tint: add e2e test for crbug.com/tint/1604
Bug: tint:1604 Change-Id: I7005188a1b3b03934c55e54dc94f548c016166d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103983 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@group(0) @binding(0)
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var<uniform> x: i32;
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@compute @workgroup_size(1)
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fn main() {
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switch (x) {
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case 0: {
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loop {
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return;
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}
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}
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default: {
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}
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}
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}
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@ -0,0 +1,19 @@
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cbuffer cbuffer_x : register(b0, space0) {
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uint4 x[1];
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};
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[numthreads(1, 1, 1)]
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void main() {
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switch(asint(x[0].x)) {
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case 0: {
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[loop] while (true) {
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return;
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}
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break;
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}
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default: {
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break;
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}
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}
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return;
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}
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@ -0,0 +1,26 @@
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SKIP: FAILED
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cbuffer cbuffer_x : register(b0, space0) {
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uint4 x[1];
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};
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[numthreads(1, 1, 1)]
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void main() {
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switch(asint(x[0].x)) {
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case 0: {
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[loop] while (true) {
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return;
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}
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break;
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}
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default: {
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break;
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}
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}
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return;
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}
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FXC validation failure:
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C:\src\dawn\test\tint\Shader@0x000001EA85F180E0(9,14-25): warning X3557: loop only executes for 0 iteration(s), consider removing [loop]
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error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Can't fall through case/default unless case/default has no code. Opcode #9 (count 1-based). Aborting validation.
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error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Can't continue validation - aborting.
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#version 310 es
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layout(binding = 0, std140) uniform x_block_ubo {
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int inner;
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} x;
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void tint_symbol() {
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switch(x.inner) {
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case 0: {
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while (true) {
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return;
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}
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break;
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}
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default: {
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break;
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}
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}
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@ -0,0 +1,18 @@
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol(const constant int* tint_symbol_1 [[buffer(0)]]) {
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switch(*(tint_symbol_1)) {
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case 0: {
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while (true) {
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return;
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}
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break;
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}
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default: {
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break;
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}
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}
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return;
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}
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@ -0,0 +1,49 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 21
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %x_block "x_block"
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OpMemberName %x_block 0 "inner"
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OpName %x "x"
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OpName %main "main"
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OpDecorate %x_block Block
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OpMemberDecorate %x_block 0 Offset 0
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OpDecorate %x NonWritable
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OpDecorate %x DescriptorSet 0
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OpDecorate %x Binding 0
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%int = OpTypeInt 32 1
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%x_block = OpTypeStruct %int
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%_ptr_Uniform_x_block = OpTypePointer Uniform %x_block
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%x = OpVariable %_ptr_Uniform_x_block Uniform
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%void = OpTypeVoid
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%5 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%main = OpFunction %void None %5
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%8 = OpLabel
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%13 = OpAccessChain %_ptr_Uniform_int %x %uint_0
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%14 = OpLoad %int %13
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OpSelectionMerge %9 None
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OpSwitch %14 %15 0 %16
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%16 = OpLabel
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OpBranch %17
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%17 = OpLabel
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OpLoopMerge %18 %19 None
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OpBranch %20
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%20 = OpLabel
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OpReturn
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%19 = OpLabel
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OpBranch %17
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%18 = OpLabel
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OpBranch %9
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%15 = OpLabel
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OpBranch %9
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%9 = OpLabel
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OpReturn
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OpFunctionEnd
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@ -0,0 +1,14 @@
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@group(0) @binding(0) var<uniform> x : i32;
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@compute @workgroup_size(1)
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fn main() {
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switch(x) {
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case 0: {
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loop {
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return;
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}
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}
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default: {
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}
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}
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}
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