spirv-reader: handle initialized gl_Position
Bug: tint:508 Change-Id: I57b811c71e9172becfa8a7b9c298824b891d4844 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54565 Auto-Submit: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: David Neto <dneto@google.com> Reviewed-by: James Price <jrprice@google.com>
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@ -1041,7 +1041,7 @@ bool FunctionEmitter::EmitEntryPointAsWrapper() {
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// The SPIR-V gl_PerVertex variable has already been remapped to
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// a gl_Position variable.
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// Substitute the type.
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param_type = ty_.Vector(ty_.F32(), 4);
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store_type = param_type = ty_.Vector(ty_.F32(), 4);
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out_decos.emplace_back(
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create<ast::BuiltinDecoration>(source, ast::Builtin::kPosition));
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} else {
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@ -1250,6 +1250,8 @@ bool ParserImpl::EmitModuleScopeVariables() {
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(spirv_storage_class == SpvStorageClassOutput))) {
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// Skip emitting gl_PerVertex.
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builtin_position_.per_vertex_var_id = var.result_id();
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builtin_position_.per_vertex_var_init_id =
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var.NumInOperands() > 1 ? var.GetSingleWordInOperand(1) : 0u;
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continue;
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}
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switch (enum_converter_.ToStorageClass(spirv_storage_class)) {
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@ -1322,13 +1324,33 @@ bool ParserImpl::EmitModuleScopeVariables() {
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decos.push_back(
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create<ast::BuiltinDecoration>(Source{}, ast::Builtin::kPosition));
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}
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auto* var = MakeVariable(
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ast::Expression* ast_constructor = nullptr;
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if (builtin_position_.per_vertex_var_init_id) {
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// The initializer is complex.
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const auto* init =
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def_use_mgr_->GetDef(builtin_position_.per_vertex_var_init_id);
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switch (init->opcode()) {
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case SpvOpConstantComposite:
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case SpvOpSpecConstantComposite:
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ast_constructor = MakeConstantExpression(
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init->GetSingleWordInOperand(
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builtin_position_.position_member_index))
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.expr;
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break;
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default:
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return Fail() << "gl_PerVertex initializer too complex. only "
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"OpCompositeConstruct and OpSpecConstantComposite "
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"are supported: "
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<< init->PrettyPrint();
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}
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}
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auto* ast_var = MakeVariable(
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builtin_position_.per_vertex_var_id,
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enum_converter_.ToStorageClass(builtin_position_.storage_class),
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ConvertType(builtin_position_.position_member_type_id), false, nullptr,
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std::move(decos));
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ConvertType(builtin_position_.position_member_type_id), false,
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ast_constructor, std::move(decos));
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builder_.AST().AddGlobalVariable(var);
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builder_.AST().AddGlobalVariable(ast_var);
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}
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return success_;
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}
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@ -478,6 +478,8 @@ class ParserImpl : Reader {
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/// The ID of the gl_PerVertex variable, if it was declared.
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/// We'll use this for the gl_Position variable instead.
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uint32_t per_vertex_var_id = 0;
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/// The ID of the initializer to gl_PerVertex, if any.
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uint32_t per_vertex_var_init_id = 0;
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};
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/// @returns info about the gl_Position builtin variable.
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const BuiltInPositionInfo& GetBuiltInPositionInfo() {
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@ -4899,7 +4899,106 @@ TEST_F(SpvModuleScopeVarParserTest,
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EXPECT_EQ(got, expected) << got;
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}
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// TODO(dneto): pipeline IO: gl_Position, with initializer
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TEST_F(SpvModuleScopeVarParserTest,
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BuiltinPosition_BuiltIn_Position_Initializer) {
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const std::string assembly = R"(
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OpCapability Shader
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OpMemoryModel Logical Simple
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OpEntryPoint Vertex %main "main" %1
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OpMemberDecorate %10 0 BuiltIn Position
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OpMemberDecorate %10 1 BuiltIn PointSize
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OpMemberDecorate %10 2 BuiltIn ClipDistance
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OpMemberDecorate %10 3 BuiltIn CullDistance
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%void = OpTypeVoid
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%voidfn = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%uint_1 = OpConstant %uint 1
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%arr = OpTypeArray %float %uint_1
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%10 = OpTypeStruct %v4float %float %arr %arr
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%11 = OpTypePointer Output %10
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%float_1 = OpConstant %float 1
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%float_2 = OpConstant %float 2
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%float_3 = OpConstant %float 3
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%float_4 = OpConstant %float 4
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%float_5 = OpConstant %float 5
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%float_6 = OpConstant %float 6
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%float_7 = OpConstant %float 7
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%init_pos = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4
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%init_clip = OpConstantComposite %arr %float_6
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%init_cull = OpConstantComposite %arr %float_7
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%init_per_vertex = OpConstantComposite %10 %init_pos %float_5 %init_clip %init_cull
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%1 = OpVariable %11 Output %init_per_vertex
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%main = OpFunction %void None %voidfn
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%entry = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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auto p = parser(test::Assemble(assembly));
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// TODO(crbug.com/tint/508): Remove this when everything is converted
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// to HLSL style pipeline IO.
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p->SetHLSLStylePipelineIO();
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ASSERT_TRUE(p->Parse()) << p->error() << assembly;
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EXPECT_TRUE(p->error().empty());
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const auto got = p->program().to_str();
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const std::string expected = R"(Module{
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Struct main_out {
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StructMember{[[ BuiltinDecoration{position}
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]] gl_Position: __vec_4__f32}
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}
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Variable{
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gl_Position
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private
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undefined
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__vec_4__f32
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{
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TypeConstructor[not set]{
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__vec_4__f32
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ScalarConstructor[not set]{1.000000}
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ScalarConstructor[not set]{2.000000}
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ScalarConstructor[not set]{3.000000}
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ScalarConstructor[not set]{4.000000}
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}
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}
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}
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Function main_1 -> __void
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()
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{
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Return{}
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}
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Function main -> __type_name_main_out
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StageDecoration{vertex}
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()
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{
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Call[not set]{
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Identifier[not set]{main_1}
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(
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)
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}
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Return{
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{
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TypeConstructor[not set]{
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__type_name_main_out
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Identifier[not set]{gl_Position}
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}
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}
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}
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}
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}
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)";
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EXPECT_EQ(got, expected) << got;
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}
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// TODO(dneto): pipeline IO: read PointSize
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// TODO(dneto): pipeline IO: write PointSize
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