d3d11: Add GetD3D11Device() for querying ID3D11Device from WGPUDevice
Chrome needs to get a ID3D11Device for DComp Bug: dawn:1705 Change-Id: Ia6a586a38f381b7fddcbc94fe41a7011af59b333 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133780 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
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@ -15,7 +15,7 @@
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#ifndef INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_
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#ifndef INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_
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#define INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_
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#define INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_
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#include <dxgi1_4.h>
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#include <d3d11_1.h>
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#include <windows.h>
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#include <windows.h>
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#include <wrl/client.h>
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#include <wrl/client.h>
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@ -30,6 +30,8 @@ struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public d3d::AdapterDiscovery
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explicit AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter);
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explicit AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter);
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};
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};
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DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device(WGPUDevice device);
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} // namespace dawn::native::d3d11
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} // namespace dawn::native::d3d11
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#endif // INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_
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#endif // INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_
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@ -20,6 +20,8 @@
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#include <utility>
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#include <utility>
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#include "dawn/native/d3d/d3d_platform.h"
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#include "dawn/native/d3d/d3d_platform.h"
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#include "dawn/native/d3d11/DeviceD3D11.h"
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#include "dawn/native/d3d11/Forward.h"
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namespace dawn::native::d3d11 {
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namespace dawn::native::d3d11 {
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@ -28,4 +30,8 @@ AdapterDiscoveryOptions::AdapterDiscoveryOptions() : AdapterDiscoveryOptions(nul
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AdapterDiscoveryOptions::AdapterDiscoveryOptions(ComPtr<IDXGIAdapter> adapter)
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AdapterDiscoveryOptions::AdapterDiscoveryOptions(ComPtr<IDXGIAdapter> adapter)
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: d3d::AdapterDiscoveryOptions(WGPUBackendType_D3D11, std::move(adapter)) {}
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: d3d::AdapterDiscoveryOptions(WGPUBackendType_D3D11, std::move(adapter)) {}
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Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device(WGPUDevice device) {
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return ToBackend(FromAPI(device))->GetD3D11Device();
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}
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} // namespace dawn::native::d3d11
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} // namespace dawn::native::d3d11
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