||
"min10float2x2",
|
||||
"min10float2x3",
|
||||
"min10float2x4",
|
||||
"min10float3",
|
||||
"min10float3x1",
|
||||
"min10float3x2",
|
||||
"min10float3x3",
|
||||
"min10float3x4",
|
||||
"min10float4",
|
||||
"min10float4x1",
|
||||
"min10float4x2",
|
||||
"min10float4x3",
|
||||
"min10float4x4",
|
||||
"min12int",
|
||||
"min12int1",
|
||||
"min12int1x1",
|
||||
"min12int1x2",
|
||||
"min12int1x3",
|
||||
"min12int1x4",
|
||||
"min12int2",
|
||||
"min12int2x1",
|
||||
"min12int2x2",
|
||||
"min12int2x3",
|
||||
"min12int2x4",
|
||||
"min12int3",
|
||||
"min12int3x1",
|
||||
"min12int3x2",
|
||||
"min12int3x3",
|
||||
"min12int3x4",
|
||||
"min12int4",
|
||||
"min12int4x1",
|
||||
"min12int4x2",
|
||||
"min12int4x3",
|
||||
"min12int4x4",
|
||||
"min16float",
|
||||
"min16float1",
|
||||
"min16float1x1",
|
||||
"min16float1x2",
|
||||
"min16float1x3",
|
||||
"min16float1x4",
|
||||
"min16float2",
|
||||
"min16float2x1",
|
||||
"min16float2x2",
|
||||
"min16float2x3",
|
||||
"min16float2x4",
|
||||
"min16float3",
|
||||
"min16float3x1",
|
||||
"min16float3x2",
|
||||
"min16float3x3",
|
||||
"min16float3x4",
|
||||
"min16float4",
|
||||
"min16float4x1",
|
||||
"min16float4x2",
|
||||
"min16float4x3",
|
||||
"min16float4x4",
|
||||
"min16int",
|
||||
"min16int1",
|
||||
"min16int1x1",
|
||||
"min16int1x2",
|
||||
"min16int1x3",
|
||||
"min16int1x4",
|
||||
"min16int2",
|
||||
"min16int2x1",
|
||||
"min16int2x2",
|
||||
"min16int2x3",
|
||||
"min16int2x4",
|
||||
"min16int3",
|
||||
"min16int3x1",
|
||||
"min16int3x2",
|
||||
"min16int3x3",
|
||||
"min16int3x4",
|
||||
"min16int4",
|
||||
"min16int4x1",
|
||||
"min16int4x2",
|
||||
"min16int4x3",
|
||||
"min16int4x4",
|
||||
"min16uint",
|
||||
"min16uint1",
|
||||
"min16uint1x1",
|
||||
"min16uint1x2",
|
||||
"min16uint1x3",
|
||||
"min16uint1x4",
|
||||
"min16uint2",
|
||||
"min16uint2x1",
|
||||
"min16uint2x2",
|
||||
"min16uint2x3",
|
||||
"min16uint2x4",
|
||||
"min16uint3",
|
||||
"min16uint3x1",
|
||||
"min16uint3x2",
|
||||
"min16uint3x3",
|
||||
"min16uint3x4",
|
||||
"min16uint4",
|
||||
"min16uint4x1",
|
||||
"min16uint4x2",
|
||||
"min16uint4x3",
|
||||
"min16uint4x4",
|
||||
"modf",
|
||||
"msad4",
|
||||
"mul",
|
||||
"mutable",
|
||||
"namespace",
|
||||
"new",
|
||||
"nointerpolation",
|
||||
"noise",
|
||||
"noperspective",
|
||||
"normalize",
|
||||
"numthreads",
|
||||
"operator",
|
||||
"out",
|
||||
"packoffset",
|
||||
"pass",
|
||||
"pixelfragment",
|
||||
"pixelshader",
|
||||
"point",
|
||||
"pow",
|
||||
"precise",
|
||||
"printf",
|
||||
"private",
|
||||
"protected",
|
||||
"public",
|
||||
"radians",
|
||||
"rcp",
|
||||
"reflect",
|
||||
"refract",
|
||||
"register",
|
||||
"reinterpret_cast",
|
||||
"return",
|
||||
"reversebits",
|
||||
"round",
|
||||
"row_major",
|
||||
"rsqrt",
|
||||
"sample",
|
||||
"sampler",
|
||||
"sampler1D",
|
||||
"sampler2D",
|
||||
"sampler3D",
|
||||
"samplerCUBE",
|
||||
"sampler_state",
|
||||
"saturate",
|
||||
"shared",
|
||||
"short",
|
||||
"sign",
|
||||
"signed",
|
||||
"sin",
|
||||
"sincos",
|
||||
"sinh",
|
||||
"sizeof",
|
||||
"smoothstep",
|
||||
"snorm",
|
||||
"sqrt",
|
||||
"stateblock",
|
||||
"stateblock_state",
|
||||
"static",
|
||||
"static_cast",
|
||||
"step",
|
||||
"string",
|
||||
"struct",
|
||||
"switch",
|
||||
"tan",
|
||||
"tanh",
|
||||
"tbuffer",
|
||||
"technique",
|
||||
"technique10",
|
||||
"technique11",
|
||||
"template",
|
||||
"tex1D",
|
||||
"tex1Dbias",
|
||||
"tex1Dgrad",
|
||||
"tex1Dlod",
|
||||
"tex1Dproj",
|
||||
"tex2D",
|
||||
"tex2Dbias",
|
||||
"tex2Dgrad",
|
||||
"tex2Dlod",
|
||||
"tex2Dproj",
|
||||
"tex3D",
|
||||
"tex3Dbias",
|
||||
"tex3Dgrad",
|
||||
"tex3Dlod",
|
||||
"tex3Dproj",
|
||||
"texCUBE",
|
||||
"texCUBEbias",
|
||||
"texCUBEgrad",
|
||||
"texCUBElod",
|
||||
"texCUBEproj",
|
||||
"texture",
|
||||
"texture1D",
|
||||
"texture1DArray",
|
||||
"texture2D",
|
||||
"texture2DArray",
|
||||
"texture2DMS",
|
||||
"texture2DMSArray",
|
||||
"texture3D",
|
||||
"textureCube",
|
||||
"textureCubeArray",
|
||||
"this",
|
||||
"throw",
|
||||
"transpose",
|
||||
"triangle",
|
||||
"triangleadj",
|
||||
"true",
|
||||
"trunc",
|
||||
"try",
|
||||
"typedef",
|
||||
"typename",
|
||||
"uint",
|
||||
"uint1",
|
||||
"uint1x1",
|
||||
"uint1x2",
|
||||
"uint1x3",
|
||||
"uint1x4",
|
||||
"uint2",
|
||||
"uint2x1",
|
||||
"uint2x2",
|
||||
"uint2x3",
|
||||
"uint2x4",
|
||||
"uint3",
|
||||
"uint3x1",
|
||||
"uint3x2",
|
||||
"uint3x3",
|
||||
"uint3x4",
|
||||
"uint4",
|
||||
"uint4x1",
|
||||
"uint4x2",
|
||||
"uint4x3",
|
||||
"uint4x4",
|
||||
"uniform",
|
||||
"union",
|
||||
"unorm",
|
||||
"unroll",
|
||||
"unsigned",
|
||||
"using",
|
||||
"vector",
|
||||
"vertexfragment",
|
||||
"vertexshader",
|
||||
"virtual",
|
||||
"void",
|
||||
"volatile",
|
||||
"while"};
|
||||
|
||||
} // namespace
|
||||
|
||||
Namer::Namer() = default;
|
||||
|
||||
Namer::~Namer() = default;
|
||||
|
||||
std::string Namer::NameFor(const std::string& name) {
|
||||
// If it's in the name map we can just return it. There are no shadow names
|
||||
// in WGSL so this has to be unique in the WGSL names, and we've already
|
||||
// checked the name collisions with HLSL.
|
||||
auto it = name_map_.find(name);
|
||||
if (it != name_map_.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
std::string ret_name = name;
|
||||
if (std::binary_search(std::begin(kNames), std::end(kNames), ret_name)) {
|
||||
uint32_t i = 0;
|
||||
// Make sure there wasn't already a tint variable with the new name we've
|
||||
// now created.
|
||||
while (true) {
|
||||
ret_name = name + "_tint_" + std::to_string(i);
|
||||
it = name_map_.find(ret_name);
|
||||
if (it == name_map_.end()) {
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
RegisterRemappedName(ret_name);
|
||||
} else {
|
||||
uint32_t i = 0;
|
||||
// Make sure the ident name wasn't assigned by a remapping.
|
||||
while (true) {
|
||||
if (!IsRemapped(ret_name)) {
|
||||
break;
|
||||
}
|
||||
ret_name = name + "_" + std::to_string(i);
|
||||
i++;
|
||||
}
|
||||
RegisterRemappedName(ret_name);
|
||||
}
|
||||
|
||||
name_map_[name] = ret_name;
|
||||
return ret_name;
|
||||
}
|
||||
|
||||
bool Namer::IsMapped(const std::string& name) {
|
||||
auto it = name_map_.find(name);
|
||||
return it != name_map_.end();
|
||||
}
|
||||
|
||||
bool Namer::IsRemapped(const std::string& name) {
|
||||
auto it = remapped_names_.find(name);
|
||||
return it != remapped_names_.end();
|
||||
}
|
||||
|
||||
void Namer::RegisterRemappedName(const std::string& name) {
|
||||
remapped_names_.insert(name);
|
||||
}
|
||||
|
||||
} // namespace hlsl
|
||||
} // namespace writer
|
||||
} // namespace tint
|
|
@ -1,63 +0,0 @@
|
|||
// Copyright 2020 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef SRC_WRITER_HLSL_NAMER_H_
|
||||
#define SRC_WRITER_HLSL_NAMER_H_
|
||||
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace tint {
|
||||
namespace writer {
|
||||
namespace hlsl {
|
||||
|
||||
/// Remaps maps names to avoid reserved words and collisions for HLSL.
|
||||
class Namer {
|
||||
public:
|
||||
/// Constructor
|
||||
Namer();
|
||||
~Namer();
|
||||
|
||||
/// Returns a sanitized version of `name`
|
||||
/// @param name the name to sanitize
|
||||
/// @returns the sanitized version of `name`
|
||||
std::string NameFor(const std::string& name);
|
||||
|
||||
/// Registers a remapped name.
|
||||
/// @param name the name to register
|
||||
void RegisterRemappedName(const std::string& name);
|
||||
|
||||
/// Returns if the given name has been mapped already
|
||||
/// @param name the name to check
|
||||
/// @returns true if the name has been mapped
|
||||
bool IsMapped(const std::string& name);
|
||||
|
||||
/// Returns if the given name has been remapped already
|
||||
/// @param name the name to check
|
||||
/// @returns true if the name has been remapped
|
||||
bool IsRemapped(const std::string& name);
|
||||
|
||||
private:
|
||||
/// Map of original name to new name. The two names may be the same.
|
||||
std::unordered_map<std::string, std::string> name_map_;
|
||||
// The list of names taken by the remapper
|
||||
std::unordered_set<std::string> remapped_names_;
|
||||
};
|
||||
|
||||
} // namespace hlsl
|
||||
} // namespace writer
|
||||
} // namespace tint
|
||||
|
||||
#endif // SRC_WRITER_HLSL_NAMER_H_
|
|
@ -1,667 +0,0 @@
|
|||
// Copyright 2020 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "src/writer/hlsl/namer.h"
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
namespace tint {
|
||||
namespace writer {
|
||||
namespace hlsl {
|
||||
namespace {
|
||||
|
||||
using HlslNamerTest = testing::Test;
|
||||
|
||||
TEST_F(HlslNamerTest, ReturnsName) {
|
||||
Namer n;
|
||||
EXPECT_EQ("my_name", n.NameFor("my_name"));
|
||||
EXPECT_EQ("my_name", n.NameFor("my_name"));
|
||||
}
|
||||
|
||||
TEST_F(HlslNamerTest, HandlesConflictWithRenamedReservedWordAfterIdentSeen) {
|
||||
Namer n;
|
||||
EXPECT_EQ("float_tint_0", n.NameFor("float_tint_0"));
|
||||
EXPECT_EQ("float_tint_1", n.NameFor("float"));
|
||||
EXPECT_EQ("float_tint_0", n.NameFor("float_tint_0"));
|
||||
}
|
||||
|
||||
TEST_F(HlslNamerTest, HandlesConflictWithRenamedReservedWordBeforeIdentSeen) {
|
||||
Namer n;
|
||||
EXPECT_EQ("float_tint_0", n.NameFor("float"));
|
||||
EXPECT_EQ("float_tint_0_0", n.NameFor("float_tint_0"));
|
||||
EXPECT_EQ("float_tint_0_0_0", n.NameFor("float_tint_0_0"));
|
||||
EXPECT_EQ("float_tint_0_0", n.NameFor("float_tint_0"));
|
||||
}
|
||||
|
||||
using HlslReservedNameTest = testing::TestWithParam<std::string>;
|
||||
TEST_P(HlslReservedNameTest, Emit) {
|
||||
auto name = GetParam();
|
||||
|
||||
Namer n;
|
||||
EXPECT_EQ(name + "_tint_0", n.NameFor(name));
|
||||
}
|
||||
INSTANTIATE_TEST_SUITE_P(HlslNamerTest,
|
||||
HlslReservedNameTest,
|
||||
testing::Values("AddressU",
|
||||
"AddressV",
|
||||
"AddressW",
|
||||
"AllMemoryBarrier",
|
||||
"AllMemoryBarrierWithGroupSync",
|
||||
"AppendStructuredBuffer",
|
||||
"BINORMAL",
|
||||
"BLENDINDICES",
|
||||
"BLENDWEIGHT",
|
||||
"BlendState",
|
||||
"BorderColor",
|
||||
"Buffer",
|
||||
"ByteAddressBuffer",
|
||||
"COLOR",
|
||||
"CheckAccessFullyMapped",
|
||||
"ComparisonFunc",
|
||||
"CompileShader",
|
||||
"ComputeShader",
|
||||
"ConsumeStructuredBuffer",
|
||||
"D3DCOLORtoUBYTE4",
|
||||
"DEPTH",
|
||||
"DepthStencilState",
|
||||
"DepthStencilView",
|
||||
"DeviceMemoryBarrier",
|
||||
"DeviceMemroyBarrierWithGroupSync",
|
||||
"DomainShader",
|
||||
"EvaluateAttributeAtCentroid",
|
||||
"EvaluateAttributeAtSample",
|
||||
"EvaluateAttributeSnapped",
|
||||
"FOG",
|
||||
"Filter",
|
||||
"GeometryShader",
|
||||
"GetRenderTargetSampleCount",
|
||||
"GetRenderTargetSamplePosition",
|
||||
"GroupMemoryBarrier",
|
||||
"GroupMemroyBarrierWithGroupSync",
|
||||
"Hullshader",
|
||||
"InputPatch",
|
||||
"InterlockedAdd",
|
||||
"InterlockedAnd",
|
||||
"InterlockedCompareExchange",
|
||||
"InterlockedCompareStore",
|
||||
"InterlockedExchange",
|
||||
"InterlockedMax",
|
||||
"InterlockedMin",
|
||||
"InterlockedOr",
|
||||
"InterlockedXor",
|
||||
"LineStream",
|
||||
"MaxAnisotropy",
|
||||
"MaxLOD",
|
||||
"MinLOD",
|
||||
"MipLODBias",
|
||||
"NORMAL",
|
||||
"NULL",
|
||||
"Normal",
|
||||
"OutputPatch",
|
||||
"POSITION",
|
||||
"POSITIONT",
|
||||
"PSIZE",
|
||||
"PixelShader",
|
||||
"PointStream",
|
||||
"Process2DQuadTessFactorsAvg",
|
||||
"Process2DQuadTessFactorsMax",
|
||||
"Process2DQuadTessFactorsMin",
|
||||
"ProcessIsolineTessFactors",
|
||||
"ProcessQuadTessFactorsAvg",
|
||||
"ProcessQuadTessFactorsMax",
|
||||
"ProcessQuadTessFactorsMin",
|
||||
"ProcessTriTessFactorsAvg",
|
||||
"ProcessTriTessFactorsMax",
|
||||
"ProcessTriTessFactorsMin",
|
||||
"RWBuffer",
|
||||
"RWByteAddressBuffer",
|
||||
"RWStructuredBuffer",
|
||||
"RWTexture1D",
|
||||
"RWTexture1DArray",
|
||||
"RWTexture2D",
|
||||
"RWTexture2DArray",
|
||||
"RWTexture3D",
|
||||
"RasterizerState",
|
||||
"RenderTargetView",
|
||||
"SV_ClipDistance",
|
||||
"SV_Coverage",
|
||||
"SV_CullDistance",
|
||||
"SV_Depth",
|
||||
"SV_DepthGreaterEqual",
|
||||
"SV_DepthLessEqual",
|
||||
"SV_DispatchThreadID",
|
||||
"SV_DomainLocation",
|
||||
"SV_GSInstanceID",
|
||||
"SV_GroupID",
|
||||
"SV_GroupIndex",
|
||||
"SV_GroupThreadID",
|
||||
"SV_InnerCoverage",
|
||||
"SV_InsideTessFactor",
|
||||
"SV_InstanceID",
|
||||
"SV_IsFrontFace",
|
||||
"SV_OutputControlPointID",
|
||||
"SV_Position",
|
||||
"SV_PrimitiveID",
|
||||
"SV_RenderTargetArrayIndex",
|
||||
"SV_SampleIndex",
|
||||
"SV_StencilRef",
|
||||
"SV_Target",
|
||||
"SV_TessFactor",
|
||||
"SV_VertexArrayIndex",
|
||||
"SV_VertexID",
|
||||
"Sampler",
|
||||
"Sampler1D",
|
||||
"Sampler2D",
|
||||
"Sampler3D",
|
||||
"SamplerCUBE",
|
||||
"StructuredBuffer",
|
||||
"TANGENT",
|
||||
"TESSFACTOR",
|
||||
"TEXCOORD",
|
||||
"Texcoord",
|
||||
"Texture",
|
||||
"Texture1D",
|
||||
"Texture1DArray",
|
||||
"Texture2D",
|
||||
"Texture2DArray",
|
||||
"Texture2DMS",
|
||||
"Texture2DMSArray",
|
||||
"Texture3D",
|
||||
"TextureCube",
|
||||
"TextureCubeArray",
|
||||
"TriangleStream",
|
||||
"VFACE",
|
||||
"VPOS",
|
||||
"VertexShader",
|
||||
"abort",
|
||||
"abs",
|
||||
"acos",
|
||||
"all",
|
||||
"allow_uav_condition",
|
||||
"any",
|
||||
"asdouble",
|
||||
"asfloat",
|
||||
"asin",
|
||||
"asint",
|
||||
"asm",
|
||||
"asm_fragment",
|
||||
"asuint",
|
||||
"atan",
|
||||
"atan2",
|
||||
"auto",
|
||||
"bool",
|
||||
"bool1",
|
||||
"bool1x1",
|
||||
"bool1x2",
|
||||
"bool1x3",
|
||||
"bool1x4",
|
||||
"bool2",
|
||||
"bool2x1",
|
||||
"bool2x2",
|
||||
"bool2x3",
|
||||
"bool2x4",
|
||||
"bool3",
|
||||
"bool3x1",
|
||||
"bool3x2",
|
||||
"bool3x3",
|
||||
"bool3x4",
|
||||
"bool4",
|
||||
"bool4x1",
|
||||
"bool4x2",
|
||||
"bool4x3",
|
||||
"bool4x4",
|
||||
"branch",
|
||||
"break",
|
||||
"call",
|
||||
"case",
|
||||
"catch",
|
||||
"cbuffer",
|
||||
"ceil",
|
||||
"centroid",
|
||||
"char",
|
||||
"clamp",
|
||||
"class",
|
||||
"clip",
|
||||
"column_major",
|
||||
"compile_fragment",
|
||||
"const",
|
||||
"const_cast",
|
||||
"continue",
|
||||
"cos",
|
||||
"cosh",
|
||||
"countbits",
|
||||
"cross",
|
||||
"ddx",
|
||||
"ddx_coarse",
|
||||
"ddx_fine",
|
||||
"ddy",
|
||||
"ddy_coarse",
|
||||
"ddy_fine",
|
||||
"degrees",
|
||||
"delete",
|
||||
"determinant",
|
||||
"discard",
|
||||
"distance",
|
||||
"do",
|
||||
"dot",
|
||||
"double",
|
||||
"double1",
|
||||
"double1x1",
|
||||
"double1x2",
|
||||
"double1x3",
|
||||
"double1x4",
|
||||
"double2",
|
||||
"double2x1",
|
||||
"double2x2",
|
||||
"double2x3",
|
||||
"double2x4",
|
||||
"double3",
|
||||
"double3x1",
|
||||
"double3x2",
|
||||
"double3x3",
|
||||
"double3x4",
|
||||
"double4",
|
||||
"double4x1",
|
||||
"double4x2",
|
||||
"double4x3",
|
||||
"double4x4",
|
||||
"dst",
|
||||
"dword",
|
||||
"dword1",
|
||||
"dword1x1",
|
||||
"dword1x2",
|
||||
"dword1x3",
|
||||
"dword1x4",
|
||||
"dword2",
|
||||
"dword2x1",
|
||||
"dword2x2",
|
||||
"dword2x3",
|
||||
"dword2x4",
|
||||
"dword3",
|
||||
"dword3x1",
|
||||
"dword3x2",
|
||||
"dword3x3",
|
||||
"dword3x4",
|
||||
"dword4",
|
||||
"dword4x1",
|
||||
"dword4x2",
|
||||
"dword4x3",
|
||||
"dword4x4",
|
||||
"dynamic_cast",
|
||||
"else",
|
||||
"enum",
|
||||
"errorf",
|
||||
"exp",
|
||||
"exp2",
|
||||
"explicit",
|
||||
"export",
|
||||
"extern",
|
||||
"f16to32",
|
||||
"f32tof16",
|
||||
"faceforward",
|
||||
"false",
|
||||
"fastopt",
|
||||
"firstbithigh",
|
||||
"firstbitlow",
|
||||
"flatten",
|
||||
"float",
|
||||
"float1",
|
||||
"float1x1",
|
||||
"float1x2",
|
||||
"float1x3",
|
||||
"float1x4",
|
||||
"float2",
|
||||
"float2x1",
|
||||
"float2x2",
|
||||
"float2x3",
|
||||
"float2x4",
|
||||
"float3",
|
||||
"float3x1",
|
||||
"float3x2",
|
||||
"float3x3",
|
||||
"float3x4",
|
||||
"float4",
|
||||
"float4x1",
|
||||
"float4x2",
|
||||
"float4x3",
|
||||
"float4x4",
|
||||
"floor",
|
||||
"fma",
|
||||
"fmod",
|
||||
"for",
|
||||
"forcecase",
|
||||
"frac",
|
||||
"frexp",
|
||||
"friend",
|
||||
"fwidth",
|
||||
"fxgroup",
|
||||
"goto",
|
||||
"groupshared",
|
||||
"half",
|
||||
"half1",
|
||||
"half1x1",
|
||||
"half1x2",
|
||||
"half1x3",
|
||||
"half1x4",
|
||||
"half2",
|
||||
"half2x1",
|
||||
"half2x2",
|
||||
"half2x3",
|
||||
"half2x4",
|
||||
"half3",
|
||||
"half3x1",
|
||||
"half3x2",
|
||||
"half3x3",
|
||||
"half3x4",
|
||||
"half4",
|
||||
"half4x1",
|
||||
"half4x2",
|
||||
"half4x3",
|
||||
"half4x4",
|
||||
"if",
|
||||
"in",
|
||||
"inline",
|
||||
"inout",
|
||||
"int",
|
||||
"int1",
|
||||
"int1x1",
|
||||
"int1x2",
|
||||
"int1x3",
|
||||
"int1x4",
|
||||
"int2",
|
||||
"int2x1",
|
||||
"int2x2",
|
||||
"int2x3",
|
||||
"int2x4",
|
||||
"int3",
|
||||
"int3x1",
|
||||
"int3x2",
|
||||
"int3x3",
|
||||
"int3x4",
|
||||
"int4",
|
||||
"int4x1",
|
||||
"int4x2",
|
||||
"int4x3",
|
||||
"int4x4",
|
||||
"interface",
|
||||
"isfinite",
|
||||
"isinf",
|
||||
"isnan",
|
||||
"ldexp",
|
||||
"length",
|
||||
"lerp",
|
||||
"lineadj",
|
||||
"linear",
|
||||
"lit",
|
||||
"log",
|
||||
"log10",
|
||||
"log2",
|
||||
"long",
|
||||
"loop",
|
||||
"mad",
|
||||
"matrix",
|
||||
"max",
|
||||
"min",
|
||||
"min10float",
|
||||
"min10float1",
|
||||
"min10float1x1",
|
||||
"min10float1x2",
|
||||
"min10float1x3",
|
||||
"min10float1x4",
|
||||
"min10float2",
|
||||
"min10float2x1",
|
||||
"min10float2x2",
|
||||
"min10float2x3",
|
||||
"min10float2x4",
|
||||
"min10float3",
|
||||
"min10float3x1",
|
||||
"min10float3x2",
|
||||
"min10float3x3",
|
||||
"min10float3x4",
|
||||
"min10float4",
|
||||
"min10float4x1",
|
||||
"min10float4x2",
|
||||
"min10float4x3",
|
||||
"min10float4x4",
|
||||
"min12int",
|
||||
"min12int1",
|
||||
"min12int1x1",
|
||||
"min12int1x2",
|
||||
"min12int1x3",
|
||||
"min12int1x4",
|
||||
"min12int2",
|
||||
"min12int2x1",
|
||||
"min12int2x2",
|
||||
"min12int2x3",
|
||||
"min12int2x4",
|
||||
"min12int3",
|
||||
"min12int3x1",
|
||||
"min12int3x2",
|
||||
"min12int3x3",
|
||||
"min12int3x4",
|
||||
"min12int4",
|
||||
"min12int4x1",
|
||||
"min12int4x2",
|
||||
"min12int4x3",
|
||||
"min12int4x4",
|
||||
"min16float",
|
||||
"min16float1",
|
||||
"min16float1x1",
|
||||
"min16float1x2",
|
||||
"min16float1x3",
|
||||
"min16float1x4",
|
||||
"min16float2",
|
||||
"min16float2x1",
|
||||
"min16float2x2",
|
||||
"min16float2x3",
|
||||
"min16float2x4",
|
||||
"min16float3",
|
||||
"min16float3x1",
|
||||
"min16float3x2",
|
||||
"min16float3x3",
|
||||
"min16float3x4",
|
||||
"min16float4",
|
||||
"min16float4x1",
|
||||
"min16float4x2",
|
||||
"min16float4x3",
|
||||
"min16float4x4",
|
||||
"min16int",
|
||||
"min16int1",
|
||||
"min16int1x1",
|
||||
"min16int1x2",
|
||||
"min16int1x3",
|
||||
"min16int1x4",
|
||||
"min16int2",
|
||||
"min16int2x1",
|
||||
"min16int2x2",
|
||||
"min16int2x3",
|
||||
"min16int2x4",
|
||||
"min16int3",
|
||||
"min16int3x1",
|
||||
"min16int3x2",
|
||||
"min16int3x3",
|
||||
"min16int3x4",
|
||||
"min16int4",
|
||||
"min16int4x1",
|
||||
"min16int4x2",
|
||||
"min16int4x3",
|
||||
"min16int4x4",
|
||||
"min16uint",
|
||||
"min16uint1",
|
||||
"min16uint1x1",
|
||||
"min16uint1x2",
|
||||
"min16uint1x3",
|
||||
"min16uint1x4",
|
||||
"min16uint2",
|
||||
"min16uint2x1",
|
||||
"min16uint2x2",
|
||||
"min16uint2x3",
|
||||
"min16uint2x4",
|
||||
"min16uint3",
|
||||
"min16uint3x1",
|
||||
"min16uint3x2",
|
||||
"min16uint3x3",
|
||||
"min16uint3x4",
|
||||
"min16uint4",
|
||||
"min16uint4x1",
|
||||
"min16uint4x2",
|
||||
"min16uint4x3",
|
||||
"min16uint4x4",
|
||||
"modf",
|
||||
"msad4",
|
||||
"mul",
|
||||
"mutable",
|
||||
"namespace",
|
||||
"new",
|
||||
"nointerpolation",
|
||||
"noise",
|
||||
"noperspective",
|
||||
"normalize",
|
||||
"numthreads",
|
||||
"operator",
|
||||
"out",
|
||||
"packoffset",
|
||||
"pass",
|
||||
"pixelfragment",
|
||||
"pixelshader",
|
||||
"point",
|
||||
"pow",
|
||||
"precise",
|
||||
"printf",
|
||||
"private",
|
||||
"protected",
|
||||
"public",
|
||||
"radians",
|
||||
"rcp",
|
||||
"reflect",
|
||||
"refract",
|
||||
"register",
|
||||
"reinterpret_cast",
|
||||
"return",
|
||||
"reversebits",
|
||||
"round",
|
||||
"row_major",
|
||||
"rsqrt",
|
||||
"sample",
|
||||
"sampler1D",
|
||||
"sampler2D",
|
||||
"sampler3D",
|
||||
"samplerCUBE",
|
||||
"sampler_state",
|
||||
"saturate",
|
||||
"shared",
|
||||
"short",
|
||||
"sign",
|
||||
"signed",
|
||||
"sin",
|
||||
"sincos",
|
||||
"sinh",
|
||||
"sizeof",
|
||||
"smoothstep",
|
||||
"snorm",
|
||||
"sqrt",
|
||||
"stateblock",
|
||||
"stateblock_state",
|
||||
"static",
|
||||
"static_cast",
|
||||
"step",
|
||||
"string",
|
||||
"struct",
|
||||
"switch",
|
||||
"tan",
|
||||
"tanh",
|
||||
"tbuffer",
|
||||
"technique",
|
||||
"technique10",
|
||||
"technique11",
|
||||
"template",
|
||||
"tex1D",
|
||||
"tex1Dbias",
|
||||
"tex1Dgrad",
|
||||
"tex1Dlod",
|
||||
"tex1Dproj",
|
||||
"tex2D",
|
||||
"tex2Dbias",
|
||||
"tex2Dgrad",
|
||||
"tex2Dlod",
|
||||
"tex2Dproj",
|
||||
"tex3D",
|
||||
"tex3Dbias",
|
||||
"tex3Dgrad",
|
||||
"tex3Dlod",
|
||||
"tex3Dproj",
|
||||
"texCUBE",
|
||||
"texCUBEbias",
|
||||
"texCUBEgrad",
|
||||
"texCUBElod",
|
||||
"texCUBEproj",
|
||||
"texture",
|
||||
"texture1D",
|
||||
"texture1DArray",
|
||||
"texture2D",
|
||||
"texture2DArray",
|
||||
"texture2DMS",
|
||||
"texture2DMSArray",
|
||||
"texture3D",
|
||||
"textureCube",
|
||||
"textureCubeArray",
|
||||
"this",
|
||||
"throw",
|
||||
"transpose",
|
||||
"triangle",
|
||||
"triangleadj",
|
||||
"true",
|
||||
"trunc",
|
||||
"try",
|
||||
"typedef",
|
||||
"typename",
|
||||
"uint",
|
||||
"uint1",
|
||||
"uint1x1",
|
||||
"uint1x2",
|
||||
"uint1x3",
|
||||
"uint1x4",
|
||||
"uint2",
|
||||
"uint2x1",
|
||||
"uint2x2",
|
||||
"uint2x3",
|
||||
"uint2x4",
|
||||
"uint3",
|
||||
"uint3x1",
|
||||
"uint3x2",
|
||||
"uint3x3",
|
||||
"uint3x4",
|
||||
"uint4",
|
||||
"uint4x1",
|
||||
"uint4x2",
|
||||
"uint4x3",
|
||||
"uint4x4",
|
||||
"uniform",
|
||||
"union",
|
||||
"unorm",
|
||||
"unroll",
|
||||
"unsigned",
|
||||
"using",
|
||||
"vector",
|
||||
"vertexfragment",
|
||||
"vertexshader",
|
||||
"virtual",
|
||||
"void",
|
||||
"volatile",
|
||||
"while"));
|
||||
|
||||
} // namespace
|
||||
} // namespace hlsl
|
||||
} // namespace writer
|
||||
} // namespace tint
|
|
@ -264,9 +264,6 @@ class GeneratorImpl : public TextGenerator {
|
|||
/// @returns the string name of the builtin or blank on error
|
||||
std::string builtin_to_attribute(ast::Builtin builtin) const;
|
||||
|
||||
/// @returns the namer for testing purposes
|
||||
Namer* namer_for_testing() { return namer_.get(); }
|
||||
|
||||
private:
|
||||
enum class VarType { kIn, kOut };
|
||||
|
||||
|
|
Loading…
Reference in New Issue