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Use UNREACHABLE in more places
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committed by
Corentin Wallez
parent
96acaef95e
commit
8fca4a21b7
@@ -174,8 +174,7 @@ namespace opengl {
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glVertexAttribDivisor(location, 1);
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break;
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default:
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ASSERT(false);
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break;
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UNREACHABLE();
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}
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}
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}
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