Use const*const* to annotate color state descriptors

Color state descriptors are a sequence of descriptors embedded
in RenderPipeline descriptor. We should use const*const* to
annotate them for supporting potential extended features added
in color state descriptors in future.

BUG=dawn:77

Change-Id: Id755569fa5076668c3db7b219b699845bc2a1d69
Reviewed-on: https://dawn-review.googlesource.com/c/4880
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This commit is contained in:
Yunchao He
2019-02-20 13:00:36 +00:00
committed by Commit Bot service account
parent f20f5b9493
commit 938811eef9
26 changed files with 54 additions and 49 deletions

View File

@@ -52,7 +52,8 @@ namespace utils {
colorStateDescriptor.colorBlend = blend;
colorStateDescriptor.colorWriteMask = dawn::ColorWriteMask::All;
for (uint32_t i = 0; i < kMaxColorAttachments; ++i) {
cColorStates[i] = colorStateDescriptor;
mColorStates[i] = colorStateDescriptor;
cColorStates[i] = &mColorStates[i];
}
}

View File

@@ -30,10 +30,11 @@ namespace utils {
dawn::PipelineStageDescriptor cVertexStage;
dawn::PipelineStageDescriptor cFragmentStage;
std::array<dawn::ColorStateDescriptor, kMaxColorAttachments> cColorStates;
std::array<dawn::ColorStateDescriptor*, kMaxColorAttachments> cColorStates;
dawn::DepthStencilStateDescriptor cDepthStencilState;
private:
dawn::ColorStateDescriptor mColorStates[kMaxColorAttachments];
};
} // namespace utils