Enable CreateReadyPipelineTests that now pass
The blocking issue in Tint for these tests has been fixed. BUG=tint:398 Change-Id: I54715730bdac0de01c5aab47a6559257987943e3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39080 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -135,9 +135,6 @@ TEST_P(CreateReadyPipelineTest, CreateComputePipelineFailed) {
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// Verify the basic use of CreateReadyRenderPipeline() works on all backends.
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// Verify the basic use of CreateReadyRenderPipeline() works on all backends.
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TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyRenderPipeline) {
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TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyRenderPipeline) {
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// TODO(crbug.com/tint/398): GLSL builtins don't work with SPIR-V reader.
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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constexpr wgpu::TextureFormat kRenderAttachmentFormat = wgpu::TextureFormat::RGBA8Unorm;
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constexpr wgpu::TextureFormat kRenderAttachmentFormat = wgpu::TextureFormat::RGBA8Unorm;
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
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@ -208,9 +205,6 @@ TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyRenderPipeline) {
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TEST_P(CreateReadyPipelineTest, CreateRenderPipelineFailed) {
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TEST_P(CreateReadyPipelineTest, CreateRenderPipelineFailed) {
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DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation"));
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DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation"));
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// TODO(crbug.com/tint/398): GLSL builtins don't work with SPIR-V reader.
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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constexpr wgpu::TextureFormat kRenderAttachmentFormat = wgpu::TextureFormat::Depth32Float;
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constexpr wgpu::TextureFormat kRenderAttachmentFormat = wgpu::TextureFormat::Depth32Float;
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
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