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Add Log.h to replace all uses of iostream
On Android iostream doesn't appear in logcat, the system log that's often used for printf debugging. Introduce Chromium/ANGLE like logging that looks like the following: InfoLog() << stuff << stuff; This makes sure the message is put in logcat on Android and removes static initializers from <iostream> BUG=dawn:286 Change-Id: Ie0d018f49bcac1a7b740739a6e59d45ae6728638 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14102 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: David Turner <digit@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@@ -16,12 +16,12 @@
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#include "common/Assert.h"
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#include "common/Constants.h"
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#include "common/Log.h"
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#include <shaderc/shaderc.hpp>
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#include <cstring>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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namespace utils {
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@@ -67,7 +67,7 @@ namespace utils {
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shaderc::Compiler compiler;
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auto result = compiler.CompileGlslToSpv(source, strlen(source), kind, "myshader?");
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if (result.GetCompilationStatus() != shaderc_compilation_status_success) {
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std::cerr << result.GetErrorMessage();
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ErrorLog() << result.GetErrorMessage();
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return {};
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}
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#ifdef DUMP_SPIRV_ASSEMBLY
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@@ -106,7 +106,7 @@ namespace utils {
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shaderc::Compiler compiler;
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shaderc::SpvCompilationResult result = compiler.AssembleToSpv(source, strlen(source));
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if (result.GetCompilationStatus() != shaderc_compilation_status_success) {
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std::cerr << result.GetErrorMessage();
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ErrorLog() << result.GetErrorMessage();
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return {};
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}
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