Suppress VVL warning for empty descriptor set

Unsure whether this error is correct, there's an issue open on VVL to
figure that out. Suppress until that's resolved.

Bug: dawn:1627
Change-Id: I9663c1434f6eda48385ff66751432d22b2d8a3d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116544
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
Kai Ninomiya 2023-01-06 23:51:19 +00:00 committed by Dawn LUCI CQ
parent 33110c113c
commit 9bb85fdaef
1 changed files with 4 additions and 0 deletions

View File

@ -98,6 +98,10 @@ constexpr SkippedMessage kSkippedMessages[] = {
// http://anglebug.com/7513
{"VUID-VkGraphicsPipelineCreateInfo-pStages-06896",
"contains fragment shader state, but stages"},
// http://crbug.com/dawn/1627
{"VUID-vkCmdBindDescriptorSets-pDescriptorSets-00358",
"is empty (has no bindings). Use VK_NULL_HANDLE to indicate this set is unused if using "
"VK_PIPELINE_LAYOUT_CREATE_INDEPENDENT_SETS_BIT_EXT"},
// A warning that's generated on valid usage of the WebGPU API where a fragment output doesn't
// have a corresponding attachment