Use UNREACHABLE in more places

This commit is contained in:
Corentin Wallez
2017-07-10 21:48:12 -04:00
committed by Corentin Wallez
parent 96acaef95e
commit 8fca4a21b7
7 changed files with 8 additions and 13 deletions

View File

@@ -61,7 +61,7 @@ namespace d3d12 {
heapProperties = &kReadbackHeapProperties;
break;
default:
ASSERT(false);
UNREACHABLE();
}
ComPtr<ID3D12Resource> resource;