tint: const eval of length builtin

Bug: tint:1581
Change-Id: Ie6dc9da6b48c606af03da023c835ec36a99dd362
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110981
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
Antonio Maiorano 2022-11-23 00:00:45 +00:00 committed by Dawn LUCI CQ
parent 89f15fc57e
commit 92d858ac3c
167 changed files with 2726 additions and 488 deletions

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@ -491,8 +491,8 @@ fn inverseSqrt<T: f32_f16>(T) -> T
fn inverseSqrt<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T> fn inverseSqrt<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
fn ldexp<T: f32_f16>(T, i32) -> T fn ldexp<T: f32_f16>(T, i32) -> T
fn ldexp<N: num, T: f32_f16>(vec<N, T>, vec<N, i32>) -> vec<N, T> fn ldexp<N: num, T: f32_f16>(vec<N, T>, vec<N, i32>) -> vec<N, T>
fn length<T: f32_f16>(T) -> T @const fn length<T: fa_f32_f16>(@test_value(0.0) T) -> T
fn length<N: num, T: f32_f16>(vec<N, T>) -> T @const fn length<N: num, T: fa_f32_f16>(@test_value(0.0) vec<N, T>) -> T
fn log<T: f32_f16>(T) -> T fn log<T: f32_f16>(T) -> T
fn log<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T> fn log<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
fn log2<T: f32_f16>(T) -> T fn log2<T: f32_f16>(T) -> T

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@ -1184,8 +1184,8 @@ TEST_F(ResolverBuiltinFloatTest, Length_NoParams) {
EXPECT_EQ(r()->error(), R"(error: no matching call to length() EXPECT_EQ(r()->error(), R"(error: no matching call to length()
2 candidate functions: 2 candidate functions:
length(T) -> T where: T is f32 or f16 length(T) -> T where: T is abstract-float, f32 or f16
length(vecN<T>) -> T where: T is f32 or f16 length(vecN<T>) -> T where: T is abstract-float, f32 or f16
)"); )");
} }
@ -1198,8 +1198,8 @@ TEST_F(ResolverBuiltinFloatTest, Length_TooManyParams) {
EXPECT_EQ(r()->error(), R"(error: no matching call to length(f32, f32) EXPECT_EQ(r()->error(), R"(error: no matching call to length(f32, f32)
2 candidate functions: 2 candidate functions:
length(T) -> T where: T is f32 or f16 length(T) -> T where: T is abstract-float, f32 or f16
length(vecN<T>) -> T where: T is f32 or f16 length(vecN<T>) -> T where: T is abstract-float, f32 or f16
)"); )");
} }

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@ -890,6 +890,24 @@ utils::Result<NumberT> ConstEval::Det2(const Source& source,
return r; return r;
} }
template <typename NumberT>
utils::Result<NumberT> ConstEval::Sqrt(const Source& source, NumberT v) {
if (v < NumberT(0)) {
AddError("sqrt must be called with a value >= 0", source);
return utils::Failure;
}
return NumberT{std::sqrt(v)};
}
auto ConstEval::SqrtFunc(const Source& source, const sem::Type* elem_ty) {
return [=](auto v) -> ImplResult {
if (auto r = Sqrt(source, v)) {
return CreateElement(builder, source, elem_ty, r.Get());
}
return utils::Failure;
};
}
template <typename NumberT> template <typename NumberT>
utils::Result<NumberT> ConstEval::Clamp(const Source&, NumberT e, NumberT low, NumberT high) { utils::Result<NumberT> ConstEval::Clamp(const Source&, NumberT e, NumberT low, NumberT high) {
return NumberT{std::min(std::max(e, low), high)}; return NumberT{std::min(std::max(e, low), high)};
@ -968,6 +986,33 @@ auto ConstEval::Dot4Func(const Source& source, const sem::Type* elem_ty) {
}; };
} }
ConstEval::Result ConstEval::Dot(const Source& source,
const sem::Constant* v1,
const sem::Constant* v2) {
auto* vec_ty = v1->Type()->As<sem::Vector>();
TINT_ASSERT(Resolver, vec_ty);
auto* elem_ty = vec_ty->type();
switch (vec_ty->Width()) {
case 2:
return Dispatch_fia_fiu32_f16( //
Dot2Func(source, elem_ty), //
v1->Index(0), v1->Index(1), //
v2->Index(0), v2->Index(1));
case 3:
return Dispatch_fia_fiu32_f16( //
Dot3Func(source, elem_ty), //
v1->Index(0), v1->Index(1), v1->Index(2), //
v2->Index(0), v2->Index(1), v2->Index(2));
case 4:
return Dispatch_fia_fiu32_f16( //
Dot4Func(source, elem_ty), //
v1->Index(0), v1->Index(1), v1->Index(2), v1->Index(3), //
v2->Index(0), v2->Index(1), v2->Index(2), v2->Index(3));
}
TINT_ICE(Resolver, builder.Diagnostics()) << "Expected vector";
return utils::Failure;
}
auto ConstEval::Det2Func(const Source& source, const sem::Type* elem_ty) { auto ConstEval::Det2Func(const Source& source, const sem::Type* elem_ty) {
return [=](auto a, auto b, auto c, auto d) -> ImplResult { return [=](auto a, auto b, auto c, auto d) -> ImplResult {
if (auto r = Det2(source, a, b, c, d)) { if (auto r = Det2(source, a, b, c, d)) {
@ -1969,30 +2014,10 @@ ConstEval::Result ConstEval::degrees(const sem::Type* ty,
return TransformElements(builder, ty, transform, args[0]); return TransformElements(builder, ty, transform, args[0]);
} }
ConstEval::Result ConstEval::dot(const sem::Type* ty, ConstEval::Result ConstEval::dot(const sem::Type*,
utils::VectorRef<const sem::Constant*> args, utils::VectorRef<const sem::Constant*> args,
const Source& source) { const Source& source) {
auto calculate = [&]() -> ImplResult { auto r = Dot(source, args[0], args[1]);
auto* v1 = args[0];
auto* v2 = args[1];
auto* vec_ty = v1->Type()->As<sem::Vector>();
switch (vec_ty->Width()) {
case 2:
return Dispatch_fia_fiu32_f16(Dot2Func(source, ty), v1->Index(0), v1->Index(1),
v2->Index(0), v2->Index(1));
case 3:
return Dispatch_fia_fiu32_f16(Dot3Func(source, ty), v1->Index(0), v1->Index(1),
v1->Index(2), v2->Index(0), v2->Index(1),
v2->Index(2));
case 4:
return Dispatch_fia_fiu32_f16(Dot4Func(source, ty), v1->Index(0), v1->Index(1),
v1->Index(2), v1->Index(3), v2->Index(0),
v2->Index(1), v2->Index(2), v2->Index(3));
}
TINT_ICE(Resolver, builder.Diagnostics()) << "Expected scalar or vector";
return utils::Failure;
};
auto r = calculate();
if (!r) { if (!r) {
AddNote("when calculating dot", source); AddNote("when calculating dot", source);
} }
@ -2188,6 +2213,35 @@ ConstEval::Result ConstEval::insertBits(const sem::Type* ty,
return TransformElements(builder, ty, transform, args[0], args[1]); return TransformElements(builder, ty, transform, args[0], args[1]);
} }
ConstEval::Result ConstEval::length(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args,
const Source& source) {
auto calculate = [&]() -> ImplResult {
auto* vec_ty = args[0]->Type()->As<sem::Vector>();
// Evaluates to the absolute value of e if T is scalar.
if (vec_ty == nullptr) {
auto create = [&](auto e) {
using NumberT = decltype(e);
return CreateElement(builder, source, ty, NumberT{std::abs(e)});
};
return Dispatch_fa_f32_f16(create, args[0]);
}
// Evaluates to sqrt(e[0]^2 + e[1]^2 + ...) if T is a vector type.
auto d = Dot(source, args[0], args[0]);
if (!d) {
return utils::Failure;
}
return Dispatch_fa_f32_f16(SqrtFunc(source, ty), d.Get());
};
auto r = calculate();
if (!r) {
AddNote("when calculating length", source);
}
return r;
}
ConstEval::Result ConstEval::max(const sem::Type* ty, ConstEval::Result ConstEval::max(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args, utils::VectorRef<const sem::Constant*> args,
const Source& source) { const Source& source) {
@ -2561,15 +2615,7 @@ ConstEval::Result ConstEval::sqrt(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args, utils::VectorRef<const sem::Constant*> args,
const Source& source) { const Source& source) {
auto transform = [&](const sem::Constant* c0) { auto transform = [&](const sem::Constant* c0) {
auto create = [&](auto i) -> ImplResult { return Dispatch_fa_f32_f16(SqrtFunc(source, c0->Type()), c0);
using NumberT = decltype(i);
if (i < NumberT(0)) {
AddError("sqrt must be called with a value >= 0", source);
return utils::Failure;
}
return CreateElement(builder, source, c0->Type(), NumberT(std::sqrt(i.value)));
};
return Dispatch_fa_f32_f16(create, c0);
}; };
return TransformElements(builder, ty, transform, args[0]); return TransformElements(builder, ty, transform, args[0]);

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@ -601,6 +601,15 @@ class ConstEval {
utils::VectorRef<const sem::Constant*> args, utils::VectorRef<const sem::Constant*> args,
const Source& source); const Source& source);
/// length builtin
/// @param ty the expression type
/// @param args the input arguments
/// @param source the source location
/// @return the result value, or null if the value cannot be calculated
Result length(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args,
const Source& source);
/// max builtin /// max builtin
/// @param ty the expression type /// @param ty the expression type
/// @param args the input arguments /// @param args the input arguments
@ -962,6 +971,9 @@ class ConstEval {
NumberT b1, NumberT b1,
NumberT b2); NumberT b2);
template <typename NumberT>
utils::Result<NumberT> Sqrt(const Source& source, NumberT v);
/// Clamps e between low and high /// Clamps e between low and high
/// @param source the source location /// @param source the source location
/// @param e the number to clamp /// @param e the number to clamp
@ -1034,6 +1046,20 @@ class ConstEval {
/// @returns the callable function /// @returns the callable function
auto ClampFunc(const Source& source, const sem::Type* elem_ty); auto ClampFunc(const Source& source, const sem::Type* elem_ty);
/// Returns a callable that calls SqrtFunc, and creates a Constant with its
/// result of type `elem_ty` if successful, or returns Failure otherwise.
/// @param source the source location
/// @param elem_ty the element type of the Constant to create on success
/// @returns the callable function
auto SqrtFunc(const Source& source, const sem::Type* elem_ty);
/// Returns the dot product of v1 and v2.
/// @param source the source location
/// @param v1 the first vector
/// @param v2 the second vector
/// @returns the dot product
Result Dot(const Source& source, const sem::Constant* v1, const sem::Constant* v2);
ProgramBuilder& builder; ProgramBuilder& builder;
}; };

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@ -41,10 +41,12 @@ struct Case {
return *this; return *this;
} }
/// Expected value should be compared using FLOAT_EQ instead of EQ /// Expected value should be compared using EXPECT_FLOAT_EQ instead of EXPECT_EQ.
Case& FloatComp() { /// If optional epsilon is passed in, will be compared using EXPECT_NEAR with that epsilon.
Case& FloatComp(std::optional<double> epsilon = {}) {
Success s = expected.Get(); Success s = expected.Get();
s.flags.float_compare = true; s.flags.float_compare = true;
s.flags.float_compare_epsilon = epsilon;
expected = s; expected = s;
return *this; return *this;
} }
@ -1176,6 +1178,65 @@ INSTANTIATE_TEST_SUITE_P( //
testing::ValuesIn(Concat(ExtractBitsCases<i32>(), // testing::ValuesIn(Concat(ExtractBitsCases<i32>(), //
ExtractBitsCases<u32>())))); ExtractBitsCases<u32>()))));
template <typename T>
std::vector<Case> LengthCases() {
const auto kSqrtOfHighest = T(std::sqrt(T::Highest()));
const auto kSqrtOfHighestSquared = T(kSqrtOfHighest * kSqrtOfHighest);
auto error_msg = [](auto a, const char* op, auto b) {
return "12:34 error: " + OverflowErrorMessage(a, op, b) + R"(
12:34 note: when calculating length)";
};
return {
C({T(0)}, T(0)),
C({Vec(T(0), T(0))}, Val(T(0))),
C({Vec(T(0), T(0), T(0))}, Val(T(0))),
C({Vec(T(0), T(0), T(0), T(0))}, Val(T(0))),
C({T(1)}, T(1)),
C({Vec(T(1), T(1))}, Val(T(std::sqrt(2)))),
C({Vec(T(1), T(1), T(1))}, Val(T(std::sqrt(3)))),
C({Vec(T(1), T(1), T(1), T(1))}, Val(T(std::sqrt(4)))),
C({T(2)}, T(2)),
C({Vec(T(2), T(2))}, Val(T(std::sqrt(8)))),
C({Vec(T(2), T(2), T(2))}, Val(T(std::sqrt(12)))),
C({Vec(T(2), T(2), T(2), T(2))}, Val(T(std::sqrt(16)))),
C({Vec(T(2), T(3))}, Val(T(std::sqrt(13)))),
C({Vec(T(2), T(3), T(4))}, Val(T(std::sqrt(29)))),
C({Vec(T(2), T(3), T(4), T(5))}, Val(T(std::sqrt(54)))),
C({T(-5)}, T(5)),
C({T::Highest()}, T::Highest()),
C({T::Lowest()}, T::Highest()),
C({Vec(T(-2), T(-3), T(-4), T(-5))}, Val(T(std::sqrt(54)))),
C({Vec(T(2), T(-3), T(4), T(-5))}, Val(T(std::sqrt(54)))),
C({Vec(T(-2), T(3), T(-4), T(5))}, Val(T(std::sqrt(54)))),
C({Vec(kSqrtOfHighest, T(0))}, Val(kSqrtOfHighest)).FloatComp(0.2),
C({Vec(T(0), kSqrtOfHighest)}, Val(kSqrtOfHighest)).FloatComp(0.2),
C({Vec(-kSqrtOfHighest, T(0))}, Val(kSqrtOfHighest)).FloatComp(0.2),
C({Vec(T(0), -kSqrtOfHighest)}, Val(kSqrtOfHighest)).FloatComp(0.2),
// Overflow when squaring a term
E({Vec(T::Highest(), T(0))}, error_msg(T::Highest(), "*", T::Highest())),
E({Vec(T(0), T::Highest())}, error_msg(T::Highest(), "*", T::Highest())),
// Overflow when adding squared terms
E({Vec(kSqrtOfHighest, kSqrtOfHighest)},
error_msg(kSqrtOfHighestSquared, "+", kSqrtOfHighestSquared)),
};
}
INSTANTIATE_TEST_SUITE_P( //
Length,
ResolverConstEvalBuiltinTest,
testing::Combine(testing::Values(sem::BuiltinType::kLength),
testing::ValuesIn(Concat(LengthCases<AFloat>(), //
LengthCases<f32>(),
LengthCases<f16>()))));
template <typename T> template <typename T>
std::vector<Case> MaxCases() { std::vector<Case> MaxCases() {
return { return {

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@ -16,6 +16,7 @@
#define SRC_TINT_RESOLVER_CONST_EVAL_TEST_H_ #define SRC_TINT_RESOLVER_CONST_EVAL_TEST_H_
#include <limits> #include <limits>
#include <optional>
#include <string> #include <string>
#include <utility> #include <utility>
@ -74,8 +75,11 @@ inline auto Abs(const Number<T>& v) {
struct CheckConstantFlags { struct CheckConstantFlags {
/// Expected value may be positive or negative /// Expected value may be positive or negative
bool pos_or_neg = false; bool pos_or_neg = false;
/// Expected value should be compared using FLOAT_EQ instead of EQ /// Expected value should be compared using EXPECT_FLOAT_EQ instead of EQ, or EXPECT_NEAR if
/// float_compare_epsilon is set.
bool float_compare = false; bool float_compare = false;
/// Expected value should be compared using EXPECT_NEAR if float_compare is set.
std::optional<double> float_compare_epsilon;
}; };
/// CheckConstant checks that @p got_constant, the result value of /// CheckConstant checks that @p got_constant, the result value of
@ -106,18 +110,16 @@ inline void CheckConstant(const sem::Constant* got_constant,
EXPECT_TRUE(std::isnan(got)); EXPECT_TRUE(std::isnan(got));
} else { } else {
if (flags.pos_or_neg) { if (flags.pos_or_neg) {
auto got_abs = Abs(got); got = Abs(got);
if (flags.float_compare) { }
EXPECT_FLOAT_EQ(got_abs, expected); if (flags.float_compare) {
if (flags.float_compare_epsilon) {
EXPECT_NEAR(got, expected, *flags.float_compare_epsilon);
} else { } else {
EXPECT_EQ(got_abs, expected); EXPECT_FLOAT_EQ(got, expected);
} }
} else { } else {
if (flags.float_compare) { EXPECT_EQ(got, expected);
EXPECT_FLOAT_EQ(got, expected);
} else {
EXPECT_EQ(got, expected);
}
} }
} }
} else { } else {

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@ -12726,24 +12726,24 @@ constexpr OverloadInfo kOverloads[] = {
/* num parameters */ 1, /* num parameters */ 1,
/* num template types */ 1, /* num template types */ 1,
/* num template numbers */ 0, /* num template numbers */ 0,
/* template types */ &kTemplateTypes[26], /* template types */ &kTemplateTypes[23],
/* template numbers */ &kTemplateNumbers[10], /* template numbers */ &kTemplateNumbers[10],
/* parameters */ &kParameters[872], /* parameters */ &kParameters[872],
/* return matcher indices */ &kMatcherIndices[3], /* return matcher indices */ &kMatcherIndices[3],
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline), /* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
/* const eval */ nullptr, /* const eval */ &ConstEval::length,
}, },
{ {
/* [368] */ /* [368] */
/* num parameters */ 1, /* num parameters */ 1,
/* num template types */ 1, /* num template types */ 1,
/* num template numbers */ 1, /* num template numbers */ 1,
/* template types */ &kTemplateTypes[26], /* template types */ &kTemplateTypes[23],
/* template numbers */ &kTemplateNumbers[4], /* template numbers */ &kTemplateNumbers[4],
/* parameters */ &kParameters[873], /* parameters */ &kParameters[873],
/* return matcher indices */ &kMatcherIndices[3], /* return matcher indices */ &kMatcherIndices[3],
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline), /* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
/* const eval */ nullptr, /* const eval */ &ConstEval::length,
}, },
{ {
/* [369] */ /* [369] */
@ -14308,8 +14308,8 @@ constexpr IntrinsicInfo kBuiltins[] = {
}, },
{ {
/* [47] */ /* [47] */
/* fn length<T : f32_f16>(T) -> T */ /* fn length<T : fa_f32_f16>(@test_value(0) T) -> T */
/* fn length<N : num, T : f32_f16>(vec<N, T>) -> T */ /* fn length<N : num, T : fa_f32_f16>(@test_value(0) vec<N, T>) -> T */
/* num overloads */ 2, /* num overloads */ 2,
/* overloads */ &kOverloads[367], /* overloads */ &kOverloads[367],
}, },

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@ -23,7 +23,7 @@
// fn length(vec<3, f32>) -> f32 // fn length(vec<3, f32>) -> f32
fn length_056071() { fn length_056071() {
var res: f32 = length(vec3<f32>(1.f)); var res: f32 = length(vec3<f32>(0.f));
} }
@vertex @vertex

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@ -1,5 +1,5 @@
void length_056071() { void length_056071() {
float res = length((1.0f).xxx); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

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@ -1,5 +1,5 @@
void length_056071() { void length_056071() {
float res = length((1.0f).xxx); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

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@ -1,7 +1,7 @@
#version 310 es #version 310 es
void length_056071() { void length_056071() {
float res = length(vec3(1.0f)); float res = 0.0f;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float; precision mediump float;
void length_056071() { void length_056071() {
float res = length(vec3(1.0f)); float res = 0.0f;
} }
void fragment_main() { void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es #version 310 es
void length_056071() { void length_056071() {
float res = length(vec3(1.0f)); float res = 0.0f;
} }
void compute_main() { void compute_main() {

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@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_056071() { void length_056071() {
float res = length(float3(1.0f)); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

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@ -1,10 +1,9 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 33 ; Bound: 29
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%14 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -31,37 +30,34 @@
%vertex_point_size = OpVariable %_ptr_Output_float Output %8 %vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%v3float = OpTypeVector %float 3
%float_1 = OpConstant %float 1
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
%_ptr_Function_float = OpTypePointer Function %float %_ptr_Function_float = OpTypePointer Function %float
%20 = OpTypeFunction %v4float %15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_056071 = OpFunction %void None %9 %length_056071 = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_float Function %8
%13 = OpExtInst %float %14 Length %17 OpStore %res %8
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %20 %vertex_main_inner = OpFunction %v4float None %15
%22 = OpLabel %17 = OpLabel
%23 = OpFunctionCall %void %length_056071 %18 = OpFunctionCall %void %length_056071
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%25 = OpLabel %20 = OpLabel
%26 = OpFunctionCall %v4float %vertex_main_inner %21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %26 OpStore %value %21
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%28 = OpLabel %24 = OpLabel
%29 = OpFunctionCall %void %length_056071 %25 = OpFunctionCall %void %length_056071
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%31 = OpLabel %27 = OpLabel
%32 = OpFunctionCall %void %length_056071 %28 = OpFunctionCall %void %length_056071
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

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@ -1,5 +1,5 @@
fn length_056071() { fn length_056071() {
var res : f32 = length(vec3<f32>(1.0f)); var res : f32 = length(vec3<f32>(0.0f));
} }
@vertex @vertex

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@ -25,7 +25,7 @@ enable f16;
// fn length(vec<2, f16>) -> f16 // fn length(vec<2, f16>) -> f16
fn length_3f0e13() { fn length_3f0e13() {
var res: f16 = length(vec2<f16>(1.h)); var res: f16 = length(vec2<f16>(0.h));
} }
@vertex @vertex

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@ -1,5 +1,5 @@
void length_3f0e13() { void length_3f0e13() {
float16_t res = length((float16_t(1.0h)).xx); float16_t res = float16_t(0.0h);
} }
struct tint_symbol { struct tint_symbol {

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_3f0e13() { void length_3f0e13() {
float16_t res = length(f16vec2(1.0hf)); float16_t res = 0.0hf;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float; precision mediump float;
void length_3f0e13() { void length_3f0e13() {
float16_t res = length(f16vec2(1.0hf)); float16_t res = 0.0hf;
} }
void fragment_main() { void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_3f0e13() { void length_3f0e13() {
float16_t res = length(f16vec2(1.0hf)); float16_t res = 0.0hf;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_3f0e13() { void length_3f0e13() {
half res = length(half2(1.0h)); half res = 0.0h;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,14 +1,13 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 36 ; Bound: 31
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
OpCapability Float16 OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16 OpCapability StorageInputOutput16
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -36,39 +35,35 @@
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%half = OpTypeFloat 16 %half = OpTypeFloat 16
%v2half = OpTypeVector %half 2 %14 = OpConstantNull %half
%half_0x1p_0 = OpConstant %half 0x1p+0
%18 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
%_ptr_Function_half = OpTypePointer Function %half %_ptr_Function_half = OpTypePointer Function %half
%21 = OpConstantNull %half %17 = OpTypeFunction %v4float
%22 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1 %float_1 = OpConstant %float 1
%length_3f0e13 = OpFunction %void None %9 %length_3f0e13 = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_half Function %21 %res = OpVariable %_ptr_Function_half Function %14
%13 = OpExtInst %half %15 Length %18 OpStore %res %14
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %22 %vertex_main_inner = OpFunction %v4float None %17
%24 = OpLabel %19 = OpLabel
%25 = OpFunctionCall %void %length_3f0e13 %20 = OpFunctionCall %void %length_3f0e13
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%27 = OpLabel %22 = OpLabel
%28 = OpFunctionCall %v4float %vertex_main_inner %23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %28 OpStore %value %23
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%31 = OpLabel %26 = OpLabel
%32 = OpFunctionCall %void %length_3f0e13 %27 = OpFunctionCall %void %length_3f0e13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%34 = OpLabel %29 = OpLabel
%35 = OpFunctionCall %void %length_3f0e13 %30 = OpFunctionCall %void %length_3f0e13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,7 +1,7 @@
enable f16; enable f16;
fn length_3f0e13() { fn length_3f0e13() {
var res : f16 = length(vec2<f16>(1.0h)); var res : f16 = length(vec2<f16>(0.0h));
} }
@vertex @vertex

View File

@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn length(vec<3, fa>) -> fa
fn length_555aba() {
var res = length(vec3(0.));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_555aba();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_555aba();
}
@compute @workgroup_size(1)
fn compute_main() {
length_555aba();
}

View File

@ -0,0 +1,30 @@
void length_555aba() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_555aba();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_555aba();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_555aba();
return;
}

View File

@ -0,0 +1,30 @@
void length_555aba() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_555aba();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_555aba();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_555aba();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void length_555aba() {
float res = 0.0f;
}
vec4 vertex_main() {
length_555aba();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void length_555aba() {
float res = 0.0f;
}
void fragment_main() {
length_555aba();
}
void main() {
fragment_main();
return;
}
#version 310 es
void length_555aba() {
float res = 0.0f;
}
void compute_main() {
length_555aba();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void length_555aba() {
float res = 0.0f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
length_555aba();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
length_555aba();
return;
}
kernel void compute_main() {
length_555aba();
return;
}

View File

@ -0,0 +1,63 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 29
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %length_555aba "length_555aba"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%_ptr_Function_float = OpTypePointer Function %float
%15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_555aba = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
OpStore %res %8
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %15
%17 = OpLabel
%18 = OpFunctionCall %void %length_555aba
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%20 = OpLabel
%21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %21
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %void %length_555aba
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %length_555aba
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,19 @@
fn length_555aba() {
var res = length(vec3(0.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_555aba();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_555aba();
}
@compute @workgroup_size(1)
fn compute_main() {
length_555aba();
}

View File

@ -25,7 +25,7 @@ enable f16;
// fn length(vec<4, f16>) -> f16 // fn length(vec<4, f16>) -> f16
fn length_5b1a9b() { fn length_5b1a9b() {
var res: f16 = length(vec4<f16>(1.h)); var res: f16 = length(vec4<f16>(0.h));
} }
@vertex @vertex

View File

@ -1,5 +1,5 @@
void length_5b1a9b() { void length_5b1a9b() {
float16_t res = length((float16_t(1.0h)).xxxx); float16_t res = float16_t(0.0h);
} }
struct tint_symbol { struct tint_symbol {

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_5b1a9b() { void length_5b1a9b() {
float16_t res = length(f16vec4(1.0hf)); float16_t res = 0.0hf;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float; precision mediump float;
void length_5b1a9b() { void length_5b1a9b() {
float16_t res = length(f16vec4(1.0hf)); float16_t res = 0.0hf;
} }
void fragment_main() { void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_5b1a9b() { void length_5b1a9b() {
float16_t res = length(f16vec4(1.0hf)); float16_t res = 0.0hf;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_5b1a9b() { void length_5b1a9b() {
half res = length(half4(1.0h)); half res = 0.0h;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,14 +1,13 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 36 ; Bound: 31
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
OpCapability Float16 OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16 OpCapability StorageInputOutput16
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -36,39 +35,35 @@
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%half = OpTypeFloat 16 %half = OpTypeFloat 16
%v4half = OpTypeVector %half 4 %14 = OpConstantNull %half
%half_0x1p_0 = OpConstant %half 0x1p+0
%18 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
%_ptr_Function_half = OpTypePointer Function %half %_ptr_Function_half = OpTypePointer Function %half
%21 = OpConstantNull %half %17 = OpTypeFunction %v4float
%22 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1 %float_1 = OpConstant %float 1
%length_5b1a9b = OpFunction %void None %9 %length_5b1a9b = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_half Function %21 %res = OpVariable %_ptr_Function_half Function %14
%13 = OpExtInst %half %15 Length %18 OpStore %res %14
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %22 %vertex_main_inner = OpFunction %v4float None %17
%24 = OpLabel %19 = OpLabel
%25 = OpFunctionCall %void %length_5b1a9b %20 = OpFunctionCall %void %length_5b1a9b
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%27 = OpLabel %22 = OpLabel
%28 = OpFunctionCall %v4float %vertex_main_inner %23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %28 OpStore %value %23
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%31 = OpLabel %26 = OpLabel
%32 = OpFunctionCall %void %length_5b1a9b %27 = OpFunctionCall %void %length_5b1a9b
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%34 = OpLabel %29 = OpLabel
%35 = OpFunctionCall %void %length_5b1a9b %30 = OpFunctionCall %void %length_5b1a9b
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,7 +1,7 @@
enable f16; enable f16;
fn length_5b1a9b() { fn length_5b1a9b() {
var res : f16 = length(vec4<f16>(1.0h)); var res : f16 = length(vec4<f16>(0.0h));
} }
@vertex @vertex

View File

@ -23,7 +23,7 @@
// fn length(f32) -> f32 // fn length(f32) -> f32
fn length_602a17() { fn length_602a17() {
var res: f32 = length(1.f); var res: f32 = length(0.f);
} }
@vertex @vertex

View File

@ -1,5 +1,5 @@
void length_602a17() { void length_602a17() {
float res = length(1.0f); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,5 +1,5 @@
void length_602a17() { void length_602a17() {
float res = length(1.0f); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,7 +1,7 @@
#version 310 es #version 310 es
void length_602a17() { void length_602a17() {
float res = length(1.0f); float res = 0.0f;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float; precision mediump float;
void length_602a17() { void length_602a17() {
float res = length(1.0f); float res = 0.0f;
} }
void fragment_main() { void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es #version 310 es
void length_602a17() { void length_602a17() {
float res = length(1.0f); float res = 0.0f;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_602a17() { void length_602a17() {
float res = fabs(1.0f); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,10 +1,9 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 31 ; Bound: 29
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%14 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -31,35 +30,34 @@
%vertex_point_size = OpVariable %_ptr_Output_float Output %8 %vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%float_1 = OpConstant %float 1
%_ptr_Function_float = OpTypePointer Function %float %_ptr_Function_float = OpTypePointer Function %float
%18 = OpTypeFunction %v4float %15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_602a17 = OpFunction %void None %9 %length_602a17 = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_float Function %8
%13 = OpExtInst %float %14 Length %float_1 OpStore %res %8
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %18 %vertex_main_inner = OpFunction %v4float None %15
%20 = OpLabel %17 = OpLabel
%21 = OpFunctionCall %void %length_602a17 %18 = OpFunctionCall %void %length_602a17
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%23 = OpLabel %20 = OpLabel
%24 = OpFunctionCall %v4float %vertex_main_inner %21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %24 OpStore %value %21
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%26 = OpLabel %24 = OpLabel
%27 = OpFunctionCall %void %length_602a17 %25 = OpFunctionCall %void %length_602a17
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%29 = OpLabel %27 = OpLabel
%30 = OpFunctionCall %void %length_602a17 %28 = OpFunctionCall %void %length_602a17
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,5 +1,5 @@
fn length_602a17() { fn length_602a17() {
var res : f32 = length(1.0f); var res : f32 = length(0.0f);
} }
@vertex @vertex

View File

@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn length(vec<2, fa>) -> fa
fn length_7b4741() {
var res = length(vec2(0.));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_7b4741();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_7b4741();
}
@compute @workgroup_size(1)
fn compute_main() {
length_7b4741();
}

View File

@ -0,0 +1,30 @@
void length_7b4741() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_7b4741();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_7b4741();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_7b4741();
return;
}

View File

@ -0,0 +1,30 @@
void length_7b4741() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_7b4741();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_7b4741();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_7b4741();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void length_7b4741() {
float res = 0.0f;
}
vec4 vertex_main() {
length_7b4741();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void length_7b4741() {
float res = 0.0f;
}
void fragment_main() {
length_7b4741();
}
void main() {
fragment_main();
return;
}
#version 310 es
void length_7b4741() {
float res = 0.0f;
}
void compute_main() {
length_7b4741();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void length_7b4741() {
float res = 0.0f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
length_7b4741();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
length_7b4741();
return;
}
kernel void compute_main() {
length_7b4741();
return;
}

View File

@ -0,0 +1,63 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 29
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %length_7b4741 "length_7b4741"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%_ptr_Function_float = OpTypePointer Function %float
%15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_7b4741 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
OpStore %res %8
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %15
%17 = OpLabel
%18 = OpFunctionCall %void %length_7b4741
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%20 = OpLabel
%21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %21
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %void %length_7b4741
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %length_7b4741
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,19 @@
fn length_7b4741() {
var res = length(vec2(0.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_7b4741();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_7b4741();
}
@compute @workgroup_size(1)
fn compute_main() {
length_7b4741();
}

View File

@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn length(fa) -> fa
fn length_936ad5() {
var res = length(0.);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_936ad5();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_936ad5();
}
@compute @workgroup_size(1)
fn compute_main() {
length_936ad5();
}

View File

@ -0,0 +1,30 @@
void length_936ad5() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_936ad5();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_936ad5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_936ad5();
return;
}

View File

@ -0,0 +1,30 @@
void length_936ad5() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_936ad5();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_936ad5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_936ad5();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void length_936ad5() {
float res = 0.0f;
}
vec4 vertex_main() {
length_936ad5();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void length_936ad5() {
float res = 0.0f;
}
void fragment_main() {
length_936ad5();
}
void main() {
fragment_main();
return;
}
#version 310 es
void length_936ad5() {
float res = 0.0f;
}
void compute_main() {
length_936ad5();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void length_936ad5() {
float res = 0.0f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
length_936ad5();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
length_936ad5();
return;
}
kernel void compute_main() {
length_936ad5();
return;
}

View File

@ -0,0 +1,63 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 29
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %length_936ad5 "length_936ad5"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%_ptr_Function_float = OpTypePointer Function %float
%15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_936ad5 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
OpStore %res %8
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %15
%17 = OpLabel
%18 = OpFunctionCall %void %length_936ad5
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%20 = OpLabel
%21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %21
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %void %length_936ad5
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %length_936ad5
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,19 @@
fn length_936ad5() {
var res = length(0.0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_936ad5();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_936ad5();
}
@compute @workgroup_size(1)
fn compute_main() {
length_936ad5();
}

View File

@ -23,7 +23,7 @@
// fn length(vec<2, f32>) -> f32 // fn length(vec<2, f32>) -> f32
fn length_afde8b() { fn length_afde8b() {
var res: f32 = length(vec2<f32>(1.f)); var res: f32 = length(vec2<f32>(0.f));
} }
@vertex @vertex

View File

@ -1,5 +1,5 @@
void length_afde8b() { void length_afde8b() {
float res = length((1.0f).xx); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,5 +1,5 @@
void length_afde8b() { void length_afde8b() {
float res = length((1.0f).xx); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,7 +1,7 @@
#version 310 es #version 310 es
void length_afde8b() { void length_afde8b() {
float res = length(vec2(1.0f)); float res = 0.0f;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float; precision mediump float;
void length_afde8b() { void length_afde8b() {
float res = length(vec2(1.0f)); float res = 0.0f;
} }
void fragment_main() { void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es #version 310 es
void length_afde8b() { void length_afde8b() {
float res = length(vec2(1.0f)); float res = 0.0f;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_afde8b() { void length_afde8b() {
float res = length(float2(1.0f)); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,10 +1,9 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 33 ; Bound: 29
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%14 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -31,37 +30,34 @@
%vertex_point_size = OpVariable %_ptr_Output_float Output %8 %vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%float_1 = OpConstant %float 1
%17 = OpConstantComposite %v2float %float_1 %float_1
%_ptr_Function_float = OpTypePointer Function %float %_ptr_Function_float = OpTypePointer Function %float
%20 = OpTypeFunction %v4float %15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_afde8b = OpFunction %void None %9 %length_afde8b = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_float Function %8
%13 = OpExtInst %float %14 Length %17 OpStore %res %8
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %20 %vertex_main_inner = OpFunction %v4float None %15
%22 = OpLabel %17 = OpLabel
%23 = OpFunctionCall %void %length_afde8b %18 = OpFunctionCall %void %length_afde8b
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%25 = OpLabel %20 = OpLabel
%26 = OpFunctionCall %v4float %vertex_main_inner %21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %26 OpStore %value %21
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%28 = OpLabel %24 = OpLabel
%29 = OpFunctionCall %void %length_afde8b %25 = OpFunctionCall %void %length_afde8b
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%31 = OpLabel %27 = OpLabel
%32 = OpFunctionCall %void %length_afde8b %28 = OpFunctionCall %void %length_afde8b
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,5 +1,5 @@
fn length_afde8b() { fn length_afde8b() {
var res : f32 = length(vec2<f32>(1.0f)); var res : f32 = length(vec2<f32>(0.0f));
} }
@vertex @vertex

View File

@ -25,7 +25,7 @@ enable f16;
// fn length(vec<3, f16>) -> f16 // fn length(vec<3, f16>) -> f16
fn length_ba16d6() { fn length_ba16d6() {
var res: f16 = length(vec3<f16>(1.h)); var res: f16 = length(vec3<f16>(0.h));
} }
@vertex @vertex

View File

@ -1,5 +1,5 @@
void length_ba16d6() { void length_ba16d6() {
float16_t res = length((float16_t(1.0h)).xxx); float16_t res = float16_t(0.0h);
} }
struct tint_symbol { struct tint_symbol {

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_ba16d6() { void length_ba16d6() {
float16_t res = length(f16vec3(1.0hf)); float16_t res = 0.0hf;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float; precision mediump float;
void length_ba16d6() { void length_ba16d6() {
float16_t res = length(f16vec3(1.0hf)); float16_t res = 0.0hf;
} }
void fragment_main() { void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_ba16d6() { void length_ba16d6() {
float16_t res = length(f16vec3(1.0hf)); float16_t res = 0.0hf;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_ba16d6() { void length_ba16d6() {
half res = length(half3(1.0h)); half res = 0.0h;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,14 +1,13 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 36 ; Bound: 31
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
OpCapability Float16 OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16 OpCapability StorageInputOutput16
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -36,39 +35,35 @@
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%half = OpTypeFloat 16 %half = OpTypeFloat 16
%v3half = OpTypeVector %half 3 %14 = OpConstantNull %half
%half_0x1p_0 = OpConstant %half 0x1p+0
%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
%_ptr_Function_half = OpTypePointer Function %half %_ptr_Function_half = OpTypePointer Function %half
%21 = OpConstantNull %half %17 = OpTypeFunction %v4float
%22 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1 %float_1 = OpConstant %float 1
%length_ba16d6 = OpFunction %void None %9 %length_ba16d6 = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_half Function %21 %res = OpVariable %_ptr_Function_half Function %14
%13 = OpExtInst %half %15 Length %18 OpStore %res %14
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %22 %vertex_main_inner = OpFunction %v4float None %17
%24 = OpLabel %19 = OpLabel
%25 = OpFunctionCall %void %length_ba16d6 %20 = OpFunctionCall %void %length_ba16d6
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%27 = OpLabel %22 = OpLabel
%28 = OpFunctionCall %v4float %vertex_main_inner %23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %28 OpStore %value %23
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%31 = OpLabel %26 = OpLabel
%32 = OpFunctionCall %void %length_ba16d6 %27 = OpFunctionCall %void %length_ba16d6
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%34 = OpLabel %29 = OpLabel
%35 = OpFunctionCall %void %length_ba16d6 %30 = OpFunctionCall %void %length_ba16d6
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,7 +1,7 @@
enable f16; enable f16;
fn length_ba16d6() { fn length_ba16d6() {
var res : f16 = length(vec3<f16>(1.0h)); var res : f16 = length(vec3<f16>(0.0h));
} }
@vertex @vertex

View File

@ -23,7 +23,7 @@
// fn length(vec<4, f32>) -> f32 // fn length(vec<4, f32>) -> f32
fn length_becebf() { fn length_becebf() {
var res: f32 = length(vec4<f32>(1.f)); var res: f32 = length(vec4<f32>(0.f));
} }
@vertex @vertex

View File

@ -1,5 +1,5 @@
void length_becebf() { void length_becebf() {
float res = length((1.0f).xxxx); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,5 +1,5 @@
void length_becebf() { void length_becebf() {
float res = length((1.0f).xxxx); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,7 +1,7 @@
#version 310 es #version 310 es
void length_becebf() { void length_becebf() {
float res = length(vec4(1.0f)); float res = 0.0f;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float; precision mediump float;
void length_becebf() { void length_becebf() {
float res = length(vec4(1.0f)); float res = 0.0f;
} }
void fragment_main() { void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es #version 310 es
void length_becebf() { void length_becebf() {
float res = length(vec4(1.0f)); float res = 0.0f;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_becebf() { void length_becebf() {
float res = length(float4(1.0f)); float res = 0.0f;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,10 +1,9 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 32 ; Bound: 29
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%14 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -31,36 +30,34 @@
%vertex_point_size = OpVariable %_ptr_Output_float Output %8 %vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%float_1 = OpConstant %float 1
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Function_float = OpTypePointer Function %float %_ptr_Function_float = OpTypePointer Function %float
%19 = OpTypeFunction %v4float %15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_becebf = OpFunction %void None %9 %length_becebf = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_float Function %8
%13 = OpExtInst %float %14 Length %16 OpStore %res %8
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19 %vertex_main_inner = OpFunction %v4float None %15
%21 = OpLabel %17 = OpLabel
%22 = OpFunctionCall %void %length_becebf %18 = OpFunctionCall %void %length_becebf
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%24 = OpLabel %20 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner %21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25 OpStore %value %21
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %void %length_becebf
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%27 = OpLabel %27 = OpLabel
%28 = OpFunctionCall %void %length_becebf %28 = OpFunctionCall %void %length_becebf
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %length_becebf
OpReturn
OpFunctionEnd

View File

@ -1,5 +1,5 @@
fn length_becebf() { fn length_becebf() {
var res : f32 = length(vec4<f32>(1.0f)); var res : f32 = length(vec4<f32>(0.0f));
} }
@vertex @vertex

View File

@ -25,7 +25,7 @@ enable f16;
// fn length(f16) -> f16 // fn length(f16) -> f16
fn length_c158da() { fn length_c158da() {
var res: f16 = length(1.h); var res: f16 = length(0.h);
} }
@vertex @vertex

View File

@ -1,5 +1,5 @@
void length_c158da() { void length_c158da() {
float16_t res = length(float16_t(1.0h)); float16_t res = float16_t(0.0h);
} }
struct tint_symbol { struct tint_symbol {

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_c158da() { void length_c158da() {
float16_t res = length(1.0hf); float16_t res = 0.0hf;
} }
vec4 vertex_main() { vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float; precision mediump float;
void length_c158da() { void length_c158da() {
float16_t res = length(1.0hf); float16_t res = 0.0hf;
} }
void fragment_main() { void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_c158da() { void length_c158da() {
float16_t res = length(1.0hf); float16_t res = 0.0hf;
} }
void compute_main() { void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_c158da() { void length_c158da() {
half res = fabs(1.0h); half res = 0.0h;
} }
struct tint_symbol { struct tint_symbol {

View File

@ -1,14 +1,13 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 34 ; Bound: 31
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
OpCapability Float16 OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16 OpCapability StorageInputOutput16
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -36,37 +35,35 @@
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%half = OpTypeFloat 16 %half = OpTypeFloat 16
%half_0x1p_0 = OpConstant %half 0x1p+0 %14 = OpConstantNull %half
%_ptr_Function_half = OpTypePointer Function %half %_ptr_Function_half = OpTypePointer Function %half
%19 = OpConstantNull %half %17 = OpTypeFunction %v4float
%20 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1 %float_1 = OpConstant %float 1
%length_c158da = OpFunction %void None %9 %length_c158da = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%res = OpVariable %_ptr_Function_half Function %19 %res = OpVariable %_ptr_Function_half Function %14
%13 = OpExtInst %half %15 Length %half_0x1p_0 OpStore %res %14
OpStore %res %13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %20 %vertex_main_inner = OpFunction %v4float None %17
%22 = OpLabel %19 = OpLabel
%23 = OpFunctionCall %void %length_c158da %20 = OpFunctionCall %void %length_c158da
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%25 = OpLabel %22 = OpLabel
%26 = OpFunctionCall %v4float %vertex_main_inner %23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %26 OpStore %value %23
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %void %length_c158da
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%29 = OpLabel %29 = OpLabel
%30 = OpFunctionCall %void %length_c158da %30 = OpFunctionCall %void %length_c158da
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9
%32 = OpLabel
%33 = OpFunctionCall %void %length_c158da
OpReturn
OpFunctionEnd

View File

@ -1,7 +1,7 @@
enable f16; enable f16;
fn length_c158da() { fn length_c158da() {
var res : f16 = length(1.0h); var res : f16 = length(0.0h);
} }
@vertex @vertex

View File

@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn length(vec<4, fa>) -> fa
fn length_c2c544() {
var res = length(vec4(0.));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_c2c544();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_c2c544();
}
@compute @workgroup_size(1)
fn compute_main() {
length_c2c544();
}

View File

@ -0,0 +1,30 @@
void length_c2c544() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_c2c544();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_c2c544();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_c2c544();
return;
}

View File

@ -0,0 +1,30 @@
void length_c2c544() {
float res = 0.0f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
length_c2c544();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
length_c2c544();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
length_c2c544();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void length_c2c544() {
float res = 0.0f;
}
vec4 vertex_main() {
length_c2c544();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void length_c2c544() {
float res = 0.0f;
}
void fragment_main() {
length_c2c544();
}
void main() {
fragment_main();
return;
}
#version 310 es
void length_c2c544() {
float res = 0.0f;
}
void compute_main() {
length_c2c544();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void length_c2c544() {
float res = 0.0f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
length_c2c544();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
length_c2c544();
return;
}
kernel void compute_main() {
length_c2c544();
return;
}

View File

@ -0,0 +1,63 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 29
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %length_c2c544 "length_c2c544"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%_ptr_Function_float = OpTypePointer Function %float
%15 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_c2c544 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
OpStore %res %8
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %15
%17 = OpLabel
%18 = OpFunctionCall %void %length_c2c544
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%20 = OpLabel
%21 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %21
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %void %length_c2c544
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %length_c2c544
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,19 @@
fn length_c2c544() {
var res = length(vec4(0.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
length_c2c544();
return vec4<f32>();
}
@fragment
fn fragment_main() {
length_c2c544();
}
@compute @workgroup_size(1)
fn compute_main() {
length_c2c544();
}

View File

@ -23,7 +23,7 @@
// fn length(vec<3, f32>) -> f32 // fn length(vec<3, f32>) -> f32
fn length_056071() { fn length_056071() {
var arg_0 = vec3<f32>(1.f); var arg_0 = vec3<f32>(0.f);
var res: f32 = length(arg_0); var res: f32 = length(arg_0);
} }

View File

@ -1,5 +1,5 @@
void length_056071() { void length_056071() {
float3 arg_0 = (1.0f).xxx; float3 arg_0 = (0.0f).xxx;
float res = length(arg_0); float res = length(arg_0);
} }

View File

@ -1,5 +1,5 @@
void length_056071() { void length_056071() {
float3 arg_0 = (1.0f).xxx; float3 arg_0 = (0.0f).xxx;
float res = length(arg_0); float res = length(arg_0);
} }

View File

@ -1,7 +1,7 @@
#version 310 es #version 310 es
void length_056071() { void length_056071() {
vec3 arg_0 = vec3(1.0f); vec3 arg_0 = vec3(0.0f);
float res = length(arg_0); float res = length(arg_0);
} }
@ -22,7 +22,7 @@ void main() {
precision mediump float; precision mediump float;
void length_056071() { void length_056071() {
vec3 arg_0 = vec3(1.0f); vec3 arg_0 = vec3(0.0f);
float res = length(arg_0); float res = length(arg_0);
} }
@ -37,7 +37,7 @@ void main() {
#version 310 es #version 310 es
void length_056071() { void length_056071() {
vec3 arg_0 = vec3(1.0f); vec3 arg_0 = vec3(0.0f);
float res = length(arg_0); float res = length(arg_0);
} }

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_056071() { void length_056071() {
float3 arg_0 = float3(1.0f); float3 arg_0 = float3(0.0f);
float res = length(arg_0); float res = length(arg_0);
} }

View File

@ -1,10 +1,10 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 37 ; Bound: 36
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%20 = OpExtInstImport "GLSL.std.450" %18 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -33,41 +33,40 @@
%void = OpTypeVoid %void = OpTypeVoid
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%v3float = OpTypeVector %float 3 %v3float = OpTypeVector %float 3
%float_1 = OpConstant %float 1 %14 = OpConstantNull %v3float
%15 = OpConstantComposite %v3float %float_1 %float_1 %float_1
%_ptr_Function_v3float = OpTypePointer Function %v3float %_ptr_Function_v3float = OpTypePointer Function %v3float
%18 = OpConstantNull %v3float
%_ptr_Function_float = OpTypePointer Function %float %_ptr_Function_float = OpTypePointer Function %float
%24 = OpTypeFunction %v4float %22 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%length_056071 = OpFunction %void None %9 %length_056071 = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%arg_0 = OpVariable %_ptr_Function_v3float Function %18 %arg_0 = OpVariable %_ptr_Function_v3float Function %14
%res = OpVariable %_ptr_Function_float Function %8 %res = OpVariable %_ptr_Function_float Function %8
OpStore %arg_0 %15 OpStore %arg_0 %14
%21 = OpLoad %v3float %arg_0 %19 = OpLoad %v3float %arg_0
%19 = OpExtInst %float %20 Length %21 %17 = OpExtInst %float %18 Length %19
OpStore %res %19 OpStore %res %17
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %24 %vertex_main_inner = OpFunction %v4float None %22
%26 = OpLabel %24 = OpLabel
%27 = OpFunctionCall %void %length_056071 %25 = OpFunctionCall %void %length_056071
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%29 = OpLabel %27 = OpLabel
%30 = OpFunctionCall %v4float %vertex_main_inner %28 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %30 OpStore %value %28
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%32 = OpLabel %31 = OpLabel
%33 = OpFunctionCall %void %length_056071 %32 = OpFunctionCall %void %length_056071
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%35 = OpLabel %34 = OpLabel
%36 = OpFunctionCall %void %length_056071 %35 = OpFunctionCall %void %length_056071
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,5 +1,5 @@
fn length_056071() { fn length_056071() {
var arg_0 = vec3<f32>(1.0f); var arg_0 = vec3<f32>(0.0f);
var res : f32 = length(arg_0); var res : f32 = length(arg_0);
} }

View File

@ -25,7 +25,7 @@ enable f16;
// fn length(vec<2, f16>) -> f16 // fn length(vec<2, f16>) -> f16
fn length_3f0e13() { fn length_3f0e13() {
var arg_0 = vec2<f16>(1.h); var arg_0 = vec2<f16>(0.h);
var res: f16 = length(arg_0); var res: f16 = length(arg_0);
} }

View File

@ -1,5 +1,5 @@
void length_3f0e13() { void length_3f0e13() {
vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx; vector<float16_t, 2> arg_0 = (float16_t(0.0h)).xx;
float16_t res = length(arg_0); float16_t res = length(arg_0);
} }

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_3f0e13() { void length_3f0e13() {
f16vec2 arg_0 = f16vec2(1.0hf); f16vec2 arg_0 = f16vec2(0.0hf);
float16_t res = length(arg_0); float16_t res = length(arg_0);
} }
@ -24,7 +24,7 @@ void main() {
precision mediump float; precision mediump float;
void length_3f0e13() { void length_3f0e13() {
f16vec2 arg_0 = f16vec2(1.0hf); f16vec2 arg_0 = f16vec2(0.0hf);
float16_t res = length(arg_0); float16_t res = length(arg_0);
} }
@ -40,7 +40,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require #extension GL_AMD_gpu_shader_half_float : require
void length_3f0e13() { void length_3f0e13() {
f16vec2 arg_0 = f16vec2(1.0hf); f16vec2 arg_0 = f16vec2(0.0hf);
float16_t res = length(arg_0); float16_t res = length(arg_0);
} }

View File

@ -2,7 +2,7 @@
using namespace metal; using namespace metal;
void length_3f0e13() { void length_3f0e13() {
half2 arg_0 = half2(1.0h); half2 arg_0 = half2(0.0h);
half res = length(arg_0); half res = length(arg_0);
} }

View File

@ -1,14 +1,14 @@
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0
; Bound: 40 ; Bound: 38
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
OpCapability Float16 OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16 OpCapability StorageInputOutput16
%21 = OpExtInstImport "GLSL.std.450" %19 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450 OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint Fragment %fragment_main "fragment_main"
@ -38,43 +38,41 @@
%9 = OpTypeFunction %void %9 = OpTypeFunction %void
%half = OpTypeFloat 16 %half = OpTypeFloat 16
%v2half = OpTypeVector %half 2 %v2half = OpTypeVector %half 2
%half_0x1p_0 = OpConstant %half 0x1p+0 %15 = OpConstantNull %v2half
%16 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
%_ptr_Function_v2half = OpTypePointer Function %v2half %_ptr_Function_v2half = OpTypePointer Function %v2half
%19 = OpConstantNull %v2half
%_ptr_Function_half = OpTypePointer Function %half %_ptr_Function_half = OpTypePointer Function %half
%25 = OpConstantNull %half %23 = OpConstantNull %half
%26 = OpTypeFunction %v4float %24 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1 %float_1 = OpConstant %float 1
%length_3f0e13 = OpFunction %void None %9 %length_3f0e13 = OpFunction %void None %9
%12 = OpLabel %12 = OpLabel
%arg_0 = OpVariable %_ptr_Function_v2half Function %19 %arg_0 = OpVariable %_ptr_Function_v2half Function %15
%res = OpVariable %_ptr_Function_half Function %25 %res = OpVariable %_ptr_Function_half Function %23
OpStore %arg_0 %16 OpStore %arg_0 %15
%22 = OpLoad %v2half %arg_0 %20 = OpLoad %v2half %arg_0
%20 = OpExtInst %half %21 Length %22 %18 = OpExtInst %half %19 Length %20
OpStore %res %20 OpStore %res %18
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %26 %vertex_main_inner = OpFunction %v4float None %24
%28 = OpLabel %26 = OpLabel
%29 = OpFunctionCall %void %length_3f0e13 %27 = OpFunctionCall %void %length_3f0e13
OpReturnValue %5 OpReturnValue %5
OpFunctionEnd OpFunctionEnd
%vertex_main = OpFunction %void None %9 %vertex_main = OpFunction %void None %9
%31 = OpLabel %29 = OpLabel
%32 = OpFunctionCall %v4float %vertex_main_inner %30 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %32 OpStore %value %30
OpStore %vertex_point_size %float_1 OpStore %vertex_point_size %float_1
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%fragment_main = OpFunction %void None %9 %fragment_main = OpFunction %void None %9
%35 = OpLabel %33 = OpLabel
%36 = OpFunctionCall %void %length_3f0e13 %34 = OpFunctionCall %void %length_3f0e13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd
%compute_main = OpFunction %void None %9 %compute_main = OpFunction %void None %9
%38 = OpLabel %36 = OpLabel
%39 = OpFunctionCall %void %length_3f0e13 %37 = OpFunctionCall %void %length_3f0e13
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

View File

@ -1,7 +1,7 @@
enable f16; enable f16;
fn length_3f0e13() { fn length_3f0e13() {
var arg_0 = vec2<f16>(1.0h); var arg_0 = vec2<f16>(0.0h);
var res : f16 = length(arg_0); var res : f16 = length(arg_0);
} }

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