Revert "dawn: Suppress tests that fail on ANGLE/SwiftShader"
This reverts commit d909f2b9c5
.
Reason for revert: Since https://crrev.com/c/3924863 landed in ANGLE, I was able to land https://crbug.com/dawn/104120 in Dawn, so these suppressions are no longer needed.
Original change's description:
> dawn: Suppress tests that fail on ANGLE/SwiftShader
>
> Fails roll of SwiftShader into Dawn. See crbug.com/dawn/1557 for
> details.
>
> Bug: dawn:1557
> Change-Id: Ibe97f1c3083b1fe254dd935b4abfdfbea9e34050
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104260
> Reviewed-by: Brandon Jones <bajones@chromium.org>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1557
Change-Id: I86f0c33d2c737c0e6ee92fc73e2f7051c513ed10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104501
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -294,9 +294,6 @@ TEST_P(TriangleStripPrimitiveRestartTests, Uint32PrimitiveRestart) {
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// Same as the above test, but uses an OOB index to emulate primitive restart being disabled,
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// causing point C to be written to.
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TEST_P(TriangleStripPrimitiveRestartTests, Uint32WithoutPrimitiveRestart) {
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// TODO(crbug.com/dawn/1557): Remove suppression once ANGLE bug is fixed
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DAWN_SUPPRESS_TEST_IF(IsOpenGLES() && IsANGLESwiftShader());
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wgpu::RenderPipeline pipeline = MakeTestPipeline(wgpu::IndexFormat::Uint32);
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wgpu::Buffer indexBuffer =
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utils::CreateBufferFromData<uint32_t>(device, wgpu::BufferUsage::Index,
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@ -422,9 +419,6 @@ TEST_P(LineStripPrimitiveRestartTests, Uint32PrimitiveRestart) {
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// Same as the above test, but uses an OOB index to emulate primitive restart being disabled,
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// causing point A to be written to.
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TEST_P(LineStripPrimitiveRestartTests, Uint32WithoutPrimitiveRestart) {
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// TODO(crbug.com/dawn/1557): Remove suppression once ANGLE bug is fixed
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DAWN_SUPPRESS_TEST_IF(IsOpenGLES() && IsANGLESwiftShader());
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wgpu::RenderPipeline pipeline =
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MakeTestPipeline(wgpu::IndexFormat::Uint32, wgpu::PrimitiveTopology::LineStrip);
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