resolver: Allow parameters to shadow globals

In https://dawn-review.googlesource.com/c/tint/+/62444 the Resolver validated that there are no parameters of the same function with the same name, but this also introduced validation that errors if parameters shadow a module-scope variable.

The WGSL spec allows for shadowing, but Tint so far has not implemented this support.

There are transforms that generate functions that presume parameter <-> module-scope variable shadowing is okay. DecomposeMemoryAccess is one of these.

This fixes those transforms which could generate programs that fail validation.

Bug: chromium:1242330
Fixed: tint:1136
Change-Id: Id6ec59bbdb398b3b2a23312115a7c1dadf433e98
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62900
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ben Clayton 2021-08-26 15:40:06 +00:00 committed by Tint LUCI CQ
parent f9d19719fd
commit 9021eb5594
7 changed files with 95 additions and 3 deletions

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@ -58,7 +58,7 @@ TEST_F(ResolverFunctionValidationTest, ParameterNamesMustBeUnique_fail) {
EXPECT_FALSE(r()->Resolve()); EXPECT_FALSE(r()->Resolve());
EXPECT_EQ(r()->error(), EXPECT_EQ(r()->error(),
R"(12:34 error: redefinition of 'common_name' R"(12:34 error: redefinition of parameter 'common_name'
56:78 note: previous definition is here)"); 56:78 note: previous definition is here)");
} }
@ -72,6 +72,17 @@ TEST_F(ResolverFunctionValidationTest, ParameterNamesMustBeUnique_pass) {
EXPECT_EQ(r()->error(), ""); EXPECT_EQ(r()->error(), "");
} }
TEST_F(ResolverFunctionValidationTest,
ParameterNamesMustBeUniqueShadowsGlobal_pass) {
// var<private> common_name : f32;
// fn func(common_name : f32) { }
Global("common_name", ty.f32(), ast::StorageClass::kPrivate);
Func("func", {Param("common_name", ty.f32())}, ty.void_(), {});
EXPECT_TRUE(r()->Resolve());
EXPECT_EQ(r()->error(), "");
}
TEST_F(ResolverFunctionValidationTest, TEST_F(ResolverFunctionValidationTest,
VoidFunctionEndWithoutReturnStatement_Pass) { VoidFunctionEndWithoutReturnStatement_Pass) {
// fn func { var a:i32 = 2; } // fn func { var a:i32 = 2; }

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@ -1696,11 +1696,18 @@ bool Resolver::Function(ast::Function* func) {
variable_stack_.push_scope(); variable_stack_.push_scope();
uint32_t parameter_index = 0; uint32_t parameter_index = 0;
std::unordered_map<Symbol, Source> parameter_names;
for (auto* param : func->params()) { for (auto* param : func->params()) {
Mark(param); Mark(param);
if (!ValidateNoDuplicateDefinition(param->symbol(), param->source())) { { // Check the parameter name is unique for the function
return false; auto emplaced = parameter_names.emplace(param->symbol(), param->source());
if (!emplaced.second) {
auto name = builder_->Symbols().NameFor(param->symbol());
AddError("redefinition of parameter '" + name + "'", param->source());
AddNote("previous definition is here", emplaced.first->second);
return false;
}
} }
auto* param_info = auto* param_info =

3
test/bug/tint/1136.wgsl Normal file
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@ -0,0 +1,3 @@
[[block]] struct Buffer { data: u32; };
[[group(0), binding(0)]] var<storage, read_write> buffer: Buffer;
fn main() { buffer.data = buffer.data + 1u; }

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@ -0,0 +1,10 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer buffer : register(u0, space0);
void main() {
buffer.Store(0u, asuint((buffer.Load(0u) + 1u)));
}

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@ -0,0 +1,11 @@
#include <metal_stdlib>
using namespace metal;
struct Buffer {
/* 0x0000 */ uint data;
};
void tint_symbol_1(device Buffer& tint_symbol) {
tint_symbol.data = (tint_symbol.data + 1u);
}

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@ -0,0 +1,40 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 18
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %unused_entry_point "unused_entry_point"
OpExecutionMode %unused_entry_point LocalSize 1 1 1
OpName %Buffer "Buffer"
OpMemberName %Buffer 0 "data"
OpName %buffer "buffer"
OpName %unused_entry_point "unused_entry_point"
OpName %main "main"
OpDecorate %Buffer Block
OpMemberDecorate %Buffer 0 Offset 0
OpDecorate %buffer DescriptorSet 0
OpDecorate %buffer Binding 0
%uint = OpTypeInt 32 0
%Buffer = OpTypeStruct %uint
%_ptr_StorageBuffer_Buffer = OpTypePointer StorageBuffer %Buffer
%buffer = OpVariable %_ptr_StorageBuffer_Buffer StorageBuffer
%void = OpTypeVoid
%5 = OpTypeFunction %void
%uint_0 = OpConstant %uint 0
%_ptr_StorageBuffer_uint = OpTypePointer StorageBuffer %uint
%uint_1 = OpConstant %uint 1
%unused_entry_point = OpFunction %void None %5
%8 = OpLabel
OpReturn
OpFunctionEnd
%main = OpFunction %void None %5
%10 = OpLabel
%13 = OpAccessChain %_ptr_StorageBuffer_uint %buffer %uint_0
%14 = OpAccessChain %_ptr_StorageBuffer_uint %buffer %uint_0
%15 = OpLoad %uint %14
%17 = OpIAdd %uint %15 %uint_1
OpStore %13 %17
OpReturn
OpFunctionEnd

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@ -0,0 +1,10 @@
[[block]]
struct Buffer {
data : u32;
};
[[group(0), binding(0)]] var<storage, read_write> buffer : Buffer;
fn main() {
buffer.data = (buffer.data + 1u);
}