d3d11: support external image

Bug: dawn:1724
Change-Id: I80e397331672a611a1bc2d805187b9c01c2e0530
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132360
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Peng Huang 2023-05-10 13:03:32 +00:00 committed by Dawn LUCI CQ
parent 7a0b6dada7
commit 9ac6c02fb2
1 changed files with 1 additions and 2 deletions

View File

@ -69,8 +69,7 @@ PhysicalDevice::PhysicalDevice(Backend* backend,
PhysicalDevice::~PhysicalDevice() = default; PhysicalDevice::~PhysicalDevice() = default;
bool PhysicalDevice::SupportsExternalImages() const { bool PhysicalDevice::SupportsExternalImages() const {
// TODO(dawn:1724): Implement external images on D3D11. return true;
return false;
} }
bool PhysicalDevice::SupportsFeatureLevel(FeatureLevel featureLevel) const { bool PhysicalDevice::SupportsFeatureLevel(FeatureLevel featureLevel) const {