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GLSL: implement atomics.
Bug: tint:1314 Change-Id: Ic7a88761752d2db3374be043c94f02fd20684c03 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69560 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
parent
38fa643702
commit
943c410d51
@@ -1,9 +1,7 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared int v[3];
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shared int v[3];
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struct tint_symbol_2 {
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uint local_invocation_index;
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@@ -16,7 +14,7 @@ void tint_symbol_inner(uint local_invocation_index) {
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v[i] = 0;
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}
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}
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GroupMemoryBarrierWithGroupSync();
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memoryBarrierShared();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@@ -31,9 +29,3 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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@@ -1,9 +1,7 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared mat2x3 v;
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shared mat2x3 v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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@@ -13,7 +11,7 @@ void tint_symbol_inner(uint local_invocation_index) {
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{
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v = mat2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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}
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GroupMemoryBarrierWithGroupSync();
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memoryBarrierShared();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@@ -28,9 +26,3 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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@@ -1,9 +1,7 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared int v;
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shared int v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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@@ -13,7 +11,7 @@ void tint_symbol_inner(uint local_invocation_index) {
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{
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v = 0;
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}
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GroupMemoryBarrierWithGroupSync();
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memoryBarrierShared();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@@ -28,9 +26,3 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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@@ -1,5 +1,3 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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@@ -8,7 +6,7 @@ struct S {
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float b;
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};
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groupshared S v;
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shared S v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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@@ -19,7 +17,7 @@ void tint_symbol_inner(uint local_invocation_index) {
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S tint_symbol_3 = S(0, 0.0f);
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v = tint_symbol_3;
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}
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GroupMemoryBarrierWithGroupSync();
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memoryBarrierShared();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@@ -34,9 +32,3 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:9: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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@@ -1,9 +1,7 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared ivec3 v;
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shared ivec3 v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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@@ -13,7 +11,7 @@ void tint_symbol_inner(uint local_invocation_index) {
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{
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v = ivec3(0, 0, 0);
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}
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GroupMemoryBarrierWithGroupSync();
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memoryBarrierShared();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@@ -28,9 +26,3 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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