mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-18 01:15:39 +00:00
dawn_native: deduplicate render pipelines
BUG=dawn:143 Change-Id: I2f66387f95bcb44dc20f308b4a582b878803dbe8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6864 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
committed by
Commit Bot service account
parent
00f6b1af41
commit
94274b63fb
@@ -14,6 +14,7 @@
|
||||
|
||||
#include "tests/DawnTest.h"
|
||||
|
||||
#include "utils/ComboRenderPipelineDescriptor.h"
|
||||
#include "utils/DawnHelpers.h"
|
||||
|
||||
class ObjectCachingTest : public DawnTest {};
|
||||
@@ -165,4 +166,124 @@ TEST_P(ObjectCachingTest, ComputePipelineDeduplicationOnLayout) {
|
||||
EXPECT_EQ(pipeline.Get() == samePipeline.Get(), !UsesWire());
|
||||
}
|
||||
|
||||
// Test that RenderPipelines are correctly deduplicated wrt. their layout
|
||||
TEST_P(ObjectCachingTest, RenderPipelineDeduplicationOnLayout) {
|
||||
dawn::BindGroupLayout bgl = utils::MakeBindGroupLayout(
|
||||
device, {{1, dawn::ShaderStageBit::Fragment, dawn::BindingType::UniformBuffer}});
|
||||
dawn::BindGroupLayout otherBgl = utils::MakeBindGroupLayout(
|
||||
device, {{1, dawn::ShaderStageBit::Vertex, dawn::BindingType::UniformBuffer}});
|
||||
|
||||
dawn::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
dawn::PipelineLayout samePl = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
dawn::PipelineLayout otherPl = utils::MakeBasicPipelineLayout(device, nullptr);
|
||||
|
||||
EXPECT_NE(pl.Get(), otherPl.Get());
|
||||
EXPECT_EQ(pl.Get() == samePl.Get(), !UsesWire());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor desc(device);
|
||||
desc.cVertexStage.module = utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
gl_Position = vec4(0.0);
|
||||
})");
|
||||
desc.cFragmentStage.module = utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
})");
|
||||
|
||||
desc.layout = pl;
|
||||
dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.layout = samePl;
|
||||
dawn::RenderPipeline samePipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.layout = otherPl;
|
||||
dawn::RenderPipeline otherPipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
|
||||
EXPECT_EQ(pipeline.Get() == samePipeline.Get(), !UsesWire());
|
||||
}
|
||||
|
||||
// Test that RenderPipelines are correctly deduplicated wrt. their vertex module
|
||||
TEST_P(ObjectCachingTest, RenderPipelineDeduplicationOnVertexModule) {
|
||||
dawn::ShaderModule module = utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
gl_Position = vec4(0.0);
|
||||
})");
|
||||
dawn::ShaderModule sameModule = utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
gl_Position = vec4(0.0);
|
||||
})");
|
||||
dawn::ShaderModule otherModule =
|
||||
utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
gl_Position = vec4(1.0);
|
||||
})");
|
||||
|
||||
EXPECT_NE(module.Get(), otherModule.Get());
|
||||
EXPECT_EQ(module.Get() == sameModule.Get(), !UsesWire());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor desc(device);
|
||||
desc.cFragmentStage.module = utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
})");
|
||||
|
||||
desc.cVertexStage.module = module;
|
||||
dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.cVertexStage.module = sameModule;
|
||||
dawn::RenderPipeline samePipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.cVertexStage.module = otherModule;
|
||||
dawn::RenderPipeline otherPipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
|
||||
EXPECT_EQ(pipeline.Get() == samePipeline.Get(), !UsesWire());
|
||||
}
|
||||
|
||||
// Test that RenderPipelines are correctly deduplicated wrt. their fragment module
|
||||
TEST_P(ObjectCachingTest, RenderPipelineDeduplicationOnFragmentModule) {
|
||||
dawn::ShaderModule module = utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
})");
|
||||
dawn::ShaderModule sameModule =
|
||||
utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
})");
|
||||
dawn::ShaderModule otherModule =
|
||||
utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
int i = 0;
|
||||
})");
|
||||
|
||||
EXPECT_NE(module.Get(), otherModule.Get());
|
||||
EXPECT_EQ(module.Get() == sameModule.Get(), !UsesWire());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor desc(device);
|
||||
desc.cVertexStage.module = utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
gl_Position = vec4(0.0);
|
||||
})");
|
||||
|
||||
desc.cFragmentStage.module = module;
|
||||
dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.cFragmentStage.module = sameModule;
|
||||
dawn::RenderPipeline samePipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.cFragmentStage.module = otherModule;
|
||||
dawn::RenderPipeline otherPipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
|
||||
EXPECT_EQ(pipeline.Get() == samePipeline.Get(), !UsesWire());
|
||||
}
|
||||
|
||||
DAWN_INSTANTIATE_TEST(ObjectCachingTest, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
|
||||
|
||||
Reference in New Issue
Block a user