Change setVertexBuffers to setVertexBuffer

Following WebGPU spec change at
https://github.com/gpuweb/gpuweb/pull/468, this CL changes all
occurrences of setVertexBuffers to setVertexBuffer.

Bug: dawn:22
Change-Id: I48b551a89dc0934dfa61e661e9546a2b7eafd2fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12020
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
François Beaufort
2019-10-10 07:29:58 +00:00
committed by Commit Bot service account
parent e16a901fb8
commit 91b2142ee4
28 changed files with 137 additions and 234 deletions

View File

@@ -156,13 +156,12 @@ void frame() {
dawn::Texture backbuffer = swapchain.GetNextTexture();
utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateView()}, depthStencilView);
static const uint64_t vertexBufferOffsets[1] = {0};
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup);
pass.SetVertexBuffers(0, 1, &vertexBuffer, vertexBufferOffsets);
pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(3, 1, 0, 0, 0);
pass.EndPass();