Remove Clone() from sem::Types

These should always be generated by the resolver, not manually constructed by transforms.

This also fixes duplicate intrinsic output from DecomposeStorageAccess.

Bug: tint:724
Change-Id: I979d55f7b141f38c0504dc72cc3c63e8353ac14f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49881
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
This commit is contained in:
Ben Clayton 2021-05-05 16:55:22 +00:00 committed by Commit Bot service account
parent 8c6808fa13
commit 8e1d177590
39 changed files with 169 additions and 399 deletions

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@ -66,11 +66,5 @@ std::string AccessControl::FriendlyName(const SymbolTable& symbols) const {
return out.str();
}
AccessControl* AccessControl::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
return ctx->dst->create<AccessControl>(access_, ty);
}
} // namespace sem
} // namespace tint

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@ -54,11 +54,6 @@ class AccessControl : public Castable<AccessControl, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
AccessControl* Clone(CloneContext* ctx) const override;
private:
ast::AccessControl::Access const access_;
const Type* const subtype_;

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@ -40,12 +40,5 @@ std::string Alias::FriendlyName(const SymbolTable& symbols) const {
return symbols.NameFor(symbol_);
}
Alias* Alias::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto sym = ctx->Clone(symbol());
auto* ty = ctx->Clone(type());
return ctx->dst->create<Alias>(sym, ty);
}
} // namespace sem
} // namespace tint

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@ -18,6 +18,7 @@
#include <string>
#include "src/sem/type.h"
#include "src/symbol.h"
namespace tint {
namespace sem {
@ -47,11 +48,6 @@ class Alias : public Castable<Alias, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Alias* Clone(CloneContext* ctx) const override;
private:
Symbol const symbol_;
Type const* const subtype_;

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@ -63,12 +63,5 @@ std::string ArrayType::FriendlyName(const SymbolTable& symbols) const {
return out.str();
}
ArrayType* ArrayType::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
auto decos = ctx->Clone(decorations());
return ctx->dst->create<ArrayType>(ty, size_, decos);
}
} // namespace sem
} // namespace tint

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@ -58,11 +58,6 @@ class ArrayType : public Castable<ArrayType, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
ArrayType* Clone(CloneContext* ctx) const override;
private:
Type* const subtype_;
uint32_t const size_;

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@ -35,9 +35,5 @@ std::string Bool::FriendlyName(const SymbolTable&) const {
return "bool";
}
Bool* Bool::Clone(CloneContext* ctx) const {
return ctx->dst->create<Bool>();
}
} // namespace sem
} // namespace tint

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@ -44,11 +44,6 @@ class Bool : public Castable<Bool, Type> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Bool* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -51,9 +51,5 @@ std::string DepthTexture::FriendlyName(const SymbolTable&) const {
return out.str();
}
DepthTexture* DepthTexture::Clone(CloneContext* ctx) const {
return ctx->dst->create<DepthTexture>(dim());
}
} // namespace sem
} // namespace tint

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@ -39,11 +39,6 @@ class DepthTexture : public Castable<DepthTexture, Texture> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
DepthTexture* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -35,9 +35,5 @@ std::string ExternalTexture::FriendlyName(const SymbolTable&) const {
return "texture_external";
}
ExternalTexture* ExternalTexture::Clone(CloneContext* ctx) const {
return ctx->dst->create<ExternalTexture>();
}
} // namespace sem
} // namespace tint

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@ -39,11 +39,6 @@ class ExternalTexture : public Castable<ExternalTexture, Texture> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
ExternalTexture* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -35,9 +35,5 @@ std::string F32::FriendlyName(const SymbolTable&) const {
return "f32";
}
F32* F32::Clone(CloneContext* ctx) const {
return ctx->dst->create<F32>();
}
} // namespace sem
} // namespace tint

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@ -38,11 +38,6 @@ class F32 : public Castable<F32, Type> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
F32* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -35,9 +35,5 @@ std::string I32::FriendlyName(const SymbolTable&) const {
return "i32";
}
I32* I32::Clone(CloneContext* ctx) const {
return ctx->dst->create<I32>();
}
} // namespace sem
} // namespace tint

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@ -38,11 +38,6 @@ class I32 : public Castable<I32, Type> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
I32* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -49,11 +49,5 @@ std::string Matrix::FriendlyName(const SymbolTable& symbols) const {
return out.str();
}
Matrix* Matrix::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* column_type = ctx->Clone(ColumnType());
return ctx->dst->create<Matrix>(column_type, columns_);
}
} // namespace sem
} // namespace tint

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@ -54,11 +54,6 @@ class Matrix : public Castable<Matrix, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Matrix* Clone(CloneContext* ctx) const override;
private:
Type* const subtype_;
Vector* const column_type_;

View File

@ -45,11 +45,5 @@ std::string MultisampledTexture::FriendlyName(
return out.str();
}
MultisampledTexture* MultisampledTexture::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
return ctx->dst->create<MultisampledTexture>(dim(), ty);
}
} // namespace sem
} // namespace tint

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@ -44,11 +44,6 @@ class MultisampledTexture : public Castable<MultisampledTexture, Texture> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
MultisampledTexture* Clone(CloneContext* ctx) const override;
private:
const Type* const type_;
};

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@ -44,11 +44,5 @@ Pointer::Pointer(Pointer&&) = default;
Pointer::~Pointer() = default;
Pointer* Pointer::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
return ctx->dst->create<Pointer>(ty, storage_class_);
}
} // namespace sem
} // namespace tint

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@ -47,11 +47,6 @@ class Pointer : public Castable<Pointer, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Pointer* Clone(CloneContext* ctx) const override;
private:
Type* const subtype_;
ast::StorageClass const storage_class_;

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@ -42,11 +42,5 @@ std::string SampledTexture::FriendlyName(const SymbolTable& symbols) const {
return out.str();
}
SampledTexture* SampledTexture::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
return ctx->dst->create<SampledTexture>(dim(), ty);
}
} // namespace sem
} // namespace tint

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@ -44,11 +44,6 @@ class SampledTexture : public Castable<SampledTexture, Texture> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
SampledTexture* Clone(CloneContext* ctx) const override;
private:
const Type* const type_;
};

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@ -36,9 +36,5 @@ std::string Sampler::FriendlyName(const SymbolTable&) const {
return kind_ == ast::SamplerKind::kSampler ? "sampler" : "sampler_comparison";
}
Sampler* Sampler::Clone(CloneContext* ctx) const {
return ctx->dst->create<Sampler>(kind_);
}
} // namespace sem
} // namespace tint

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@ -49,11 +49,6 @@ class Sampler : public Castable<Sampler, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Sampler* Clone(CloneContext* ctx) const override;
private:
ast::SamplerKind const kind_;
};

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@ -42,12 +42,6 @@ std::string StorageTexture::FriendlyName(const SymbolTable&) const {
return out.str();
}
StorageTexture* StorageTexture::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
return ctx->dst->create<StorageTexture>(dim(), image_format_, ty);
}
sem::Type* StorageTexture::SubtypeFor(ast::ImageFormat format,
sem::Manager& type_mgr) {
switch (format) {

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@ -54,11 +54,6 @@ class StorageTexture : public Castable<StorageTexture, Texture> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
StorageTexture* Clone(CloneContext* ctx) const override;
/// @param format the storage texture image format
/// @param type_mgr the sem::Manager used to build the returned type
/// @returns the storage texture subtype for the given ImageFormat

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@ -37,11 +37,5 @@ std::string StructType::FriendlyName(const SymbolTable& symbols) const {
return impl()->FriendlyName(symbols);
}
StructType* StructType::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* str = ctx->Clone(impl());
return ctx->dst->create<StructType>(str);
}
} // namespace sem
} // namespace tint

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@ -47,11 +47,6 @@ class StructType : public Castable<StructType, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
StructType* Clone(CloneContext* ctx) const override;
private:
ast::Struct* const struct_;

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@ -17,7 +17,7 @@
#include <string>
#include "src/clone_context.h"
#include "src/castable.h"
namespace tint {
@ -31,7 +31,7 @@ namespace sem {
enum class MemoryLayout { kUniformBuffer, kStorageBuffer };
/// Base class for a type in the system
class Type : public Castable<Type, ShareableCloneable> {
class Type : public Castable<Type> {
public:
/// Move constructor
Type(Type&&);
@ -132,13 +132,6 @@ class Type : public Castable<Type, ShareableCloneable> {
Type();
};
/// @returns the ProgramID of the given type.
inline ProgramID ProgramIDOf(const Type*) {
/// TODO(crbug.com/tint/724): Actually implement this once we split the `type`
/// namespace into ast::Type and sem::Type.
return ProgramID();
}
} // namespace sem
} // namespace tint

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@ -35,9 +35,5 @@ std::string U32::FriendlyName(const SymbolTable&) const {
return "u32";
}
U32* U32::Clone(CloneContext* ctx) const {
return ctx->dst->create<U32>();
}
} // namespace sem
} // namespace tint

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@ -38,11 +38,6 @@ class U32 : public Castable<U32, Type> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
U32* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -41,11 +41,5 @@ std::string Vector::FriendlyName(const SymbolTable& symbols) const {
return out.str();
}
Vector* Vector::Clone(CloneContext* ctx) const {
// Clone arguments outside of create() call to have deterministic ordering
auto* ty = ctx->Clone(type());
return ctx->dst->create<Vector>(ty, size_);
}
} // namespace sem
} // namespace tint

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@ -46,11 +46,6 @@ class Vector : public Castable<Vector, Type> {
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Vector* Clone(CloneContext* ctx) const override;
private:
Type const* const subtype_;
uint32_t const size_;

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@ -35,9 +35,5 @@ std::string Void::FriendlyName(const SymbolTable&) const {
return "void";
}
Void* Void::Clone(CloneContext* ctx) const {
return ctx->dst->create<Void>();
}
} // namespace sem
} // namespace tint

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@ -38,11 +38,6 @@ class Void : public Castable<Void, Type> {
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
Void* Clone(CloneContext* ctx) const override;
};
} // namespace sem

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@ -444,8 +444,7 @@ struct DecomposeStorageAccess::State {
} else {
ast::ExpressionList values;
if (auto* mat_ty = el_ty->As<sem::Matrix>()) {
auto* vec_ty = ctx.dst->create<sem::Vector>(ctx.Clone(mat_ty->type()),
mat_ty->rows());
auto* vec_ty = mat_ty->ColumnType();
Symbol load = LoadFunc(ctx, insert_after, buf_ty, vec_ty);
for (uint32_t i = 0; i < mat_ty->columns(); i++) {
auto* offset =
@ -517,8 +516,7 @@ struct DecomposeStorageAccess::State {
} else {
ast::StatementList body;
if (auto* mat_ty = el_ty->As<sem::Matrix>()) {
auto* vec_ty = ctx.dst->create<sem::Vector>(ctx.Clone(mat_ty->type()),
mat_ty->rows());
auto* vec_ty = mat_ty->ColumnType();
Symbol store = StoreFunc(ctx, insert_after, buf_ty, vec_ty);
for (uint32_t i = 0; i < mat_ty->columns(); i++) {
auto* offset =
@ -719,13 +717,11 @@ Output DecomposeStorageAccess::Run(const Program* in, const DataMap&) {
}
if (auto* mat_ty = access.type->As<sem::Matrix>()) {
auto offset = Mul(MatrixColumnStride(mat_ty), accessor->idx_expr());
auto* vec_ty = ctx.dst->create<sem::Vector>(
ctx.Clone(mat_ty->type()->UnwrapAll()), mat_ty->rows());
state.AddAccess(accessor,
{
access.var,
Add(std::move(access.offset), std::move(offset)),
vec_ty,
mat_ty->ColumnType(),
});
continue;
}

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@ -142,52 +142,43 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
[[internal(intrinsic_load_vec2_f32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)));
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)));
}
[[internal(intrinsic_load_vec3_f32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)));
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)));
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)));
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)));
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)));
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)));
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)));
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)));
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)));
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)), tint_symbol_12(buffer, (offset + 24u)));
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 24u)));
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)), tint_symbol_14(buffer, (offset + 48u)));
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)), tint_symbol_8(buffer, (offset + 48u)));
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)), tint_symbol_16(buffer, (offset + 48u)));
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)), tint_symbol_11(buffer, (offset + 48u)));
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
return array<vec3<f32>, 2>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
@ -207,16 +198,16 @@ fn main() {
var j : vec4<i32> = tint_symbol_9(sb, 96u);
var k : vec4<u32> = tint_symbol_10(sb, 112u);
var l : vec4<f32> = tint_symbol_11(sb, 128u);
var m : mat2x2<f32> = tint_symbol_13(sb, 144u);
var n : mat2x3<f32> = tint_symbol_15(sb, 160u);
var o : mat2x4<f32> = tint_symbol_17(sb, 192u);
var p : mat3x2<f32> = tint_symbol_18(sb, 224u);
var q : mat3x3<f32> = tint_symbol_19(sb, 256u);
var r : mat3x4<f32> = tint_symbol_20(sb, 304u);
var s : mat4x2<f32> = tint_symbol_21(sb, 352u);
var t : mat4x3<f32> = tint_symbol_22(sb, 384u);
var u : mat4x4<f32> = tint_symbol_23(sb, 448u);
var v : array<vec3<f32>, 2> = tint_symbol_24(sb, 512u);
var m : mat2x2<f32> = tint_symbol_12(sb, 144u);
var n : mat2x3<f32> = tint_symbol_13(sb, 160u);
var o : mat2x4<f32> = tint_symbol_14(sb, 192u);
var p : mat3x2<f32> = tint_symbol_15(sb, 224u);
var q : mat3x3<f32> = tint_symbol_16(sb, 256u);
var r : mat3x4<f32> = tint_symbol_17(sb, 304u);
var s : mat4x2<f32> = tint_symbol_18(sb, 352u);
var t : mat4x3<f32> = tint_symbol_19(sb, 384u);
var u : mat4x4<f32> = tint_symbol_20(sb, 448u);
var v : array<vec3<f32>, 2> = tint_symbol_21(sb, 512u);
}
)";
@ -345,70 +336,61 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
[[internal(intrinsic_store_vec2_i32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
}
[[internal(intrinsic_store_vec3_i32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
tint_symbol_12(buffer, (offset + 24u), value[3u]);
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
tint_symbol_5(buffer, (offset + 24u), value[3u]);
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
tint_symbol_14(buffer, (offset + 48u), value[3u]);
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
tint_symbol_8(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
tint_symbol_16(buffer, (offset + 48u), value[3u]);
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
tint_symbol_11(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
@ -429,16 +411,16 @@ fn main() {
tint_symbol_9(sb, 96u, vec4<i32>());
tint_symbol_10(sb, 112u, vec4<u32>());
tint_symbol_11(sb, 128u, vec4<f32>());
tint_symbol_13(sb, 144u, mat2x2<f32>());
tint_symbol_15(sb, 160u, mat2x3<f32>());
tint_symbol_17(sb, 192u, mat2x4<f32>());
tint_symbol_18(sb, 224u, mat3x2<f32>());
tint_symbol_19(sb, 256u, mat3x3<f32>());
tint_symbol_20(sb, 304u, mat3x4<f32>());
tint_symbol_21(sb, 352u, mat4x2<f32>());
tint_symbol_22(sb, 384u, mat4x3<f32>());
tint_symbol_23(sb, 448u, mat4x4<f32>());
tint_symbol_24(sb, 512u, array<vec3<f32>, 2>());
tint_symbol_12(sb, 144u, mat2x2<f32>());
tint_symbol_13(sb, 160u, mat2x3<f32>());
tint_symbol_14(sb, 192u, mat2x4<f32>());
tint_symbol_15(sb, 224u, mat3x2<f32>());
tint_symbol_16(sb, 256u, mat3x3<f32>());
tint_symbol_17(sb, 304u, mat3x4<f32>());
tint_symbol_18(sb, 352u, mat4x2<f32>());
tint_symbol_19(sb, 384u, mat4x3<f32>());
tint_symbol_20(sb, 448u, mat4x4<f32>());
tint_symbol_21(sb, 512u, array<vec3<f32>, 2>());
}
)";
@ -546,64 +528,55 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
[[internal(intrinsic_load_vec2_f32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)));
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)));
}
[[internal(intrinsic_load_vec3_f32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)));
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)));
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)));
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)));
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)));
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)));
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)));
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)));
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)));
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)), tint_symbol_12(buffer, (offset + 24u)));
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 24u)));
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)), tint_symbol_14(buffer, (offset + 48u)));
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)), tint_symbol_8(buffer, (offset + 48u)));
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)), tint_symbol_16(buffer, (offset + 48u)));
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)), tint_symbol_11(buffer, (offset + 48u)));
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
return array<vec3<f32>, 2>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32) -> SB {
return SB(tint_symbol(buffer, (offset + 0u)), tint_symbol_1(buffer, (offset + 4u)), tint_symbol_2(buffer, (offset + 8u)), tint_symbol_3(buffer, (offset + 16u)), tint_symbol_4(buffer, (offset + 24u)), tint_symbol_5(buffer, (offset + 32u)), tint_symbol_6(buffer, (offset + 48u)), tint_symbol_7(buffer, (offset + 64u)), tint_symbol_8(buffer, (offset + 80u)), tint_symbol_9(buffer, (offset + 96u)), tint_symbol_10(buffer, (offset + 112u)), tint_symbol_11(buffer, (offset + 128u)), tint_symbol_13(buffer, (offset + 144u)), tint_symbol_15(buffer, (offset + 160u)), tint_symbol_17(buffer, (offset + 192u)), tint_symbol_18(buffer, (offset + 224u)), tint_symbol_19(buffer, (offset + 256u)), tint_symbol_20(buffer, (offset + 304u)), tint_symbol_21(buffer, (offset + 352u)), tint_symbol_22(buffer, (offset + 384u)), tint_symbol_23(buffer, (offset + 448u)), tint_symbol_24(buffer, (offset + 512u)));
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> SB {
return SB(tint_symbol(buffer, (offset + 0u)), tint_symbol_1(buffer, (offset + 4u)), tint_symbol_2(buffer, (offset + 8u)), tint_symbol_3(buffer, (offset + 16u)), tint_symbol_4(buffer, (offset + 24u)), tint_symbol_5(buffer, (offset + 32u)), tint_symbol_6(buffer, (offset + 48u)), tint_symbol_7(buffer, (offset + 64u)), tint_symbol_8(buffer, (offset + 80u)), tint_symbol_9(buffer, (offset + 96u)), tint_symbol_10(buffer, (offset + 112u)), tint_symbol_11(buffer, (offset + 128u)), tint_symbol_12(buffer, (offset + 144u)), tint_symbol_13(buffer, (offset + 160u)), tint_symbol_14(buffer, (offset + 192u)), tint_symbol_15(buffer, (offset + 224u)), tint_symbol_16(buffer, (offset + 256u)), tint_symbol_17(buffer, (offset + 304u)), tint_symbol_18(buffer, (offset + 352u)), tint_symbol_19(buffer, (offset + 384u)), tint_symbol_20(buffer, (offset + 448u)), tint_symbol_21(buffer, (offset + 512u)));
}
var<storage> sb : [[access(read_write)]] SB;
[[stage(compute)]]
fn main() {
var x : SB = tint_symbol_25(sb, 0u);
var x : SB = tint_symbol_22(sb, 0u);
}
)";
@ -711,75 +684,66 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
[[internal(intrinsic_store_vec2_i32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
}
[[internal(intrinsic_store_vec3_i32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
}
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
tint_symbol_12(buffer, (offset + 24u), value[3u]);
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
tint_symbol_14(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
tint_symbol_16(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32, value : SB) {
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
}
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
tint_symbol_5(buffer, (offset + 24u), value[3u]);
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
tint_symbol_8(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
tint_symbol_11(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : SB) {
tint_symbol(buffer, (offset + 0u), value.a);
tint_symbol_1(buffer, (offset + 4u), value.b);
tint_symbol_2(buffer, (offset + 8u), value.c);
@ -792,23 +756,23 @@ fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32, value : SB)
tint_symbol_9(buffer, (offset + 96u), value.j);
tint_symbol_10(buffer, (offset + 112u), value.k);
tint_symbol_11(buffer, (offset + 128u), value.l);
tint_symbol_13(buffer, (offset + 144u), value.m);
tint_symbol_15(buffer, (offset + 160u), value.n);
tint_symbol_17(buffer, (offset + 192u), value.o);
tint_symbol_18(buffer, (offset + 224u), value.p);
tint_symbol_19(buffer, (offset + 256u), value.q);
tint_symbol_20(buffer, (offset + 304u), value.r);
tint_symbol_21(buffer, (offset + 352u), value.s);
tint_symbol_22(buffer, (offset + 384u), value.t);
tint_symbol_23(buffer, (offset + 448u), value.u);
tint_symbol_24(buffer, (offset + 512u), value.v);
tint_symbol_12(buffer, (offset + 144u), value.m);
tint_symbol_13(buffer, (offset + 160u), value.n);
tint_symbol_14(buffer, (offset + 192u), value.o);
tint_symbol_15(buffer, (offset + 224u), value.p);
tint_symbol_16(buffer, (offset + 256u), value.q);
tint_symbol_17(buffer, (offset + 304u), value.r);
tint_symbol_18(buffer, (offset + 352u), value.s);
tint_symbol_19(buffer, (offset + 384u), value.t);
tint_symbol_20(buffer, (offset + 448u), value.u);
tint_symbol_21(buffer, (offset + 512u), value.v);
}
var<storage> sb : [[access(read_write)]] SB;
[[stage(compute)]]
fn main() {
tint_symbol_25(sb, 0u, SB());
tint_symbol_22(sb, 0u, SB());
}
)";