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writers: Use the new sem::Module::DependencyOrderedDeclarations
As the resolver currently enforces in-order declarations, this does not change the declaration order from iterating over the ast::Module::GlobalDeclarations. The MSL backend has been changed to use the sem::Module::DependencyOrderedDeclarations list instead of looping over different declaration types separately. Bug: tint:1266 Change-Id: I698d612032285311017bfceab3c42adae1928a0e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79767 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
@@ -4,17 +4,19 @@ using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RO {
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int arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_1588cd(const constant tint_symbol_1* const tint_symbol_3) {
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uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
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arrayLength_1588cd(tint_symbol_4);
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return float4();
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@@ -4,17 +4,19 @@ using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RW {
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int arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_61b1c7(const constant tint_symbol_1* const tint_symbol_3) {
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uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
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arrayLength_61b1c7(tint_symbol_4);
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return float4();
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@@ -4,17 +4,19 @@ using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RO {
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float arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_a0f5ca(const constant tint_symbol_1* const tint_symbol_3) {
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uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
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arrayLength_a0f5ca(tint_symbol_4);
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return float4();
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@@ -4,17 +4,19 @@ using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RW {
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float arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_cdd123(const constant tint_symbol_1* const tint_symbol_3) {
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uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
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arrayLength_cdd123(tint_symbol_4);
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return float4();
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@@ -4,17 +4,19 @@ using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RO {
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uint arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_cfca0a(const constant tint_symbol_1* const tint_symbol_3) {
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uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
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arrayLength_cfca0a(tint_symbol_4);
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return float4();
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@@ -4,17 +4,19 @@ using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RW {
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uint arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_eb510f(const constant tint_symbol_1* const tint_symbol_3) {
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uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
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arrayLength_eb510f(tint_symbol_4);
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return float4();
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