Suppress Win Intel x86 tests failing after parallelization disabled
These tests used to be flaky, and now fail consistently after jobs is set to 1 instead of 4. Suppressing so parallelization can be disabled to make test results more consistent. Bug: chromium:1353938 Change-Id: Ia99445ddd43d55d7ac3f67dd8e177b0fd34d51f3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99762 Commit-Queue: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
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@ -859,3 +859,6 @@ crbug.com/dawn/0000 [ ubuntu webgpu-adapter-swiftshader ] webgpu:web_platform,ca
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crbug.com/dawn/0000 [ webgpu-adapter-default win10 ] webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:canvasType="onscreen" [ Failure ]
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crbug.com/dawn/0000 [ webgpu-adapter-default win10 ] webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:canvasType="onscreen" [ Failure ]
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crbug.com/dawn/0000 [ webgpu-adapter-swiftshader win10 ] webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:canvasType="onscreen" [ Failure ]
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crbug.com/dawn/0000 [ webgpu-adapter-swiftshader win10 ] webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:canvasType="onscreen" [ Failure ]
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crbug.com/dawn/0000 [ ubuntu webgpu-adapter-default ] webgpu:web_platform,canvas,getCurrentTexture:single_frames:* [ Failure ]
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crbug.com/dawn/0000 [ ubuntu webgpu-adapter-default ] webgpu:web_platform,canvas,getCurrentTexture:single_frames:* [ Failure ]
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crbug.com/dawn/0000 [ intel-gen-9 win10 release ] webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="uniform";vectorize=2 [ Failure ]
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crbug.com/dawn/0000 [ intel-gen-9 win10 release ] webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="uniform";vectorize="_undef_" [ Failure ]
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crbug.com/dawn/0000 [ intel-gen-9 win10 release ] webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="uniform";vectorize="_undef_" [ Failure ]
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