Implement type inference
Bug: tint:672 Change-Id: I3f586ee867f75427c4e8c309f72fb468643c23c0 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53182 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
parent
7697c31e84
commit
9834fefa7f
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@ -580,6 +580,7 @@ if(${TINT_BUILD_TESTS})
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resolver/entry_point_validation_test.cc
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resolver/function_validation_test.cc
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resolver/host_shareable_validation_test.cc
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resolver/inferred_type_test.cc
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resolver/intrinsic_test.cc
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resolver/intrinsic_validation_test.cc
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resolver/is_host_shareable_test.cc
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@ -55,15 +55,6 @@ TEST_F(ModuleTest, Assert_Null_GlobalVariable) {
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"internal compiler error");
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}
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TEST_F(ModuleTest, Assert_Invalid_GlobalVariable) {
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EXPECT_FATAL_FAILURE(
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{
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ProgramBuilder builder;
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builder.Global("var", nullptr, StorageClass::kInput);
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},
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"internal compiler error");
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}
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TEST_F(ModuleTest, Assert_Null_ConstructedType) {
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EXPECT_FATAL_FAILURE(
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{
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@ -40,8 +40,6 @@ Variable::Variable(ProgramID program_id,
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declared_storage_class_(declared_storage_class) {
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TINT_ASSERT(symbol_.IsValid());
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TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(symbol_, program_id);
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// no type means we must have a constructor to infer it
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TINT_ASSERT(type_ || constructor);
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TINT_ASSERT_PROGRAM_IDS_EQUAL_IF_VALID(constructor, program_id);
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}
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@ -71,15 +71,6 @@ TEST_F(VariableTest, Assert_MissingSymbol) {
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"internal compiler error");
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}
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TEST_F(VariableTest, Assert_Null_Type) {
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EXPECT_FATAL_FAILURE(
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{
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ProgramBuilder b;
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b.Var("x", nullptr, StorageClass::kNone);
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},
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"internal compiler error");
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}
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TEST_F(VariableTest, Assert_DifferentProgramID_Symbol) {
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EXPECT_FATAL_FAILURE(
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{
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@ -496,7 +496,7 @@ Maybe<ast::Variable*> ParserImpl::global_constant_decl(
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const char* use = "let declaration";
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auto decl = expect_variable_ident_decl(use);
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auto decl = expect_variable_ident_decl(use, /* allow_inferred = */ true);
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if (decl.errored)
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return Failure::kErrored;
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@ -520,7 +520,7 @@ Maybe<ast::Variable*> ParserImpl::global_constant_decl(
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// variable_decl
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// : VAR variable_storage_decoration? variable_ident_decl
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Maybe<ParserImpl::VarDeclInfo> ParserImpl::variable_decl() {
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Maybe<ParserImpl::VarDeclInfo> ParserImpl::variable_decl(bool allow_inferred) {
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if (!match(Token::Type::kVar))
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return Failure::kNoMatch;
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@ -544,7 +544,8 @@ Maybe<ParserImpl::VarDeclInfo> ParserImpl::variable_decl() {
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}
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}
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auto decl = expect_variable_ident_decl("variable declaration");
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auto decl =
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expect_variable_ident_decl("variable declaration", allow_inferred);
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if (decl.errored)
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return Failure::kErrored;
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@ -898,11 +899,16 @@ Expect<ast::ImageFormat> ParserImpl::expect_image_storage_type(
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// variable_ident_decl
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// : IDENT COLON variable_decoration_list* type_decl
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Expect<ParserImpl::TypedIdentifier> ParserImpl::expect_variable_ident_decl(
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const std::string& use) {
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const std::string& use,
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bool allow_inferred) {
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auto ident = expect_ident(use);
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if (ident.errored)
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return Failure::kErrored;
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if (allow_inferred && !peek().Is(Token::Type::kColon)) {
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return TypedIdentifier{nullptr, ident.value, ident.source};
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}
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if (!expect(use, Token::Type::kColon))
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return Failure::kErrored;
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@ -1689,7 +1695,8 @@ Maybe<ast::ReturnStatement*> ParserImpl::return_stmt() {
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// | CONST variable_ident_decl EQUAL logical_or_expression
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Maybe<ast::VariableDeclStatement*> ParserImpl::variable_stmt() {
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if (match(Token::Type::kLet)) {
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auto decl = expect_variable_ident_decl("let declaration");
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auto decl = expect_variable_ident_decl("let declaration",
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/*allow_inferred = */ true);
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if (decl.errored)
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return Failure::kErrored;
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@ -1714,7 +1721,7 @@ Maybe<ast::VariableDeclStatement*> ParserImpl::variable_stmt() {
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return create<ast::VariableDeclStatement>(decl->source, var);
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}
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auto decl = variable_decl();
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auto decl = variable_decl(/*allow_inferred = */ true);
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if (decl.errored)
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return Failure::kErrored;
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if (!decl.matched)
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@ -214,8 +214,8 @@ class ParserImpl {
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/// Destructor
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~TypedIdentifier();
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/// Parsed type.
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ast::Type* type;
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/// Parsed type. May be nullptr for inferred types.
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ast::Type* type = nullptr;
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/// Parsed identifier.
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std::string name;
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/// Source to the identifier.
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@ -387,13 +387,19 @@ class ParserImpl {
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/// @param decos the list of decorations for the constant declaration.
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Maybe<ast::Variable*> global_constant_decl(ast::DecorationList& decos);
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/// Parses a `variable_decl` grammar element
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/// @param allow_inferred if true, do not fail if variable decl does not
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/// specify type
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/// @returns the parsed variable declaration info
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Maybe<VarDeclInfo> variable_decl();
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Maybe<VarDeclInfo> variable_decl(bool allow_inferred = false);
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/// Parses a `variable_ident_decl` grammar element, erroring on parse
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/// failure.
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/// @param use a description of what was being parsed if an error was raised.
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/// @param allow_inferred if true, do not fail if variable decl does not
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/// specify type
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/// @returns the identifier and type parsed or empty otherwise
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Expect<TypedIdentifier> expect_variable_ident_decl(const std::string& use);
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Expect<TypedIdentifier> expect_variable_ident_decl(
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const std::string& use,
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bool allow_inferred = false);
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/// Parses a `variable_storage_decoration` grammar element
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/// @returns the storage class or StorageClass::kNone if none matched
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Maybe<ast::StorageClass> variable_storage_decoration();
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@ -48,6 +48,33 @@ TEST_F(ParserImplTest, GlobalConstantDecl) {
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ast::HasDecoration<ast::OverrideDecoration>(e.value->decorations()));
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}
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TEST_F(ParserImplTest, GlobalConstantDecl_Inferred) {
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auto p = parser("let a = 1.");
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auto decos = p->decoration_list();
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EXPECT_FALSE(decos.errored);
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EXPECT_FALSE(decos.matched);
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auto e = p->global_constant_decl(decos.value);
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EXPECT_FALSE(p->has_error()) << p->error();
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EXPECT_TRUE(e.matched);
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EXPECT_FALSE(e.errored);
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ASSERT_NE(e.value, nullptr);
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EXPECT_TRUE(e->is_const());
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EXPECT_EQ(e->symbol(), p->builder().Symbols().Get("a"));
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EXPECT_EQ(e->type(), nullptr);
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EXPECT_EQ(e->source().range.begin.line, 1u);
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EXPECT_EQ(e->source().range.begin.column, 5u);
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EXPECT_EQ(e->source().range.end.line, 1u);
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EXPECT_EQ(e->source().range.end.column, 6u);
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ASSERT_NE(e->constructor(), nullptr);
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EXPECT_TRUE(e->constructor()->Is<ast::ConstructorExpression>());
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EXPECT_FALSE(
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ast::HasDecoration<ast::OverrideDecoration>(e.value->decorations()));
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}
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TEST_F(ParserImplTest, GlobalConstantDecl_InvalidVariable) {
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auto p = parser("let a : invalid = 1.");
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auto decos = p->decoration_list();
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@ -37,6 +37,13 @@ TEST_F(ParserImplTest, GlobalDecl_GlobalVariable) {
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EXPECT_EQ(v->symbol(), program.Symbols().Get("a"));
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}
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TEST_F(ParserImplTest, GlobalDecl_GlobalVariable_Inferred_Invalid) {
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auto p = parser("var<private> a = vec2<i32>(1, 2);");
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p->expect_global_decl();
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ASSERT_TRUE(p->has_error());
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EXPECT_EQ(p->error(), "1:16: expected ':' for variable declaration");
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}
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TEST_F(ParserImplTest, GlobalDecl_GlobalVariable_Invalid) {
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auto p = parser("var<private> a : vec2<invalid>;");
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p->expect_global_decl();
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@ -33,6 +33,18 @@ TEST_F(ParserImplTest, VariableDecl_Parses) {
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EXPECT_EQ(v->type->source().range, (Source::Range{{1u, 14u}, {1u, 17u}}));
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}
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TEST_F(ParserImplTest, VariableDecl_Inferred_Parses) {
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auto p = parser("var my_var = 1.0");
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auto v = p->variable_decl(/*allow_inferred = */ true);
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EXPECT_FALSE(p->has_error());
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EXPECT_TRUE(v.matched);
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EXPECT_FALSE(v.errored);
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EXPECT_EQ(v->name, "my_var");
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EXPECT_EQ(v->type, nullptr);
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EXPECT_EQ(v->source.range, (Source::Range{{1u, 5u}, {1u, 11u}}));
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}
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TEST_F(ParserImplTest, VariableDecl_MissingVar) {
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auto p = parser("my_var : f32");
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auto v = p->variable_decl();
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@ -33,6 +33,17 @@ TEST_F(ParserImplTest, VariableIdentDecl_Parses) {
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EXPECT_EQ(decl->type->source().range, (Source::Range{{1u, 10u}, {1u, 13u}}));
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}
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TEST_F(ParserImplTest, VariableIdentDecl_Inferred_Parses) {
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auto p = parser("my_var = 1.0");
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auto decl = p->expect_variable_ident_decl("test", /*allow_inferred = */ true);
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ASSERT_FALSE(p->has_error()) << p->error();
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ASSERT_FALSE(decl.errored);
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ASSERT_EQ(decl->name, "my_var");
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ASSERT_EQ(decl->type, nullptr);
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EXPECT_EQ(decl->source.range, (Source::Range{{1u, 1u}, {1u, 7u}}));
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}
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TEST_F(ParserImplTest, VariableIdentDecl_MissingIdent) {
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auto p = parser(": f32");
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auto decl = p->expect_variable_ident_decl("test");
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@ -0,0 +1,165 @@
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// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/ast/struct_block_decoration.h"
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#include "src/resolver/resolver.h"
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#include "src/resolver/resolver_test_helper.h"
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#include "gmock/gmock.h"
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namespace tint {
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namespace resolver {
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namespace {
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// Helpers and typedefs
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using i32 = ProgramBuilder::i32;
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using u32 = ProgramBuilder::u32;
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using f32 = ProgramBuilder::f32;
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struct ResolverInferredTypeTest : public resolver::TestHelper,
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public testing::Test {};
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struct Params {
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create_ast_type_func_ptr create_type;
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create_sem_type_func_ptr create_expected_type;
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};
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Params all_cases[] = {
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{ast_bool, sem_bool},
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{ast_u32, sem_u32},
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{ast_i32, sem_i32},
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{ast_f32, sem_f32},
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{ast_vec3<bool>, sem_vec3<sem_bool>},
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{ast_vec3<i32>, sem_vec3<sem_i32>},
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{ast_vec3<u32>, sem_vec3<sem_u32>},
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{ast_vec3<f32>, sem_vec3<sem_f32>},
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{ast_mat3x3<i32>, sem_mat3x3<sem_i32>},
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{ast_mat3x3<u32>, sem_mat3x3<sem_u32>},
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{ast_mat3x3<f32>, sem_mat3x3<sem_f32>},
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{ast_alias<ast_bool>, sem_bool},
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{ast_alias<ast_u32>, sem_u32},
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{ast_alias<ast_i32>, sem_i32},
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{ast_alias<ast_f32>, sem_f32},
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{ast_alias<ast_vec3<bool>>, sem_vec3<sem_bool>},
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{ast_alias<ast_vec3<i32>>, sem_vec3<sem_i32>},
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{ast_alias<ast_vec3<u32>>, sem_vec3<sem_u32>},
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{ast_alias<ast_vec3<f32>>, sem_vec3<sem_f32>},
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{ast_alias<ast_mat3x3<i32>>, sem_mat3x3<sem_i32>},
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{ast_alias<ast_mat3x3<u32>>, sem_mat3x3<sem_u32>},
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{ast_alias<ast_mat3x3<f32>>, sem_mat3x3<sem_f32>},
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};
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using ResolverInferredTypeParamTest = ResolverTestWithParam<Params>;
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TEST_P(ResolverInferredTypeParamTest, GlobalLet_Pass) {
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auto& params = GetParam();
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auto* type = params.create_type(ty);
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auto* expected_type = params.create_expected_type(ty);
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// let a = <type constructor>;
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auto* ctor_expr = ConstructValueFilledWith(type);
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auto* var = GlobalConst("a", nullptr, ctor_expr);
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WrapInFunction();
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EXPECT_TRUE(r()->Resolve()) << r()->error();
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EXPECT_EQ(TypeOf(var), expected_type);
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}
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TEST_P(ResolverInferredTypeParamTest, GlobalVar_Fail) {
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auto& params = GetParam();
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auto* type = params.create_type(ty);
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// var a = <type constructor>;
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auto* ctor_expr = ConstructValueFilledWith(type);
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Global(Source{{12, 34}}, "a", nullptr, ast::StorageClass::kPrivate,
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ctor_expr);
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WrapInFunction();
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EXPECT_FALSE(r()->Resolve());
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EXPECT_EQ(r()->error(),
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"12:34 error: global var declaration must specify a type");
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}
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TEST_P(ResolverInferredTypeParamTest, LocalLet_Pass) {
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auto& params = GetParam();
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auto* type = params.create_type(ty);
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auto* expected_type = params.create_expected_type(ty);
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// let a = <type constructor>;
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auto* ctor_expr = ConstructValueFilledWith(type);
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auto* var = Const("a", nullptr, ctor_expr);
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WrapInFunction(var);
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EXPECT_TRUE(r()->Resolve()) << r()->error();
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EXPECT_EQ(TypeOf(var), expected_type);
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}
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TEST_P(ResolverInferredTypeParamTest, LocalVar_Pass) {
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auto& params = GetParam();
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auto* type = params.create_type(ty);
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auto* expected_type = params.create_expected_type(ty);
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// var a = <type constructor>;
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auto* ctor_expr = ConstructValueFilledWith(type);
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auto* var = Var("a", nullptr, ast::StorageClass::kFunction, ctor_expr);
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WrapInFunction(var);
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EXPECT_TRUE(r()->Resolve()) << r()->error();
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EXPECT_EQ(TypeOf(var)->UnwrapRef(), expected_type);
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}
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INSTANTIATE_TEST_SUITE_P(ResolverTest,
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ResolverInferredTypeParamTest,
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testing::ValuesIn(all_cases));
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TEST_F(ResolverInferredTypeTest, InferArray_Pass) {
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auto* type = ty.array(ty.u32(), 10);
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auto* expected_type =
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create<sem::Array>(create<sem::U32>(), 10, 4, 4 * 10, 4, true);
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auto* ctor_expr = Construct(type);
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auto* var = Var("a", nullptr, ast::StorageClass::kFunction, ctor_expr);
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WrapInFunction(var);
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EXPECT_TRUE(r()->Resolve()) << r()->error();
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EXPECT_EQ(TypeOf(var)->UnwrapRef(), expected_type);
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}
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TEST_F(ResolverInferredTypeTest, InferStruct_Pass) {
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auto* member = Member("x", ty.i32());
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auto* type = Structure("S", {member}, {create<ast::StructBlockDecoration>()});
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auto* expected_type =
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create<sem::Struct>(type,
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sem::StructMemberList{create<sem::StructMember>(
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member, create<sem::I32>(), 0, 0, 0, 4)},
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0, 4, 4);
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auto* ctor_expr = Construct(type);
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auto* var = Var("a", nullptr, ast::StorageClass::kFunction, ctor_expr);
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WrapInFunction(var);
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EXPECT_TRUE(r()->Resolve()) << r()->error();
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EXPECT_EQ(TypeOf(var)->UnwrapRef(), expected_type);
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}
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} // namespace
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} // namespace resolver
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} // namespace tint
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@ -417,6 +417,12 @@ Resolver::VariableInfo* Resolver::Variable(ast::Variable* var,
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// If the variable has no declared type, infer it from the RHS
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if (!storage_type) {
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if (!var->is_const() && kind == VariableKind::kGlobal) {
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diagnostics_.add_error("global var declaration must specify a type",
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var->source());
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return nullptr;
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}
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type_name = rhs_type_name;
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storage_type = rhs_type->UnwrapRef(); // Implicit load of RHS
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}
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@ -0,0 +1,39 @@
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struct MyStruct {
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f1 : f32;
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};
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type MyArray = array<f32, 10>;
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fn ret_i32() -> i32 { return 1; }
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fn ret_u32() -> u32 { return 1u; }
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fn ret_f32() -> f32 { return 1.0; }
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||||
fn ret_MyStruct() -> MyStruct { return MyStruct(); }
|
||||
fn ret_MyArray() -> MyArray { return MyArray(); }
|
||||
|
||||
// Local lets
|
||||
fn let_decls() {
|
||||
let v1 = 1;
|
||||
let v2 = 1u;
|
||||
let v3 = 1.0;
|
||||
|
||||
let v4 = vec3<i32>(1, 1, 1);
|
||||
let v5 = vec3<u32>(1u, 1u, 1u);
|
||||
let v6 = vec3<f32>(1.0, 1.0, 1.0);
|
||||
|
||||
let v7 = mat3x3<f32>(v6, v6, v6);
|
||||
|
||||
let v8 = MyStruct(1.0);
|
||||
let v9 = MyArray();
|
||||
|
||||
let v10 = ret_i32();
|
||||
let v11 = ret_u32();
|
||||
let v12 = ret_f32();
|
||||
let v13 = ret_MyStruct();
|
||||
let v14 = ret_MyStruct();
|
||||
let v15 = ret_MyArray();
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(0.0,0.0,0.0,0.0);
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
SKIP: FAILED
|
||||
|
||||
|
||||
|
||||
Validation Failure:
|
||||
struct MyStruct {
|
||||
float f1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Target0;
|
||||
};
|
||||
|
||||
int ret_i32() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint ret_u32() {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
float ret_f32() {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
MyStruct ret_MyStruct() {
|
||||
const MyStruct tint_symbol_1 = {0.0f};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
float[10] ret_MyArray() {
|
||||
const float tint_symbol_2[10] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
return tint_symbol_2;
|
||||
}
|
||||
|
||||
void let_decls() {
|
||||
const int v1 = 1;
|
||||
const uint v2 = 1u;
|
||||
const float v3 = 1.0f;
|
||||
const int3 v4 = int3(1, 1, 1);
|
||||
const uint3 v5 = uint3(1u, 1u, 1u);
|
||||
const float3 v6 = float3(1.0f, 1.0f, 1.0f);
|
||||
const float3x3 v7 = float3x3(v6, v6, v6);
|
||||
const MyStruct v8 = {1.0f};
|
||||
const float v9[10] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
const int v10 = ret_i32();
|
||||
const uint v11 = ret_u32();
|
||||
const float v12 = ret_f32();
|
||||
const MyStruct v13 = ret_MyStruct();
|
||||
const MyStruct v14 = ret_MyStruct();
|
||||
const float v15[10] = ret_MyArray();
|
||||
}
|
||||
|
||||
tint_symbol main() {
|
||||
const tint_symbol tint_symbol_3 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
|
||||
C:\src\temp\ut9k.0:25:24: error: brackets are not allowed here; to declare an array, place the brackets after the name
|
||||
float[10] ret_MyArray() {
|
||||
~~~~ ^
|
||||
[10]
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct MyStruct {
|
||||
float f1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 value [[color(0)]];
|
||||
};
|
||||
struct tint_array_wrapper_0 {
|
||||
float array[10];
|
||||
};
|
||||
|
||||
int ret_i32() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint ret_u32() {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
float ret_f32() {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
MyStruct ret_MyStruct() {
|
||||
MyStruct const tint_symbol_2 = {};
|
||||
return tint_symbol_2;
|
||||
}
|
||||
|
||||
tint_array_wrapper_0 ret_MyArray() {
|
||||
tint_array_wrapper_0 const tint_symbol_3 = {};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
void let_decls() {
|
||||
int const v1 = 1;
|
||||
uint const v2 = 1u;
|
||||
float const v3 = 1.0f;
|
||||
int3 const v4 = int3(1, 1, 1);
|
||||
uint3 const v5 = uint3(1u, 1u, 1u);
|
||||
float3 const v6 = float3(1.0f, 1.0f, 1.0f);
|
||||
float3x3 const v7 = float3x3(v6, v6, v6);
|
||||
MyStruct const v8 = {.f1=1.0f};
|
||||
tint_array_wrapper_0 const v9 = {};
|
||||
int const v10 = ret_i32();
|
||||
uint const v11 = ret_u32();
|
||||
float const v12 = ret_f32();
|
||||
MyStruct const v13 = ret_MyStruct();
|
||||
MyStruct const v14 = ret_MyStruct();
|
||||
tint_array_wrapper_0 const v15 = ret_MyArray();
|
||||
}
|
||||
|
||||
fragment tint_symbol_1 tint_symbol() {
|
||||
tint_symbol_1 const tint_symbol_4 = {.value=float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
||||
return tint_symbol_4;
|
||||
}
|
||||
|
|
@ -0,0 +1,99 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 59
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %ret_i32 "ret_i32"
|
||||
OpName %ret_u32 "ret_u32"
|
||||
OpName %ret_f32 "ret_f32"
|
||||
OpName %MyStruct "MyStruct"
|
||||
OpMemberName %MyStruct 0 "f1"
|
||||
OpName %ret_MyStruct "ret_MyStruct"
|
||||
OpName %ret_MyArray "ret_MyArray"
|
||||
OpName %let_decls "let_decls"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
OpMemberDecorate %MyStruct 0 Offset 0
|
||||
OpDecorate %_arr_float_uint_10 ArrayStride 4
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
|
||||
%int = OpTypeInt 32 1
|
||||
%6 = OpTypeFunction %int
|
||||
%int_1 = OpConstant %int 1
|
||||
%uint = OpTypeInt 32 0
|
||||
%11 = OpTypeFunction %uint
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%16 = OpTypeFunction %float
|
||||
%float_1 = OpConstant %float 1
|
||||
%MyStruct = OpTypeStruct %float
|
||||
%20 = OpTypeFunction %MyStruct
|
||||
%24 = OpConstantNull %MyStruct
|
||||
%uint_10 = OpConstant %uint 10
|
||||
%_arr_float_uint_10 = OpTypeArray %float %uint_10
|
||||
%25 = OpTypeFunction %_arr_float_uint_10
|
||||
%30 = OpConstantNull %_arr_float_uint_10
|
||||
%void = OpTypeVoid
|
||||
%31 = OpTypeFunction %void
|
||||
%v3int = OpTypeVector %int 3
|
||||
%36 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%v3uint = OpTypeVector %uint 3
|
||||
%38 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%v3float = OpTypeVector %float 3
|
||||
%40 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%mat3v3float = OpTypeMatrix %v3float 3
|
||||
%43 = OpConstantComposite %MyStruct %float_1
|
||||
%50 = OpTypeFunction %void %v4float
|
||||
%float_0 = OpConstant %float 0
|
||||
%58 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%ret_i32 = OpFunction %int None %6
|
||||
%9 = OpLabel
|
||||
OpReturnValue %int_1
|
||||
OpFunctionEnd
|
||||
%ret_u32 = OpFunction %uint None %11
|
||||
%14 = OpLabel
|
||||
OpReturnValue %uint_1
|
||||
OpFunctionEnd
|
||||
%ret_f32 = OpFunction %float None %16
|
||||
%18 = OpLabel
|
||||
OpReturnValue %float_1
|
||||
OpFunctionEnd
|
||||
%ret_MyStruct = OpFunction %MyStruct None %20
|
||||
%23 = OpLabel
|
||||
OpReturnValue %24
|
||||
OpFunctionEnd
|
||||
%ret_MyArray = OpFunction %_arr_float_uint_10 None %25
|
||||
%29 = OpLabel
|
||||
OpReturnValue %30
|
||||
OpFunctionEnd
|
||||
%let_decls = OpFunction %void None %31
|
||||
%34 = OpLabel
|
||||
%42 = OpCompositeConstruct %mat3v3float %40 %40 %40
|
||||
%44 = OpFunctionCall %int %ret_i32
|
||||
%45 = OpFunctionCall %uint %ret_u32
|
||||
%46 = OpFunctionCall %float %ret_f32
|
||||
%47 = OpFunctionCall %MyStruct %ret_MyStruct
|
||||
%48 = OpFunctionCall %MyStruct %ret_MyStruct
|
||||
%49 = OpFunctionCall %_arr_float_uint_10 %ret_MyArray
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %50
|
||||
%tint_symbol = OpFunctionParameter %v4float
|
||||
%53 = OpLabel
|
||||
OpStore %tint_symbol_1 %tint_symbol
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %31
|
||||
%55 = OpLabel
|
||||
%56 = OpFunctionCall %void %tint_symbol_2 %58
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,48 @@
|
|||
struct MyStruct {
|
||||
f1 : f32;
|
||||
};
|
||||
|
||||
type MyArray = array<f32, 10>;
|
||||
|
||||
fn ret_i32() -> i32 {
|
||||
return 1;
|
||||
}
|
||||
|
||||
fn ret_u32() -> u32 {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
fn ret_f32() -> f32 {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
fn ret_MyStruct() -> MyStruct {
|
||||
return MyStruct();
|
||||
}
|
||||
|
||||
fn ret_MyArray() -> MyArray {
|
||||
return MyArray();
|
||||
}
|
||||
|
||||
fn let_decls() {
|
||||
let v1 = 1;
|
||||
let v2 = 1u;
|
||||
let v3 = 1.0;
|
||||
let v4 = vec3<i32>(1, 1, 1);
|
||||
let v5 = vec3<u32>(1u, 1u, 1u);
|
||||
let v6 = vec3<f32>(1.0, 1.0, 1.0);
|
||||
let v7 = mat3x3<f32>(v6, v6, v6);
|
||||
let v8 = MyStruct(1.0);
|
||||
let v9 = MyArray();
|
||||
let v10 = ret_i32();
|
||||
let v11 = ret_u32();
|
||||
let v12 = ret_f32();
|
||||
let v13 = ret_MyStruct();
|
||||
let v14 = ret_MyStruct();
|
||||
let v15 = ret_MyArray();
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
struct MyStruct {
|
||||
f1 : f32;
|
||||
};
|
||||
|
||||
type MyArray = array<f32, 10>;
|
||||
|
||||
fn ret_i32() -> i32 { return 1; }
|
||||
fn ret_u32() -> u32 { return 1u; }
|
||||
fn ret_f32() -> f32 { return 1.0; }
|
||||
fn ret_MyStruct() -> MyStruct { return MyStruct(); }
|
||||
fn ret_MyArray() -> MyArray { return MyArray(); }
|
||||
|
||||
// Local variables
|
||||
fn var_decls() {
|
||||
var v1 = 1;
|
||||
var v2 = 1u;
|
||||
var v3 = 1.0;
|
||||
|
||||
var v4 = vec3<i32>(1, 1, 1);
|
||||
var v5 = vec3<u32>(1u, 1u, 1u);
|
||||
var v6 = vec3<f32>(1.0, 1.0, 1.0);
|
||||
|
||||
var v7 = mat3x3<f32>(v6, v6, v6);
|
||||
|
||||
var v8 = MyStruct(1.0);
|
||||
var v9 = MyArray();
|
||||
|
||||
var v10 = ret_i32();
|
||||
var v11 = ret_u32();
|
||||
var v12 = ret_f32();
|
||||
var v13 = ret_MyStruct();
|
||||
var v14 = ret_MyStruct();
|
||||
var v15 = ret_MyArray();
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(0.0,0.0,0.0,0.0);
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
SKIP: FAILED
|
||||
|
||||
|
||||
|
||||
Validation Failure:
|
||||
struct MyStruct {
|
||||
float f1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Target0;
|
||||
};
|
||||
|
||||
int ret_i32() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint ret_u32() {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
float ret_f32() {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
MyStruct ret_MyStruct() {
|
||||
const MyStruct tint_symbol_1 = {0.0f};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
float[10] ret_MyArray() {
|
||||
const float tint_symbol_2[10] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
return tint_symbol_2;
|
||||
}
|
||||
|
||||
void var_decls() {
|
||||
int v1 = 1;
|
||||
uint v2 = 1u;
|
||||
float v3 = 1.0f;
|
||||
int3 v4 = int3(1, 1, 1);
|
||||
uint3 v5 = uint3(1u, 1u, 1u);
|
||||
float3 v6 = float3(1.0f, 1.0f, 1.0f);
|
||||
float3x3 v7 = float3x3(v6, v6, v6);
|
||||
MyStruct v8 = {1.0f};
|
||||
float v9[10] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
int v10 = ret_i32();
|
||||
uint v11 = ret_u32();
|
||||
float v12 = ret_f32();
|
||||
MyStruct v13 = ret_MyStruct();
|
||||
MyStruct v14 = ret_MyStruct();
|
||||
float v15[10] = ret_MyArray();
|
||||
}
|
||||
|
||||
tint_symbol main() {
|
||||
const tint_symbol tint_symbol_3 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
|
||||
C:\src\temp\u1efk.0:25:24: error: brackets are not allowed here; to declare an array, place the brackets after the name
|
||||
float[10] ret_MyArray() {
|
||||
~~~~ ^
|
||||
[10]
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct MyStruct {
|
||||
float f1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 value [[color(0)]];
|
||||
};
|
||||
struct tint_array_wrapper_0 {
|
||||
float array[10];
|
||||
};
|
||||
|
||||
int ret_i32() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint ret_u32() {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
float ret_f32() {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
MyStruct ret_MyStruct() {
|
||||
MyStruct const tint_symbol_2 = {};
|
||||
return tint_symbol_2;
|
||||
}
|
||||
|
||||
tint_array_wrapper_0 ret_MyArray() {
|
||||
tint_array_wrapper_0 const tint_symbol_3 = {};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
void var_decls() {
|
||||
int v1 = 1;
|
||||
uint v2 = 1u;
|
||||
float v3 = 1.0f;
|
||||
int3 v4 = int3(1, 1, 1);
|
||||
uint3 v5 = uint3(1u, 1u, 1u);
|
||||
float3 v6 = float3(1.0f, 1.0f, 1.0f);
|
||||
float3x3 v7 = float3x3(v6, v6, v6);
|
||||
MyStruct v8 = {.f1=1.0f};
|
||||
tint_array_wrapper_0 v9 = {};
|
||||
int v10 = ret_i32();
|
||||
uint v11 = ret_u32();
|
||||
float v12 = ret_f32();
|
||||
MyStruct v13 = ret_MyStruct();
|
||||
MyStruct v14 = ret_MyStruct();
|
||||
tint_array_wrapper_0 v15 = ret_MyArray();
|
||||
}
|
||||
|
||||
fragment tint_symbol_1 tint_symbol() {
|
||||
tint_symbol_1 const tint_symbol_4 = {.value=float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
||||
return tint_symbol_4;
|
||||
}
|
||||
|
|
@ -0,0 +1,163 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 93
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %ret_i32 "ret_i32"
|
||||
OpName %ret_u32 "ret_u32"
|
||||
OpName %ret_f32 "ret_f32"
|
||||
OpName %MyStruct "MyStruct"
|
||||
OpMemberName %MyStruct 0 "f1"
|
||||
OpName %ret_MyStruct "ret_MyStruct"
|
||||
OpName %ret_MyArray "ret_MyArray"
|
||||
OpName %var_decls "var_decls"
|
||||
OpName %v1 "v1"
|
||||
OpName %v2 "v2"
|
||||
OpName %v3 "v3"
|
||||
OpName %v4 "v4"
|
||||
OpName %v5 "v5"
|
||||
OpName %v6 "v6"
|
||||
OpName %v7 "v7"
|
||||
OpName %v8 "v8"
|
||||
OpName %v9 "v9"
|
||||
OpName %v10 "v10"
|
||||
OpName %v11 "v11"
|
||||
OpName %v12 "v12"
|
||||
OpName %v13 "v13"
|
||||
OpName %v14 "v14"
|
||||
OpName %v15 "v15"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
OpMemberDecorate %MyStruct 0 Offset 0
|
||||
OpDecorate %_arr_float_uint_10 ArrayStride 4
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
|
||||
%int = OpTypeInt 32 1
|
||||
%6 = OpTypeFunction %int
|
||||
%int_1 = OpConstant %int 1
|
||||
%uint = OpTypeInt 32 0
|
||||
%11 = OpTypeFunction %uint
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%16 = OpTypeFunction %float
|
||||
%float_1 = OpConstant %float 1
|
||||
%MyStruct = OpTypeStruct %float
|
||||
%20 = OpTypeFunction %MyStruct
|
||||
%24 = OpConstantNull %MyStruct
|
||||
%uint_10 = OpConstant %uint 10
|
||||
%_arr_float_uint_10 = OpTypeArray %float %uint_10
|
||||
%25 = OpTypeFunction %_arr_float_uint_10
|
||||
%30 = OpConstantNull %_arr_float_uint_10
|
||||
%void = OpTypeVoid
|
||||
%31 = OpTypeFunction %void
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%37 = OpConstantNull %int
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%40 = OpConstantNull %uint
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%43 = OpConstantNull %float
|
||||
%v3int = OpTypeVector %int 3
|
||||
%45 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%_ptr_Function_v3int = OpTypePointer Function %v3int
|
||||
%48 = OpConstantNull %v3int
|
||||
%v3uint = OpTypeVector %uint 3
|
||||
%50 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
|
||||
%53 = OpConstantNull %v3uint
|
||||
%v3float = OpTypeVector %float 3
|
||||
%55 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%58 = OpConstantNull %v3float
|
||||
%mat3v3float = OpTypeMatrix %v3float 3
|
||||
%_ptr_Function_mat3v3float = OpTypePointer Function %mat3v3float
|
||||
%66 = OpConstantNull %mat3v3float
|
||||
%67 = OpConstantComposite %MyStruct %float_1
|
||||
%_ptr_Function_MyStruct = OpTypePointer Function %MyStruct
|
||||
%_ptr_Function__arr_float_uint_10 = OpTypePointer Function %_arr_float_uint_10
|
||||
%84 = OpTypeFunction %void %v4float
|
||||
%float_0 = OpConstant %float 0
|
||||
%92 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%ret_i32 = OpFunction %int None %6
|
||||
%9 = OpLabel
|
||||
OpReturnValue %int_1
|
||||
OpFunctionEnd
|
||||
%ret_u32 = OpFunction %uint None %11
|
||||
%14 = OpLabel
|
||||
OpReturnValue %uint_1
|
||||
OpFunctionEnd
|
||||
%ret_f32 = OpFunction %float None %16
|
||||
%18 = OpLabel
|
||||
OpReturnValue %float_1
|
||||
OpFunctionEnd
|
||||
%ret_MyStruct = OpFunction %MyStruct None %20
|
||||
%23 = OpLabel
|
||||
OpReturnValue %24
|
||||
OpFunctionEnd
|
||||
%ret_MyArray = OpFunction %_arr_float_uint_10 None %25
|
||||
%29 = OpLabel
|
||||
OpReturnValue %30
|
||||
OpFunctionEnd
|
||||
%var_decls = OpFunction %void None %31
|
||||
%34 = OpLabel
|
||||
%v1 = OpVariable %_ptr_Function_int Function %37
|
||||
%v2 = OpVariable %_ptr_Function_uint Function %40
|
||||
%v3 = OpVariable %_ptr_Function_float Function %43
|
||||
%v4 = OpVariable %_ptr_Function_v3int Function %48
|
||||
%v5 = OpVariable %_ptr_Function_v3uint Function %53
|
||||
%v6 = OpVariable %_ptr_Function_v3float Function %58
|
||||
%v7 = OpVariable %_ptr_Function_mat3v3float Function %66
|
||||
%v8 = OpVariable %_ptr_Function_MyStruct Function %24
|
||||
%v9 = OpVariable %_ptr_Function__arr_float_uint_10 Function %30
|
||||
%v10 = OpVariable %_ptr_Function_int Function %37
|
||||
%v11 = OpVariable %_ptr_Function_uint Function %40
|
||||
%v12 = OpVariable %_ptr_Function_float Function %43
|
||||
%v13 = OpVariable %_ptr_Function_MyStruct Function %24
|
||||
%v14 = OpVariable %_ptr_Function_MyStruct Function %24
|
||||
%v15 = OpVariable %_ptr_Function__arr_float_uint_10 Function %30
|
||||
OpStore %v1 %int_1
|
||||
OpStore %v2 %uint_1
|
||||
OpStore %v3 %float_1
|
||||
OpStore %v4 %45
|
||||
OpStore %v5 %50
|
||||
OpStore %v6 %55
|
||||
%60 = OpLoad %v3float %v6
|
||||
%61 = OpLoad %v3float %v6
|
||||
%62 = OpLoad %v3float %v6
|
||||
%63 = OpCompositeConstruct %mat3v3float %60 %61 %62
|
||||
OpStore %v7 %63
|
||||
OpStore %v8 %67
|
||||
OpStore %v9 %30
|
||||
%72 = OpFunctionCall %int %ret_i32
|
||||
OpStore %v10 %72
|
||||
%74 = OpFunctionCall %uint %ret_u32
|
||||
OpStore %v11 %74
|
||||
%76 = OpFunctionCall %float %ret_f32
|
||||
OpStore %v12 %76
|
||||
%78 = OpFunctionCall %MyStruct %ret_MyStruct
|
||||
OpStore %v13 %78
|
||||
%80 = OpFunctionCall %MyStruct %ret_MyStruct
|
||||
OpStore %v14 %80
|
||||
%82 = OpFunctionCall %_arr_float_uint_10 %ret_MyArray
|
||||
OpStore %v15 %82
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %84
|
||||
%tint_symbol = OpFunctionParameter %v4float
|
||||
%87 = OpLabel
|
||||
OpStore %tint_symbol_1 %tint_symbol
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %31
|
||||
%89 = OpLabel
|
||||
%90 = OpFunctionCall %void %tint_symbol_2 %92
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,48 @@
|
|||
struct MyStruct {
|
||||
f1 : f32;
|
||||
};
|
||||
|
||||
type MyArray = array<f32, 10>;
|
||||
|
||||
fn ret_i32() -> i32 {
|
||||
return 1;
|
||||
}
|
||||
|
||||
fn ret_u32() -> u32 {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
fn ret_f32() -> f32 {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
fn ret_MyStruct() -> MyStruct {
|
||||
return MyStruct();
|
||||
}
|
||||
|
||||
fn ret_MyArray() -> MyArray {
|
||||
return MyArray();
|
||||
}
|
||||
|
||||
fn var_decls() {
|
||||
var v1 = 1;
|
||||
var v2 = 1u;
|
||||
var v3 = 1.0;
|
||||
var v4 = vec3<i32>(1, 1, 1);
|
||||
var v5 = vec3<u32>(1u, 1u, 1u);
|
||||
var v6 = vec3<f32>(1.0, 1.0, 1.0);
|
||||
var v7 = mat3x3<f32>(v6, v6, v6);
|
||||
var v8 = MyStruct(1.0);
|
||||
var v9 = MyArray();
|
||||
var v10 = ret_i32();
|
||||
var v11 = ret_u32();
|
||||
var v12 = ret_f32();
|
||||
var v13 = ret_MyStruct();
|
||||
var v14 = ret_MyStruct();
|
||||
var v15 = ret_MyArray();
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
struct MyStruct {
|
||||
f1 : f32;
|
||||
};
|
||||
|
||||
type MyArray = array<f32, 10>;
|
||||
|
||||
// Global lets
|
||||
let v1 = 1;
|
||||
let v2 = 1u;
|
||||
let v3 = 1.0;
|
||||
|
||||
let v4 = vec3<i32>(1, 1, 1);
|
||||
let v5 = vec3<u32>(1u, 1u, 1u);
|
||||
let v6 = vec3<f32>(1.0, 1.0, 1.0);
|
||||
|
||||
let v7 = mat3x3<f32>(vec3<f32>(1.0, 1.0, 1.0), vec3<f32>(1.0, 1.0, 1.0), vec3<f32>(1.0, 1.0, 1.0));
|
||||
|
||||
let v8 = MyStruct();
|
||||
let v9 = MyArray();
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(0.0,0.0,0.0,0.0);
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
struct MyStruct {
|
||||
float f1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Target0;
|
||||
};
|
||||
|
||||
static const int v1 = 1;
|
||||
static const uint v2 = 1u;
|
||||
static const float v3 = 1.0f;
|
||||
static const int3 v4 = int3(1, 1, 1);
|
||||
static const uint3 v5 = uint3(1u, 1u, 1u);
|
||||
static const float3 v6 = float3(1.0f, 1.0f, 1.0f);
|
||||
static const float3x3 v7 = float3x3(float3(1.0f, 1.0f, 1.0f), float3(1.0f, 1.0f, 1.0f), float3(1.0f, 1.0f, 1.0f));
|
||||
static const MyStruct v8 = {0.0f};
|
||||
static const float v9[10] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
tint_symbol main() {
|
||||
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct MyStruct {
|
||||
float f1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 value [[color(0)]];
|
||||
};
|
||||
struct tint_array_wrapper_0 {
|
||||
float array[10];
|
||||
};
|
||||
|
||||
constant int v1 = 1;
|
||||
constant uint v2 = 1u;
|
||||
constant float v3 = 1.0f;
|
||||
constant int3 v4 = int3(1, 1, 1);
|
||||
constant uint3 v5 = uint3(1u, 1u, 1u);
|
||||
constant float3 v6 = float3(1.0f, 1.0f, 1.0f);
|
||||
constant float3x3 v7 = float3x3(float3(1.0f, 1.0f, 1.0f), float3(1.0f, 1.0f, 1.0f), float3(1.0f, 1.0f, 1.0f));
|
||||
constant MyStruct v8 = {};
|
||||
constant tint_array_wrapper_0 v9 = {};
|
||||
fragment tint_symbol_1 tint_symbol() {
|
||||
tint_symbol_1 const tint_symbol_2 = {.value=float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
||||
return tint_symbol_2;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %v1 "v1"
|
||||
OpName %v2 "v2"
|
||||
OpName %v3 "v3"
|
||||
OpName %v4 "v4"
|
||||
OpName %v5 "v5"
|
||||
OpName %v6 "v6"
|
||||
OpName %v7 "v7"
|
||||
OpName %MyStruct "MyStruct"
|
||||
OpMemberName %MyStruct 0 "f1"
|
||||
OpName %v8 "v8"
|
||||
OpName %v9 "v9"
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpMemberDecorate %MyStruct 0 Offset 0
|
||||
OpDecorate %_arr_float_uint_10 ArrayStride 4
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
%int = OpTypeInt 32 1
|
||||
%v1 = OpConstant %int 1
|
||||
%uint = OpTypeInt 32 0
|
||||
%v2 = OpConstant %uint 1
|
||||
%float = OpTypeFloat 32
|
||||
%v3 = OpConstant %float 1
|
||||
%v3int = OpTypeVector %int 3
|
||||
%v4 = OpConstantComposite %v3int %v1 %v1 %v1
|
||||
%v3uint = OpTypeVector %uint 3
|
||||
%v5 = OpConstantComposite %v3uint %v2 %v2 %v2
|
||||
%v3float = OpTypeVector %float 3
|
||||
%v6 = OpConstantComposite %v3float %v3 %v3 %v3
|
||||
%mat3v3float = OpTypeMatrix %v3float 3
|
||||
%v7 = OpConstantComposite %mat3v3float %v6 %v6 %v6
|
||||
%MyStruct = OpTypeStruct %float
|
||||
%v8 = OpConstantNull %MyStruct
|
||||
%uint_10 = OpConstant %uint 10
|
||||
%_arr_float_uint_10 = OpTypeArray %float %uint_10
|
||||
%v9 = OpConstantNull %_arr_float_uint_10
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%23 = OpConstantNull %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %23
|
||||
%void = OpTypeVoid
|
||||
%24 = OpTypeFunction %void %v4float
|
||||
%29 = OpTypeFunction %void
|
||||
%float_0 = OpConstant %float 0
|
||||
%34 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%tint_symbol_2 = OpFunction %void None %24
|
||||
%tint_symbol = OpFunctionParameter %v4float
|
||||
%28 = OpLabel
|
||||
OpStore %tint_symbol_1 %tint_symbol
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %29
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tint_symbol_2 %34
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,28 @@
|
|||
struct MyStruct {
|
||||
f1 : f32;
|
||||
};
|
||||
|
||||
type MyArray = array<f32, 10>;
|
||||
|
||||
let v1 = 1;
|
||||
|
||||
let v2 = 1u;
|
||||
|
||||
let v3 = 1.0;
|
||||
|
||||
let v4 = vec3<i32>(1, 1, 1);
|
||||
|
||||
let v5 = vec3<u32>(1u, 1u, 1u);
|
||||
|
||||
let v6 = vec3<f32>(1.0, 1.0, 1.0);
|
||||
|
||||
let v7 = mat3x3<f32>(vec3<f32>(1.0, 1.0, 1.0), vec3<f32>(1.0, 1.0, 1.0), vec3<f32>(1.0, 1.0, 1.0));
|
||||
|
||||
let v8 = MyStruct();
|
||||
|
||||
let v9 = MyArray();
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
Loading…
Reference in New Issue