Use UNREACHABLE in more places

This commit is contained in:
Corentin Wallez
2017-07-10 21:48:12 -04:00
committed by Corentin Wallez
parent 96acaef95e
commit 8fca4a21b7
7 changed files with 8 additions and 13 deletions

View File

@@ -174,8 +174,7 @@ namespace opengl {
glVertexAttribDivisor(location, 1);
break;
default:
ASSERT(false);
break;
UNREACHABLE();
}
}
}