dawn.node: Add support for GPUTextureDescriptor.viewFormats
Bug: dawn:1276 Change-Id: Ie0dc9dbb930f894545eaa55c9c176f3e1d6c961e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89664 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
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@ -166,7 +166,8 @@ interop::Interface<interop::GPUTexture> GPUDevice::createTexture(
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!conv(desc.dimension, descriptor.dimension) || //
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!conv(desc.mipLevelCount, descriptor.mipLevelCount) || //
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!conv(desc.sampleCount, descriptor.sampleCount) || //
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!conv(desc.format, descriptor.format)) {
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!conv(desc.format, descriptor.format) || //
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!conv(desc.viewFormats, desc.viewFormatCount, descriptor.viewFormats)) {
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return {};
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}
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return interop::GPUTexture::Create<GPUTexture>(env, device_.CreateTexture(&desc));
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