mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-21 10:49:14 +00:00
Remove depreated APIs and WGSL
WGSL: * Remove vertex_idx and instance_idx. These are now vertex_index and instance_index. It seems this was removed once before, then reverted due to CTS failures, but the original change never landed again. * Remove the [[set(n)]] decoration. This has been [[group(n)]] for months now. API: * Remove deprecated enums from transform::VertexFormat. * Remove transform::Renamer constructor that takes a Config. This should be passed by DataMap. * Remove ast::AccessControl alias to ast::Access. Change-Id: I988c96c4269b02a5d77163409f261fd5923188e0 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56541 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
692fc20797
commit
9545fb76b6
@@ -15,6 +15,7 @@
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#include "src/transform/array_length_from_uniform.h"
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#include <memory>
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#include <string>
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#include <utility>
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#include "src/ast/struct_block_decoration.h"
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@@ -45,7 +46,7 @@ void ArrayLengthFromUniform::Run(CloneContext& ctx,
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if (cfg == nullptr) {
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ctx.dst->Diagnostics().add_error(
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diag::System::Transform,
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"missing transform data for ArrayLengthFromUniform");
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"missing transform data for " + std::string(TypeInfo().name));
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return;
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}
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@@ -29,7 +29,9 @@ using ArrayLengthFromUniformTest = TransformTest;
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TEST_F(ArrayLengthFromUniformTest, Error_MissingTransformData) {
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auto* src = "";
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auto* expect = "error: missing transform data for ArrayLengthFromUniform";
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auto* expect =
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"error: missing transform data for "
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"tint::transform::ArrayLengthFromUniform";
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auto got = Run<InlinePointerLets, Simplify, ArrayLengthFromUniform>(src);
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@@ -14,6 +14,7 @@
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#include "src/transform/binding_remapper.h"
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#include <string>
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#include <unordered_set>
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#include <utility>
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@@ -46,7 +47,7 @@ void BindingRemapper::Run(CloneContext& ctx, const DataMap& inputs, DataMap&) {
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if (!remappings) {
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ctx.dst->Diagnostics().add_error(
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diag::System::Transform,
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"BindingRemapper did not find the remapping data");
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"missing transform data for " + std::string(TypeInfo().name));
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return;
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}
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@@ -382,7 +382,8 @@ struct S {
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fn f() {}
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)";
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auto* expect = "error: BindingRemapper did not find the remapping data";
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auto* expect =
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"error: missing transform data for tint::transform::BindingRemapper";
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auto got = Run<BindingRemapper>(src);
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@@ -15,6 +15,7 @@
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#include "src/transform/canonicalize_entry_point_io.h"
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#include <algorithm>
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#include <string>
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#include <utility>
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#include "src/program_builder.h"
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@@ -70,7 +71,7 @@ void CanonicalizeEntryPointIO::Run(CloneContext& ctx,
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if (cfg == nullptr) {
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ctx.dst->Diagnostics().add_error(
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diag::System::Transform,
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"missing transform data for CanonicalizeEntryPointIO");
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"missing transform data for " + std::string(TypeInfo().name));
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return;
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}
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@@ -25,7 +25,9 @@ using CanonicalizeEntryPointIOTest = TransformTest;
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TEST_F(CanonicalizeEntryPointIOTest, Error_MissingTransformData) {
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auto* src = "";
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auto* expect = "error: missing transform data for CanonicalizeEntryPointIO";
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auto* expect =
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"error: missing transform data for "
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"tint::transform::CanonicalizeEntryPointIO";
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auto got = Run<CanonicalizeEntryPointIO>(src);
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@@ -881,8 +881,7 @@ Renamer::Config::Config(Target t) : target(t) {}
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Renamer::Config::Config(const Config&) = default;
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Renamer::Config::~Config() = default;
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Renamer::Renamer() : deprecated_cfg_(Target::kAll) {}
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Renamer::Renamer(const Config& config) : deprecated_cfg_(config) {}
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Renamer::Renamer() = default;
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Renamer::~Renamer() = default;
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Output Renamer::Run(const Program* in, const DataMap& inputs) {
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@@ -918,14 +917,15 @@ Output Renamer::Run(const Program* in, const DataMap& inputs) {
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Data::Remappings remappings;
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auto* cfg = inputs.Get<Config>();
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if (!cfg) {
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cfg = &deprecated_cfg_;
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Target target = Target::kAll;
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if (auto* cfg = inputs.Get<Config>()) {
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target = cfg->target;
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}
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ctx.ReplaceAll([&](Symbol sym_in) {
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auto name_in = ctx.src->Symbols().NameFor(sym_in);
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switch (cfg->target) {
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switch (target) {
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case Target::kAll:
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// Always rename.
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break;
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@@ -56,7 +56,8 @@ class Renamer : public Castable<Renamer, Transform> {
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kMslKeywords,
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};
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/// Configuration options for the transform
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/// Optional configuration options for the transform.
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/// If omitted, then the renamer will use Target::kAll.
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struct Config : public Castable<Config, transform::Data> {
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/// Constructor
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/// @param tgt the targets to rename
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@@ -75,11 +76,6 @@ class Renamer : public Castable<Renamer, Transform> {
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/// Constructor using a the configuration provided in the input Data
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Renamer();
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/// Constructor
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/// @param config the configuration for the transform
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/// [DEPRECATED] Pass Config as input Data
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explicit Renamer(const Config& config);
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/// Destructor
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~Renamer() override;
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@@ -88,9 +84,6 @@ class Renamer : public Castable<Renamer, Transform> {
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/// @param data optional extra transform-specific input data
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/// @returns the transformation result
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Output Run(const Program* program, const DataMap& data = {}) override;
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private:
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Config const deprecated_cfg_;
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};
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} // namespace transform
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@@ -35,7 +35,9 @@ void SingleEntryPoint::Run(CloneContext& ctx, const DataMap& inputs, DataMap&) {
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auto* cfg = inputs.Get<Config>();
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if (cfg == nullptr) {
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ctx.dst->Diagnostics().add_error(
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diag::System::Transform, "missing transform data for SingleEntryPoint");
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diag::System::Transform,
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"missing transform data for " + std::string(TypeInfo().name));
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return;
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}
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@@ -27,7 +27,8 @@ using SingleEntryPointTest = TransformTest;
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TEST_F(SingleEntryPointTest, Error_MissingTransformData) {
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auto* src = "";
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auto* expect = "error: missing transform data for SingleEntryPoint";
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auto* expect =
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"error: missing transform data for tint::transform::SingleEntryPoint";
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auto got = Run<SingleEntryPoint>(src);
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@@ -426,7 +426,7 @@ struct State {
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// Returns a u32 loaded from buffer_base + offset.
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auto load_u32 = [&] {
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return LoadPrimitive(array_base, offset, buffer, VertexFormat::kU32);
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return LoadPrimitive(array_base, offset, buffer, VertexFormat::kUint32);
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};
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// Returns a i32 loaded from buffer_base + offset.
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@@ -434,7 +434,8 @@ struct State {
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// Returns a u32 loaded from buffer_base + offset + 4.
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auto load_next_u32 = [&] {
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return LoadPrimitive(array_base, offset + 4, buffer, VertexFormat::kU32);
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return LoadPrimitive(array_base, offset + 4, buffer,
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VertexFormat::kUint32);
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};
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// Returns a i32 loaded from buffer_base + offset + 4.
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@@ -446,8 +447,8 @@ struct State {
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// `offset` must be `min_alignment` bytes aligned.
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auto load_u16_h = [&] {
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auto low_u32_offset = offset & ~3u;
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auto* low_u32 =
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LoadPrimitive(array_base, low_u32_offset, buffer, VertexFormat::kU32);
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auto* low_u32 = LoadPrimitive(array_base, low_u32_offset, buffer,
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VertexFormat::kUint32);
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switch (offset & 3) {
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case 0:
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return ctx.dst->Shl(low_u32, 16u);
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@@ -457,7 +458,7 @@ struct State {
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return ctx.dst->And(low_u32, 0xffff0000u);
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default: { // 3:
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auto* high_u32 = LoadPrimitive(array_base, low_u32_offset + 4, buffer,
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VertexFormat::kU32);
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VertexFormat::kUint32);
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auto* shr = ctx.dst->Shr(low_u32, 8u);
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auto* shl = ctx.dst->Shl(high_u32, 24u);
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return ctx.dst->And(ctx.dst->Or(shl, shr), 0xffff0000u);
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@@ -469,8 +470,8 @@ struct State {
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// The high 16 bits are 0.
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auto load_u16_l = [&] {
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auto low_u32_offset = offset & ~3u;
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auto* low_u32 =
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LoadPrimitive(array_base, low_u32_offset, buffer, VertexFormat::kU32);
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auto* low_u32 = LoadPrimitive(array_base, low_u32_offset, buffer,
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VertexFormat::kUint32);
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switch (offset & 3) {
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case 0:
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return ctx.dst->And(low_u32, 0xffffu);
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@@ -480,7 +481,7 @@ struct State {
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return ctx.dst->Shr(low_u32, 16u);
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default: { // 3:
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auto* high_u32 = LoadPrimitive(array_base, low_u32_offset + 4, buffer,
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VertexFormat::kU32);
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VertexFormat::kUint32);
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auto* shr = ctx.dst->Shr(low_u32, 24u);
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auto* shl = ctx.dst->Shl(high_u32, 8u);
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return ctx.dst->And(ctx.dst->Or(shl, shr), 0xffffu);
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@@ -504,31 +505,31 @@ struct State {
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// Vectors of basic primitives
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case VertexFormat::kUint32x2:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.u32(),
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VertexFormat::kU32, 2);
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VertexFormat::kUint32, 2);
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case VertexFormat::kUint32x3:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.u32(),
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VertexFormat::kU32, 3);
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VertexFormat::kUint32, 3);
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case VertexFormat::kUint32x4:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.u32(),
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VertexFormat::kU32, 4);
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VertexFormat::kUint32, 4);
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case VertexFormat::kSint32x2:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.i32(),
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VertexFormat::kI32, 2);
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VertexFormat::kSint32, 2);
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case VertexFormat::kSint32x3:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.i32(),
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VertexFormat::kI32, 3);
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VertexFormat::kSint32, 3);
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case VertexFormat::kSint32x4:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.i32(),
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VertexFormat::kI32, 4);
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VertexFormat::kSint32, 4);
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case VertexFormat::kFloat32x2:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.f32(),
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VertexFormat::kF32, 2);
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VertexFormat::kFloat32, 2);
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case VertexFormat::kFloat32x3:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.f32(),
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VertexFormat::kF32, 3);
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VertexFormat::kFloat32, 3);
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case VertexFormat::kFloat32x4:
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return LoadVec(array_base, offset, buffer, 4, ctx.dst->ty.f32(),
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VertexFormat::kF32, 4);
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VertexFormat::kFloat32, 4);
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case VertexFormat::kUint8x2: {
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// yyxx0000, yyxx0000
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@@ -639,7 +640,8 @@ struct State {
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/// of the vertex array (each index is 4-bytes).
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/// @param offset the byte offset of the data from `buffer_base`
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/// @param buffer the index of the vertex buffer
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/// @param format VertexFormat::kU32, VertexFormat::kI32 or VertexFormat::kF32
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/// @param format VertexFormat::kUint32, VertexFormat::kSint32 or
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/// VertexFormat::kFloat32
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ast::Expression* LoadPrimitive(Symbol array_base,
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uint32_t offset,
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uint32_t buffer,
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@@ -662,10 +664,10 @@ struct State {
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} else {
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// Unaligned load
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uint32_t offset_aligned = offset & ~3u;
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auto* low =
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LoadPrimitive(array_base, offset_aligned, buffer, VertexFormat::kU32);
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auto* low = LoadPrimitive(array_base, offset_aligned, buffer,
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VertexFormat::kUint32);
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auto* high = LoadPrimitive(array_base, offset_aligned + 4u, buffer,
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VertexFormat::kU32);
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VertexFormat::kUint32);
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uint32_t shift = 8u * (offset & 3u);
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@@ -675,11 +677,11 @@ struct State {
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}
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switch (format) {
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case VertexFormat::kU32:
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case VertexFormat::kUint32:
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return u32;
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case VertexFormat::kI32:
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case VertexFormat::kSint32:
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return ctx.dst->Bitcast(ctx.dst->ty.i32(), u32);
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case VertexFormat::kF32:
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case VertexFormat::kFloat32:
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return ctx.dst->Bitcast(ctx.dst->ty.f32(), u32);
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default:
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break;
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@@ -58,38 +58,7 @@ enum class VertexFormat {
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kSint32x3, // sint32x3
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kSint32x4, // sint32x4
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// Deprecated names
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kVec2U8 = kUint8x2,
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kVec4U8 = kUint8x4,
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kVec2I8 = kSint8x2,
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kVec4I8 = kSint8x4,
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kVec2U8Norm = kUnorm8x2,
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kVec4U8Norm = kUnorm8x4,
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kVec2I8Norm = kSnorm8x2,
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kVec4I8Norm = kSnorm8x4,
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kVec2U16 = kUint16x2,
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kVec4U16 = kUint16x4,
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kVec2I16 = kSint16x2,
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kVec4I16 = kSint16x4,
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kVec2U16Norm = kUnorm16x2,
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kVec4U16Norm = kUnorm16x4,
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kVec2I16Norm = kSnorm16x2,
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kVec4I16Norm = kSnorm16x4,
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kVec2F16 = kFloat16x2,
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kVec4F16 = kFloat16x4,
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kF32 = kFloat32,
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kVec2F32 = kFloat32x2,
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kVec3F32 = kFloat32x3,
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kVec4F32 = kFloat32x4,
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kU32 = kUint32,
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kVec2U32 = kUint32x2,
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kVec3U32 = kUint32x3,
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kVec4U32 = kUint32x4,
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kI32 = kSint32,
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kVec2I32 = kSint32x2,
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kVec3I32 = kSint32x3,
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kVec4I32 = kSint32x4,
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kLastEntry = kVec4I32
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kLastEntry = kSint32x4,
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};
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/// Describes if a vertex attributes increments with vertex index or instance
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@@ -544,7 +544,7 @@ fn main([[builtin(vertex_index)]] tint_pulling_vertex_index : u32) -> [[builtin(
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cfg.vertex_state = {
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{{16,
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InputStepMode::kVertex,
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{{VertexFormat::kFloat32, 0, 0}, {VertexFormat::kVec4F32, 0, 1}}}}};
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{{VertexFormat::kFloat32, 0, 0}, {VertexFormat::kFloat32x4, 0, 1}}}}};
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cfg.entry_point_name = "main";
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DataMap data;
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@@ -596,9 +596,9 @@ fn main([[builtin(vertex_index)]] tint_pulling_vertex_index : u32) -> [[builtin(
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VertexPulling::Config cfg;
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cfg.vertex_state = {{
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{8, InputStepMode::kVertex, {{VertexFormat::kVec2F32, 0, 0}}},
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{12, InputStepMode::kVertex, {{VertexFormat::kVec3F32, 0, 1}}},
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{16, InputStepMode::kVertex, {{VertexFormat::kVec4F32, 0, 2}}},
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{8, InputStepMode::kVertex, {{VertexFormat::kFloat32x2, 0, 0}}},
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{12, InputStepMode::kVertex, {{VertexFormat::kFloat32x3, 0, 1}}},
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{16, InputStepMode::kVertex, {{VertexFormat::kFloat32x4, 0, 2}}},
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}};
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cfg.entry_point_name = "main";
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@@ -651,7 +651,7 @@ fn main([[builtin(vertex_index)]] tint_pulling_vertex_index_1 : u32) -> [[builti
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cfg.vertex_state = {
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{{16,
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InputStepMode::kVertex,
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{{VertexFormat::kFloat32, 0, 0}, {VertexFormat::kVec4F32, 0, 1}}}}};
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{{VertexFormat::kFloat32, 0, 0}, {VertexFormat::kFloat32x4, 0, 1}}}}};
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cfg.entry_point_name = "main";
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DataMap data;
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