test: Add case for tint:870
Also update SKIP reasons for DXC failures. Bug: tint:870 Change-Id: I90b1af238249656fb02dfecbecf7f9258730e963 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54580 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com>
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; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 10
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; Bound: 41
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main"
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OpExecutionMode %main OriginUpperLeft
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OpSource GLSL 460
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OpSourceExtension "GL_ARB_enhanced_layouts"
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OpSourceExtension "GL_ARB_gpu_shader_int64"
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shader_clock"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpSourceExtension "GL_EXT_scalar_block_layout"
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OpSourceExtension "GL_EXT_shader_io_blocks"
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OpSourceExtension "GL_EXT_shader_realtime_clock"
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OpName %main "main"
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OpName %orientation "orientation"
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OpName %sspp962805860buildInformationS "sspp962805860buildInformationS"
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OpMemberName %sspp962805860buildInformationS 0 "footprint"
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OpMemberName %sspp962805860buildInformationS 1 "offset"
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OpMemberName %sspp962805860buildInformationS 2 "essence"
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OpMemberName %sspp962805860buildInformationS 3 "orientation"
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OpName %_B4_BuildInformation "_B4_BuildInformation"
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OpMemberName %_B4_BuildInformation 0 "passthru"
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OpName %sspp962805860buildInformation "sspp962805860buildInformation"
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OpDecorate %_arr_int_uint_6_0 ArrayStride 4
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OpMemberDecorate %sspp962805860buildInformationS 0 Offset 0
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OpMemberDecorate %sspp962805860buildInformationS 1 Offset 16
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OpMemberDecorate %sspp962805860buildInformationS 2 Offset 32
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OpMemberDecorate %sspp962805860buildInformationS 3 Offset 36
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OpMemberDecorate %_B4_BuildInformation 0 NonWritable
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OpMemberDecorate %_B4_BuildInformation 0 Offset 0
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OpDecorate %_B4_BuildInformation BufferBlock
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OpDecorate %sspp962805860buildInformation DescriptorSet 0
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OpDecorate %sspp962805860buildInformation Binding 2
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%uint = OpTypeInt 32 0
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%uint_6 = OpConstant %uint 6
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%_arr_int_uint_6 = OpTypeArray %int %uint_6
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%_ptr_Function__arr_int_uint_6 = OpTypePointer Function %_arr_int_uint_6
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_arr_int_uint_6_0 = OpTypeArray %int %uint_6
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%sspp962805860buildInformationS = OpTypeStruct %v4float %v4float %int %_arr_int_uint_6_0
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%_B4_BuildInformation = OpTypeStruct %sspp962805860buildInformationS
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%_ptr_Uniform__B4_BuildInformation = OpTypePointer Uniform %_B4_BuildInformation
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%sspp962805860buildInformation = OpVariable %_ptr_Uniform__B4_BuildInformation Uniform
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%int_0 = OpConstant %int 0
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%int_3 = OpConstant %int 3
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%_ptr_Uniform__arr_int_uint_6_0 = OpTypePointer Uniform %_arr_int_uint_6_0
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%_ptr_Function_int = OpTypePointer Function %int
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%int_1 = OpConstant %int 1
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%int_2 = OpConstant %int 2
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%int_4 = OpConstant %int 4
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%int_5 = OpConstant %int 5
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%main = OpFunction %void None %3
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%5 = OpLabel
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%orientation = OpVariable %_ptr_Function__arr_int_uint_6 Function
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%22 = OpAccessChain %_ptr_Uniform__arr_int_uint_6_0 %sspp962805860buildInformation %int_0 %int_3
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%23 = OpLoad %_arr_int_uint_6_0 %22
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%24 = OpCompositeExtract %int %23 0
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%26 = OpAccessChain %_ptr_Function_int %orientation %int_0
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OpStore %26 %24
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%27 = OpCompositeExtract %int %23 1
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%29 = OpAccessChain %_ptr_Function_int %orientation %int_1
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OpStore %29 %27
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%30 = OpCompositeExtract %int %23 2
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%32 = OpAccessChain %_ptr_Function_int %orientation %int_2
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OpStore %32 %30
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%33 = OpCompositeExtract %int %23 3
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%34 = OpAccessChain %_ptr_Function_int %orientation %int_3
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OpStore %34 %33
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%35 = OpCompositeExtract %int %23 4
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%37 = OpAccessChain %_ptr_Function_int %orientation %int_4
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OpStore %37 %35
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%38 = OpCompositeExtract %int %23 5
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%40 = OpAccessChain %_ptr_Function_int %orientation %int_5
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OpStore %40 %38
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OpReturn
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OpFunctionEnd
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struct tint_array_wrapper {
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int arr[6];
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};
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tint_array_wrapper tint_symbol_1(ByteAddressBuffer buffer, uint offset) {
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const tint_array_wrapper tint_symbol_2 = {{asint(buffer.Load((offset + 0u))), asint(buffer.Load((offset + 4u))), asint(buffer.Load((offset + 8u))), asint(buffer.Load((offset + 12u))), asint(buffer.Load((offset + 16u))), asint(buffer.Load((offset + 20u)))}};
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return tint_symbol_2;
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}
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ByteAddressBuffer sspp962805860buildInformation : register(t2, space0);
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void main() {
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tint_array_wrapper orientation = {{0, 0, 0, 0, 0, 0}};
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const tint_array_wrapper x_23 = tint_symbol_1(sspp962805860buildInformation, 36u);
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orientation.arr[0] = x_23.arr[0u];
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orientation.arr[1] = x_23.arr[1u];
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orientation.arr[2] = x_23.arr[2u];
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orientation.arr[3] = x_23.arr[3u];
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orientation.arr[4] = x_23.arr[4u];
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orientation.arr[5] = x_23.arr[5u];
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return;
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}
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#include <metal_stdlib>
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using namespace metal;
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struct tint_array_wrapper {
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/* 0x0000 */ int arr[6];
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};
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struct sspp962805860buildInformationS {
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/* 0x0000 */ packed_float4 footprint;
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/* 0x0010 */ packed_float4 offset;
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/* 0x0020 */ int essence;
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/* 0x0024 */ tint_array_wrapper orientation;
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};
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struct x_B4_BuildInformation {
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/* 0x0000 */ sspp962805860buildInformationS passthru;
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};
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fragment void tint_symbol(const device x_B4_BuildInformation& sspp962805860buildInformation [[buffer(2)]]) {
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tint_array_wrapper orientation = {};
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tint_array_wrapper const x_23 = sspp962805860buildInformation.passthru.orientation;
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orientation.arr[0] = x_23.arr[0u];
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orientation.arr[1] = x_23.arr[1u];
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orientation.arr[2] = x_23.arr[2u];
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orientation.arr[3] = x_23.arr[3u];
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orientation.arr[4] = x_23.arr[4u];
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orientation.arr[5] = x_23.arr[5u];
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return;
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}
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@ -0,0 +1,82 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 46
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main"
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OpExecutionMode %main OriginUpperLeft
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OpName %x_B4_BuildInformation "x_B4_BuildInformation"
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OpMemberName %x_B4_BuildInformation 0 "passthru"
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OpName %sspp962805860buildInformationS "sspp962805860buildInformationS"
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OpMemberName %sspp962805860buildInformationS 0 "footprint"
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OpMemberName %sspp962805860buildInformationS 1 "offset"
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OpMemberName %sspp962805860buildInformationS 2 "essence"
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OpMemberName %sspp962805860buildInformationS 3 "orientation"
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OpName %sspp962805860buildInformation "sspp962805860buildInformation"
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OpName %main "main"
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OpName %orientation "orientation"
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OpDecorate %x_B4_BuildInformation Block
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OpMemberDecorate %x_B4_BuildInformation 0 Offset 0
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OpMemberDecorate %sspp962805860buildInformationS 0 Offset 0
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OpMemberDecorate %sspp962805860buildInformationS 1 Offset 16
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OpMemberDecorate %sspp962805860buildInformationS 2 Offset 32
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OpMemberDecorate %sspp962805860buildInformationS 3 Offset 36
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OpDecorate %_arr_int_uint_6 ArrayStride 4
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OpDecorate %sspp962805860buildInformation NonWritable
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OpDecorate %sspp962805860buildInformation DescriptorSet 0
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OpDecorate %sspp962805860buildInformation Binding 2
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%int = OpTypeInt 32 1
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%uint = OpTypeInt 32 0
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%uint_6 = OpConstant %uint 6
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%_arr_int_uint_6 = OpTypeArray %int %uint_6
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%sspp962805860buildInformationS = OpTypeStruct %v4float %v4float %int %_arr_int_uint_6
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%x_B4_BuildInformation = OpTypeStruct %sspp962805860buildInformationS
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%_ptr_StorageBuffer_x_B4_BuildInformation = OpTypePointer StorageBuffer %x_B4_BuildInformation
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%sspp962805860buildInformation = OpVariable %_ptr_StorageBuffer_x_B4_BuildInformation StorageBuffer
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%void = OpTypeVoid
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%11 = OpTypeFunction %void
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%_ptr_Function__arr_int_uint_6 = OpTypePointer Function %_arr_int_uint_6
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%17 = OpConstantNull %_arr_int_uint_6
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%uint_0 = OpConstant %uint 0
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%uint_3 = OpConstant %uint 3
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%_ptr_StorageBuffer__arr_int_uint_6 = OpTypePointer StorageBuffer %_arr_int_uint_6
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%int_0 = OpConstant %int 0
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%_ptr_Function_int = OpTypePointer Function %int
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%int_1 = OpConstant %int 1
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%uint_1 = OpConstant %uint 1
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%int_2 = OpConstant %int 2
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%uint_2 = OpConstant %uint 2
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%int_3 = OpConstant %int 3
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%int_4 = OpConstant %int 4
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%uint_4 = OpConstant %uint 4
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%int_5 = OpConstant %int 5
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%uint_5 = OpConstant %uint 5
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%main = OpFunction %void None %11
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%14 = OpLabel
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%orientation = OpVariable %_ptr_Function__arr_int_uint_6 Function %17
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%21 = OpAccessChain %_ptr_StorageBuffer__arr_int_uint_6 %sspp962805860buildInformation %uint_0 %uint_3
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%22 = OpLoad %_arr_int_uint_6 %21
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%25 = OpAccessChain %_ptr_Function_int %orientation %int_0
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%26 = OpCompositeExtract %int %22 0
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OpStore %25 %26
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%28 = OpAccessChain %_ptr_Function_int %orientation %int_1
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%30 = OpCompositeExtract %int %22 1
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OpStore %28 %30
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%32 = OpAccessChain %_ptr_Function_int %orientation %int_2
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%34 = OpCompositeExtract %int %22 2
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OpStore %32 %34
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%36 = OpAccessChain %_ptr_Function_int %orientation %int_3
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%37 = OpCompositeExtract %int %22 3
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OpStore %36 %37
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%39 = OpAccessChain %_ptr_Function_int %orientation %int_4
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%41 = OpCompositeExtract %int %22 4
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OpStore %39 %41
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%43 = OpAccessChain %_ptr_Function_int %orientation %int_5
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%45 = OpCompositeExtract %int %22 5
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OpStore %43 %45
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OpReturn
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OpFunctionEnd
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type Arr = [[stride(4)]] array<i32, 6>;
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struct sspp962805860buildInformationS {
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footprint : vec4<f32>;
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offset : vec4<f32>;
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essence : i32;
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orientation : Arr;
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};
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[[block]]
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struct x_B4_BuildInformation {
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passthru : sspp962805860buildInformationS;
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};
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[[group(0), binding(2)]] var<storage, read> sspp962805860buildInformation : x_B4_BuildInformation;
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[[stage(fragment)]]
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fn main() {
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var orientation : array<i32, 6>;
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let x_23 : Arr = sspp962805860buildInformation.passthru.orientation;
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orientation[0] = x_23[0u];
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orientation[1] = x_23[1u];
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orientation[2] = x_23[2u];
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orientation[3] = x_23[3u];
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orientation[4] = x_23[4u];
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orientation[5] = x_23[5u];
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return;
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}
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SKIP: FAILED
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SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3824
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SKIP: FAILED
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SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3824
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SKIP: FAILED
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SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3824
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SKIP: FAILED
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SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3823
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SKIP: FAILED
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SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3823
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SKIP: FAILED
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SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3823
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