Add kTextureRowPitchAlignment and Align helper
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@ -24,5 +24,6 @@ static constexpr uint32_t kMaxVertexAttributes = 16u;
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static constexpr uint32_t kMaxVertexInputs = 16u;
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static constexpr uint32_t kNumStages = 3;
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static constexpr uint32_t kMaxColorAttachments = 4u;
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static constexpr uint32_t kTextureRowPitchAlignment = 256u;
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#endif // COMMON_CONSTANTS_H_
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@ -60,3 +60,9 @@ void* AlignVoidPtr(void* ptr, size_t alignment) {
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ASSERT(alignment != 0);
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return reinterpret_cast<void*>((reinterpret_cast<intptr_t>(ptr) + (alignment - 1)) & ~(alignment - 1));
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}
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uint32_t Align(uint32_t value, size_t alignment) {
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ASSERT(IsPowerOfTwo(alignment));
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ASSERT(alignment != 0);
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return (value + (alignment - 1)) & ~(alignment - 1);
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}
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@ -25,6 +25,7 @@ bool IsPowerOfTwo(size_t n);
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bool IsAligned(const void* ptr, size_t alignment);
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void* AlignVoidPtr(void* ptr, size_t alignment);
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uint32_t Align(uint32_t value, size_t alignment);
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template<typename T>
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T* AlignPtr(T* ptr, size_t alignment) {
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