Add in flag for using spvc instead of direct spriv-cross access
Currently does nothing interesting, future CLs will flesh out the functionality. BUG=dawn:281 Change-Id: I89750a45ff5a42a13e1494cafd433bb7ef719b10 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13841 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
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parent
d3123137b1
commit
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7
BUILD.gn
7
BUILD.gn
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@ -127,6 +127,11 @@ source_set("libdawn_native_sources") {
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"${dawn_spirv_tools_dir}:spvtools_val",
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"third_party:spirv_cross",
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]
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defines = []
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if (dawn_use_spvc) {
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deps += [ "${dawn_shaderc_dir}:libshaderc_spvc" ]
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defines += [ "DAWN_USE_SPVC" ]
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}
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configs += [ ":libdawn_native_internal" ]
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libs = []
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@ -500,7 +505,7 @@ source_set("libdawn_native_sources") {
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]
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}
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if (dawn_enable_vulkan_validation_layers) {
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defines = [
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defines += [
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"DAWN_ENABLE_VULKAN_VALIDATION_LAYERS",
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"DAWN_VK_DATA_DIR=\"$vulkan_data_subdir\"",
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]
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@ -44,6 +44,10 @@ declare_args() {
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# GLSL/HLSL/MSL compiler. This implicitly pulls in the GLSL
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# compiler, since it is a sub-class of if.
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dawn_enable_cross_reflection = false
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# Enables using spvc for accessing SPIR-V toolchain, instead of
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# directly accessing it in Dawn.
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dawn_use_spvc = false
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}
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# GN does not allow reading a variable defined in the same declare_args().
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@ -66,8 +66,9 @@ static_library("spirv_cross") {
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"${spirv_cross_dir}/spirv_parser.hpp",
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]
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need_glsl_cross = dawn_enable_opengl || dawn_enable_cross_reflection
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need_reflection_cross = dawn_enable_cross_reflection
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need_glsl_cross =
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dawn_enable_opengl || dawn_enable_cross_reflection || dawn_use_spvc
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need_reflection_cross = dawn_enable_cross_reflection || dawn_use_spvc
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if (dawn_enable_d3d12) {
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sources += [
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