tint: const eval of length builtin
Bug: tint:1581 Change-Id: Ie6dc9da6b48c606af03da023c835ec36a99dd362 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110981 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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@ -491,8 +491,8 @@ fn inverseSqrt<T: f32_f16>(T) -> T
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fn inverseSqrt<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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fn ldexp<T: f32_f16>(T, i32) -> T
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fn ldexp<N: num, T: f32_f16>(vec<N, T>, vec<N, i32>) -> vec<N, T>
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fn length<T: f32_f16>(T) -> T
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fn length<N: num, T: f32_f16>(vec<N, T>) -> T
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@const fn length<T: fa_f32_f16>(@test_value(0.0) T) -> T
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@const fn length<N: num, T: fa_f32_f16>(@test_value(0.0) vec<N, T>) -> T
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fn log<T: f32_f16>(T) -> T
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fn log<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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fn log2<T: f32_f16>(T) -> T
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@ -1184,8 +1184,8 @@ TEST_F(ResolverBuiltinFloatTest, Length_NoParams) {
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EXPECT_EQ(r()->error(), R"(error: no matching call to length()
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2 candidate functions:
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length(T) -> T where: T is f32 or f16
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length(vecN<T>) -> T where: T is f32 or f16
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length(T) -> T where: T is abstract-float, f32 or f16
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length(vecN<T>) -> T where: T is abstract-float, f32 or f16
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)");
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}
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@ -1198,8 +1198,8 @@ TEST_F(ResolverBuiltinFloatTest, Length_TooManyParams) {
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EXPECT_EQ(r()->error(), R"(error: no matching call to length(f32, f32)
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2 candidate functions:
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length(T) -> T where: T is f32 or f16
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length(vecN<T>) -> T where: T is f32 or f16
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length(T) -> T where: T is abstract-float, f32 or f16
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length(vecN<T>) -> T where: T is abstract-float, f32 or f16
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)");
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}
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@ -890,6 +890,24 @@ utils::Result<NumberT> ConstEval::Det2(const Source& source,
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return r;
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}
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template <typename NumberT>
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utils::Result<NumberT> ConstEval::Sqrt(const Source& source, NumberT v) {
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if (v < NumberT(0)) {
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AddError("sqrt must be called with a value >= 0", source);
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return utils::Failure;
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}
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return NumberT{std::sqrt(v)};
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}
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auto ConstEval::SqrtFunc(const Source& source, const sem::Type* elem_ty) {
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return [=](auto v) -> ImplResult {
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if (auto r = Sqrt(source, v)) {
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return CreateElement(builder, source, elem_ty, r.Get());
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}
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return utils::Failure;
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};
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}
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template <typename NumberT>
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utils::Result<NumberT> ConstEval::Clamp(const Source&, NumberT e, NumberT low, NumberT high) {
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return NumberT{std::min(std::max(e, low), high)};
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@ -968,6 +986,33 @@ auto ConstEval::Dot4Func(const Source& source, const sem::Type* elem_ty) {
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};
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}
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ConstEval::Result ConstEval::Dot(const Source& source,
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const sem::Constant* v1,
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const sem::Constant* v2) {
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auto* vec_ty = v1->Type()->As<sem::Vector>();
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TINT_ASSERT(Resolver, vec_ty);
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auto* elem_ty = vec_ty->type();
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switch (vec_ty->Width()) {
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case 2:
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return Dispatch_fia_fiu32_f16( //
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Dot2Func(source, elem_ty), //
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v1->Index(0), v1->Index(1), //
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v2->Index(0), v2->Index(1));
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case 3:
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return Dispatch_fia_fiu32_f16( //
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Dot3Func(source, elem_ty), //
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v1->Index(0), v1->Index(1), v1->Index(2), //
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v2->Index(0), v2->Index(1), v2->Index(2));
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case 4:
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return Dispatch_fia_fiu32_f16( //
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Dot4Func(source, elem_ty), //
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v1->Index(0), v1->Index(1), v1->Index(2), v1->Index(3), //
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v2->Index(0), v2->Index(1), v2->Index(2), v2->Index(3));
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}
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TINT_ICE(Resolver, builder.Diagnostics()) << "Expected vector";
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return utils::Failure;
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}
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auto ConstEval::Det2Func(const Source& source, const sem::Type* elem_ty) {
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return [=](auto a, auto b, auto c, auto d) -> ImplResult {
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if (auto r = Det2(source, a, b, c, d)) {
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@ -1969,30 +2014,10 @@ ConstEval::Result ConstEval::degrees(const sem::Type* ty,
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::dot(const sem::Type* ty,
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ConstEval::Result ConstEval::dot(const sem::Type*,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto calculate = [&]() -> ImplResult {
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auto* v1 = args[0];
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auto* v2 = args[1];
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auto* vec_ty = v1->Type()->As<sem::Vector>();
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switch (vec_ty->Width()) {
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case 2:
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return Dispatch_fia_fiu32_f16(Dot2Func(source, ty), v1->Index(0), v1->Index(1),
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v2->Index(0), v2->Index(1));
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case 3:
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return Dispatch_fia_fiu32_f16(Dot3Func(source, ty), v1->Index(0), v1->Index(1),
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v1->Index(2), v2->Index(0), v2->Index(1),
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v2->Index(2));
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case 4:
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return Dispatch_fia_fiu32_f16(Dot4Func(source, ty), v1->Index(0), v1->Index(1),
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v1->Index(2), v1->Index(3), v2->Index(0),
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v2->Index(1), v2->Index(2), v2->Index(3));
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}
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TINT_ICE(Resolver, builder.Diagnostics()) << "Expected scalar or vector";
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return utils::Failure;
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};
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auto r = calculate();
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auto r = Dot(source, args[0], args[1]);
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if (!r) {
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AddNote("when calculating dot", source);
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}
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@ -2188,6 +2213,35 @@ ConstEval::Result ConstEval::insertBits(const sem::Type* ty,
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return TransformElements(builder, ty, transform, args[0], args[1]);
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}
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ConstEval::Result ConstEval::length(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto calculate = [&]() -> ImplResult {
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auto* vec_ty = args[0]->Type()->As<sem::Vector>();
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// Evaluates to the absolute value of e if T is scalar.
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if (vec_ty == nullptr) {
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auto create = [&](auto e) {
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using NumberT = decltype(e);
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return CreateElement(builder, source, ty, NumberT{std::abs(e)});
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};
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return Dispatch_fa_f32_f16(create, args[0]);
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}
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// Evaluates to sqrt(e[0]^2 + e[1]^2 + ...) if T is a vector type.
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auto d = Dot(source, args[0], args[0]);
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if (!d) {
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return utils::Failure;
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}
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return Dispatch_fa_f32_f16(SqrtFunc(source, ty), d.Get());
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};
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auto r = calculate();
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if (!r) {
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AddNote("when calculating length", source);
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}
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return r;
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}
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ConstEval::Result ConstEval::max(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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@ -2561,15 +2615,7 @@ ConstEval::Result ConstEval::sqrt(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto transform = [&](const sem::Constant* c0) {
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auto create = [&](auto i) -> ImplResult {
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using NumberT = decltype(i);
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if (i < NumberT(0)) {
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AddError("sqrt must be called with a value >= 0", source);
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return utils::Failure;
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}
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return CreateElement(builder, source, c0->Type(), NumberT(std::sqrt(i.value)));
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};
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return Dispatch_fa_f32_f16(create, c0);
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return Dispatch_fa_f32_f16(SqrtFunc(source, c0->Type()), c0);
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};
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return TransformElements(builder, ty, transform, args[0]);
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@ -601,6 +601,15 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// length builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location
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/// @return the result value, or null if the value cannot be calculated
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Result length(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// max builtin
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/// @param ty the expression type
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/// @param args the input arguments
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@ -962,6 +971,9 @@ class ConstEval {
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NumberT b1,
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NumberT b2);
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template <typename NumberT>
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utils::Result<NumberT> Sqrt(const Source& source, NumberT v);
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/// Clamps e between low and high
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/// @param source the source location
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/// @param e the number to clamp
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@ -1034,6 +1046,20 @@ class ConstEval {
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/// @returns the callable function
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auto ClampFunc(const Source& source, const sem::Type* elem_ty);
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/// Returns a callable that calls SqrtFunc, and creates a Constant with its
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/// result of type `elem_ty` if successful, or returns Failure otherwise.
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/// @param source the source location
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/// @param elem_ty the element type of the Constant to create on success
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/// @returns the callable function
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auto SqrtFunc(const Source& source, const sem::Type* elem_ty);
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/// Returns the dot product of v1 and v2.
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/// @param source the source location
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/// @param v1 the first vector
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/// @param v2 the second vector
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/// @returns the dot product
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Result Dot(const Source& source, const sem::Constant* v1, const sem::Constant* v2);
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ProgramBuilder& builder;
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};
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@ -41,10 +41,12 @@ struct Case {
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return *this;
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}
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/// Expected value should be compared using FLOAT_EQ instead of EQ
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Case& FloatComp() {
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/// Expected value should be compared using EXPECT_FLOAT_EQ instead of EXPECT_EQ.
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/// If optional epsilon is passed in, will be compared using EXPECT_NEAR with that epsilon.
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Case& FloatComp(std::optional<double> epsilon = {}) {
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Success s = expected.Get();
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s.flags.float_compare = true;
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s.flags.float_compare_epsilon = epsilon;
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expected = s;
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return *this;
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}
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@ -1176,6 +1178,65 @@ INSTANTIATE_TEST_SUITE_P( //
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testing::ValuesIn(Concat(ExtractBitsCases<i32>(), //
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ExtractBitsCases<u32>()))));
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template <typename T>
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std::vector<Case> LengthCases() {
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const auto kSqrtOfHighest = T(std::sqrt(T::Highest()));
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const auto kSqrtOfHighestSquared = T(kSqrtOfHighest * kSqrtOfHighest);
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auto error_msg = [](auto a, const char* op, auto b) {
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return "12:34 error: " + OverflowErrorMessage(a, op, b) + R"(
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12:34 note: when calculating length)";
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};
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return {
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C({T(0)}, T(0)),
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C({Vec(T(0), T(0))}, Val(T(0))),
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C({Vec(T(0), T(0), T(0))}, Val(T(0))),
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C({Vec(T(0), T(0), T(0), T(0))}, Val(T(0))),
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C({T(1)}, T(1)),
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C({Vec(T(1), T(1))}, Val(T(std::sqrt(2)))),
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C({Vec(T(1), T(1), T(1))}, Val(T(std::sqrt(3)))),
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C({Vec(T(1), T(1), T(1), T(1))}, Val(T(std::sqrt(4)))),
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C({T(2)}, T(2)),
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C({Vec(T(2), T(2))}, Val(T(std::sqrt(8)))),
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C({Vec(T(2), T(2), T(2))}, Val(T(std::sqrt(12)))),
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C({Vec(T(2), T(2), T(2), T(2))}, Val(T(std::sqrt(16)))),
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C({Vec(T(2), T(3))}, Val(T(std::sqrt(13)))),
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C({Vec(T(2), T(3), T(4))}, Val(T(std::sqrt(29)))),
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C({Vec(T(2), T(3), T(4), T(5))}, Val(T(std::sqrt(54)))),
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C({T(-5)}, T(5)),
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C({T::Highest()}, T::Highest()),
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C({T::Lowest()}, T::Highest()),
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C({Vec(T(-2), T(-3), T(-4), T(-5))}, Val(T(std::sqrt(54)))),
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C({Vec(T(2), T(-3), T(4), T(-5))}, Val(T(std::sqrt(54)))),
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C({Vec(T(-2), T(3), T(-4), T(5))}, Val(T(std::sqrt(54)))),
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C({Vec(kSqrtOfHighest, T(0))}, Val(kSqrtOfHighest)).FloatComp(0.2),
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C({Vec(T(0), kSqrtOfHighest)}, Val(kSqrtOfHighest)).FloatComp(0.2),
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C({Vec(-kSqrtOfHighest, T(0))}, Val(kSqrtOfHighest)).FloatComp(0.2),
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C({Vec(T(0), -kSqrtOfHighest)}, Val(kSqrtOfHighest)).FloatComp(0.2),
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// Overflow when squaring a term
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E({Vec(T::Highest(), T(0))}, error_msg(T::Highest(), "*", T::Highest())),
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E({Vec(T(0), T::Highest())}, error_msg(T::Highest(), "*", T::Highest())),
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// Overflow when adding squared terms
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E({Vec(kSqrtOfHighest, kSqrtOfHighest)},
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error_msg(kSqrtOfHighestSquared, "+", kSqrtOfHighestSquared)),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Length,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kLength),
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testing::ValuesIn(Concat(LengthCases<AFloat>(), //
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LengthCases<f32>(),
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LengthCases<f16>()))));
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template <typename T>
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std::vector<Case> MaxCases() {
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return {
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@ -16,6 +16,7 @@
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#define SRC_TINT_RESOLVER_CONST_EVAL_TEST_H_
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#include <limits>
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#include <optional>
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#include <string>
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#include <utility>
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@ -74,8 +75,11 @@ inline auto Abs(const Number<T>& v) {
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struct CheckConstantFlags {
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/// Expected value may be positive or negative
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bool pos_or_neg = false;
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/// Expected value should be compared using FLOAT_EQ instead of EQ
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/// Expected value should be compared using EXPECT_FLOAT_EQ instead of EQ, or EXPECT_NEAR if
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/// float_compare_epsilon is set.
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bool float_compare = false;
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/// Expected value should be compared using EXPECT_NEAR if float_compare is set.
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std::optional<double> float_compare_epsilon;
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};
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/// CheckConstant checks that @p got_constant, the result value of
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@ -106,18 +110,16 @@ inline void CheckConstant(const sem::Constant* got_constant,
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EXPECT_TRUE(std::isnan(got));
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} else {
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if (flags.pos_or_neg) {
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auto got_abs = Abs(got);
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if (flags.float_compare) {
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EXPECT_FLOAT_EQ(got_abs, expected);
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got = Abs(got);
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}
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if (flags.float_compare) {
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if (flags.float_compare_epsilon) {
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EXPECT_NEAR(got, expected, *flags.float_compare_epsilon);
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} else {
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EXPECT_EQ(got_abs, expected);
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EXPECT_FLOAT_EQ(got, expected);
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}
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} else {
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if (flags.float_compare) {
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EXPECT_FLOAT_EQ(got, expected);
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} else {
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EXPECT_EQ(got, expected);
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}
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EXPECT_EQ(got, expected);
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}
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}
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} else {
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@ -12726,24 +12726,24 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[26],
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/* template types */ &kTemplateTypes[23],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[872],
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/* return matcher indices */ &kMatcherIndices[3],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::length,
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},
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{
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/* [368] */
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[26],
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/* template types */ &kTemplateTypes[23],
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/* template numbers */ &kTemplateNumbers[4],
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/* parameters */ &kParameters[873],
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/* return matcher indices */ &kMatcherIndices[3],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::length,
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},
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{
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/* [369] */
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@ -14308,8 +14308,8 @@ constexpr IntrinsicInfo kBuiltins[] = {
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},
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{
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/* [47] */
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/* fn length<T : f32_f16>(T) -> T */
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/* fn length<N : num, T : f32_f16>(vec<N, T>) -> T */
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/* fn length<T : fa_f32_f16>(@test_value(0) T) -> T */
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/* fn length<N : num, T : fa_f32_f16>(@test_value(0) vec<N, T>) -> T */
|
||||
/* num overloads */ 2,
|
||||
/* overloads */ &kOverloads[367],
|
||||
},
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
// fn length(vec<3, f32>) -> f32
|
||||
fn length_056071() {
|
||||
var res: f32 = length(vec3<f32>(1.f));
|
||||
var res: f32 = length(vec3<f32>(0.f));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_056071() {
|
||||
float res = length((1.0f).xxx);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_056071() {
|
||||
float res = length((1.0f).xxx);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void length_056071() {
|
||||
float res = length(vec3(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_056071() {
|
||||
float res = length(vec3(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void length_056071() {
|
||||
float res = length(vec3(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_056071() {
|
||||
float res = length(float3(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,37 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%20 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_056071 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Length %17
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %length_056071
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_056071
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %length_056071
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_056071
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %length_056071
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_056071
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fn length_056071() {
|
||||
var res : f32 = length(vec3<f32>(1.0f));
|
||||
var res : f32 = length(vec3<f32>(0.0f));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -25,7 +25,7 @@ enable f16;
|
|||
|
||||
// fn length(vec<2, f16>) -> f16
|
||||
fn length_3f0e13() {
|
||||
var res: f16 = length(vec2<f16>(1.h));
|
||||
var res: f16 = length(vec2<f16>(0.h));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_3f0e13() {
|
||||
float16_t res = length((float16_t(1.0h)).xx);
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_3f0e13() {
|
||||
float16_t res = length(f16vec2(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_3f0e13() {
|
||||
float16_t res = length(f16vec2(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_3f0e13() {
|
||||
float16_t res = length(f16vec2(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_3f0e13() {
|
||||
half res = length(half2(1.0h));
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,39 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%21 = OpConstantNull %half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_3f0e13 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %21
|
||||
%13 = OpExtInst %half %15 Length %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_3f0e13
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %length_3f0e13
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %length_3f0e13
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_3f0e13
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %length_3f0e13
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %length_3f0e13
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
enable f16;
|
||||
|
||||
fn length_3f0e13() {
|
||||
var res : f16 = length(vec2<f16>(1.0h));
|
||||
var res : f16 = length(vec2<f16>(0.0h));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn length(vec<3, fa>) -> fa
|
||||
fn length_555aba() {
|
||||
var res = length(vec3(0.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_555aba();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_555aba();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_555aba();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_555aba() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_555aba();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_555aba();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_555aba();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_555aba() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_555aba();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_555aba();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_555aba();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void length_555aba() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
length_555aba();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void length_555aba() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_555aba();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void length_555aba() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
length_555aba();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void length_555aba() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_555aba();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
length_555aba();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
length_555aba();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %length_555aba "length_555aba"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_555aba = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_555aba
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_555aba
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_555aba
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn length_555aba() {
|
||||
var res = length(vec3(0.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_555aba();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_555aba();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_555aba();
|
||||
}
|
|
@ -25,7 +25,7 @@ enable f16;
|
|||
|
||||
// fn length(vec<4, f16>) -> f16
|
||||
fn length_5b1a9b() {
|
||||
var res: f16 = length(vec4<f16>(1.h));
|
||||
var res: f16 = length(vec4<f16>(0.h));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_5b1a9b() {
|
||||
float16_t res = length((float16_t(1.0h)).xxxx);
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_5b1a9b() {
|
||||
float16_t res = length(f16vec4(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_5b1a9b() {
|
||||
float16_t res = length(f16vec4(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_5b1a9b() {
|
||||
float16_t res = length(f16vec4(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_5b1a9b() {
|
||||
half res = length(half4(1.0h));
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,39 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v4half = OpTypeVector %half 4
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%21 = OpConstantNull %half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_5b1a9b = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %21
|
||||
%13 = OpExtInst %half %15 Length %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_5b1a9b
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %length_5b1a9b
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %length_5b1a9b
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_5b1a9b
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %length_5b1a9b
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %length_5b1a9b
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
enable f16;
|
||||
|
||||
fn length_5b1a9b() {
|
||||
var res : f16 = length(vec4<f16>(1.0h));
|
||||
var res : f16 = length(vec4<f16>(0.0h));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
// fn length(f32) -> f32
|
||||
fn length_602a17() {
|
||||
var res: f32 = length(1.f);
|
||||
var res: f32 = length(0.f);
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_602a17() {
|
||||
float res = length(1.0f);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_602a17() {
|
||||
float res = length(1.0f);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void length_602a17() {
|
||||
float res = length(1.0f);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_602a17() {
|
||||
float res = length(1.0f);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void length_602a17() {
|
||||
float res = length(1.0f);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_602a17() {
|
||||
float res = fabs(1.0f);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,35 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%18 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_602a17 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Length %float_1
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %length_602a17
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_602a17
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_602a17
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_602a17
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %length_602a17
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_602a17
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fn length_602a17() {
|
||||
var res : f32 = length(1.0f);
|
||||
var res : f32 = length(0.0f);
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn length(vec<2, fa>) -> fa
|
||||
fn length_7b4741() {
|
||||
var res = length(vec2(0.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_7b4741();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_7b4741();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_7b4741();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_7b4741() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_7b4741();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_7b4741();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_7b4741();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_7b4741() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_7b4741();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_7b4741();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_7b4741();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void length_7b4741() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
length_7b4741();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void length_7b4741() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_7b4741();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void length_7b4741() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
length_7b4741();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void length_7b4741() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_7b4741();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
length_7b4741();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
length_7b4741();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %length_7b4741 "length_7b4741"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_7b4741 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_7b4741
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_7b4741
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_7b4741
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn length_7b4741() {
|
||||
var res = length(vec2(0.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_7b4741();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_7b4741();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_7b4741();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn length(fa) -> fa
|
||||
fn length_936ad5() {
|
||||
var res = length(0.);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_936ad5();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_936ad5();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_936ad5();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_936ad5() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_936ad5();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_936ad5();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_936ad5();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_936ad5() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_936ad5();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_936ad5();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_936ad5();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void length_936ad5() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
length_936ad5();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void length_936ad5() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_936ad5();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void length_936ad5() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
length_936ad5();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void length_936ad5() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_936ad5();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
length_936ad5();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
length_936ad5();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %length_936ad5 "length_936ad5"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_936ad5 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_936ad5
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_936ad5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_936ad5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn length_936ad5() {
|
||||
var res = length(0.0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_936ad5();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_936ad5();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_936ad5();
|
||||
}
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
// fn length(vec<2, f32>) -> f32
|
||||
fn length_afde8b() {
|
||||
var res: f32 = length(vec2<f32>(1.f));
|
||||
var res: f32 = length(vec2<f32>(0.f));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_afde8b() {
|
||||
float res = length((1.0f).xx);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_afde8b() {
|
||||
float res = length((1.0f).xx);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void length_afde8b() {
|
||||
float res = length(vec2(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_afde8b() {
|
||||
float res = length(vec2(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void length_afde8b() {
|
||||
float res = length(vec2(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_afde8b() {
|
||||
float res = length(float2(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,37 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%20 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_afde8b = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Length %17
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %length_afde8b
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_afde8b
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %length_afde8b
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_afde8b
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %length_afde8b
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_afde8b
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fn length_afde8b() {
|
||||
var res : f32 = length(vec2<f32>(1.0f));
|
||||
var res : f32 = length(vec2<f32>(0.0f));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -25,7 +25,7 @@ enable f16;
|
|||
|
||||
// fn length(vec<3, f16>) -> f16
|
||||
fn length_ba16d6() {
|
||||
var res: f16 = length(vec3<f16>(1.h));
|
||||
var res: f16 = length(vec3<f16>(0.h));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_ba16d6() {
|
||||
float16_t res = length((float16_t(1.0h)).xxx);
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_ba16d6() {
|
||||
float16_t res = length(f16vec3(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_ba16d6() {
|
||||
float16_t res = length(f16vec3(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_ba16d6() {
|
||||
float16_t res = length(f16vec3(1.0hf));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_ba16d6() {
|
||||
half res = length(half3(1.0h));
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,39 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%21 = OpConstantNull %half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_ba16d6 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %21
|
||||
%13 = OpExtInst %half %15 Length %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_ba16d6
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %length_ba16d6
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %length_ba16d6
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_ba16d6
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %length_ba16d6
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %length_ba16d6
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
enable f16;
|
||||
|
||||
fn length_ba16d6() {
|
||||
var res : f16 = length(vec3<f16>(1.0h));
|
||||
var res : f16 = length(vec3<f16>(0.0h));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
// fn length(vec<4, f32>) -> f32
|
||||
fn length_becebf() {
|
||||
var res: f32 = length(vec4<f32>(1.f));
|
||||
var res: f32 = length(vec4<f32>(0.f));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_becebf() {
|
||||
float res = length((1.0f).xxxx);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_becebf() {
|
||||
float res = length((1.0f).xxxx);
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void length_becebf() {
|
||||
float res = length(vec4(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_becebf() {
|
||||
float res = length(vec4(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void length_becebf() {
|
||||
float res = length(vec4(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_becebf() {
|
||||
float res = length(float4(1.0f));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,36 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_becebf = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Length %16
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %length_becebf
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_becebf
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_becebf
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_becebf
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %length_becebf
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fn length_becebf() {
|
||||
var res : f32 = length(vec4<f32>(1.0f));
|
||||
var res : f32 = length(vec4<f32>(0.0f));
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -25,7 +25,7 @@ enable f16;
|
|||
|
||||
// fn length(f16) -> f16
|
||||
fn length_c158da() {
|
||||
var res: f16 = length(1.h);
|
||||
var res: f16 = length(0.h);
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_c158da() {
|
||||
float16_t res = length(float16_t(1.0h));
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_c158da() {
|
||||
float16_t res = length(1.0hf);
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_c158da() {
|
||||
float16_t res = length(1.0hf);
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_c158da() {
|
||||
float16_t res = length(1.0hf);
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_c158da() {
|
||||
half res = fabs(1.0h);
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,37 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%19 = OpConstantNull %half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_c158da = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %19
|
||||
%13 = OpExtInst %half %15 Length %half_0x1p_0
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %length_c158da
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %length_c158da
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_c158da
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %length_c158da
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %length_c158da
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
enable f16;
|
||||
|
||||
fn length_c158da() {
|
||||
var res : f16 = length(1.0h);
|
||||
var res : f16 = length(0.0h);
|
||||
}
|
||||
|
||||
@vertex
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn length(vec<4, fa>) -> fa
|
||||
fn length_c2c544() {
|
||||
var res = length(vec4(0.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_c2c544();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_c2c544();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_c2c544();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_c2c544() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_c2c544();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_c2c544();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_c2c544();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void length_c2c544() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_c2c544();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_c2c544();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
length_c2c544();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void length_c2c544() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
length_c2c544();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void length_c2c544() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
length_c2c544();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void length_c2c544() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
length_c2c544();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void length_c2c544() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
length_c2c544();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
length_c2c544();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
length_c2c544();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %length_c2c544 "length_c2c544"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_c2c544 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %length_c2c544
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_c2c544
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %length_c2c544
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn length_c2c544() {
|
||||
var res = length(vec4(0.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
length_c2c544();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
length_c2c544();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
length_c2c544();
|
||||
}
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
// fn length(vec<3, f32>) -> f32
|
||||
fn length_056071() {
|
||||
var arg_0 = vec3<f32>(1.f);
|
||||
var arg_0 = vec3<f32>(0.f);
|
||||
var res: f32 = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_056071() {
|
||||
float3 arg_0 = (1.0f).xxx;
|
||||
float3 arg_0 = (0.0f).xxx;
|
||||
float res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_056071() {
|
||||
float3 arg_0 = (1.0f).xxx;
|
||||
float3 arg_0 = (0.0f).xxx;
|
||||
float res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void length_056071() {
|
||||
vec3 arg_0 = vec3(1.0f);
|
||||
vec3 arg_0 = vec3(0.0f);
|
||||
float res = length(arg_0);
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_056071() {
|
||||
vec3 arg_0 = vec3(1.0f);
|
||||
vec3 arg_0 = vec3(0.0f);
|
||||
float res = length(arg_0);
|
||||
}
|
||||
|
||||
|
@ -37,7 +37,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void length_056071() {
|
||||
vec3 arg_0 = vec3(1.0f);
|
||||
vec3 arg_0 = vec3(0.0f);
|
||||
float res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_056071() {
|
||||
float3 arg_0 = float3(1.0f);
|
||||
float3 arg_0 = float3(0.0f);
|
||||
float res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 37
|
||||
; Bound: 36
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%20 = OpExtInstImport "GLSL.std.450"
|
||||
%18 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -33,41 +33,40 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%15 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%14 = OpConstantNull %v3float
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%18 = OpConstantNull %v3float
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%24 = OpTypeFunction %v4float
|
||||
%22 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_056071 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%arg_0 = OpVariable %_ptr_Function_v3float Function %18
|
||||
%arg_0 = OpVariable %_ptr_Function_v3float Function %14
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %arg_0 %15
|
||||
%21 = OpLoad %v3float %arg_0
|
||||
%19 = OpExtInst %float %20 Length %21
|
||||
OpStore %res %19
|
||||
OpStore %arg_0 %14
|
||||
%19 = OpLoad %v3float %arg_0
|
||||
%17 = OpExtInst %float %18 Length %19
|
||||
OpStore %res %17
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %24
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_056071
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %length_056071
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %30
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %length_056071
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %length_056071
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%35 = OpLabel
|
||||
%36 = OpFunctionCall %void %length_056071
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %length_056071
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fn length_056071() {
|
||||
var arg_0 = vec3<f32>(1.0f);
|
||||
var arg_0 = vec3<f32>(0.0f);
|
||||
var res : f32 = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ enable f16;
|
|||
|
||||
// fn length(vec<2, f16>) -> f16
|
||||
fn length_3f0e13() {
|
||||
var arg_0 = vec2<f16>(1.h);
|
||||
var arg_0 = vec2<f16>(0.h);
|
||||
var res: f16 = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void length_3f0e13() {
|
||||
vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx;
|
||||
vector<float16_t, 2> arg_0 = (float16_t(0.0h)).xx;
|
||||
float16_t res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_3f0e13() {
|
||||
f16vec2 arg_0 = f16vec2(1.0hf);
|
||||
f16vec2 arg_0 = f16vec2(0.0hf);
|
||||
float16_t res = length(arg_0);
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void length_3f0e13() {
|
||||
f16vec2 arg_0 = f16vec2(1.0hf);
|
||||
f16vec2 arg_0 = f16vec2(0.0hf);
|
||||
float16_t res = length(arg_0);
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void length_3f0e13() {
|
||||
f16vec2 arg_0 = f16vec2(1.0hf);
|
||||
f16vec2 arg_0 = f16vec2(0.0hf);
|
||||
float16_t res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void length_3f0e13() {
|
||||
half2 arg_0 = half2(1.0h);
|
||||
half2 arg_0 = half2(0.0h);
|
||||
half res = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 40
|
||||
; Bound: 38
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%21 = OpExtInstImport "GLSL.std.450"
|
||||
%19 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -38,43 +38,41 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%16 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%15 = OpConstantNull %v2half
|
||||
%_ptr_Function_v2half = OpTypePointer Function %v2half
|
||||
%19 = OpConstantNull %v2half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%25 = OpConstantNull %half
|
||||
%26 = OpTypeFunction %v4float
|
||||
%23 = OpConstantNull %half
|
||||
%24 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%length_3f0e13 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%arg_0 = OpVariable %_ptr_Function_v2half Function %19
|
||||
%res = OpVariable %_ptr_Function_half Function %25
|
||||
OpStore %arg_0 %16
|
||||
%22 = OpLoad %v2half %arg_0
|
||||
%20 = OpExtInst %half %21 Length %22
|
||||
OpStore %res %20
|
||||
%arg_0 = OpVariable %_ptr_Function_v2half Function %15
|
||||
%res = OpVariable %_ptr_Function_half Function %23
|
||||
OpStore %arg_0 %15
|
||||
%20 = OpLoad %v2half %arg_0
|
||||
%18 = OpExtInst %half %19 Length %20
|
||||
OpStore %res %18
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %26
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %length_3f0e13
|
||||
%vertex_main_inner = OpFunction %v4float None %24
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %length_3f0e13
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %32
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %30
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%35 = OpLabel
|
||||
%36 = OpFunctionCall %void %length_3f0e13
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %length_3f0e13
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%38 = OpLabel
|
||||
%39 = OpFunctionCall %void %length_3f0e13
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %length_3f0e13
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
enable f16;
|
||||
|
||||
fn length_3f0e13() {
|
||||
var arg_0 = vec2<f16>(1.0h);
|
||||
var arg_0 = vec2<f16>(0.0h);
|
||||
var res : f16 = length(arg_0);
|
||||
}
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue